Fixed bugreport:6107 item restrictions are now checked upon logoff/mapchange which leads to gear being unequipped when conditions are not met. Super-Mega-Ultra Thanks/Credits To: Daegaladh

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16360 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind 2012-07-01 12:05:02 +00:00
parent 644bc3dbe5
commit d0105f816b
2 changed files with 18 additions and 8 deletions

View File

@ -1663,8 +1663,9 @@ void map_deliddb(struct block_list *bl)
/*==========================================
* Standard call when a player connection is closed.
*------------------------------------------*/
int map_quit(struct map_session_data *sd)
{
int map_quit(struct map_session_data *sd) {
int i;
if(!sd->state.active) { //Removing a player that is not active.
struct auth_node *node = chrif_search(sd->status.account_id);
if (node && node->char_id == sd->status.char_id &&
@ -1722,8 +1723,7 @@ int map_quit(struct map_session_data *sd)
status_change_end(&sd->bl, SC_SLOWCAST, INVALID_TIMER);
status_change_end(&sd->bl, SC_CRITICALWOUND, INVALID_TIMER);
}
if (battle_config.debuff_on_logout&2)
{
if (battle_config.debuff_on_logout&2) {
status_change_end(&sd->bl, SC_MAXIMIZEPOWER, INVALID_TIMER);
status_change_end(&sd->bl, SC_MAXOVERTHRUST, INVALID_TIMER);
status_change_end(&sd->bl, SC_STEELBODY, INVALID_TIMER);
@ -1733,6 +1733,12 @@ int map_quit(struct map_session_data *sd)
}
}
for( i = 0; i < EQI_MAX; i++ ) {
if( sd->equip_index[ i ] >= 0 )
if( !pc_isequip( sd , sd->equip_index[ i ] ) )
pc_unequipitem( sd , sd->equip_index[ i ] , 2 );
}
// Return loot to owner
if( sd->pd ) pet_lootitem_drop(sd->pd, sd);

View File

@ -4511,11 +4511,10 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
sd->state.changemap = (sd->mapindex != mapindex);
sd->state.warping = 1;
if( sd->state.changemap )
{ // Misc map-changing settings
if( sd->state.changemap ) { // Misc map-changing settings
int i;
sd->state.pmap = sd->bl.m;
if (sd->sc.count)
{ // Cancel some map related stuff.
if (sd->sc.count) { // Cancel some map related stuff.
if (sd->sc.data[SC_JAILED])
return 1; //You may not get out!
status_change_end(&sd->bl, SC_BOSSMAPINFO, INVALID_TIMER);
@ -4531,6 +4530,11 @@ int pc_setpos(struct map_session_data* sd, unsigned short mapindex, int x, int y
sce->timer = add_timer(gettick() + skill_get_time(SG_KNOWLEDGE, sce->val1), status_change_timer, sd->bl.id, SC_KNOWLEDGE);
}
}
for( i = 0; i < EQI_MAX; i++ ) {
if( sd->equip_index[ i ] >= 0 )
if( !pc_isequip( sd , sd->equip_index[ i ] ) )
pc_unequipitem( sd , sd->equip_index[ i ] , 2 );
}
if (battle_config.clear_unit_onwarp&BL_PC)
skill_clear_unitgroup(&sd->bl);
party_send_dot_remove(sd); //minimap dot fix [Kevin]