- Fixed pc_setrestartvalue not correctly setting your SP when sending to save to the char-server while dead.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12136 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
f8732d9c1a
commit
cb9dc50f84
@ -310,10 +310,9 @@ int pc_setrestartvalue(struct map_session_data *sd,int type)
|
|||||||
sc_start(&sd->bl,SkillStatusChangeTable(MO_STEELBODY),100,1,skill_get_time(MO_STEELBODY,1));
|
sc_start(&sd->bl,SkillStatusChangeTable(MO_STEELBODY),100,1,skill_get_time(MO_STEELBODY,1));
|
||||||
} else
|
} else
|
||||||
status_heal(&sd->bl, b_status->hp, b_status->sp>status->sp?b_status->sp-status->sp:0, 1);
|
status_heal(&sd->bl, b_status->hp, b_status->sp>status->sp?b_status->sp-status->sp:0, 1);
|
||||||
} else { //Just for saving on the char-server
|
} else { //Just for saving on the char-server (with values as if respawned)
|
||||||
sd->status.hp = b_status->hp;
|
sd->status.hp = b_status->hp;
|
||||||
if ((unsigned int)sd->status.sp < b_status->sp)
|
sd->status.sp = (status->sp < b_status->sp)?b_status->sp:status->sp;
|
||||||
sd->status.sp = b_status->sp;
|
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user