Inter server C++ conversion (#2322)
* Renamed inter.c to inter.cpp and refactored it * Converted inter_server.conf to inter_server.yml * Updated the makefiles * Refactored inter-server storage handling logic * Fixed a bug with wrong maximum being displayed When you took out an item of the storage it would always display the maximum amount of the normal storage. * Fixed a bug with storages that are over maximum Thanks to @Akkarinage, @Lemongrass3110 and @Jeybla
This commit is contained in:
committed by
Lemongrass3110
parent
f9c6b92a63
commit
cc1d26fe74
579
src/char/int_storage.cpp
Normal file
579
src/char/int_storage.cpp
Normal file
@@ -0,0 +1,579 @@
|
||||
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
|
||||
// For more information, see LICENCE in the main folder
|
||||
|
||||
#include "int_storage.h"
|
||||
|
||||
#include "../common/malloc.h"
|
||||
#include "../common/mmo.h"
|
||||
#include "../common/showmsg.h"
|
||||
#include "../common/socket.h"
|
||||
#include "../common/strlib.h" // StringBuf
|
||||
#include "../common/sql.h"
|
||||
#include "char.h"
|
||||
#include "inter.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
/**
|
||||
* Check if storage ID is valid
|
||||
* @param id Storage ID
|
||||
* @return True:Valid, False:Invalid
|
||||
**/
|
||||
bool inter_premiumStorage_exists(uint8 id) {
|
||||
return interserv_config.storages.find(id) != interserv_config.storages.end();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get max storage amount
|
||||
* @param id Storage ID
|
||||
* @return Max amount
|
||||
**/
|
||||
int inter_premiumStorage_getMax(uint8 id) {
|
||||
if (inter_premiumStorage_exists(id))
|
||||
return interserv_config.storages[id]->max_num;
|
||||
return MAX_STORAGE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get table name of storage
|
||||
* @param id Storage ID
|
||||
* @return Table name
|
||||
**/
|
||||
const char *inter_premiumStorage_getTableName(uint8 id) {
|
||||
if (inter_premiumStorage_exists(id))
|
||||
return interserv_config.storages[id]->table;
|
||||
return schema_config.storage_db;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get printable name of storage
|
||||
* @param id Storage ID
|
||||
* @return printable name
|
||||
**/
|
||||
const char *inter_premiumStorage_getPrintableName(uint8 id) {
|
||||
if (inter_premiumStorage_exists(id))
|
||||
return interserv_config.storages[id]->name;
|
||||
return "Storage";
|
||||
}
|
||||
|
||||
/**
|
||||
* Save inventory entries to SQL
|
||||
* @param char_id: Character ID to save
|
||||
* @param p: Inventory entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
static int inventory_tosql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_to_sql(p->u.items_inventory, MAX_INVENTORY, char_id, TABLE_INVENTORY, p->stor_id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save storage entries to SQL
|
||||
* @param char_id: Character ID to save
|
||||
* @param p: Storage entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
static int storage_tosql(uint32 account_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_to_sql(p->u.items_storage, MAX_STORAGE, account_id, TABLE_STORAGE, p->stor_id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save cart entries to SQL
|
||||
* @param char_id: Character ID to save
|
||||
* @param p: Cart entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
static int cart_tosql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_to_sql(p->u.items_cart, MAX_CART, char_id, TABLE_CART, p->stor_id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch inventory entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Inventory list to save the entries
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
static bool inventory_fromsql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_from_sql( p, MAX_INVENTORY, char_id, TABLE_INVENTORY, p->stor_id );
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch cart entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Cart list to save the entries
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
static bool cart_fromsql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_from_sql( p, MAX_CART, char_id, TABLE_CART, p->stor_id );
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch storage entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Storage list to save the entries
|
||||
* @param stor_id: Storage ID
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
static bool storage_fromsql(uint32 account_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_from_sql( p, MAX_STORAGE, account_id, TABLE_STORAGE, p->stor_id );
|
||||
}
|
||||
|
||||
/**
|
||||
* Save guild_storage data to sql
|
||||
* @param guild_id: Character ID to save
|
||||
* @param p: Guild Storage list to save the entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
bool guild_storage_tosql(int guild_id, struct s_storage* p)
|
||||
{
|
||||
//ShowInfo("Guild Storage has been saved (GID: %d)\n", guild_id);
|
||||
return char_memitemdata_to_sql(p->u.items_guild, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE, p->stor_id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch guild_storage entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Storage list to save the entries
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
bool guild_storage_fromsql(int guild_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_from_sql( p, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE, p->stor_id );
|
||||
}
|
||||
|
||||
static void inter_storage_checkDB(void) {
|
||||
// Checking storage tables
|
||||
for (auto storage_table : interserv_config.storages) {
|
||||
if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`account_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
|
||||
"`attribute`,`card0`,`card1`,`card2`,`card3`,`option_id0`,`option_val0`,`option_parm0`,`option_id1`,`option_val1`,`option_parm1`,"
|
||||
"`option_id2`,`option_val2`,`option_parm2`,`option_id3`,`option_val3`,`option_parm3`,`option_id4`,`option_val4`,`option_parm4`,"
|
||||
"`expire_time`,`bound`,`unique_id`"
|
||||
" FROM `%s` LIMIT 1;", storage_table.second->table)) {
|
||||
Sql_ShowDebug(sql_handle);
|
||||
}else{
|
||||
Sql_FreeResult(sql_handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
// storage data initialize
|
||||
void inter_storage_sql_init(void)
|
||||
{
|
||||
inter_storage_checkDB();
|
||||
return;
|
||||
}
|
||||
|
||||
// storage data finalize
|
||||
void inter_storage_sql_final(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
// packet from map server
|
||||
|
||||
bool mapif_load_guild_storage(int fd,uint32 account_id,int guild_id, char flag)
|
||||
{
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", schema_config.guild_db, guild_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
else if( Sql_NumRows(sql_handle) > 0 )
|
||||
{// guild exists
|
||||
WFIFOHEAD(fd, sizeof(struct s_storage)+13);
|
||||
WFIFOW(fd,0) = 0x3818;
|
||||
WFIFOW(fd,2) = sizeof(struct s_storage)+13;
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = guild_id;
|
||||
WFIFOB(fd,12) = flag; //1 open storage, 0 don't open
|
||||
guild_storage_fromsql(guild_id, (struct s_storage*)WFIFOP(fd,13));
|
||||
WFIFOSET(fd, WFIFOW(fd,2));
|
||||
return false;
|
||||
}
|
||||
// guild does not exist
|
||||
Sql_FreeResult(sql_handle);
|
||||
WFIFOHEAD(fd, 12);
|
||||
WFIFOW(fd,0) = 0x3818;
|
||||
WFIFOW(fd,2) = 12;
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = 0;
|
||||
WFIFOSET(fd, 12);
|
||||
return true;
|
||||
}
|
||||
|
||||
void mapif_save_guild_storage_ack(int fd,uint32 account_id,int guild_id,int fail)
|
||||
{
|
||||
WFIFOHEAD(fd,11);
|
||||
WFIFOW(fd,0)=0x3819;
|
||||
WFIFOL(fd,2)=account_id;
|
||||
WFIFOL(fd,6)=guild_id;
|
||||
WFIFOB(fd,10)=fail;
|
||||
WFIFOSET(fd,11);
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
// packet from map server
|
||||
|
||||
void mapif_parse_LoadGuildStorage(int fd)
|
||||
{
|
||||
RFIFOHEAD(fd);
|
||||
mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1);
|
||||
}
|
||||
|
||||
bool mapif_parse_SaveGuildStorage(int fd)
|
||||
{
|
||||
int guild_id;
|
||||
int len;
|
||||
|
||||
RFIFOHEAD(fd);
|
||||
guild_id = RFIFOL(fd,8);
|
||||
len = RFIFOW(fd,2);
|
||||
|
||||
if( sizeof(struct s_storage) != len - 12 )
|
||||
{
|
||||
ShowError("inter storage: data size error %d != %d\n", sizeof(struct s_storage), len - 12);
|
||||
}
|
||||
else
|
||||
{
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", schema_config.guild_db, guild_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
else if( Sql_NumRows(sql_handle) > 0 )
|
||||
{// guild exists
|
||||
Sql_FreeResult(sql_handle);
|
||||
guild_storage_tosql(guild_id, (struct s_storage*)RFIFOP(fd,12));
|
||||
mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0);
|
||||
return false;
|
||||
}
|
||||
Sql_FreeResult(sql_handle);
|
||||
}
|
||||
mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef BOUND_ITEMS
|
||||
/**
|
||||
* IZ 0x3856 <account_id>.L <guild_id>.W
|
||||
* Tells map-server if the process if complete, unlock the guild storage
|
||||
*/
|
||||
static void mapif_itembound_ack(int fd, int account_id, int guild_id)
|
||||
{
|
||||
WFIFOHEAD(fd,8);
|
||||
WFIFOW(fd,0) = 0x3856;
|
||||
WFIFOL(fd,2) = account_id;
|
||||
WFIFOW(fd,6) = guild_id;
|
||||
WFIFOSET(fd,8);
|
||||
char_unset_session_flag(account_id, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* IZ 0x3857 <size>.W <count>.W <guild_id>.W { <item>.?B }.*MAX_INVENTORY
|
||||
* Send the retrieved guild bound items to map-server, store them to guild storage.
|
||||
* By using this method, stackable items will looks how it should be, and overflowed
|
||||
* item's stack won't disturbs the guild storage table and the leftover items (when
|
||||
* storage is full) will be discarded.
|
||||
* @param fd
|
||||
* @param guild_id
|
||||
* @param items[]
|
||||
* @param count
|
||||
* @author [Cydh]
|
||||
*/
|
||||
static void mapif_itembound_store2gstorage(int fd, int guild_id, struct item items[], unsigned short count) {
|
||||
int size = 8 + sizeof(struct item) * MAX_INVENTORY, i;
|
||||
|
||||
WFIFOHEAD(fd, size);
|
||||
WFIFOW(fd, 0) = 0x3857;
|
||||
WFIFOW(fd, 2) = size;
|
||||
WFIFOW(fd, 6) = guild_id;
|
||||
for (i = 0; i < count && i < MAX_INVENTORY; i++) {
|
||||
if (!&items[i])
|
||||
continue;
|
||||
memcpy(WFIFOP(fd, 8 + (i * sizeof(struct item))), &items[i], sizeof(struct item));
|
||||
}
|
||||
WFIFOW(fd, 4) = i;
|
||||
WFIFOSET(fd, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W
|
||||
* Pulls guild bound items for offline characters
|
||||
* @author [Akinari]
|
||||
*/
|
||||
bool mapif_parse_itembound_retrieve(int fd)
|
||||
{
|
||||
StringBuf buf;
|
||||
SqlStmt* stmt;
|
||||
unsigned short i = 0, count = 0;
|
||||
struct item item, items[MAX_INVENTORY];
|
||||
int j, guild_id = RFIFOW(fd,10);
|
||||
uint32 char_id = RFIFOL(fd,2), account_id = RFIFOL(fd,6);
|
||||
|
||||
StringBuf_Init(&buf);
|
||||
|
||||
// Get bound items from player's inventory
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`");
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ", `card%d`", j);
|
||||
for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
|
||||
StringBuf_Printf(&buf, ", `option_id%d`", j);
|
||||
StringBuf_Printf(&buf, ", `option_val%d`", j);
|
||||
StringBuf_Printf(&buf, ", `option_parm%d`", j);
|
||||
}
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = %d", schema_config.inventory_db,char_id, BOUND_GUILD);
|
||||
|
||||
stmt = SqlStmt_Malloc(sql_handle);
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
|
||||
SQL_ERROR == SqlStmt_Execute(stmt) )
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &item.nameid, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &item.bound, 0, NULL, NULL);
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
SqlStmt_BindColumn(stmt, 9+j, SQLDT_USHORT, &item.card[j], 0, NULL, NULL);
|
||||
for( j = 0; j < MAX_ITEM_RDM_OPT; ++j ) {
|
||||
SqlStmt_BindColumn(stmt, 9+MAX_SLOTS+j*3, SQLDT_SHORT, &item.option[j].id, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 10+MAX_SLOTS+j*3, SQLDT_SHORT, &item.option[j].value, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 11+MAX_SLOTS+j*3, SQLDT_CHAR, &item.option[j].param, 0, NULL, NULL);
|
||||
}
|
||||
memset(&items, 0, sizeof(items));
|
||||
while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
|
||||
memcpy(&items[count++], &item, sizeof(struct item));
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
ShowInfo("Found '" CL_WHITE "%d" CL_RESET "' guild bound item(s) from CID = " CL_WHITE "%d" CL_RESET ", AID = %d, Guild ID = " CL_WHITE "%d" CL_RESET ".\n", count, char_id, account_id, guild_id);
|
||||
if (!count) { //No items found - No need to continue
|
||||
StringBuf_Destroy(&buf);
|
||||
SqlStmt_Free(stmt);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
char_set_session_flag(account_id, 1);
|
||||
|
||||
// Delete bound items from player's inventory
|
||||
StringBuf_Clear(&buf);
|
||||
StringBuf_Printf(&buf, "DELETE FROM `%s` WHERE `char_id` = %d AND `bound` = %d",schema_config.inventory_db, char_id, BOUND_GUILD);
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
|
||||
SQL_ERROR == SqlStmt_Execute(stmt) )
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Send the deleted items to map-server to store them in guild storage [Cydh]
|
||||
mapif_itembound_store2gstorage(fd, guild_id, items, count);
|
||||
|
||||
// Verifies equip bitmasks (see item.equip) and handles the sql statement
|
||||
#define CHECK_REMOVE(var,mask,token,num) {\
|
||||
if ((var)&(mask) && !(j&(num))) {\
|
||||
if (j)\
|
||||
StringBuf_AppendStr(&buf, ",");\
|
||||
StringBuf_AppendStr(&buf, "`"#token"`='0'");\
|
||||
j |= (1<<num);\
|
||||
}\
|
||||
}
|
||||
|
||||
StringBuf_Clear(&buf);
|
||||
j = 0;
|
||||
for (i = 0; i < count && i < MAX_INVENTORY; i++) {
|
||||
if (!&items[i] || !items[i].equip)
|
||||
continue;
|
||||
// Equips can be at more than one slot at the same time
|
||||
CHECK_REMOVE(items[i].equip, EQP_HAND_R, weapon, 0);
|
||||
CHECK_REMOVE(items[i].equip, EQP_HAND_L, shield, 1);
|
||||
CHECK_REMOVE(items[i].equip, EQP_HEAD_TOP|EQP_COSTUME_HEAD_TOP, head_top, 2);
|
||||
CHECK_REMOVE(items[i].equip, EQP_HEAD_MID|EQP_COSTUME_HEAD_MID, head_mid, 3);
|
||||
CHECK_REMOVE(items[i].equip, EQP_HEAD_LOW|EQP_COSTUME_HEAD_LOW, head_bottom, 4);
|
||||
CHECK_REMOVE(items[i].equip, EQP_GARMENT|EQP_COSTUME_GARMENT, robe, 5);
|
||||
}
|
||||
|
||||
#undef CHECK_REMOVE
|
||||
|
||||
// Update player's view
|
||||
if (j) {
|
||||
StringBuf buf2;
|
||||
StringBuf_Init(&buf2);
|
||||
StringBuf_Printf(&buf2, "UPDATE `%s` SET %s WHERE `char_id`='%d'", schema_config.char_db, StringBuf_Value(&buf), char_id);
|
||||
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
|
||||
SQL_ERROR == SqlStmt_Execute(stmt) )
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
StringBuf_Destroy(&buf2);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return true;
|
||||
}
|
||||
StringBuf_Destroy(&buf2);
|
||||
}
|
||||
|
||||
StringBuf_Destroy(&buf);
|
||||
SqlStmt_Free(stmt);
|
||||
|
||||
char_unset_session_flag(account_id, 1);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*==========================================
|
||||
* Storages (Inventory/Storage/Cart)
|
||||
*------------------------------------------*/
|
||||
|
||||
/**
|
||||
* Sending inventory/cart/storage data to player
|
||||
* IZ 0x388a <size>.W <type>.B <account_id>.L <result>.B <inventory>.?B
|
||||
* @param fd
|
||||
* @param account_id
|
||||
* @param type
|
||||
* @param entries Inventory/cart/storage entries
|
||||
* @param result
|
||||
*/
|
||||
static void mapif_storage_data_loaded(int fd, uint32 account_id, char type, struct s_storage entries, bool result) {
|
||||
uint16 size = sizeof(struct s_storage) + 10;
|
||||
|
||||
WFIFOHEAD(fd, size);
|
||||
WFIFOW(fd, 0) = 0x388a;
|
||||
WFIFOW(fd, 2) = size;
|
||||
WFIFOB(fd, 4) = type;
|
||||
WFIFOL(fd, 5) = account_id;
|
||||
WFIFOB(fd, 9) = result;
|
||||
memcpy(WFIFOP(fd, 10), &entries, sizeof(struct s_storage));
|
||||
WFIFOSET(fd, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells player if inventory/cart/storage is saved
|
||||
* IZ 0x388b <account_id>.L <result>.B <type>.B
|
||||
* @param fd
|
||||
* @param account_id
|
||||
* @param char_id
|
||||
* @param success
|
||||
* @param type
|
||||
* @param stor_id
|
||||
*/
|
||||
void mapif_storage_saved(int fd, uint32 account_id, uint32 char_id, bool success, char type, uint8 stor_id) {
|
||||
WFIFOHEAD(fd,9);
|
||||
WFIFOW(fd, 0) = 0x388b;
|
||||
WFIFOL(fd, 2) = account_id;
|
||||
WFIFOB(fd, 6) = success;
|
||||
WFIFOB(fd, 7) = type;
|
||||
WFIFOB(fd, 8) = stor_id;
|
||||
WFIFOSET(fd,9);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requested inventory/cart/storage data for a player
|
||||
* ZI 0x308a <type>.B <account_id>.L <char_id>.L <storage_id>.B <mode>.B
|
||||
* @param fd
|
||||
*/
|
||||
bool mapif_parse_StorageLoad(int fd) {
|
||||
uint32 aid, cid;
|
||||
int type;
|
||||
uint8 stor_id, mode;
|
||||
struct s_storage stor;
|
||||
bool res = true;
|
||||
|
||||
type = RFIFOB(fd,2);
|
||||
aid = RFIFOL(fd,3);
|
||||
cid = RFIFOL(fd,7);
|
||||
stor_id = RFIFOB(fd,11);
|
||||
|
||||
memset(&stor, 0, sizeof(struct s_storage));
|
||||
stor.stor_id = stor_id;
|
||||
|
||||
//ShowInfo("Loading storage for AID=%d.\n", aid);
|
||||
switch (type) {
|
||||
case TABLE_INVENTORY: res = inventory_fromsql(cid, &stor); break;
|
||||
case TABLE_STORAGE:
|
||||
if (!inter_premiumStorage_exists(stor_id)) {
|
||||
ShowError("Invalid storage with id %d\n", stor_id);
|
||||
return false;
|
||||
}
|
||||
res = storage_fromsql(aid, &stor);
|
||||
break;
|
||||
case TABLE_CART: res = cart_fromsql(cid, &stor); break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
mode = RFIFOB(fd, 12);
|
||||
stor.state.put = (mode&STOR_MODE_PUT) ? 1 : 0;
|
||||
stor.state.get = (mode&STOR_MODE_GET) ? 1 : 0;
|
||||
|
||||
mapif_storage_data_loaded(fd, aid, type, stor, res);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Asking to save player's inventory/cart/storage data
|
||||
* ZI 0x308b <size>.W <type>.B <account_id>.L <char_id>.L <entries>.?B
|
||||
* @param fd
|
||||
*/
|
||||
bool mapif_parse_StorageSave(int fd) {
|
||||
int aid, cid, type;
|
||||
struct s_storage stor;
|
||||
|
||||
RFIFOHEAD(fd);
|
||||
type = RFIFOB(fd, 4);
|
||||
aid = RFIFOL(fd, 5);
|
||||
cid = RFIFOL(fd, 9);
|
||||
|
||||
memset(&stor, 0, sizeof(struct s_storage));
|
||||
memcpy(&stor, RFIFOP(fd, 13), sizeof(struct s_storage));
|
||||
|
||||
//ShowInfo("Saving storage data for AID=%d.\n", aid);
|
||||
switch(type){
|
||||
case TABLE_INVENTORY: inventory_tosql(cid, &stor); break;
|
||||
case TABLE_STORAGE:
|
||||
if (!inter_premiumStorage_exists(stor.stor_id)) {
|
||||
ShowError("Invalid storage with id %d\n", stor.stor_id);
|
||||
return false;
|
||||
}
|
||||
storage_tosql(aid, &stor);
|
||||
break;
|
||||
case TABLE_CART: cart_tosql(cid, &stor); break;
|
||||
default: return false;
|
||||
}
|
||||
mapif_storage_saved(fd, aid, cid, true, type, stor.stor_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*==========================================
|
||||
* Parse packet from map-server
|
||||
*------------------------------------------*/
|
||||
bool inter_storage_parse_frommap(int fd)
|
||||
{
|
||||
RFIFOHEAD(fd);
|
||||
switch(RFIFOW(fd,0)){
|
||||
case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
|
||||
case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
|
||||
#ifdef BOUND_ITEMS
|
||||
case 0x3056: mapif_parse_itembound_retrieve(fd); break;
|
||||
#endif
|
||||
case 0x308a: mapif_parse_StorageLoad(fd); break;
|
||||
case 0x308b: mapif_parse_StorageSave(fd); break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
Reference in New Issue
Block a user