SQL synchronization

This commit is contained in:
rAthenaAPI 2020-08-04 17:04:45 +02:00
parent b898c9bc29
commit d242c40be0

View File

@ -946,7 +946,7 @@ REPLACE INTO `item_db_re` VALUES (1553,'Book_Of_Billows','Book of Billows',5,350
REPLACE INTO `item_db_re` VALUES (1554,'Book_Of_Mother_Earth','Book of Mother Earth',5,35000,NULL,750,'90',NULL,1,0,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1555,'Book_Of_Blazing_Sun','Book of the Blazing Sun',5,35000,NULL,750,'90',NULL,1,0,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1556,'Book_Of_Gust_Of_Wind','Book of Gust of Wind',5,35000,NULL,750,'90',NULL,1,0,0x00410100,63,2,2,3,'27',1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse',5,60000,NULL,800,'120',NULL,1,0,0x00410100,63,2,2,4,'40',1,15,'bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Holy,5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1557,'Book_Of_The_Apocalypse','Book of the Apocalypse',5,60000,NULL,800,'120',NULL,1,0,0x00410100,63,2,2,4,'40',1,15,'bonus bAtkEle,Ele_Dark; bonus2 bSubDefEle,Ele_Holy,-5; bonus2 bAddEle,Ele_Water,7; bonus2 bAddEle,Ele_Earth,7; bonus2 bAddEle,Ele_Fire,7; bonus2 bAddEle,Ele_Wind,7;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1558,'Girl\'s_Diary','Girl\'s Diary',5,1500,NULL,300,'60',NULL,1,1,0x00410100,63,2,2,4,'40',1,15,'bonus2 bAddDamageClass,1188,150;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1559,'Legacy_Of_Dragon','Legacy of Dragon',5,20,NULL,700,'130',NULL,1,0,0x00410100,63,2,2,4,'70',1,15,'bonus bInt,3; bonus bIgnoreDefRace,RC_Dragon; bonus2 bSPGainRace,RC_Dragon,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (1560,'Diary_Of_Great_Sage','Sage\'s Diary',5,20,NULL,1100,'100:120',NULL,1,2,0x00410100,63,2,2,3,'60',1,15,'if(readparam(bStr)>=50) bonus bAspdRate,5; if(readparam(bInt)>=70) bonus bMatkRate,5;',NULL,NULL);
@ -1411,24 +1411,24 @@ REPLACE INTO `item_db_re` VALUES (2154,'Toy_Shield','Toy Shield',4,0,NULL,500,NU
REPLACE INTO `item_db_re` VALUES (2155,'Academy_Shield','Academy Shield',4,0,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,63,2,32,NULL,'0',1,4,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2156,'Bible_Of_Promise1','Bible of Promise(1st Vol.)',4,20,NULL,500,NULL,10,NULL,1,0x00000100,63,2,32,NULL,'110',1,5,'bonus bMdef,2; skill "ALL_ODINS_POWER",1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2157,'Insecticide','Pesticide',4,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,63,2,32,NULL,'0',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramorushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubEle,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharerushirudo',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2158,'Ramor_Shield_Undead','Ramor Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Undead,5; bonus2 bMagicSubDefEle,Ele_Undead,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2159,'Sharel_Shield','Sharel Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Fire,5; bonus2 bMagicSubDefEle,Ele_Fire,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2160,'Giant_Shield','Giant Shield',4,56000,NULL,2800,NULL,130,NULL,1,0x00004082,63,2,32,NULL,'100',1,3,'bonus2 bSubSize,Size_Large,5; if(getrefine()>=9){ bonus2 bSubSize,Size_Large,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2161,'Geffenia_Book_Water','Geffenia Tomb of Water',4,56000,NULL,1000,NULL,30,NULL,1,0x00000200,63,2,32,NULL,'100',1,5,'bonus bMdef,2; bonus bInt,1; if(readparam(bInt)>=120){ bonus bMatk,10; bonus bMaxHP,800; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2162,'Bible_Of_Promise2','Bible of Promise(2nd Vol.)',4,20,NULL,500,NULL,20,NULL,1,0x00000100,63,2,32,NULL,'140',1,5,'bonus bMdef,5; skill "ALL_ODINS_POWER",2; bonus bHealPower,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2163,'Flow_Shield','Floor Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Bull Son Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Dark,5; bonus2 bSubDefEle,Ele_Fire,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2165,'Sol_Shield','Sol Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2163,'Flow_Shield','Flow Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Water,5; bonus2 bMagicSubDefEle,Ele_Water,5; bonus2 bSubRace,RC_Brute,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2164,'Sombre_Shield','Sombre Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Dark,5; bonus2 bMagicSubDefEle,Ele_Dark,5; bonus2 bSubRace,RC_Undead,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2165,'Sol_Shield','Sol Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Earth,5; bonus2 bMagicSubDefEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2166,'Exorcism_Bible_','Devil\'s Bible Drive',4,20,NULL,600,NULL,80,NULL,1,0x00008100,63,2,32,NULL,'50',1,5,'bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2167,'Poison_Shield','Poison Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2167,'Poison_Shield','Poison Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Poison,5; bonus2 bMagicSubDefEle,Ele_Poison,5; bonus2 bSubRace,RC_Plant,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2168,'Immuned_Shield','Immune Shield',4,20,NULL,700,NULL,55,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,4,'.@r = getrefine(); if (.@r>=5) bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; if(.@r>6) bonus2 bSubEle,Ele_Neutral,5; if(.@r>8) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2169,'Kalasak','Kalasag',4,20,NULL,400,NULL,40,NULL,0,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2170,'Bayani_Kalasak','Bayani Kalasag',4,20,NULL,400,NULL,40,NULL,1,0xFFFFFFFF,63,2,32,NULL,'1',1,1,'bonus2 bSubClass,Class_Boss,getrefine()/3;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2171,'Fox_Armguard','Fox Wrist Guard',4,40000,NULL,200,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bFlee,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2172,'Wolf_Armguard','Wolf Wrist Guard',4,45000,NULL,250,NULL,70,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'autobonus "{ bonus bBaseAtk,100; bonus bFlee,-50; }",20,5000,BF_WEAPON,"{ specialeffect2 EF_TEIHIT1; }";',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2173,'Crescent_Armguard','Crescent Wrist Guard',4,45000,NULL,250,NULL,45,NULL,1,0x02000000,63,2,32,NULL,'100',1,1,'bonus bDelayRate,-(getrefine()*2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2174,'Lumiere_Shield','Lumiere Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2175,'Esprit_Shield','Spirit Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2174,'Lumiere_Shield','Lumiere Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Holy,5; bonus2 bMagicSubDefEle,Ele_Holy,5; bonus2 bSubRace,RC_Dragon,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2175,'Esprit_Shield','Spirit Shield',4,20,NULL,1300,NULL,50,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,3,'bonus2 bSubDefEle,Ele_Ghost,5; bonus2 bMagicSubDefEle,Ele_Ghost,5; bonus2 bSubRace,RC_Angel,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2176,'Dark_Book','Black Book',4,20,NULL,500,NULL,80,NULL,1,0xFFFFFFFF,63,2,32,NULL,'65',1,5,'bonus bMdef,5; .@r = getrefine(); bonus3 bAutoSpellWhenHit,"NPC_DRAGONFEAR",1,(.@r<=6)?(10):((.@r<=8)?(20):(30));',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2177,'Shield_Of_Death','Shield Of Death',4,20,NULL,2000,NULL,150,NULL,1,0xFFFFFFFF,63,2,32,NULL,'90',1,3,'bonus2 bAddClass,Class_Boss,2; bonus2 bMagicAddClass,Class_Boss,2; bonus2 bSubClass,Class_Normal,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2178,'TE_Woe_Buckler','TE Woe Buckler',4,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,63,2,32,NULL,'40',1,2,'bonus bMdef,15; bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSubRace,RC_Player_Human,15;',NULL,NULL);
@ -1848,7 +1848,7 @@ REPLACE INTO `item_db_re` VALUES (2589,'Fallen_Angel_Wing','Fallen Angel Wing',4
REPLACE INTO `item_db_re` VALUES (2590,'Buwaya_Cloth','Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,0,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); bonus bHealPower2,.@r/3; bonus bAddItemHealRate,.@r/3; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2591,'Bayani_Buwaya_Cloth','Bayani Buwaya Sack Cloth',4,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,63,2,4,NULL,'1',1,0,'.@r = getrefine(); bonus bHealPower2,.@r; bonus bAddItemHealRate,.@r; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2592,'Boss_Brownie_Manteau','Boss Brownie Manteau',4,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,63,2,4,NULL,'50',1,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2593,'Flow_Manteau','Flow Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2593,'Flow_Manteau','Flow Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubDefEle,Ele_Water,5; bonus2 bMagicSubDefEle,Ele_Water,5; bonus2 bSubRace,RC_Brute,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2594,'Wrapping_Manteau','Wrapping Manteau',4,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,63,2,4,NULL,'0',1,0,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2597,'Scarlet_Poncho','Scarlet Poncho',4,0,NULL,500,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,NULL,1,0,'bonus bCritAtkRate,3; /* Confirm: The location. If the location is changed, also change the combo script! */',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (2598,'Ramor_Manteau','Ramor Manteau',4,20,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_DemiHuman,-5; /*Gold PC Room: bonus bFlee,20;*/',NULL,NULL);
@ -11192,7 +11192,7 @@ REPLACE INTO `item_db_re` VALUES (20588,'C_Nifl_Bloom','Costume Broom of Witch',
REPLACE INTO `item_db_re` VALUES (20592,'C_Santa_Backpack','Costume Santa\'s Pocket',4,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,70,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',4,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,8192,NULL,'1',0,0,'/*TODO: View ID*/ bonus bUnbreakableHelm;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',4,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,63,2,4,NULL,'110',1,0,'bonus bUnbreakableGarment; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); }',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20701,'Sol_Manteau','Sol Manteau',4,0,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Fish,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20701,'Sol_Manteau','Sol Manteau',4,0,NULL,700,NULL,20,NULL,1,0xFFFFFFFF,63,2,4,NULL,'65',1,0,'bonus2 bSubDefEle,Ele_Earth,5; bonus2 bMagicSubDefEle,Ele_Earth,5; bonus2 bSubRace,RC_Fish,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20702,'TE_Woe_Muffler','TE Woe Muffler',4,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,63,2,4,NULL,'40',1,NULL,'bonus bMdef,5; bonus2 bAddRace,RC_Player_Human,5; bonus2 bMagicAddRace,RC_Player_Human,5; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20703,'TE_Woe_Manteau','TE Woe Manteau',4,0,NULL,0,NULL,10,NULL,0,0x000444A2,63,2,4,NULL,'40',1,NULL,'bonus2 bAddRace,RC_Player_Human,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (20704,'TE_Woe_Magic_Manteau','TE Woe Magic Manteau',4,0,NULL,0,NULL,5,NULL,0,0x00818315,63,2,4,NULL,'40',1,NULL,'bonus2 bMagicAddRace,RC_Player_Human,10; bonus2 bResEff,Eff_Freeze,25;',NULL,NULL);
@ -11885,16 +11885,16 @@ REPLACE INTO `item_db_re` VALUES (24194,'S_Geist_Armor','Exorcism Shadow Armor',
REPLACE INTO `item_db_re` VALUES (24195,'S_Divine_Armor','Divine Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bAddEle,Ele_Undead,1+(.@r/2); bonus2 bMagicAddEle,Ele_Undead,1+(.@r/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24196,'S_Hasty_Shoes','Hasty Shadow Shoes',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24197,'S_Hasty_Armor','Hasty Shadow Armor',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24198,'S_Basis_Shield','Basis Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Neutral,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24199,'S_Hallowed_Shield','Hallowed Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Dark,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24200,'S_Saharic_Shield','Saharic Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Water,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24201,'S_Underneath_Shield','Underneath Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Earth,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24202,'S_Flam_Shield','Flame Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Fire,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24203,'S_Windy_Shield','Windy Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Wind,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24204,'S_Envenom_Shield','Envenom Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Poison,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24205,'S_Damned_Shield','Damned Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Holy,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24206,'S_Geist_Shield','Exorcism Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Ghost,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24207,'S_Divine_Shield','Divine Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); bonus2 bSubEle,Ele_Undead,(.@r<7)?1:((.@r<9)?2:3);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24198,'S_Basis_Shield','Basis Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Neutral,.@i; bonus2 bMagicSubDefEle,Ele_Neutral,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24199,'S_Hallowed_Shield','Hallowed Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Dark,.@i; bonus2 bMagicSubDefEle,Ele_Dark,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24200,'S_Saharic_Shield','Saharic Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Water,.@i; bonus2 bMagicSubDefEle,Ele_Water,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24201,'S_Underneath_Shield','Underneath Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Earth,.@i; bonus2 bMagicSubDefEle,Ele_Earth,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24202,'S_Flam_Shield','Flame Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Fire,.@i; bonus2 bMagicSubDefEle,Ele_Fire,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24203,'S_Windy_Shield','Windy Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Wind,.@i; bonus2 bMagicSubDefEle,Ele_Wind,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24204,'S_Envenom_Shield','Envenom Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Poison,.@i; bonus2 bMagicSubDefEle,Ele_Poison,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24205,'S_Damned_Shield','Damned Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Holy,.@i; bonus2 bMagicSubDefEle,Ele_Holy,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24206,'S_Geist_Shield','Exorcism Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Ghost,.@i; bonus2 bMagicSubDefEle,Ele_Ghost,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24207,'S_Divine_Shield','Divine Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'.@r = getrefine(); .@i = (.@r<7)?1:((.@r<9)?2:3); bonus2 bSubDefEle,Ele_Undead,.@i; bonus2 bMagicSubDefEle,Ele_Undead,.@i;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24208,'S_Expert_Shoes','Expert Shadow Shoes',12,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,1;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24209,'S_Expert_Shield','Expert Shadow Shield',12,0,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/4);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (24210,'S_Beginner_Shoes','Beginner Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1:49',1,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL);
@ -12374,7 +12374,7 @@ REPLACE INTO `item_db_re` VALUES (27025,'Lich_Lord_Card','Lich Lord Card',6,20,N
REPLACE INTO `item_db_re` VALUES (27026,'Fire_Condor_Card','Fire Condor Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,136,NULL,NULL,NULL,NULL,'bonus2 bVariableCastRate,"MG_FIREBALL",-50; bonus2 bSkillAtk,"MG_FIREBALL",100;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27027,'Fire_Sandman_Card','Fire Sandman Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,16,NULL,NULL,NULL,NULL,'bonus bDef,50; bonus2 bSubDefEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27028,'Fire_Frilldora_Card','Fire Frilldora Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2,NULL,NULL,NULL,NULL,'.@r = getrefine(); bonus2 bMagicAddEle,Ele_Earth,3+((.@r>=7)*5)+((.@r>=9)*7);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27029,'Fire_Golem_Card','Fire Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Fire,20; bonus2 bAddEle,Ele_Fire,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27029,'Fire_Golem_Card','Fire Golem Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,32,NULL,NULL,NULL,NULL,'bonus2 bSubDefEle,Ele_Fire,20; bonus2 bAddEle,Ele_Fire,5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27030,'Fulbuk_Card','Firebug Card',6,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,769,NULL,NULL,NULL,NULL,'bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27081,'Angry_Moonlight_Flower_Card','Angry Moonlight Flower Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'skill "PA_PRESSURE",4;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (27082,'Angry_Nine_Tail_Card','Angry Nine Tail Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'.@val = 5; bonus bCritAtkRate,10; if (getrefine() >= 10) { .@val += 10; } bonus bCritical,.@val;',NULL,NULL);