Optimized Inventory, Cart Inventory, and Storage usage
* These storage types now mimic Guild Storage and can be loaded/saved whenever needed. * Relieves mmo_charstatus from having to send storage types and lets the char-server handle it. * All storage types now have an increased max amount. * Fixes #441 - Players will no longer be required to log out to resync cart item data before opening a Vending Store. * Refactored player weight and cart weight calculations into their own functions. * Added script commands guildstoragecountitem[2] and guildstoragedelitem[2]. * Refactored several function return types as well as documentation. Thanks to @lighta and @cydh for their help with it!
This commit is contained in:
parent
fe97051adf
commit
d88a6aca45
@ -770,7 +770,7 @@
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732: Item cannot be opened when your inventory is full.
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733: Item '%s' has not yet saved to your cart. Please re-log in order to correctly save your Vending information.
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//733 free
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// @cloneequip/@clonestat
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734: Cannot clone your own %s.
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@ -769,7 +769,7 @@
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732: Item tidak dapat dibuka ketika inventory penuh.
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733: Item '%s' belum tersimpan di gerobak. Harap masuk kembali untuk dapat menyimpan informasi vending dengan benar.
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//733 free
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// @cloneequip/@clonestat
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734: Tidak dapat mengkloning %s diri sendiri.
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@ -1327,6 +1327,33 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
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desc:
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- Delete pet data
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0x308a
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Type: ZI
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Structure: <cmd>.W <type>.B <account_id>.L <char_id>.L
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index: 0,2,3,7
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len: 11
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parameter:
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- cmd : packet identification (0x308a)
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- type : 0 - TABLE_INVENTORY, 1 - TABLE_CART, 2 - TABLE_STORAGE
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- account_id
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- char_id
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desc:
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- Request inventory/cart/storage data for a player/guild if type = 3
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0x308b
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Type: ZI
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Structure: <size>.W <type>.B <account_id>.L <char_id>.L <entries>.?B
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index: 0,2,4,5,9,13
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len: 11
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parameter:
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- cmd : packet identification (0x308a)
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- type : 0 - TABLE_INVENTORY, 1 - TABLE_CART, 2 - TABLE_STORAGE
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- account_id
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- char_id
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- entries : Inventory/cart/storage entries that will be saved
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desc:
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- Request to save inventory/cart/storage entries
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0x3090:
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Type: ZI
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Structure: <cmd>.W <s_homunculus>.W <aid>.L <sh>.?B
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@ -2137,6 +2164,34 @@ Currently the max packet size is 0xFFFF (see 'WFIFOSET()' in 'src/common/socket.
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desc:
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- Send pet deletion status
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0x388a
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Type: IZ
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Structure: <cmd>.W <size>.W <type>.B <account_id>.L <result>.B <entries>.?B
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index: 0,2,4,5,9
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len: 9+variable
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parameter:
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- cmd : packet identification (0x388a)
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- size
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- type : Storage type, 0 - TABLE_INVENTORY, 1 - TABLE_CART, 2 - TABLE_STORAGE
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- account_id
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- result : True if data loaded, false if failed
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- entries : Inventory/cart/storage entries
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desc:
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- Process inventory/cart/storage entries for player from inter-server
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0x388b
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Type: IZ
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Structure: <cmd>.W <account_id>.L <result>.B <type>.B
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index: 0,2,6,7
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len: 11
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parameter:
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- cmd : packet identification (0x388b)
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- account_id
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- result : 1 - success, 0 - failed
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- type : Storage type, 0 - TABLE_INVENTORY, 1 - TABLE_CART, 2 - TABLE_STORAGE
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desc:
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- Info about inventory/cart/storage data is saved
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0x3890
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Type: IZ
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Structure: <cmd>.W <size>.W <account_id>.L <flag>.B <s_homunculus>.?B
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= rAthena Dev Team
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//===== Last Updated: ========================================
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//= 20150610
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//= 20160325
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//===== Description: =========================================
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//= A reference manual for the rAthena scripting language.
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//= Commands are sorted depending on their functionality.
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@ -4572,9 +4572,14 @@ database. If the name is not found, nothing will be deleted.
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*cartdelitem "<item name>",<amount>{,<account ID>};
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*storagedelitem <item id>,<amount>{,<account ID>};
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*storagedelitem "<item name>",<amount>{,<account ID>};
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*guildstoragedelitem <item id>,<amount>{,<account ID>};
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*guildstoragedelitem "<item name>",<amount>{,<account ID>};
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This command behaves identically to 'delitem', but deletes items from the player's
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cart or storage. If no cart is mounted, 'cartdelitem' will fail.
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cart or storage.
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If no cart is mounted, 'cartdelitem' will return -1.
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If player is not in a guild or storage is open, 'guildstoragedelitem' will return -1.
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---------------------------------------
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@ -4590,9 +4595,14 @@ See 'getitem2' for an explanation of the expanded parameters.
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*cartdelitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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*storagedelitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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*storagedelitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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*guildstoragedelitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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*guildstoragedelitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
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This command behaves identically to 'delitem2', but deletes items from the player's
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cart or storage. If no cart is mounted, 'cartdelitem2' will fail.
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cart or storage.
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If no cart is mounted, 'cartdelitem2' will return -1.
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If player is not in a guild or storage is open, 'guildstoragedelitem2' will return -1.
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---------------------------------------
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@ -4618,13 +4628,18 @@ adding up strings:
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---------------------------------------
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*cartcountitem(<item id>)
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*cartcountitem("<item name>")
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*storagecountitem(<item id>)
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*storagecountitem("<item name>")
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*cartcountitem(<item id>{,<accountID>})
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*cartcountitem("<item name>"{,<accountID>})
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*storagecountitem(<item id>{,<accountID>})
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*storagecountitem("<item name>"{,<accountID>})
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*guildstoragecountitem(<nameID>{,<accountID>})
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*guildstoragecountitem("<item name>"{,<accountID>})
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This command behaves identically to 'countitem', but counts items from the player's
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cart or storage. If no cart is mounted, 'cartcountitem' will return -1.
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cart, storage or guild storage.
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If no cart is mounted, 'cartcountitem' will return -1.
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If player is not in a guild or storage is open, 'guildstoragecountitem' will return -1.
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---------------------------------------
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@ -4639,13 +4654,18 @@ See 'getitem2' for an explanation of the expanded parameters.
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---------------------------------------
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*cartcountitem2(<item id>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>)
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*cartcountitem2("<item name>",<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>)
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*storagecountitem2(<item id>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>)
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*storagecountitem2("<item name>",<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>)
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*cartcountitem2(<item id>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<accountID>})
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*cartcountitem2("<item name>",<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<accountID>})
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*storagecountitem2(<item id>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<accountID>})
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*storagecountitem2("<item name>",<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<accountID>})
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*guildstoragecountitem2(<nameID>,<Identified>,<Refine>,<Attribute>,<Card0>,<Card1>,<Card2>,<Card3>{,<accountID>})
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*guildstoragecountitem2("<item name>",<Identified>,<Refine>,<Attribute>,<Card0>,<Card1>,<Card2>,<Card3>{,<accountID>})
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This command behaves identically to 'countitem2', but counts items from the player's
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cart or storage. If no cart is mounted, 'cartcountitem2' will return -1.
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cart, storage or guild storage.
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If no cart is mounted, 'cartcountitem2' will return -1.
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If player is not in a guild or storage is open, 'guildstoragecountitem2' will return -1.
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---------------------------------------
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126
src/char/char.c
126
src/char/char.c
@ -23,7 +23,6 @@
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#include "int_mercenary.h"
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#include "int_elemental.h"
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#include "int_party.h"
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#include "int_storage.h"
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#include "inter.h"
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#include "char_logif.h"
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#include "char_mapif.h"
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@ -280,30 +279,6 @@ int char_mmo_char_tosql(uint32 char_id, struct mmo_charstatus* p){
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StringBuf_Init(&buf);
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memset(save_status, 0, sizeof(save_status));
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//map inventory data
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if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) {
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if (!char_inventory_to_sql(p->inventory, MAX_INVENTORY, p->char_id))
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strcat(save_status, " inventory");
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else
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errors++;
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}
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//map cart data
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if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) {
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if (!char_memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
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strcat(save_status, " cart");
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else
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errors++;
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}
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//map storage data
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if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) {
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if (!char_memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
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strcat(save_status, " storage");
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else
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errors++;
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}
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if (
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(p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
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(p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
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@ -555,13 +530,12 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, int tabl
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int errors = 0;
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switch (tableswitch) {
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case TABLE_INVENTORY: tablename = schema_config.inventory_db; selectoption = "char_id"; break;
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case TABLE_CART: tablename = schema_config.cart_db; selectoption = "char_id"; break;
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case TABLE_STORAGE: tablename = schema_config.storage_db; selectoption = "account_id"; break;
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case TABLE_GUILD_STORAGE: tablename = schema_config.guild_storage_db; selectoption = "guild_id"; break;
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default:
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ShowError("Invalid table name!\n");
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return 1;
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case TABLE_CART: tablename = schema_config.cart_db; selectoption = "char_id"; break;
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case TABLE_STORAGE: tablename = schema_config.storage_db; selectoption = "account_id"; break;
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case TABLE_GUILD_STORAGE: tablename = schema_config.guild_storage_db; selectoption = "guild_id"; break;
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default:
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ShowError("Invalid table name!\n");
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return 1;
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}
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@ -692,6 +666,8 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, int tabl
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errors++;
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}
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ShowInfo("Saved %s data for %s: %d\n", (tableswitch == TABLE_CART ? "Cart" : (tableswitch == TABLE_STORAGE ? "Storage" : "Guild Storage") ), selectoption, id);
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StringBuf_Destroy(&buf);
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aFree(flag);
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@ -699,7 +675,7 @@ int char_memitemdata_to_sql(const struct item items[], int max, int id, int tabl
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}
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/* pretty much a copy of memitemdata_to_sql except it handles inventory_db exclusively,
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* - this is required because inventory db is the only one with the 'favorite' column. */
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int char_inventory_to_sql(const struct item items[], int max, int id) {
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int char_inventory_to_sql(const struct item items[], int max, int char_id) {
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StringBuf buf;
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SqlStmt* stmt;
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int i;
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@ -719,11 +695,11 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
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StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`");
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for( j = 0; j < MAX_SLOTS; ++j )
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StringBuf_Printf(&buf, ", `card%d`", j);
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StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, id);
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StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", schema_config.inventory_db, char_id);
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stmt = SqlStmt_Malloc(sql_handle);
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if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
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|| SQL_ERROR == SqlStmt_Execute(stmt) )
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if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) ||
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SQL_ERROR == SqlStmt_Execute(stmt) )
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{
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SqlStmt_ShowDebug(stmt);
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SqlStmt_Free(stmt);
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@ -820,7 +796,7 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
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found = true;
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StringBuf_Printf(&buf, "('%d', '%hu', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%d', '%"PRIu64"'",
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id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound, items[i].unique_id);
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char_id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].bound, items[i].unique_id);
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for( j = 0; j < MAX_SLOTS; ++j )
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StringBuf_Printf(&buf, ", '%hu'", items[i].card[j]);
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StringBuf_AppendStr(&buf, ")");
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@ -831,6 +807,8 @@ int char_inventory_to_sql(const struct item items[], int max, int id) {
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errors++;
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}
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ShowInfo("Saved Inventory data for char_id: %d.\n", char_id);
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StringBuf_Destroy(&buf);
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aFree(flag);
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@ -989,15 +967,13 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) {
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//=====================================================================================================
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int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_everything) {
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int i,j;
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int i;
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struct mmo_charstatus* cp;
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StringBuf buf;
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SqlStmt* stmt;
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char last_map[MAP_NAME_LENGTH_EXT];
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char save_map[MAP_NAME_LENGTH_EXT];
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char point_map[MAP_NAME_LENGTH_EXT];
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struct point tmp_point;
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struct item tmp_item;
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struct s_skill tmp_skill;
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uint16 skill_count = 0;
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struct s_friend tmp_friend;
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@ -1144,72 +1120,6 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
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}
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StringBuf_AppendStr(&msg_buf, " memo");
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//read inventory
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//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `unique_id`)
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StringBuf_Init(&buf);
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StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`");
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for( i = 0; i < MAX_SLOTS; ++i )
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StringBuf_Printf(&buf, ", `card%d`", i);
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StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.inventory_db, MAX_INVENTORY);
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if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
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|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
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|| SQL_ERROR == SqlStmt_Execute(stmt)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL)
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|| SQL_ERROR == SqlStmt_BindColumn(stmt,10, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) )
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SqlStmt_ShowDebug(stmt);
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for( i = 0; i < MAX_SLOTS; ++i )
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if( SQL_ERROR == SqlStmt_BindColumn(stmt, 11+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL) )
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SqlStmt_ShowDebug(stmt);
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for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
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memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item));
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StringBuf_AppendStr(&msg_buf, " inventory");
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//read cart
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//`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `unique_id`)
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StringBuf_Clear(&buf);
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StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
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for( j = 0; j < MAX_SLOTS; ++j )
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StringBuf_Printf(&buf, ", `card%d`", j);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.cart_db, MAX_CART);
|
||||
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL)
|
||||
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) )
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
if( SQL_ERROR == SqlStmt_BindColumn(stmt, 10+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL) )
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
|
||||
for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
|
||||
memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item));
|
||||
StringBuf_AppendStr(&msg_buf, " cart");
|
||||
|
||||
//read storage
|
||||
storage_fromsql(p->account_id, &p->storage);
|
||||
StringBuf_AppendStr(&msg_buf, " storage");
|
||||
|
||||
//read skill
|
||||
//`skill` (`char_id`, `id`, `lv`)
|
||||
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.skill_db, MAX_SKILL)
|
||||
@ -1274,9 +1184,9 @@ int char_mmo_char_fromsql(uint32 char_id, struct mmo_charstatus* p, bool load_ev
|
||||
StringBuf_AppendStr(&msg_buf, " mercenary");
|
||||
|
||||
|
||||
if (charserv_config.save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfuly!
|
||||
if (charserv_config.save_log)
|
||||
ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, StringBuf_Value(&msg_buf)); //ok. all data load successfully!
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
|
||||
cp = (struct mmo_charstatus *)idb_ensure(char_db_, char_id, char_create_charstatus);
|
||||
memcpy(cp, p, sizeof(struct mmo_charstatus));
|
||||
|
@ -25,13 +25,6 @@ enum E_CHARSERVER_ST {
|
||||
CHARSERVER_ST_LAST
|
||||
};
|
||||
|
||||
enum {
|
||||
TABLE_INVENTORY,
|
||||
TABLE_CART,
|
||||
TABLE_STORAGE,
|
||||
TABLE_GUILD_STORAGE,
|
||||
};
|
||||
|
||||
struct Schema_Config {
|
||||
int db_use_sqldbs;
|
||||
char db_path[1024];
|
||||
@ -198,8 +191,7 @@ DBMap* char_get_onlinedb(); // uint32 account_id -> struct online_char_data*
|
||||
|
||||
struct char_session_data {
|
||||
bool auth; // whether the session is authed or not
|
||||
uint32 account_id, login_id1, login_id2;
|
||||
int sex;
|
||||
uint32 account_id, login_id1, login_id2, sex;
|
||||
int found_char[MAX_CHARS]; // ids of chars on this account
|
||||
char email[40]; // e-mail (default: a@a.com) by [Yor]
|
||||
time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
|
||||
@ -260,6 +252,7 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf);
|
||||
int char_delete_char_sql(uint32 char_id);
|
||||
int char_rename_char_sql(struct char_session_data *sd, uint32 char_id);
|
||||
int char_divorce_char_sql(int partner_id1, int partner_id2);
|
||||
int char_inventory_to_sql(const struct item items[], int max, int char_id);
|
||||
int char_memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch);
|
||||
|
||||
void disconnect_player(uint32 account_id);
|
||||
|
@ -528,8 +528,7 @@ int chclif_parse_char_delete2_accept(int fd, struct char_session_data* sd) {
|
||||
FIFOSD_CHECK(12)
|
||||
{
|
||||
char birthdate[8+1];
|
||||
uint32 char_id;
|
||||
int i, k;
|
||||
uint32 char_id, i, k;
|
||||
unsigned int base_level;
|
||||
char* data;
|
||||
time_t delete_date;
|
||||
@ -604,8 +603,7 @@ int chclif_parse_char_delete2_accept(int fd, struct char_session_data* sd) {
|
||||
|
||||
// CH: <082b>.W <char id>.L
|
||||
int chclif_parse_char_delete2_cancel(int fd, struct char_session_data* sd) {
|
||||
uint32 char_id;
|
||||
int i;
|
||||
uint32 char_id, i;
|
||||
|
||||
FIFOSD_CHECK(6)
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
#include "../common/mmo.h"
|
||||
#include "../common/malloc.h"
|
||||
#include "../common/db.h"
|
||||
#include "../common/showmsg.h"
|
||||
#include "../common/socket.h"
|
||||
#include "../common/strlib.h"
|
||||
@ -15,8 +14,6 @@
|
||||
#include "int_mail.h"
|
||||
#include "int_auction.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data*
|
||||
@ -24,7 +21,7 @@ static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data*
|
||||
void auction_delete(struct auction_data *auction);
|
||||
static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data);
|
||||
|
||||
static int auction_count(int char_id, bool buy)
|
||||
static int auction_count(uint32 char_id, bool buy)
|
||||
{
|
||||
int i = 0;
|
||||
struct auction_data *auction;
|
||||
@ -125,7 +122,7 @@ unsigned int auction_create(struct auction_data *auction)
|
||||
return auction->auction_id;
|
||||
}
|
||||
|
||||
static void mapif_Auction_message(int char_id, unsigned char result)
|
||||
static void mapif_Auction_message(uint32 char_id, unsigned char result)
|
||||
{
|
||||
unsigned char buf[74];
|
||||
|
||||
@ -237,7 +234,7 @@ void inter_auctions_fromsql(void)
|
||||
Sql_FreeResult(sql_handle);
|
||||
}
|
||||
|
||||
static void mapif_Auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf)
|
||||
static void mapif_Auction_sendlist(int fd, uint32 char_id, short count, short pages, unsigned char *buf)
|
||||
{
|
||||
int len = (sizeof(struct auction_data) * count) + 12;
|
||||
|
||||
@ -254,7 +251,7 @@ static void mapif_Auction_sendlist(int fd, int char_id, short count, short pages
|
||||
static void mapif_parse_Auction_requestlist(int fd)
|
||||
{
|
||||
char searchtext[NAME_LENGTH];
|
||||
int char_id = RFIFOL(fd,4), len = sizeof(struct auction_data);
|
||||
uint32 char_id = RFIFOL(fd,4), len = sizeof(struct auction_data);
|
||||
int price = RFIFOL(fd,10);
|
||||
short type = RFIFOW(fd,8), page = max(1,RFIFOW(fd,14));
|
||||
unsigned char buf[5 * sizeof(struct auction_data)];
|
||||
@ -318,7 +315,7 @@ static void mapif_parse_Auction_register(int fd)
|
||||
mapif_Auction_register(fd, &auction);
|
||||
}
|
||||
|
||||
static void mapif_Auction_cancel(int fd, int char_id, unsigned char result)
|
||||
static void mapif_Auction_cancel(int fd, uint32 char_id, unsigned char result)
|
||||
{
|
||||
WFIFOHEAD(fd,7);
|
||||
WFIFOW(fd,0) = 0x3852;
|
||||
@ -329,7 +326,7 @@ static void mapif_Auction_cancel(int fd, int char_id, unsigned char result)
|
||||
|
||||
static void mapif_parse_Auction_cancel(int fd)
|
||||
{
|
||||
int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
|
||||
uint32 char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
|
||||
struct auction_data *auction;
|
||||
|
||||
if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL )
|
||||
@ -356,7 +353,7 @@ static void mapif_parse_Auction_cancel(int fd)
|
||||
mapif_Auction_cancel(fd, char_id, 0); // The auction has been canceled
|
||||
}
|
||||
|
||||
static void mapif_Auction_close(int fd, int char_id, unsigned char result)
|
||||
static void mapif_Auction_close(int fd, uint32 char_id, unsigned char result)
|
||||
{
|
||||
WFIFOHEAD(fd,7);
|
||||
WFIFOW(fd,0) = 0x3853;
|
||||
@ -367,7 +364,7 @@ static void mapif_Auction_close(int fd, int char_id, unsigned char result)
|
||||
|
||||
static void mapif_parse_Auction_close(int fd)
|
||||
{
|
||||
int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
|
||||
uint32 char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
|
||||
struct auction_data *auction;
|
||||
|
||||
if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL )
|
||||
@ -398,7 +395,7 @@ static void mapif_parse_Auction_close(int fd)
|
||||
mapif_Auction_close(fd, char_id, 0); // You have ended the auction
|
||||
}
|
||||
|
||||
static void mapif_Auction_bid(int fd, int char_id, int bid, unsigned char result)
|
||||
static void mapif_Auction_bid(int fd, uint32 char_id, int bid, unsigned char result)
|
||||
{
|
||||
WFIFOHEAD(fd,11);
|
||||
WFIFOW(fd,0) = 0x3855;
|
||||
@ -410,8 +407,8 @@ static void mapif_Auction_bid(int fd, int char_id, int bid, unsigned char result
|
||||
|
||||
static void mapif_parse_Auction_bid(int fd)
|
||||
{
|
||||
int char_id = RFIFOL(fd,4), bid = RFIFOL(fd,12);
|
||||
unsigned int auction_id = RFIFOL(fd,8);
|
||||
uint32 char_id = RFIFOL(fd,4), auction_id = RFIFOL(fd,8);
|
||||
int bid = RFIFOL(fd,12);
|
||||
struct auction_data *auction;
|
||||
|
||||
if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL || auction->price >= bid || auction->seller_id == char_id )
|
||||
|
@ -14,77 +14,262 @@
|
||||
|
||||
#define STORAGE_MEMINC 16
|
||||
|
||||
/// Save storage data to sql
|
||||
int storage_tosql(int account_id, struct storage_data* p)
|
||||
/**
|
||||
* Save inventory entries to SQL
|
||||
* @param char_id: Character ID to save
|
||||
* @param p: Inventory entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
static int inventory_tosql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
char_memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE);
|
||||
return 0;
|
||||
return char_inventory_to_sql(p->u.items_inventory, MAX_INVENTORY, char_id);
|
||||
}
|
||||
|
||||
/// Load storage data to mem
|
||||
int storage_fromsql(uint32 account_id, struct storage_data* p)
|
||||
/**
|
||||
* Save storage entries to SQL
|
||||
* @param char_id: Character ID to save
|
||||
* @param p: Storage entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
static int storage_tosql(uint32 account_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_to_sql(p->u.items_storage, MAX_STORAGE, account_id, TABLE_STORAGE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save cart entries to SQL
|
||||
* @param char_id: Character ID to save
|
||||
* @param p: Cart entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
static int cart_tosql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
return char_memitemdata_to_sql(p->u.items_cart, MAX_CART, char_id, TABLE_CART);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch inventory entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Inventory list to save the entries
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
static bool inventory_fromsql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
int i;
|
||||
StringBuf buf;
|
||||
int i, j;
|
||||
SqlStmt* stmt;
|
||||
struct item tmp_item;
|
||||
|
||||
memset(p, 0, sizeof(struct storage_data)); //clean up memory
|
||||
p->storage_amount = 0;
|
||||
memset(p, 0, sizeof(struct s_storage)); //clean up memory
|
||||
p->amount = 0;
|
||||
|
||||
// storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`");
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ",`card%d`", j);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", schema_config.storage_db, account_id);
|
||||
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
|
||||
StringBuf_Destroy(&buf);
|
||||
|
||||
for( i = 0; i < MAX_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
|
||||
{
|
||||
struct item* item;
|
||||
char* data;
|
||||
item = &p->items[i];
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data);
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
|
||||
Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
|
||||
Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
|
||||
Sql_GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data);
|
||||
Sql_GetData(sql_handle, 8, &data, NULL); item->bound = atoi(data);
|
||||
Sql_GetData(sql_handle, 9, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
|
||||
for( j = 0; j < MAX_SLOTS; ++j ){
|
||||
Sql_GetData(sql_handle, 10+j, &data, NULL); item->card[j] = atoi(data);
|
||||
}
|
||||
stmt = SqlStmt_Malloc(sql_handle);
|
||||
if (stmt == NULL) {
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
return false;
|
||||
}
|
||||
p->storage_amount = i;
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
|
||||
return 1;
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`");
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
StringBuf_Printf(&buf, ", `card%d`", i);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.inventory_db, MAX_INVENTORY);
|
||||
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt) )
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 9, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt,10, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL);
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
SqlStmt_BindColumn(stmt, 11+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL);
|
||||
|
||||
for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
|
||||
memcpy(&p->u.items_inventory[i], &tmp_item, sizeof(tmp_item));
|
||||
|
||||
p->amount = i;
|
||||
ShowInfo("Loaded inventory data from DB - CID: %d (total: %d)\n", char_id, p->amount);
|
||||
|
||||
SqlStmt_FreeResult(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Save guild_storage data to sql
|
||||
int guild_storage_tosql(int guild_id, struct guild_storage* p)
|
||||
{
|
||||
char_memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
|
||||
ShowInfo ("guild storage save to DB - guild: %d\n", guild_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// Load guild_storage data to mem
|
||||
int guild_storage_fromsql(int guild_id, struct guild_storage* p)
|
||||
/**
|
||||
* Fetch cart entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Cart list to save the entries
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
static bool cart_fromsql(uint32 char_id, struct s_storage* p)
|
||||
{
|
||||
int i,j;
|
||||
StringBuf buf;
|
||||
int i, j;
|
||||
SqlStmt* stmt;
|
||||
struct item tmp_item;
|
||||
|
||||
memset(p, 0, sizeof(struct guild_storage)); //clean up memory
|
||||
p->storage_amount = 0;
|
||||
p->guild_id = guild_id;
|
||||
memset(p, 0, sizeof(struct s_storage)); //clean up memory
|
||||
p->amount = 0;
|
||||
|
||||
stmt = SqlStmt_Malloc(sql_handle);
|
||||
if (stmt == NULL) {
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
return false;
|
||||
}
|
||||
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ", `card%d`", j);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", schema_config.cart_db, MAX_CART);
|
||||
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt) )
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL);
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
SqlStmt_BindColumn(stmt, 10+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL);
|
||||
|
||||
for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
|
||||
memcpy(&p->u.items_cart[i], &tmp_item, sizeof(tmp_item));
|
||||
|
||||
p->amount = i;
|
||||
ShowInfo("Loaded Cart data from DB - CID: %d (total: %d)\n", char_id, p->amount);
|
||||
|
||||
SqlStmt_FreeResult(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch storage entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Storage list to save the entries
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
static bool storage_fromsql(uint32 account_id, struct s_storage* p)
|
||||
{
|
||||
int i, j;
|
||||
StringBuf buf;
|
||||
SqlStmt* stmt;
|
||||
struct item tmp_item;
|
||||
|
||||
memset(p, 0, sizeof(struct s_storage)); //clean up memory
|
||||
p->amount = 0;
|
||||
|
||||
stmt = SqlStmt_Malloc(sql_handle);
|
||||
if (stmt == NULL) {
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
return false;
|
||||
}
|
||||
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
|
||||
for( j = 0; j < MAX_SLOTS; ++j )
|
||||
StringBuf_Printf(&buf, ", `card%d`", j);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`=? ORDER BY `nameid` LIMIT %d", schema_config.storage_db, account_id, MAX_STORAGE);
|
||||
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &account_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt) )
|
||||
{
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return false;
|
||||
}
|
||||
|
||||
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL);
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
SqlStmt_BindColumn(stmt, 10+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL);
|
||||
|
||||
for( i = 0; i < MAX_STORAGE && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
|
||||
memcpy(&p->u.items_storage[i], &tmp_item, sizeof(tmp_item));
|
||||
|
||||
p->amount = i;
|
||||
ShowInfo("Loaded Storage data from DB - AID: %d (total: %d)\n", account_id, p->amount);
|
||||
|
||||
SqlStmt_FreeResult(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Save guild_storage data to sql
|
||||
* @param guild_id: Character ID to save
|
||||
* @param p: Guild Storage list to save the entries
|
||||
* @return 0 if success, or error count
|
||||
*/
|
||||
bool guild_storage_tosql(int guild_id, struct s_storage* p)
|
||||
{
|
||||
//ShowInfo("Guild Storage has been saved (GID: %d)\n", guild_id);
|
||||
return char_memitemdata_to_sql(p->u.items_guild, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fetch guild_storage entries from table
|
||||
* @param char_id: Character ID to fetch
|
||||
* @param p: Storage list to save the entries
|
||||
* @return True if success, False if failed
|
||||
*/
|
||||
bool guild_storage_fromsql(int guild_id, struct s_storage* p)
|
||||
{
|
||||
int i,j;
|
||||
StringBuf buf;
|
||||
SqlStmt* stmt;
|
||||
struct item tmp_item;
|
||||
|
||||
memset(p, 0, sizeof(struct s_storage)); //clean up memory
|
||||
p->amount = 0;
|
||||
|
||||
stmt = SqlStmt_Malloc(sql_handle);
|
||||
if (stmt == NULL) {
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
return false;
|
||||
}
|
||||
|
||||
// storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
|
||||
StringBuf_Init(&buf);
|
||||
@ -93,43 +278,48 @@ int guild_storage_fromsql(int guild_id, struct guild_storage* p)
|
||||
StringBuf_Printf(&buf, ",`card%d`", j);
|
||||
StringBuf_Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", schema_config.guild_storage_db, guild_id);
|
||||
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
|
||||
StringBuf_Destroy(&buf);
|
||||
|
||||
for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
|
||||
if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
|
||||
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &guild_id, 0)
|
||||
|| SQL_ERROR == SqlStmt_Execute(stmt) )
|
||||
{
|
||||
struct item* item;
|
||||
char* data;
|
||||
item = &p->items[i];
|
||||
Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
|
||||
Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data);
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data);
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
|
||||
Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
|
||||
Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
|
||||
Sql_GetData(sql_handle, 7, &data, NULL); item->bound = atoi(data);
|
||||
Sql_GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
|
||||
item->expire_time = 0;
|
||||
for( j = 0; j < MAX_SLOTS; ++j ){
|
||||
Sql_GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data);
|
||||
}
|
||||
SqlStmt_ShowDebug(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return false;
|
||||
}
|
||||
p->storage_amount = i;
|
||||
Sql_FreeResult(sql_handle);
|
||||
|
||||
ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
|
||||
return 0;
|
||||
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_item.nameid, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 7, SQLDT_CHAR, &tmp_item.bound, 0, NULL, NULL);
|
||||
SqlStmt_BindColumn(stmt, 8, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL);
|
||||
tmp_item.expire_time = 0;
|
||||
for( i = 0; i < MAX_SLOTS; ++i )
|
||||
SqlStmt_BindColumn(stmt, 9+i, SQLDT_USHORT, &tmp_item.card[i], 0, NULL, NULL);
|
||||
|
||||
for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
|
||||
memcpy(&p->u.items_guild[i], &tmp_item, sizeof(tmp_item));
|
||||
|
||||
p->amount = i;
|
||||
ShowInfo("Loaded Guild Storage data from DB - GID: %d (total: %d)\n", guild_id, p->amount);
|
||||
|
||||
SqlStmt_FreeResult(stmt);
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
return true;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
// storage data initialize
|
||||
int inter_storage_sql_init(void)
|
||||
void inter_storage_sql_init(void)
|
||||
{
|
||||
return 1;
|
||||
return;
|
||||
}
|
||||
|
||||
// storage data finalize
|
||||
void inter_storage_sql_final(void)
|
||||
{
|
||||
@ -137,37 +327,36 @@ void inter_storage_sql_final(void)
|
||||
}
|
||||
|
||||
// Delete char storage
|
||||
int inter_storage_delete(uint32 account_id)
|
||||
void inter_storage_delete(uint32 account_id)
|
||||
{
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", schema_config.storage_db, account_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return 0;
|
||||
}
|
||||
int inter_guild_storage_delete(int guild_id)
|
||||
|
||||
void inter_guild_storage_delete(int guild_id)
|
||||
{
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", schema_config.guild_storage_db, guild_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
// packet from map server
|
||||
|
||||
int mapif_load_guild_storage(int fd,uint32 account_id,int guild_id, char flag)
|
||||
bool mapif_load_guild_storage(int fd,uint32 account_id,int guild_id, char flag)
|
||||
{
|
||||
if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", schema_config.guild_db, guild_id) )
|
||||
Sql_ShowDebug(sql_handle);
|
||||
else if( Sql_NumRows(sql_handle) > 0 )
|
||||
{// guild exists
|
||||
WFIFOHEAD(fd, sizeof(struct guild_storage)+13);
|
||||
WFIFOHEAD(fd, sizeof(struct s_storage)+13);
|
||||
WFIFOW(fd,0) = 0x3818;
|
||||
WFIFOW(fd,2) = sizeof(struct guild_storage)+13;
|
||||
WFIFOW(fd,2) = sizeof(struct s_storage)+13;
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = guild_id;
|
||||
WFIFOB(fd,12) = flag; //1 open storage, 0 don't open
|
||||
guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,13));
|
||||
guild_storage_fromsql(guild_id, (struct s_storage*)WFIFOP(fd,13));
|
||||
WFIFOSET(fd, WFIFOW(fd,2));
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
// guild does not exist
|
||||
Sql_FreeResult(sql_handle);
|
||||
@ -177,9 +366,10 @@ int mapif_load_guild_storage(int fd,uint32 account_id,int guild_id, char flag)
|
||||
WFIFOL(fd,4) = account_id;
|
||||
WFIFOL(fd,8) = 0;
|
||||
WFIFOSET(fd, 12);
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
int mapif_save_guild_storage_ack(int fd,uint32 account_id,int guild_id,int fail)
|
||||
|
||||
void mapif_save_guild_storage_ack(int fd,uint32 account_id,int guild_id,int fail)
|
||||
{
|
||||
WFIFOHEAD(fd,11);
|
||||
WFIFOW(fd,0)=0x3819;
|
||||
@ -187,20 +377,18 @@ int mapif_save_guild_storage_ack(int fd,uint32 account_id,int guild_id,int fail)
|
||||
WFIFOL(fd,6)=guild_id;
|
||||
WFIFOB(fd,10)=fail;
|
||||
WFIFOSET(fd,11);
|
||||
return 0;
|
||||
}
|
||||
|
||||
//---------------------------------------------------------
|
||||
// packet from map server
|
||||
|
||||
int mapif_parse_LoadGuildStorage(int fd)
|
||||
void mapif_parse_LoadGuildStorage(int fd)
|
||||
{
|
||||
RFIFOHEAD(fd);
|
||||
mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int mapif_parse_SaveGuildStorage(int fd)
|
||||
bool mapif_parse_SaveGuildStorage(int fd)
|
||||
{
|
||||
int guild_id;
|
||||
int len;
|
||||
@ -209,9 +397,9 @@ int mapif_parse_SaveGuildStorage(int fd)
|
||||
guild_id = RFIFOL(fd,8);
|
||||
len = RFIFOW(fd,2);
|
||||
|
||||
if( sizeof(struct guild_storage) != len - 12 )
|
||||
if( sizeof(struct s_storage) != len - 12 )
|
||||
{
|
||||
ShowError("inter storage: data size error %d != %d\n", sizeof(struct guild_storage), len - 12);
|
||||
ShowError("inter storage: data size error %d != %d\n", sizeof(struct s_storage), len - 12);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -220,21 +408,21 @@ int mapif_parse_SaveGuildStorage(int fd)
|
||||
else if( Sql_NumRows(sql_handle) > 0 )
|
||||
{// guild exists
|
||||
Sql_FreeResult(sql_handle);
|
||||
guild_storage_tosql(guild_id, (struct guild_storage*)RFIFOP(fd,12));
|
||||
guild_storage_tosql(guild_id, (struct s_storage*)RFIFOP(fd,12));
|
||||
mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0);
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
Sql_FreeResult(sql_handle);
|
||||
}
|
||||
mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1);
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef BOUND_ITEMS
|
||||
/**
|
||||
* IZ 0x3856 <account_id>.L <guild_id>.W
|
||||
* Tells map-server if the process if complete, unlock the guild storage
|
||||
*/
|
||||
* IZ 0x3856 <account_id>.L <guild_id>.W
|
||||
* Tells map-server if the process if complete, unlock the guild storage
|
||||
*/
|
||||
static void mapif_itembound_ack(int fd, int account_id, int guild_id)
|
||||
{
|
||||
WFIFOHEAD(fd,8);
|
||||
@ -246,17 +434,17 @@ static void mapif_itembound_ack(int fd, int account_id, int guild_id)
|
||||
}
|
||||
|
||||
/**
|
||||
* IZ 0x3857 <size>.W <count>.W <guild_id>.W { <item>.?B }.*MAX_INVENTORY
|
||||
* Send the retrieved guild bound items to map-server, store them to guild storage.
|
||||
* By using this method, stackable items will looks how it should be, and overflowed
|
||||
* item's stack won't disturbs the guild storage table and the leftover items (when
|
||||
* storage is full) will be discarded.
|
||||
* @param fd
|
||||
* @param guild_id
|
||||
* @param items[]
|
||||
* @param count
|
||||
* @author [Cydh]
|
||||
*/
|
||||
* IZ 0x3857 <size>.W <count>.W <guild_id>.W { <item>.?B }.*MAX_INVENTORY
|
||||
* Send the retrieved guild bound items to map-server, store them to guild storage.
|
||||
* By using this method, stackable items will looks how it should be, and overflowed
|
||||
* item's stack won't disturbs the guild storage table and the leftover items (when
|
||||
* storage is full) will be discarded.
|
||||
* @param fd
|
||||
* @param guild_id
|
||||
* @param items[]
|
||||
* @param count
|
||||
* @author [Cydh]
|
||||
*/
|
||||
static void mapif_itembound_store2gstorage(int fd, int guild_id, struct item items[], unsigned short count) {
|
||||
int size = 8 + sizeof(struct item) * MAX_INVENTORY, i;
|
||||
|
||||
@ -274,11 +462,11 @@ static void mapif_itembound_store2gstorage(int fd, int guild_id, struct item ite
|
||||
}
|
||||
|
||||
/**
|
||||
* ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W
|
||||
* Pulls guild bound items for offline characters
|
||||
* @author [Akinari]
|
||||
*/
|
||||
int mapif_parse_itembound_retrieve(int fd)
|
||||
* ZI 0x3056 <char_id>.L <account_id>.L <guild_id>.W
|
||||
* Pulls guild bound items for offline characters
|
||||
* @author [Akinari]
|
||||
*/
|
||||
bool mapif_parse_itembound_retrieve(int fd)
|
||||
{
|
||||
StringBuf buf;
|
||||
SqlStmt* stmt;
|
||||
@ -303,7 +491,7 @@ int mapif_parse_itembound_retrieve(int fd)
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
|
||||
@ -328,7 +516,7 @@ int mapif_parse_itembound_retrieve(int fd)
|
||||
StringBuf_Destroy(&buf);
|
||||
SqlStmt_Free(stmt);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
char_set_session_flag(account_id, 1);
|
||||
@ -343,7 +531,7 @@ int mapif_parse_itembound_retrieve(int fd)
|
||||
SqlStmt_Free(stmt);
|
||||
StringBuf_Destroy(&buf);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Send the deleted items to map-server to store them in guild storage [Cydh]
|
||||
@ -389,7 +577,7 @@ int mapif_parse_itembound_retrieve(int fd)
|
||||
StringBuf_Destroy(&buf);
|
||||
StringBuf_Destroy(&buf2);
|
||||
mapif_itembound_ack(fd,account_id,guild_id);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
StringBuf_Destroy(&buf2);
|
||||
}
|
||||
@ -398,21 +586,126 @@ int mapif_parse_itembound_retrieve(int fd)
|
||||
SqlStmt_Free(stmt);
|
||||
|
||||
char_unset_session_flag(account_id, 1);
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
int inter_storage_parse_frommap(int fd)
|
||||
/*==========================================
|
||||
* Storages (Inventory/Storage/Cart)
|
||||
*------------------------------------------*/
|
||||
|
||||
/**
|
||||
* Sending inventory/cart/storage data to player
|
||||
* IZ 0x388a <size>.W <type>.B <account_id>.L <result>.B <inventory>.?B
|
||||
* @param fd
|
||||
* @param account_id
|
||||
* @param type
|
||||
* @param entries Inventory/cart/storage entries
|
||||
* @param result
|
||||
*/
|
||||
static void mapif_storage_data_loaded(int fd, uint32 account_id, char type, struct s_storage entries, bool result) {
|
||||
uint16 size = sizeof(struct s_storage) + 10;
|
||||
|
||||
WFIFOHEAD(fd, size);
|
||||
WFIFOW(fd, 0) = 0x388a;
|
||||
WFIFOW(fd, 2) = size;
|
||||
WFIFOB(fd, 4) = type;
|
||||
WFIFOL(fd, 5) = account_id;
|
||||
WFIFOB(fd, 9) = result;
|
||||
memcpy(WFIFOP(fd, 10), &entries, sizeof(struct s_storage));
|
||||
WFIFOSET(fd, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells player if inventory/cart/storage is saved
|
||||
* IZ 0x388b <account_id>.L <result>.B <type>.B
|
||||
* @param fd
|
||||
* @param account_id
|
||||
* @param type
|
||||
*/
|
||||
void mapif_storage_saved(int fd, uint32 account_id, bool sucess, char type) {
|
||||
WFIFOHEAD(fd,8);
|
||||
WFIFOW(fd, 0) = 0x388b;
|
||||
WFIFOL(fd, 2) = account_id;
|
||||
WFIFOB(fd, 6) = sucess;
|
||||
WFIFOB(fd, 7) = type;
|
||||
WFIFOSET(fd,8);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requested inventory/cart/storage data for a player
|
||||
* ZI 0x308a <type>.B <account_id>.L <char_id>.L
|
||||
* @param fd
|
||||
*/
|
||||
bool mapif_parse_StorageLoad(int fd) {
|
||||
uint32 aid, cid;
|
||||
int type;
|
||||
struct s_storage stor;
|
||||
bool res = true;
|
||||
|
||||
RFIFOHEAD(fd);
|
||||
type = RFIFOB(fd,2);
|
||||
aid = RFIFOL(fd,3);
|
||||
cid = RFIFOL(fd,7);
|
||||
|
||||
memset(&stor, 0, sizeof(struct s_storage));
|
||||
|
||||
//ShowInfo("Loading storage for AID=%d.\n", aid);
|
||||
switch (type) {
|
||||
case TABLE_INVENTORY: res = inventory_fromsql(cid, &stor); break;
|
||||
case TABLE_STORAGE: res = storage_fromsql(aid, &stor); break;
|
||||
case TABLE_CART: res = cart_fromsql(cid, &stor); break;
|
||||
default: return false;
|
||||
}
|
||||
mapif_storage_data_loaded(fd, aid, type, stor, res);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Asking to save player's inventory/cart/storage data
|
||||
* ZI 0x308b <size>.W <type>.B <account_id>.L <char_id>.L <entries>.?B
|
||||
* @param fd
|
||||
*/
|
||||
bool mapif_parse_StorageSave(int fd) {
|
||||
int aid, cid, type;
|
||||
struct s_storage stor;
|
||||
|
||||
RFIFOHEAD(fd);
|
||||
type = RFIFOB(fd, 4);
|
||||
aid = RFIFOL(fd, 5);
|
||||
cid = RFIFOL(fd, 9);
|
||||
|
||||
memset(&stor, 0, sizeof(struct s_storage));
|
||||
memcpy(&stor, RFIFOP(fd, 13), sizeof(struct s_storage));
|
||||
|
||||
//ShowInfo("Saving storage data for AID=%d.\n", aid);
|
||||
switch(type){
|
||||
case TABLE_INVENTORY: inventory_tosql(cid, &stor); break;
|
||||
case TABLE_STORAGE: storage_tosql(aid, &stor); break;
|
||||
case TABLE_CART: cart_tosql(cid, &stor); break;
|
||||
default: return false;
|
||||
}
|
||||
mapif_storage_saved(fd, aid, true, type);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*==========================================
|
||||
* Parse packet from map-server
|
||||
*------------------------------------------*/
|
||||
bool inter_storage_parse_frommap(int fd)
|
||||
{
|
||||
RFIFOHEAD(fd);
|
||||
switch(RFIFOW(fd,0)){
|
||||
case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
|
||||
case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
|
||||
case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
|
||||
case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
|
||||
#ifdef BOUND_ITEMS
|
||||
case 0x3056: mapif_parse_itembound_retrieve(fd); break;
|
||||
case 0x3056: mapif_parse_itembound_retrieve(fd); break;
|
||||
#endif
|
||||
default:
|
||||
return 0;
|
||||
case 0x308a: mapif_parse_StorageLoad(fd); break;
|
||||
case 0x308b: mapif_parse_StorageSave(fd); break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
@ -4,18 +4,15 @@
|
||||
#ifndef _INT_STORAGE_SQL_H_
|
||||
#define _INT_STORAGE_SQL_H_
|
||||
|
||||
struct storage_data;
|
||||
struct guild_storage;
|
||||
struct s_storage;
|
||||
|
||||
int inter_storage_sql_init(void);
|
||||
void inter_storage_sql_init(void);
|
||||
void inter_storage_sql_final(void);
|
||||
int inter_storage_delete(uint32 account_id);
|
||||
int inter_guild_storage_delete(int guild_id);
|
||||
void inter_storage_delete(uint32 account_id);
|
||||
void inter_guild_storage_delete(int guild_id);
|
||||
|
||||
int inter_storage_parse_frommap(int fd);
|
||||
bool inter_storage_parse_frommap(int fd);
|
||||
|
||||
int storage_fromsql(uint32 account_id, struct storage_data* p);
|
||||
int storage_tosql(uint32 account_id,struct storage_data *p);
|
||||
int guild_storage_tosql(int guild_id, struct guild_storage *p);
|
||||
bool guild_storage_tosql(int guild_id, struct s_storage *p);
|
||||
|
||||
#endif /* _INT_STORAGE_SQL_H_ */
|
||||
|
@ -42,7 +42,7 @@ char default_codepage[32] = ""; //Feature by irmin.
|
||||
|
||||
unsigned int party_share_level = 10;
|
||||
|
||||
// recv. packet list
|
||||
/// Received packet Lengths from map-server
|
||||
int inter_recv_packet_length[] = {
|
||||
-1,-1, 7,-1, -1,13,36, (2+4+4+4+1+NAME_LENGTH), 0,-1, 0, 0, 0, 0, 0, 0, // 3000-
|
||||
6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010-
|
||||
@ -52,7 +52,7 @@ int inter_recv_packet_length[] = {
|
||||
-1,-1,10,10, 0,-1,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus]
|
||||
6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish]
|
||||
-1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil]
|
||||
48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080-
|
||||
48,14,-1, 6, 0, 0, 0, 0, 0, 0,11,-1, 0, 0, 0, 0, // 3080- Pet System, Storage
|
||||
-1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator]
|
||||
};
|
||||
|
||||
@ -399,7 +399,7 @@ void mapif_parse_accinfo(int fd) {
|
||||
int u_fd = RFIFOL(fd,2), u_aid = RFIFOL(fd,6), u_group = RFIFOL(fd,10);
|
||||
char type= RFIFOB(fd,14);
|
||||
char query[NAME_LENGTH], query_esq[NAME_LENGTH*2+1];
|
||||
int account_id = 0;
|
||||
uint32 account_id = 0;
|
||||
char *data;
|
||||
|
||||
safestrncpy(query, (char*) RFIFOP(fd,15), NAME_LENGTH);
|
||||
@ -492,7 +492,7 @@ void mapif_accinfo_ack(bool success, int map_fd, int u_fd, int u_aid, int accoun
|
||||
}
|
||||
} else {
|
||||
while ( SQL_SUCCESS == Sql_NextRow(sql_handle) ) {
|
||||
int char_id, class_;
|
||||
uint32 char_id, class_;
|
||||
short char_num, base_level, job_level, online;
|
||||
char name[NAME_LENGTH];
|
||||
char *data;
|
||||
@ -810,7 +810,7 @@ int inter_init_sql(const char *file)
|
||||
ShowInfo("Connect Character DB server.... (Character Server)\n");
|
||||
if( SQL_ERROR == Sql_Connect(sql_handle, char_server_id, char_server_pw, char_server_ip, (uint16)char_server_port, char_server_db) )
|
||||
{
|
||||
ShowError("Couldn't connect with uname='%s',passwd='%s',host='%s',port='%d',database='%s'\n",
|
||||
ShowError("Couldn't connect with username = '%s', password = '%s', host = '%s', port = '%d', database = '%s'\n",
|
||||
char_server_id, char_server_pw, char_server_ip, char_server_port, char_server_db);
|
||||
Sql_ShowDebug(sql_handle);
|
||||
Sql_Free(sql_handle);
|
||||
|
@ -62,7 +62,7 @@
|
||||
#define DEFAULT_WALK_SPEED 150 ///Default walk speed
|
||||
#define MIN_WALK_SPEED 20 ///Min walk speed
|
||||
#define MAX_WALK_SPEED 1000 ///Max walk speed
|
||||
#define MAX_STORAGE 600 ///Max number of storage slots a player can have, (up to ~850 tested)
|
||||
#define MAX_STORAGE 600 ///Max number of storage slots a player can have
|
||||
#define MAX_GUILD_STORAGE 600 ///Max number of storage slots a guild
|
||||
#define MAX_PARTY 12 ///Max party member
|
||||
#define MAX_GUILD 16+10*6 ///Increased max guild members +6 per 1 extension levels [Lupus]
|
||||
@ -283,19 +283,26 @@ struct skill_cooldown_data {
|
||||
long tick;
|
||||
};
|
||||
|
||||
struct storage_data {
|
||||
int storage_amount;
|
||||
struct item items[MAX_STORAGE];
|
||||
enum storage_type {
|
||||
TABLE_INVENTORY,
|
||||
TABLE_CART,
|
||||
TABLE_STORAGE,
|
||||
TABLE_GUILD_STORAGE,
|
||||
};
|
||||
|
||||
/// Guild storgae struct
|
||||
struct guild_storage {
|
||||
bool dirty; ///< Dirty status, need to be saved
|
||||
int guild_id; ///< Guild ID
|
||||
short storage_amount; ///< Amount of item on storage
|
||||
struct item items[MAX_GUILD_STORAGE]; ///< Item entries
|
||||
bool locked; ///< If locked, can't use storage when item bound retrieval
|
||||
uint32 opened; ///< Holds the char_id that open the storage
|
||||
struct s_storage {
|
||||
bool dirty; ///< Dirty status, data needs to be saved
|
||||
bool status; ///< Current status of storage (opened or closed)
|
||||
int amount; ///< Amount of items in storage
|
||||
bool lock; ///< If locked, can't use storage when item bound retrieval
|
||||
uint32 id; ///< Account ID / Character ID / Guild ID (owner of storage)
|
||||
enum storage_type type; ///< Type of storage (inventory, cart, storage, guild storage)
|
||||
union { // Max for inventory, storage, cart, and guild storage are 1637 each without changing this struct and struct item [2014/10/27]
|
||||
struct item items_inventory[MAX_INVENTORY];
|
||||
struct item items_storage[MAX_STORAGE];
|
||||
struct item items_cart[MAX_CART];
|
||||
struct item items_guild[MAX_GUILD_STORAGE];
|
||||
} u;
|
||||
};
|
||||
|
||||
struct s_pet {
|
||||
@ -418,8 +425,6 @@ struct mmo_charstatus {
|
||||
uint16 mapport;
|
||||
|
||||
struct point last_point,save_point,memo_point[MAX_MEMOPOINTS];
|
||||
struct item inventory[MAX_INVENTORY],cart[MAX_CART];
|
||||
struct storage_data storage;
|
||||
struct s_skill skill[MAX_SKILL];
|
||||
|
||||
struct s_friend friends[MAX_FRIENDS]; //New friend system [Skotlex]
|
||||
|
@ -17,7 +17,6 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
/// global defines
|
||||
#define ACCOUNT_SQL_DB_VERSION 20140928
|
||||
|
||||
/// internal structure
|
||||
typedef struct AccountDB_SQL {
|
||||
@ -117,15 +116,12 @@ static bool account_db_sql_init(AccountDB* self) {
|
||||
db->accounts = Sql_Malloc();
|
||||
sql_handle = db->accounts;
|
||||
|
||||
if( db->db_hostname[0] != '\0' )
|
||||
{// local settings
|
||||
username = db->db_username;
|
||||
password = db->db_password;
|
||||
hostname = db->db_hostname;
|
||||
port = db->db_port;
|
||||
database = db->db_database;
|
||||
codepage = db->codepage;
|
||||
}
|
||||
username = db->db_username;
|
||||
password = db->db_password;
|
||||
hostname = db->db_hostname;
|
||||
port = db->db_port;
|
||||
database = db->db_database;
|
||||
codepage = db->codepage;
|
||||
|
||||
if( SQL_ERROR == Sql_Connect(sql_handle, username, password, hostname, port, database) )
|
||||
{
|
||||
@ -462,7 +458,7 @@ static void account_db_sql_iter_destroy(AccountDBIterator* self) {
|
||||
*/
|
||||
static bool account_db_sql_iter_next(AccountDBIterator* self, struct mmo_account* acc) {
|
||||
AccountDBIterator_SQL* iter = (AccountDBIterator_SQL*)self;
|
||||
AccountDB_SQL* db = (AccountDB_SQL*)iter->db;
|
||||
AccountDB_SQL* db = iter->db;
|
||||
Sql* sql_handle = db->accounts;
|
||||
char* data;
|
||||
|
||||
@ -526,15 +522,15 @@ static bool mmo_auth_fromsql(AccountDB_SQL* db, struct mmo_account* acc, uint32
|
||||
Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(acc->pass, data, sizeof(acc->pass));
|
||||
Sql_GetData(sql_handle, 3, &data, NULL); acc->sex = data[0];
|
||||
Sql_GetData(sql_handle, 4, &data, NULL); safestrncpy(acc->email, data, sizeof(acc->email));
|
||||
Sql_GetData(sql_handle, 5, &data, NULL); acc->group_id = atoi(data);
|
||||
Sql_GetData(sql_handle, 6, &data, NULL); acc->state = strtoul(data, NULL, 10);
|
||||
Sql_GetData(sql_handle, 5, &data, NULL); acc->group_id = (unsigned int) atoi(data);
|
||||
Sql_GetData(sql_handle, 6, &data, NULL); acc->state = (unsigned int) strtoul(data, NULL, 10);
|
||||
Sql_GetData(sql_handle, 7, &data, NULL); acc->unban_time = atol(data);
|
||||
Sql_GetData(sql_handle, 8, &data, NULL); acc->expiration_time = atol(data);
|
||||
Sql_GetData(sql_handle, 9, &data, NULL); acc->logincount = strtoul(data, NULL, 10);
|
||||
Sql_GetData(sql_handle, 9, &data, NULL); acc->logincount = (unsigned int) strtoul(data, NULL, 10);
|
||||
Sql_GetData(sql_handle, 10, &data, NULL); safestrncpy(acc->lastlogin, data, sizeof(acc->lastlogin));
|
||||
Sql_GetData(sql_handle, 11, &data, NULL); safestrncpy(acc->last_ip, data, sizeof(acc->last_ip));
|
||||
Sql_GetData(sql_handle, 12, &data, NULL); safestrncpy(acc->birthdate, data, sizeof(acc->birthdate));
|
||||
Sql_GetData(sql_handle, 13, &data, NULL); acc->char_slots = atoi(data);
|
||||
Sql_GetData(sql_handle, 13, &data, NULL); acc->char_slots = (uint8) atoi(data);
|
||||
Sql_GetData(sql_handle, 14, &data, NULL); safestrncpy(acc->pincode, data, sizeof(acc->pincode));
|
||||
Sql_GetData(sql_handle, 15, &data, NULL); acc->pincode_change = atol(data);
|
||||
#ifdef VIP_ENABLE
|
||||
|
@ -922,7 +922,7 @@ ACMD_FUNC(guildstorage)
|
||||
return -1;
|
||||
}
|
||||
|
||||
gstorage_storageopen(sd);
|
||||
storage_guild_storageopen(sd);
|
||||
clif_displaymessage(fd, msg_txt(sd,920)); // Guild storage opened.
|
||||
return 0;
|
||||
}
|
||||
@ -1374,8 +1374,8 @@ ACMD_FUNC(itemreset)
|
||||
nullpo_retr(-1, sd);
|
||||
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
|
||||
pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
|
||||
if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0) {
|
||||
pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
|
||||
}
|
||||
}
|
||||
clif_displaymessage(fd, msg_txt(sd,20)); // All of your items have been removed.
|
||||
@ -2243,15 +2243,15 @@ ACMD_FUNC(refine)
|
||||
if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
|
||||
continue;
|
||||
|
||||
if(position && !(sd->status.inventory[i].equip & position))
|
||||
if(position && !(sd->inventory.u.items_inventory[i].equip & position))
|
||||
continue;
|
||||
|
||||
final_refine = cap_value(sd->status.inventory[i].refine + refine, 0, MAX_REFINE);
|
||||
if (sd->status.inventory[i].refine != final_refine) {
|
||||
sd->status.inventory[i].refine = final_refine;
|
||||
current_position = sd->status.inventory[i].equip;
|
||||
final_refine = cap_value(sd->inventory.u.items_inventory[i].refine + refine, 0, MAX_REFINE);
|
||||
if (sd->inventory.u.items_inventory[i].refine != final_refine) {
|
||||
sd->inventory.u.items_inventory[i].refine = final_refine;
|
||||
current_position = sd->inventory.u.items_inventory[i].equip;
|
||||
pc_unequipitem(sd, i, 3);
|
||||
clif_refine(fd, 0, i, sd->status.inventory[i].refine);
|
||||
clif_refine(fd, 0, i, sd->inventory.u.items_inventory[i].refine);
|
||||
clif_delitem(sd, i, 1, 3);
|
||||
clif_additem(sd, i, 1, 0);
|
||||
pc_equipitem(sd, i, current_position);
|
||||
@ -4372,9 +4372,9 @@ ACMD_FUNC(repairall)
|
||||
|
||||
count = 0;
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
|
||||
sd->status.inventory[i].attribute = 0;
|
||||
clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
|
||||
if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].attribute == 1) {
|
||||
sd->inventory.u.items_inventory[i].attribute = 0;
|
||||
clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
@ -5377,20 +5377,20 @@ ACMD_FUNC(dropall)
|
||||
}
|
||||
|
||||
for( i = 0; i < MAX_INVENTORY; i++ ) {
|
||||
if( sd->status.inventory[i].amount ) {
|
||||
if( (item_data = itemdb_exists(sd->status.inventory[i].nameid)) == NULL ) {
|
||||
ShowDebug("Non-existant item %d on dropall list (account_id: %d, char_id: %d)\n", sd->status.inventory[i].nameid, sd->status.account_id, sd->status.char_id);
|
||||
if( sd->inventory.u.items_inventory[i].amount ) {
|
||||
if( (item_data = itemdb_exists(sd->inventory.u.items_inventory[i].nameid)) == NULL ) {
|
||||
ShowDebug("Non-existant item %d on dropall list (account_id: %d, char_id: %d)\n", sd->inventory.u.items_inventory[i].nameid, sd->status.account_id, sd->status.char_id);
|
||||
continue;
|
||||
}
|
||||
if( !pc_candrop(sd,&sd->status.inventory[i]) )
|
||||
if( !pc_candrop(sd,&sd->inventory.u.items_inventory[i]) )
|
||||
continue;
|
||||
|
||||
if( type == -1 || type == (uint8)item_data->type ) {
|
||||
if( sd->status.inventory[i].equip != 0 )
|
||||
if( sd->inventory.u.items_inventory[i].equip != 0 )
|
||||
pc_unequipitem(sd, i, 3);
|
||||
if(pc_dropitem(sd, i, sd->status.inventory[i].amount))
|
||||
count += sd->status.inventory[i].amount;
|
||||
else count2 += sd->status.inventory[i].amount;
|
||||
if(pc_dropitem(sd, i, sd->inventory.u.items_inventory[i].amount))
|
||||
count += sd->inventory.u.items_inventory[i].amount;
|
||||
else count2 += sd->inventory.u.items_inventory[i].amount;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -5417,10 +5417,10 @@ ACMD_FUNC(storeall)
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].amount) {
|
||||
if(sd->status.inventory[i].equip != 0)
|
||||
if (sd->inventory.u.items_inventory[i].amount) {
|
||||
if(sd->inventory.u.items_inventory[i].equip != 0)
|
||||
pc_unequipitem(sd, i, 3);
|
||||
storage_storageadd(sd, i, sd->status.inventory[i].amount);
|
||||
storage_storageadd(sd, i, sd->inventory.u.items_inventory[i].amount);
|
||||
}
|
||||
}
|
||||
storage_storageclose(sd);
|
||||
@ -5439,10 +5439,11 @@ ACMD_FUNC(clearstorage)
|
||||
return -1;
|
||||
}
|
||||
|
||||
j = sd->status.storage.storage_amount;
|
||||
j = sd->storage.amount;
|
||||
for (i = 0; i < j; ++i) {
|
||||
storage_delitem(sd, i, sd->status.storage.items[i].amount);
|
||||
storage_delitem(sd, i, sd->storage.u.items_storage[i].amount);
|
||||
}
|
||||
sd->state.storage_flag = 1;
|
||||
storage_storageclose(sd);
|
||||
|
||||
clif_displaymessage(fd, msg_txt(sd,1394)); // Your storage was cleaned.
|
||||
@ -5453,7 +5454,7 @@ ACMD_FUNC(cleargstorage)
|
||||
{
|
||||
int i, j;
|
||||
struct guild *g;
|
||||
struct guild_storage *gstorage;
|
||||
struct s_storage *gstorage;
|
||||
nullpo_retr(-1, sd);
|
||||
|
||||
g = sd->guild;
|
||||
@ -5473,24 +5474,18 @@ ACMD_FUNC(cleargstorage)
|
||||
return -1;
|
||||
}
|
||||
|
||||
gstorage = gstorage_get_storage(sd->status.guild_id);
|
||||
if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
|
||||
gstorage = guild2storage2(sd->status.guild_id);
|
||||
if (gstorage == NULL) { // Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (gstorage->opened) {
|
||||
struct map_session_data *tsd = map_charid2sd(gstorage->opened);
|
||||
if (tsd)
|
||||
gstorage_storageclose(tsd);
|
||||
}
|
||||
|
||||
j = gstorage->storage_amount;
|
||||
gstorage->locked = true; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
|
||||
j = gstorage->amount;
|
||||
gstorage->lock = true; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
|
||||
for (i = 0; i < j; ++i) {
|
||||
gstorage_delitem(sd, gstorage, i, gstorage->items[i].amount);
|
||||
storage_guild_delitem(sd, gstorage, i, gstorage->u.items_guild[i].amount);
|
||||
}
|
||||
gstorage_storageclose(sd);
|
||||
gstorage->locked = false; // Cleaning done, release lock
|
||||
storage_guild_storageclose(sd);
|
||||
gstorage->lock = false; // Cleaning done, release lock
|
||||
|
||||
clif_displaymessage(fd, msg_txt(sd,1395)); // Your guild storage was cleaned.
|
||||
return 0;
|
||||
@ -5510,9 +5505,10 @@ ACMD_FUNC(clearcart)
|
||||
return -1;
|
||||
}
|
||||
|
||||
for( i = 0; i < MAX_CART; i++ )
|
||||
if(sd->status.cart[i].nameid > 0)
|
||||
pc_cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER);
|
||||
for (i = 0; i < MAX_CART; i++) {
|
||||
if (sd->cart.u.items_cart[i].nameid > 0)
|
||||
pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 1, LOG_TYPE_OTHER);
|
||||
}
|
||||
|
||||
clif_clearcart(fd);
|
||||
clif_updatestatus(sd,SP_CARTINFO);
|
||||
@ -6925,7 +6921,7 @@ ACMD_FUNC(identify)
|
||||
nullpo_retr(-1, sd);
|
||||
|
||||
for(i=num=0;i<MAX_INVENTORY;i++){
|
||||
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
|
||||
if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].identify != 1) {
|
||||
num++;
|
||||
}
|
||||
}
|
||||
@ -6946,8 +6942,8 @@ ACMD_FUNC(identifyall)
|
||||
int i;
|
||||
nullpo_retr(-1, sd);
|
||||
for(i=0; i<MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1) {
|
||||
sd->status.inventory[i].identify=1;
|
||||
if (sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].identify != 1) {
|
||||
sd->inventory.u.items_inventory[i].identify = 1;
|
||||
clif_item_identified(sd,i,0);
|
||||
}
|
||||
}
|
||||
@ -8545,15 +8541,15 @@ ACMD_FUNC(itemlist)
|
||||
|
||||
if( strcmp(parent_cmd, "storagelist") == 0 ) {
|
||||
location = "storage";
|
||||
items = sd->status.storage.items;
|
||||
items = sd->storage.u.items_storage;
|
||||
size = sd->storage_size;
|
||||
} else if( strcmp(parent_cmd, "cartlist") == 0 ) {
|
||||
location = "cart";
|
||||
items = sd->status.cart;
|
||||
items = sd->cart.u.items_cart;
|
||||
size = MAX_CART;
|
||||
} else if( strcmp(parent_cmd, "itemlist") == 0 ) {
|
||||
location = "inventory";
|
||||
items = sd->status.inventory;
|
||||
items = sd->inventory.u.items_inventory;
|
||||
size = MAX_INVENTORY;
|
||||
} else
|
||||
return 1;
|
||||
@ -8799,11 +8795,11 @@ ACMD_FUNC(delitem)
|
||||
// delete items
|
||||
while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
|
||||
{
|
||||
int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount;
|
||||
int delamount = ( amount < sd->inventory.u.items_inventory[idx].amount ) ? amount : sd->inventory.u.items_inventory[idx].amount;
|
||||
|
||||
if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET )
|
||||
if( sd->inventory_data[idx]->type == IT_PETEGG && sd->inventory.u.items_inventory[idx].card[0] == CARD0_PET )
|
||||
{// delete pet
|
||||
intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
|
||||
intif_delete_petdata(MakeDWord(sd->inventory.u.items_inventory[idx].card[1], sd->inventory.u.items_inventory[idx].card[2]));
|
||||
}
|
||||
pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
|
||||
|
||||
@ -9671,7 +9667,7 @@ ACMD_FUNC(cloneequip) {
|
||||
if (pc_is_same_equip_index((enum equip_index) i, pl_sd->equip_index, idx))
|
||||
continue;
|
||||
|
||||
tmp_item = pl_sd->status.inventory[idx];
|
||||
tmp_item = pl_sd->inventory.u.items_inventory[idx];
|
||||
if (itemdb_isspecial(tmp_item.card[0]))
|
||||
memset(tmp_item.card, 0, sizeof(tmp_item.card));
|
||||
tmp_item.bound = 0;
|
||||
|
@ -3289,7 +3289,7 @@ static struct Damage battle_calc_multi_attack(struct Damage wd, struct block_lis
|
||||
sc_start(src,src,SC_QD_SHOT_READY,100,target->id,skill_get_time(RL_QD_SHOT,1));
|
||||
}
|
||||
else if(sc && sc->data[SC_FEARBREEZE] && sd->weapontype1==W_BOW
|
||||
&& (i = sd->equip_index[EQI_AMMO]) >= 0 && sd->inventory_data[i] && sd->status.inventory[i].amount > 1)
|
||||
&& (i = sd->equip_index[EQI_AMMO]) >= 0 && sd->inventory_data[i] && sd->inventory.u.items_inventory[i].amount > 1)
|
||||
{
|
||||
int chance = rnd()%100;
|
||||
switch(sc->data[SC_FEARBREEZE]->val1) {
|
||||
@ -3299,7 +3299,7 @@ static struct Damage battle_calc_multi_attack(struct Damage wd, struct block_lis
|
||||
case 2:
|
||||
case 1: if( chance < 13) { wd.div_ = 2; break; } // 12 % chance to attack 2 times.
|
||||
}
|
||||
wd.div_ = min(wd.div_,sd->status.inventory[i].amount);
|
||||
wd.div_ = min(wd.div_,sd->inventory.u.items_inventory[i].amount);
|
||||
sc->data[SC_FEARBREEZE]->val4 = wd.div_-1;
|
||||
if (wd.div_ > 1)
|
||||
wd.type = DMG_MULTI_HIT;
|
||||
@ -3361,7 +3361,7 @@ static int battle_calc_attack_skill_ratio(struct Damage wd, struct block_list *s
|
||||
|
||||
if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_WEAPON)
|
||||
skillratio += -100 + sd->inventory_data[index]->weight / 10 + sstatus->rhw.atk +
|
||||
100 * sd->inventory_data[index]->wlv * (sd->status.inventory[index].refine + 6);
|
||||
100 * sd->inventory_data[index]->wlv * (sd->inventory.u.items_inventory[index].refine + 6);
|
||||
}
|
||||
status_change_end(src,SC_CRUSHSTRIKE,INVALID_TIMER);
|
||||
skill_break_equip(src,src,EQP_WEAPON,2000,BCT_SELF);
|
||||
@ -4321,7 +4321,7 @@ static int64 battle_calc_skill_constant_addition(struct Damage wd, struct block_
|
||||
short index = sd->equip_index[EQI_HAND_L];
|
||||
|
||||
if (index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR)
|
||||
damagevalue = sstatus->vit * sd->status.inventory[index].refine;
|
||||
damagevalue = sstatus->vit * sd->inventory.u.items_inventory[index].refine;
|
||||
atk = damagevalue;
|
||||
}
|
||||
break;
|
||||
@ -5391,7 +5391,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl
|
||||
short index = sd->equip_index[EQI_HAND_L];
|
||||
|
||||
if( index >= 0 && sd->inventory_data[index] && sd->inventory_data[index]->type == IT_ARMOR )
|
||||
ATK_ADD(wd.damage, wd.damage2, 10*sd->status.inventory[index].refine);
|
||||
ATK_ADD(wd.damage, wd.damage2, 10*sd->inventory.u.items_inventory[index].refine);
|
||||
}
|
||||
#ifndef RENEWAL
|
||||
//Card Fix for attacker (sd), 2 is added to the "left" flag meaning "attacker cards only"
|
||||
@ -7185,7 +7185,7 @@ enum damage_lv battle_weapon_attack(struct block_list* src, struct block_list* t
|
||||
|
||||
if( sd && battle_config.arrow_decrement && sc->data[SC_FEARBREEZE] && sc->data[SC_FEARBREEZE]->val4 > 0) {
|
||||
short idx = sd->equip_index[EQI_AMMO];
|
||||
if (idx >= 0 && sd->status.inventory[idx].amount >= sc->data[SC_FEARBREEZE]->val4) {
|
||||
if (idx >= 0 && sd->inventory.u.items_inventory[idx].amount >= sc->data[SC_FEARBREEZE]->val4) {
|
||||
pc_delitem(sd,idx,sc->data[SC_FEARBREEZE]->val4,0,1,LOG_TYPE_CONSUME);
|
||||
sc->data[SC_FEARBREEZE]->val4 = 0;
|
||||
}
|
||||
|
@ -182,7 +182,7 @@ int8 buyingstore_create(struct map_session_data* sd, int zenylimit, unsigned cha
|
||||
break;
|
||||
}
|
||||
|
||||
if( sd->status.inventory[idx].amount+amount > BUYINGSTORE_MAX_AMOUNT )
|
||||
if( sd->inventory.u.items_inventory[idx].amount + amount > BUYINGSTORE_MAX_AMOUNT )
|
||||
{// too many items of same kind
|
||||
break;
|
||||
}
|
||||
@ -386,13 +386,13 @@ void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned
|
||||
}
|
||||
}
|
||||
|
||||
if( index < 0 || index >= ARRAYLENGTH(sd->status.inventory) || sd->inventory_data[index] == NULL || sd->status.inventory[index].nameid != nameid || sd->status.inventory[index].amount < amount )
|
||||
if( index < 0 || index >= ARRAYLENGTH(sd->inventory.u.items_inventory) || sd->inventory_data[index] == NULL || sd->inventory.u.items_inventory[index].nameid != nameid || sd->inventory.u.items_inventory[index].amount < amount )
|
||||
{// invalid input
|
||||
clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
|
||||
return;
|
||||
}
|
||||
|
||||
if( sd->status.inventory[index].expire_time || (sd->status.inventory[index].bound && !pc_can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->status.inventory[index], pc_get_group_level(sd), pc_get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) )
|
||||
if( sd->inventory.u.items_inventory[index].expire_time || (sd->inventory.u.items_inventory[index].bound && !pc_can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->inventory.u.items_inventory[index], pc_get_group_level(sd), pc_get_group_level(pl_sd)) || memcmp(sd->inventory.u.items_inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) )
|
||||
{// non-tradable item
|
||||
clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid);
|
||||
return;
|
||||
@ -447,7 +447,7 @@ void buyingstore_trade(struct map_session_data* sd, uint32 account_id, unsigned
|
||||
zeny = amount*pl_sd->buyingstore.items[listidx].price;
|
||||
|
||||
// move item
|
||||
pc_additem(pl_sd, &sd->status.inventory[index], amount, LOG_TYPE_BUYING_STORE);
|
||||
pc_additem(pl_sd, &sd->inventory.u.items_inventory[index], amount, LOG_TYPE_BUYING_STORE);
|
||||
pc_delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE);
|
||||
pl_sd->buyingstore.items[listidx].amount-= amount;
|
||||
|
||||
|
@ -297,9 +297,14 @@ int chrif_save(struct map_session_data *sd, int flag) {
|
||||
|
||||
chrif_bsdata_save(sd, (flag && (flag != 3)));
|
||||
|
||||
if (sd->state.storage_flag == 1)
|
||||
intif_storage_save(sd,TABLE_STORAGE);
|
||||
intif_storage_save(sd,TABLE_INVENTORY);
|
||||
intif_storage_save(sd,TABLE_CART);
|
||||
|
||||
//For data sync
|
||||
if (sd->state.storage_flag == 2)
|
||||
gstorage_storagesave(sd->status.account_id, sd->status.guild_id, flag);
|
||||
storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
|
||||
|
||||
if (flag)
|
||||
sd->state.storage_flag = 0; //Force close it.
|
||||
@ -1033,14 +1038,14 @@ int chrif_divorceack(uint32 char_id, int partner_id) {
|
||||
if( ( sd = map_charid2sd(char_id) ) != NULL && sd->status.partner_id == partner_id ) {
|
||||
sd->status.partner_id = 0;
|
||||
for(i = 0; i < MAX_INVENTORY; i++)
|
||||
if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
|
||||
if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
|
||||
pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
|
||||
}
|
||||
|
||||
if( ( sd = map_charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
|
||||
sd->status.partner_id = 0;
|
||||
for(i = 0; i < MAX_INVENTORY; i++)
|
||||
if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
|
||||
if (sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F)
|
||||
pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
|
||||
}
|
||||
|
||||
@ -1975,7 +1980,7 @@ void do_final_chrif(void) {
|
||||
*------------------------------------------*/
|
||||
void do_init_chrif(void) {
|
||||
if(sizeof(struct mmo_charstatus) > 0xFFFF){
|
||||
ShowError("mmo_charstatus size = %d is too big to be transmitted. (must be below 0xFFFF) \n",
|
||||
ShowError("mmo_charstatus size = %d is too big to be transmitted. (must be below 0xFFFF)\n",
|
||||
sizeof(struct mmo_charstatus));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
@ -1986,6 +1991,11 @@ void do_init_chrif(void) {
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
if(sizeof(struct s_storage) > 0xFFFF) {
|
||||
ShowError("s_storage size = %d is too big to be transmitted. (must be below 0xFFFF)\n", sizeof(struct s_storage));
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
|
||||
auth_db = idb_alloc(DB_OPT_BASE);
|
||||
auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.c::auth_db_ers",ERS_OPT_NONE);
|
||||
|
||||
|
248
src/map/clif.c
248
src/map/clif.c
@ -1947,15 +1947,15 @@ void clif_selllist(struct map_session_data *sd)
|
||||
WFIFOW(fd,0)=0xc7;
|
||||
for( i = 0; i < MAX_INVENTORY; i++ )
|
||||
{
|
||||
if( sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] )
|
||||
if( sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory_data[i] )
|
||||
{
|
||||
if( !itemdb_cansell(&sd->status.inventory[i], pc_get_group_level(sd)) )
|
||||
if( !itemdb_cansell(&sd->inventory.u.items_inventory[i], pc_get_group_level(sd)) )
|
||||
continue;
|
||||
|
||||
if( sd->status.inventory[i].expire_time || (sd->status.inventory[i].bound && !pc_can_give_bounded_items(sd)) )
|
||||
if( sd->inventory.u.items_inventory[i].expire_time || (sd->inventory.u.items_inventory[i].bound && !pc_can_give_bounded_items(sd)) )
|
||||
continue; // Cannot Sell Rental Items or Account Bounded Items
|
||||
|
||||
if( sd->status.inventory[i].bound && !pc_can_give_bounded_items(sd))
|
||||
if( sd->inventory.u.items_inventory[i].bound && !pc_can_give_bounded_items(sd))
|
||||
continue; // Don't allow sale of bound items
|
||||
|
||||
val=sd->inventory_data[i]->value_sell;
|
||||
@ -2514,7 +2514,7 @@ void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char
|
||||
}
|
||||
else
|
||||
{
|
||||
if( n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL )
|
||||
if( n < 0 || n >= MAX_INVENTORY || sd->inventory.u.items_inventory[n].nameid <=0 || sd->inventory_data[n] == NULL )
|
||||
return;
|
||||
|
||||
WFIFOW(fd,offs+0) = header;
|
||||
@ -2523,11 +2523,11 @@ void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char
|
||||
if (sd->inventory_data[n]->view_id > 0)
|
||||
WFIFOW(fd,offs+6) = sd->inventory_data[n]->view_id;
|
||||
else
|
||||
WFIFOW(fd,offs+6) = sd->status.inventory[n].nameid;
|
||||
WFIFOB(fd,offs+8) = sd->status.inventory[n].identify;
|
||||
WFIFOB(fd,offs+9) = sd->status.inventory[n].attribute;
|
||||
WFIFOB(fd,offs+10) = sd->status.inventory[n].refine;
|
||||
clif_addcards(WFIFOP(fd,offs+11), &sd->status.inventory[n]);
|
||||
WFIFOW(fd,offs+6)=sd->inventory.u.items_inventory[n].nameid;
|
||||
WFIFOB(fd,offs+8)=sd->inventory.u.items_inventory[n].identify;
|
||||
WFIFOB(fd,offs+9)=sd->inventory.u.items_inventory[n].attribute;
|
||||
WFIFOB(fd,offs+10)=sd->inventory.u.items_inventory[n].refine;
|
||||
clif_addcards(WFIFOP(fd,offs+11), &sd->inventory.u.items_inventory[n]);
|
||||
#if PACKETVER < 20120925
|
||||
WFIFOW(fd,offs+19) = pc_equippoint(sd,n);
|
||||
#else
|
||||
@ -2537,11 +2537,11 @@ void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char
|
||||
WFIFOB(fd,offs+21) = itemtype(sd->inventory_data[n]->nameid);
|
||||
WFIFOB(fd,offs+22) = fail;
|
||||
#if PACKETVER >= 20061218
|
||||
WFIFOL(fd,offs+23) = sd->status.inventory[n].expire_time;
|
||||
WFIFOL(fd,offs+23)=sd->inventory.u.items_inventory[n].expire_time;
|
||||
#endif
|
||||
#if PACKETVER >= 20071002
|
||||
/* Yellow color only for non-stackable item */
|
||||
WFIFOW(fd,offs+27) = (sd->status.inventory[n].bound && !itemdb_isstackable(sd->status.inventory[n].nameid)) ? BOUND_DISPYELLOW : sd->inventory_data[n]->flag.bindOnEquip ? BOUND_ONEQUIP : 0;
|
||||
WFIFOW(fd,offs+27)=(sd->inventory.u.items_inventory[n].bound && !itemdb_isstackable(sd->inventory.u.items_inventory[n].nameid)) ? BOUND_DISPYELLOW : sd->inventory_data[n]->flag.bindOnEquip ? BOUND_ONEQUIP : 0;
|
||||
#endif
|
||||
#if PACKETVER >= 20150226
|
||||
clif_add_random_options(WFIFOP(fd,31), &sd->status.inventory[n]);
|
||||
@ -2708,17 +2708,17 @@ void clif_inventorylist(struct map_session_data *sd) {
|
||||
|
||||
for( i = 0, n = 0, ne = 0; i < MAX_INVENTORY; i++ )
|
||||
{
|
||||
if( sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL )
|
||||
if( sd->inventory.u.items_inventory[i].nameid <=0 || sd->inventory_data[i] == NULL )
|
||||
continue;
|
||||
|
||||
if( !itemdb_isstackable2(sd->inventory_data[i]) )
|
||||
{ //Non-stackable (Equippable)
|
||||
clif_item_sub(bufe, ne*se+4, i+2, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
|
||||
clif_item_sub(bufe, ne*se+4, i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
|
||||
ne++;
|
||||
}
|
||||
else { //Stackable.
|
||||
clif_item_sub(buf, n*s+4,i+2, &sd->status.inventory[i], sd->inventory_data[i], -2);
|
||||
if( sd->inventory_data[i]->equip == EQP_AMMO && sd->status.inventory[i].equip )
|
||||
clif_item_sub(buf, n*s+4,i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], -2);
|
||||
if( sd->inventory_data[i]->equip == EQP_AMMO && sd->inventory.u.items_inventory[i].equip )
|
||||
arrow=i;
|
||||
n++;
|
||||
}
|
||||
@ -2755,9 +2755,9 @@ void clif_inventorylist(struct map_session_data *sd) {
|
||||
}
|
||||
#if PACKETVER >= 20111122 && PACKETVER < 20120925
|
||||
for( i = 0; i < MAX_INVENTORY; i++ ) {
|
||||
if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
|
||||
if( sd->inventory.u.items_inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
|
||||
continue;
|
||||
if ( sd->status.inventory[i].favorite )
|
||||
if ( sd->inventory.u.items_inventory[i].favorite )
|
||||
clif_favorite_item(sd, i);
|
||||
}
|
||||
#endif
|
||||
@ -2787,13 +2787,13 @@ void clif_equiplist(struct map_session_data *sd)
|
||||
buf = WFIFOP(fd,0);
|
||||
|
||||
for(i=0,n=0;i<MAX_INVENTORY;i++){
|
||||
if (sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL)
|
||||
if (sd->inventory.u.items_inventory[i].nameid <=0 || sd->inventory_data[i] == NULL)
|
||||
continue;
|
||||
|
||||
if(itemdb_isstackable2(sd->inventory_data[i]))
|
||||
continue;
|
||||
//Equippable
|
||||
clif_item_sub(buf, n*cmd+4,i+2, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
|
||||
clif_item_sub(buf, n*cmd+4,i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
|
||||
n++;
|
||||
}
|
||||
if (n) {
|
||||
@ -2935,15 +2935,15 @@ void clif_cartlist(struct map_session_data *sd)
|
||||
|
||||
for( i = 0, n = 0, ne = 0; i < MAX_CART; i++ )
|
||||
{
|
||||
if( sd->status.cart[i].nameid <= 0 )
|
||||
if( sd->cart.u.items_cart[i].nameid <= 0 )
|
||||
continue;
|
||||
id = itemdb_search(sd->status.cart[i].nameid);
|
||||
id = itemdb_search(sd->cart.u.items_cart[i].nameid);
|
||||
if( !itemdb_isstackable2(id) ) { //Equippable
|
||||
clif_item_sub(bufe, ne*cmd+4,i+2, &sd->status.cart[i], id, id->equip);
|
||||
clif_item_sub(bufe, ne*cmd+4,i+2, &sd->cart.u.items_cart[i], id, id->equip);
|
||||
ne++;
|
||||
}
|
||||
else { //Stackable
|
||||
clif_item_sub(buf, n*s+4,i+2, &sd->status.cart[i], id,-1);
|
||||
clif_item_sub(buf, n*s+4,i+2, &sd->cart.u.items_cart[i], id,-1);
|
||||
n++;
|
||||
}
|
||||
}
|
||||
@ -3471,7 +3471,7 @@ void clif_changelook(struct block_list *bl, int type, int val) {
|
||||
if(sd->inventory_data[n]->view_id > 0)
|
||||
val = sd->inventory_data[n]->view_id;
|
||||
else
|
||||
val = sd->status.inventory[n].nameid;
|
||||
val = sd->inventory.u.items_inventory[n].nameid;
|
||||
} else
|
||||
val = 0;
|
||||
}
|
||||
@ -3656,7 +3656,7 @@ void clif_arrow_create_list(struct map_session_data *sd)
|
||||
short j, nameid = skill_arrow_db[i].nameid;
|
||||
if (nameid > 0 && itemdb_exists(nameid) &&
|
||||
(j = pc_search_inventory(sd, nameid)) >= 0 &&
|
||||
!sd->status.inventory[j].equip && sd->status.inventory[j].identify)
|
||||
!sd->inventory.u.items_inventory[j].equip && sd->inventory.u.items_inventory[j].identify)
|
||||
{
|
||||
if ((j = itemdb_viewid(nameid)) > 0)
|
||||
WFIFOW(fd,c*2+4) = j;
|
||||
@ -3923,7 +3923,7 @@ void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok)
|
||||
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
|
||||
WBUFW(buf,4)=sd->inventory_data[index]->view_id;
|
||||
else
|
||||
WBUFW(buf,4)=sd->status.inventory[index].nameid;
|
||||
WBUFW(buf,4)=sd->inventory.u.items_inventory[index].nameid;
|
||||
WBUFL(buf,6)=sd->bl.id;
|
||||
WBUFW(buf,10)=amount;
|
||||
WBUFB(buf,12)=ok;
|
||||
@ -4277,20 +4277,20 @@ void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd
|
||||
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
|
||||
WBUFW(buf,6) = sd->inventory_data[index]->view_id;
|
||||
else
|
||||
WBUFW(buf,6) = sd->status.inventory[index].nameid; // type id
|
||||
WBUFW(buf,6) = sd->inventory.u.items_inventory[index].nameid; // type id
|
||||
#else
|
||||
if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
|
||||
WBUFW(buf,2) = sd->inventory_data[index]->view_id;
|
||||
else
|
||||
WBUFW(buf,2) = sd->status.inventory[index].nameid; // type id
|
||||
WBUFW(buf,2) = sd->inventory.u.items_inventory[index].nameid; // type id
|
||||
WBUFB(buf,4) = sd->inventory_data[index]->type; // item type
|
||||
WBUFL(buf,5) = amount; // amount
|
||||
buf = WBUFP(buf,1); //Advance 1B
|
||||
#endif
|
||||
WBUFB(buf,8) = sd->status.inventory[index].identify; //identify flag
|
||||
WBUFB(buf,9) = sd->status.inventory[index].attribute; // attribute
|
||||
WBUFB(buf,10)= sd->status.inventory[index].refine; //refine
|
||||
clif_addcards(WBUFP(buf, 11), &sd->status.inventory[index]);
|
||||
WBUFB(buf,8) = sd->inventory.u.items_inventory[index].identify; //identify flag
|
||||
WBUFB(buf,9) = sd->inventory.u.items_inventory[index].attribute; // attribute
|
||||
WBUFB(buf,10)= sd->inventory.u.items_inventory[index].refine; //refine
|
||||
clif_addcards(WBUFP(buf, 11), &sd->inventory.u.items_inventory[index]);
|
||||
#if PACKETVER >= 20150226
|
||||
clif_add_random_options(WBUFP(buf, 19), &sd->status.inventory[index]);
|
||||
#endif
|
||||
@ -6356,10 +6356,10 @@ void clif_use_card(struct map_session_data *sd,int idx)
|
||||
continue;
|
||||
if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR)
|
||||
continue;
|
||||
if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it
|
||||
if(itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0])) //Can't slot it
|
||||
continue;
|
||||
|
||||
if(sd->status.inventory[i].identify==0 ) //Not identified
|
||||
if(sd->inventory.u.items_inventory[i].identify==0 ) //Not identified
|
||||
continue;
|
||||
|
||||
if((sd->inventory_data[i]->equip&ep)==0) //Not equippable on this part.
|
||||
@ -6368,11 +6368,11 @@ void clif_use_card(struct map_session_data *sd,int idx)
|
||||
if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon.
|
||||
continue;
|
||||
|
||||
ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->status.inventory[i].card[j] == 0 );
|
||||
ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->inventory.u.items_inventory[i].card[j] == 0 );
|
||||
if( j == sd->inventory_data[i]->slot ) // No room
|
||||
continue;
|
||||
|
||||
if( sd->status.inventory[i].equip > 0 ) // Do not check items that are already equipped
|
||||
if( sd->inventory.u.items_inventory[i].equip > 0 ) // Do not check items that are already equipped
|
||||
continue;
|
||||
|
||||
WFIFOW(fd,4+c*2)=i+2;
|
||||
@ -6421,7 +6421,7 @@ void clif_item_identify_list(struct map_session_data *sd)
|
||||
WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
|
||||
WFIFOW(fd,0)=0x177;
|
||||
for(i=c=0;i<MAX_INVENTORY;i++){
|
||||
if(sd->status.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){
|
||||
if(sd->inventory.u.items_inventory[i].nameid > 0 && !sd->inventory.u.items_inventory[i].identify){
|
||||
WFIFOW(fd,c*2+4)=i+2;
|
||||
c++;
|
||||
}
|
||||
@ -6468,11 +6468,11 @@ void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *
|
||||
WFIFOW(fd,0)=0x1fc;
|
||||
for(i=c=0;i<MAX_INVENTORY;i++){
|
||||
unsigned short nameid;
|
||||
if((nameid=dstsd->status.inventory[i].nameid) > 0 && dstsd->status.inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){
|
||||
if((nameid=dstsd->inventory.u.items_inventory[i].nameid) > 0 && dstsd->inventory.u.items_inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){
|
||||
WFIFOW(fd,c*13+4) = i;
|
||||
WFIFOW(fd,c*13+6) = nameid;
|
||||
WFIFOB(fd,c*13+8) = dstsd->status.inventory[i].refine;
|
||||
clif_addcards(WFIFOP(fd,c*13+9), &dstsd->status.inventory[i]);
|
||||
WFIFOB(fd,c*13+8) = dstsd->inventory.u.items_inventory[i].refine;
|
||||
clif_addcards(WFIFOP(fd,c*13+9), &dstsd->inventory.u.items_inventory[i]);
|
||||
c++;
|
||||
}
|
||||
}
|
||||
@ -6546,16 +6546,16 @@ void clif_item_refine_list(struct map_session_data *sd)
|
||||
refine_item[3] = refine_item[4] = pc_search_inventory(sd,ITEMID_ORIDECON);
|
||||
|
||||
WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
|
||||
WFIFOW(fd,0)=0x221;
|
||||
for(i=c=0;i<MAX_INVENTORY;i++){
|
||||
WFIFOW(fd,0) = 0x221;
|
||||
for(i = c = 0; i < MAX_INVENTORY; i++) {
|
||||
unsigned char wlv;
|
||||
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].refine < skill_lv &&
|
||||
sd->status.inventory[i].identify && (wlv=itemdb_wlv(sd->status.inventory[i].nameid)) >=1 &&
|
||||
refine_item[wlv]!=-1 && !(sd->status.inventory[i].equip&EQP_ARMS)){
|
||||
if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].refine < skill_lv &&
|
||||
sd->inventory.u.items_inventory[i].identify && (wlv = itemdb_wlv(sd->inventory.u.items_inventory[i].nameid)) >=1 &&
|
||||
refine_item[wlv] != -1 && !(sd->inventory.u.items_inventory[i].equip&EQP_ARMS)){
|
||||
WFIFOW(fd,c*13+ 4)=i+2;
|
||||
WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid;
|
||||
WFIFOB(fd,c*13+ 8)=sd->status.inventory[i].refine;
|
||||
clif_addcards(WFIFOP(fd,c*13+9), &sd->status.inventory[i]);
|
||||
WFIFOW(fd,c*13+ 6) = sd->inventory.u.items_inventory[i].nameid;
|
||||
WFIFOB(fd,c*13+ 8) = sd->inventory.u.items_inventory[i].refine;
|
||||
clif_addcards(WFIFOP(fd,c*13+9), &sd->inventory.u.items_inventory[i]);
|
||||
c++;
|
||||
}
|
||||
}
|
||||
@ -6611,7 +6611,7 @@ void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
|
||||
nullpo_retv(sd);
|
||||
|
||||
fd=sd->fd;
|
||||
if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
|
||||
if(n < 0 || n >= MAX_CART || sd->cart.u.items_cart[n].nameid <= 0)
|
||||
return;
|
||||
|
||||
WFIFOHEAD(fd,packet_len(cmd));
|
||||
@ -6619,20 +6619,20 @@ void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
|
||||
WBUFW(buf,0)=cmd;
|
||||
WBUFW(buf,2)=n+2;
|
||||
WBUFL(buf,4)=amount;
|
||||
if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
|
||||
if((view = itemdb_viewid(sd->cart.u.items_cart[n].nameid)) > 0)
|
||||
WBUFW(buf,8)=view;
|
||||
else
|
||||
WBUFW(buf,8)=sd->status.cart[n].nameid;
|
||||
WBUFW(buf,8)=sd->cart.u.items_cart[n].nameid;
|
||||
#if PACKETVER >= 5
|
||||
WBUFB(buf,10)=itemdb_type(sd->status.cart[n].nameid);
|
||||
WBUFB(buf,10)=itemdb_type(sd->cart.u.items_cart[n].nameid);
|
||||
offset += 1;
|
||||
#endif
|
||||
WBUFB(buf,10+offset)=sd->status.cart[n].identify;
|
||||
WBUFB(buf,11+offset)=sd->status.cart[n].attribute;
|
||||
WBUFB(buf,12+offset)=sd->status.cart[n].refine;
|
||||
clif_addcards(WBUFP(buf,13+offset), &sd->status.cart[n]);
|
||||
WBUFB(buf,10+offset)=sd->cart.u.items_cart[n].identify;
|
||||
WBUFB(buf,11+offset)=sd->cart.u.items_cart[n].attribute;
|
||||
WBUFB(buf,12+offset)=sd->cart.u.items_cart[n].refine;
|
||||
clif_addcards(WBUFP(buf,13+offset), &sd->cart.u.items_cart[n]);
|
||||
#if PACKETVER >= 20150226
|
||||
clif_add_random_options(WBUFP(buf,21+offset), &sd->status.cart[n]);
|
||||
clif_add_random_options(WBUFP(buf,21+offset), &sd->cart.u.items_cart[n]);
|
||||
#endif
|
||||
WFIFOSET(fd,packet_len(cmd));
|
||||
}
|
||||
@ -6895,6 +6895,9 @@ void clif_openvendingreq(struct map_session_data* sd, int num)
|
||||
|
||||
nullpo_retv(sd);
|
||||
|
||||
intif_storage_save(sd, TABLE_CART); // Save cart item data
|
||||
intif_storage_request(sd, TABLE_CART); // Update cart item ID information
|
||||
|
||||
fd = sd->fd;
|
||||
WFIFOHEAD(fd,packet_len(0x12d));
|
||||
WFIFOW(fd,0) = 0x12d;
|
||||
@ -6985,18 +6988,18 @@ void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* ven
|
||||
for( i = 0; i < count; i++ )
|
||||
{
|
||||
int index = vending[i].index;
|
||||
struct item_data* data = itemdb_search(vsd->status.cart[index].nameid);
|
||||
struct item_data* data = itemdb_search(vsd->cart.u.items_cart[index].nameid);
|
||||
WFIFOL(fd,offset+ 0+i*item_length) = vending[i].value;
|
||||
WFIFOW(fd,offset+ 4+i*item_length) = vending[i].amount;
|
||||
WFIFOW(fd,offset+ 6+i*item_length) = vending[i].index + 2;
|
||||
WFIFOB(fd,offset+ 8+i*item_length) = itemtype(data->nameid);
|
||||
WFIFOW(fd,offset+ 9+i*item_length) = ( data->view_id > 0 ) ? data->view_id : vsd->status.cart[index].nameid;
|
||||
WFIFOB(fd,offset+11+i*item_length) = vsd->status.cart[index].identify;
|
||||
WFIFOB(fd,offset+12+i*item_length) = vsd->status.cart[index].attribute;
|
||||
WFIFOB(fd,offset+13+i*item_length) = vsd->status.cart[index].refine;
|
||||
clif_addcards(WFIFOP(fd,offset+14+i*item_length), &vsd->status.cart[index]);
|
||||
WFIFOW(fd,offset+ 9+i*item_length) = ( data->view_id > 0 ) ? data->view_id : vsd->cart.u.items_cart[index].nameid;
|
||||
WFIFOB(fd,offset+11+i*item_length) = vsd->cart.u.items_cart[index].identify;
|
||||
WFIFOB(fd,offset+12+i*item_length) = vsd->cart.u.items_cart[index].attribute;
|
||||
WFIFOB(fd,offset+13+i*item_length) = vsd->cart.u.items_cart[index].refine;
|
||||
clif_addcards(WFIFOP(fd,offset+14+i*item_length), &vsd->cart.u.items_cart[index]);
|
||||
#if PACKETVER >= 20150226
|
||||
clif_add_random_options(WFIFOP(fd,offset+22+i*item_length), &vsd->status.cart[index]);
|
||||
clif_add_random_options(WFIFOP(fd,offset+22+i*item_length), &vsd->cart.u.items_cart[index]);
|
||||
#endif
|
||||
}
|
||||
WFIFOSET(fd,WFIFOW(fd,2));
|
||||
@ -7070,18 +7073,18 @@ void clif_openvending(struct map_session_data* sd, int id, struct s_vending* ven
|
||||
WFIFOL(fd,4) = id;
|
||||
for( i = 0; i < count; i++ ) {
|
||||
int index = vending[i].index;
|
||||
struct item_data* data = itemdb_search(sd->status.cart[index].nameid);
|
||||
struct item_data* data = itemdb_search(sd->cart.u.items_cart[index].nameid);
|
||||
WFIFOL(fd, 8+i*item_length) = vending[i].value;
|
||||
WFIFOW(fd,12+i*item_length) = vending[i].index + 2;
|
||||
WFIFOW(fd,14+i*item_length) = vending[i].amount;
|
||||
WFIFOB(fd,16+i*item_length) = itemtype(data->nameid);
|
||||
WFIFOW(fd,17+i*item_length) = ( data->view_id > 0 ) ? data->view_id : sd->status.cart[index].nameid;
|
||||
WFIFOB(fd,19+i*item_length) = sd->status.cart[index].identify;
|
||||
WFIFOB(fd,20+i*item_length) = sd->status.cart[index].attribute;
|
||||
WFIFOB(fd,21+i*item_length) = sd->status.cart[index].refine;
|
||||
clif_addcards(WFIFOP(fd,22+i*item_length), &sd->status.cart[index]);
|
||||
WFIFOW(fd,17+i*item_length) = ( data->view_id > 0 ) ? data->view_id : sd->cart.u.items_cart[index].nameid;
|
||||
WFIFOB(fd,19+i*item_length) = sd->cart.u.items_cart[index].identify;
|
||||
WFIFOB(fd,20+i*item_length) = sd->cart.u.items_cart[index].attribute;
|
||||
WFIFOB(fd,21+i*item_length) = sd->cart.u.items_cart[index].refine;
|
||||
clif_addcards(WFIFOP(fd,22+i*item_length), &sd->cart.u.items_cart[index]);
|
||||
#if PACKETVER >= 20150226
|
||||
clif_add_random_options(WFIFOP(fd,30+i*item_length), &sd->status.cart[index]);
|
||||
clif_add_random_options(WFIFOP(fd,30+i*item_length), &sd->cart.u.items_cart[index]);
|
||||
#endif
|
||||
}
|
||||
WFIFOSET(fd,WFIFOW(fd,2));
|
||||
@ -7601,9 +7604,9 @@ void clif_sendegg(struct map_session_data *sd)
|
||||
WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
|
||||
WFIFOW(fd,0)=0x1a6;
|
||||
for(i=0,n=0;i<MAX_INVENTORY;i++){
|
||||
if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
|
||||
sd->inventory_data[i]->type!=IT_PETEGG ||
|
||||
sd->status.inventory[i].amount<=0)
|
||||
if(sd->inventory.u.items_inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL ||
|
||||
sd->inventory_data[i]->type != IT_PETEGG ||
|
||||
sd->inventory.u.items_inventory[i].amount <= 0)
|
||||
continue;
|
||||
WFIFOW(fd,n*2+4)=i+2;
|
||||
n++;
|
||||
@ -9126,21 +9129,21 @@ void clif_messagecolor2(struct map_session_data *sd, unsigned long color, const
|
||||
void clif_refresh_storagewindow(struct map_session_data *sd) {
|
||||
// Notify the client that the storage is open
|
||||
if( sd->state.storage_flag == 1 ) {
|
||||
storage_sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
|
||||
clif_storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
|
||||
clif_updatestorageamount(sd, sd->status.storage.storage_amount, MAX_STORAGE);
|
||||
storage_sortitem(sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage));
|
||||
clif_storagelist(sd, sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage));
|
||||
clif_updatestorageamount(sd, sd->storage.amount, MAX_STORAGE);
|
||||
}
|
||||
// Notify the client that the gstorage is open otherwise it will
|
||||
// remain locked forever and nobody will be able to access it
|
||||
if( sd->state.storage_flag == 2 ) {
|
||||
struct guild_storage *gstor = gstorage_get_storage(sd->status.guild_id);
|
||||
struct s_storage *gstor = guild2storage2(sd->status.guild_id);
|
||||
|
||||
if( !gstor ) // Shouldn't happen. The information should already be at the map-server
|
||||
intif_request_guild_storage(sd->status.account_id, sd->status.guild_id);
|
||||
else {
|
||||
storage_sortitem(gstor->items, ARRAYLENGTH(gstor->items));
|
||||
clif_storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
|
||||
clif_updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
|
||||
storage_sortitem(gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild));
|
||||
clif_storagelist(sd, gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild));
|
||||
clif_updatestorageamount(sd, gstor->amount, MAX_GUILD_STORAGE);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -9674,12 +9677,12 @@ void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* ts
|
||||
|
||||
for(i=0,n=0; i < MAX_INVENTORY; i++)
|
||||
{
|
||||
if (tsd->status.inventory[i].nameid <= 0 || tsd->inventory_data[i] == NULL) // Item doesn't exist
|
||||
if (tsd->inventory.u.items_inventory[i].nameid <= 0 || tsd->inventory_data[i] == NULL) // Item doesn't exist
|
||||
continue;
|
||||
if (!itemdb_isequip2(tsd->inventory_data[i])) // Is not equippable
|
||||
continue;
|
||||
// Add item info : refine, identify flag, element, etc.
|
||||
clif_item_sub(WBUFP(buf,0), n*s+43,i + 2, &tsd->status.inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i));
|
||||
clif_item_sub(WBUFP(buf,0), n*s+43,i + 2, &tsd->inventory.u.items_inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i));
|
||||
n++;
|
||||
}
|
||||
|
||||
@ -11222,7 +11225,7 @@ void clif_parse_EquipItem(int fd,struct map_session_data *sd)
|
||||
else if (pc_cant_act2(sd))
|
||||
return;
|
||||
|
||||
if(!sd->status.inventory[index].identify) {
|
||||
if(!sd->inventory.u.items_inventory[index].identify) {
|
||||
clif_equipitemack(sd,index,0,ITEM_EQUIP_ACK_FAIL); // fail
|
||||
return;
|
||||
}
|
||||
@ -12312,8 +12315,8 @@ void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) {
|
||||
// - Invalid item ID or item doesn't exist
|
||||
// - Item is already identified
|
||||
if (idx < 0 || idx >= MAX_INVENTORY ||
|
||||
sd->status.inventory[idx].nameid <= 0 || sd->inventory_data[idx] == NULL ||
|
||||
sd->status.inventory[idx].identify) {// cancel pressed
|
||||
sd->inventory.u.items_inventory[idx].nameid <= 0 || sd->inventory_data[idx] == NULL ||
|
||||
sd->inventory.u.items_inventory[idx].identify) {// cancel pressed
|
||||
clif_menuskill_clear(sd);
|
||||
return;
|
||||
}
|
||||
@ -12457,7 +12460,7 @@ void clif_parse_MoveToKafra(int fd, struct map_session_data *sd)
|
||||
storage_storageadd(sd, item_index, item_amount);
|
||||
else
|
||||
if (sd->state.storage_flag == 2)
|
||||
gstorage_storageadd(sd, item_index, item_amount);
|
||||
storage_guild_storageadd(sd, item_index, item_amount);
|
||||
}
|
||||
|
||||
|
||||
@ -12476,7 +12479,7 @@ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd)
|
||||
if (sd->state.storage_flag == 1)
|
||||
storage_storageget(sd, item_index, item_amount);
|
||||
else if(sd->state.storage_flag == 2)
|
||||
gstorage_storageget(sd, item_index, item_amount);
|
||||
storage_guild_storageget(sd, item_index, item_amount);
|
||||
}
|
||||
|
||||
|
||||
@ -12496,7 +12499,7 @@ void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd){
|
||||
if (sd->state.storage_flag == 1)
|
||||
storage_storageaddfromcart(sd, idx, amount);
|
||||
else if (sd->state.storage_flag == 2)
|
||||
gstorage_storageaddfromcart(sd, idx, amount);
|
||||
storage_guild_storageaddfromcart(sd, idx, amount);
|
||||
}
|
||||
|
||||
|
||||
@ -12516,7 +12519,7 @@ void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd){
|
||||
storage_storagegettocart(sd, idx, amount);
|
||||
else
|
||||
if (sd->state.storage_flag == 2)
|
||||
gstorage_storagegettocart(sd, idx, amount);
|
||||
storage_guild_storagegettocart(sd, idx, amount);
|
||||
}
|
||||
|
||||
|
||||
@ -12528,7 +12531,7 @@ void clif_parse_CloseKafra(int fd, struct map_session_data *sd)
|
||||
storage_storageclose(sd);
|
||||
else
|
||||
if( sd->state.storage_flag == 2 )
|
||||
gstorage_storageclose(sd);
|
||||
storage_guild_storageclose(sd);
|
||||
}
|
||||
|
||||
|
||||
@ -13857,7 +13860,7 @@ void clif_account_name(int fd, uint32 account_id, const char* accname)
|
||||
//! TODO: Figure out how does this actually work
|
||||
void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd)
|
||||
{
|
||||
int account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
|
||||
uint32 account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
|
||||
/*
|
||||
char query[30];
|
||||
safesnprintf(query,sizeof(query),"%d", account_id);
|
||||
@ -15303,23 +15306,22 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd){
|
||||
return;
|
||||
}
|
||||
|
||||
if( amount != 1 || amount > sd->status.inventory[idx].amount ) { // By client, amount is always set to 1. Maybe this is a future implementation.
|
||||
if( amount != 1 || amount > sd->inventory.u.items_inventory[idx].amount ) { // By client, amount is always set to 1. Maybe this is a future implementation.
|
||||
ShowWarning("Character %s trying to set invalid amount in auctions.\n", sd->status.name);
|
||||
return;
|
||||
}
|
||||
|
||||
if( (item = itemdb_exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC || item->type == IT_SHADOWGEAR) )
|
||||
if( (item = itemdb_exists(sd->inventory.u.items_inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC || item->type == IT_SHADOWGEAR) )
|
||||
{ // Consumable or pets are not allowed
|
||||
clif_Auction_setitem(sd->fd, idx, true);
|
||||
return;
|
||||
}
|
||||
|
||||
if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time ||
|
||||
!sd->status.inventory[idx].identify ||
|
||||
(sd->status.inventory[idx].bound && !pc_can_give_bounded_items(sd)) ||
|
||||
!itemdb_available(sd->status.inventory[idx].nameid) ||
|
||||
!itemdb_canauction(&sd->status.inventory[idx],pc_get_group_level(sd)) // Quest Item or something else
|
||||
) {
|
||||
if( !pc_can_give_items(sd) || sd->inventory.u.items_inventory[idx].expire_time ||
|
||||
!sd->inventory.u.items_inventory[idx].identify ||
|
||||
(sd->inventory.u.items_inventory[idx].bound && !pc_can_give_bounded_items(sd)) ||
|
||||
!itemdb_available(sd->inventory.u.items_inventory[idx].nameid) ||
|
||||
!itemdb_canauction(&sd->inventory.u.items_inventory[idx],pc_get_group_level(sd)) ) { // Quest Item or something else
|
||||
clif_Auction_setitem(sd->fd, idx, true);
|
||||
return;
|
||||
}
|
||||
@ -15398,7 +15400,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd)
|
||||
}
|
||||
|
||||
// Auction checks...
|
||||
if( sd->status.inventory[sd->auction.index].bound && !pc_can_give_bounded_items(sd) ) {
|
||||
if( sd->inventory.u.items_inventory[sd->auction.index].bound && !pc_can_give_bounded_items(sd) ) {
|
||||
clif_displaymessage(sd->fd, msg_txt(sd,293));
|
||||
clif_Auction_message(fd, 2); // The auction has been canceled
|
||||
return;
|
||||
@ -15420,13 +15422,13 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd)
|
||||
auction.buyer_id = 0;
|
||||
memset(auction.buyer_name, '\0', sizeof(auction.buyer_name));
|
||||
|
||||
if( sd->status.inventory[sd->auction.index].nameid == 0 || sd->status.inventory[sd->auction.index].amount < sd->auction.amount )
|
||||
if( sd->inventory.u.items_inventory[sd->auction.index].nameid == 0 || sd->inventory.u.items_inventory[sd->auction.index].amount < sd->auction.amount )
|
||||
{
|
||||
clif_Auction_message(fd, 2); // The auction has been canceled
|
||||
return;
|
||||
}
|
||||
|
||||
if( (item = itemdb_exists(sd->status.inventory[sd->auction.index].nameid)) == NULL )
|
||||
if( (item = itemdb_exists(sd->inventory.u.items_inventory[sd->auction.index].nameid)) == NULL )
|
||||
{ // Just in case
|
||||
clif_Auction_message(fd, 2); // The auction has been canceled
|
||||
return;
|
||||
@ -15434,7 +15436,7 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd)
|
||||
|
||||
safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name));
|
||||
auction.type = item->type;
|
||||
memcpy(&auction.item, &sd->status.inventory[sd->auction.index], sizeof(struct item));
|
||||
memcpy(&auction.item, &sd->inventory.u.items_inventory[sd->auction.index], sizeof(struct item));
|
||||
auction.item.amount = 1;
|
||||
auction.timestamp = 0;
|
||||
|
||||
@ -17426,9 +17428,9 @@ int clif_spellbook_list(struct map_session_data *sd)
|
||||
|
||||
for( i = 0, c = 0; i < MAX_INVENTORY; i ++ )
|
||||
{
|
||||
if( itemdb_is_spellbook2(sd->status.inventory[i].nameid) )
|
||||
if( itemdb_is_spellbook2(sd->inventory.u.items_inventory[i].nameid) )
|
||||
{
|
||||
WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
|
||||
WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid;
|
||||
c++;
|
||||
}
|
||||
}
|
||||
@ -17464,8 +17466,8 @@ int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x,
|
||||
WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]
|
||||
|
||||
for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
|
||||
if( itemdb_is_element(sd->status.inventory[i].nameid) ) {
|
||||
WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
|
||||
if( itemdb_is_element(sd->inventory.u.items_inventory[i].nameid) ) {
|
||||
WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid;
|
||||
c ++;
|
||||
}
|
||||
}
|
||||
@ -17497,8 +17499,8 @@ int clif_poison_list(struct map_session_data *sd, uint16 skill_lv) {
|
||||
WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]
|
||||
|
||||
for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
|
||||
if( itemdb_is_poison(sd->status.inventory[i].nameid) ) {
|
||||
WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
|
||||
if( itemdb_is_poison(sd->inventory.u.items_inventory[i].nameid) ) {
|
||||
WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid;
|
||||
c ++;
|
||||
}
|
||||
}
|
||||
@ -17638,10 +17640,10 @@ void clif_parse_MoveItem(int fd, struct map_session_data *sd) {
|
||||
if (index < 0 || index >= MAX_INVENTORY)
|
||||
return;
|
||||
|
||||
if ( sd->status.inventory[index].favorite && type == 1 )
|
||||
sd->status.inventory[index].favorite = 0;
|
||||
if ( sd->inventory.u.items_inventory[index].favorite && type == 1 )
|
||||
sd->inventory.u.items_inventory[index].favorite = 0;
|
||||
else if( type == 0 )
|
||||
sd->status.inventory[index].favorite = 1;
|
||||
sd->inventory.u.items_inventory[index].favorite = 1;
|
||||
else
|
||||
return;/* nothing to do. */
|
||||
|
||||
@ -17658,7 +17660,7 @@ void clif_favorite_item(struct map_session_data* sd, unsigned short index) {
|
||||
WFIFOHEAD(fd,packet_len(0x908));
|
||||
WFIFOW(fd,0) = 0x908;
|
||||
WFIFOW(fd,2) = index+2;
|
||||
WFIFOL(fd,4) = (sd->status.inventory[index].favorite == 1) ? 0 : 1;
|
||||
WFIFOL(fd,4) = (sd->inventory.u.items_inventory[index].favorite == 1) ? 0 : 1;
|
||||
WFIFOSET(fd,packet_len(0x908));
|
||||
}
|
||||
|
||||
@ -18471,7 +18473,7 @@ static bool clif_merge_item_has_pair(struct map_session_data *sd, struct item *i
|
||||
|
||||
nullpo_retr(false, sd);
|
||||
|
||||
ARR_FIND(0, MAX_INVENTORY, i, (it_ = &sd->status.inventory[i]) && it->nameid == it_->nameid && it->bound == it_->bound && memcmp(it_, it, sizeof(struct item)) != 0);
|
||||
ARR_FIND(0, MAX_INVENTORY, i, (it_ = &sd->inventory.u.items_inventory[i]) && it->nameid == it_->nameid && it->bound == it_->bound && memcmp(it_, it, sizeof(struct item)) != 0);
|
||||
if (i < MAX_INVENTORY)
|
||||
return true;
|
||||
|
||||
@ -18521,7 +18523,7 @@ void clif_merge_item_open(struct map_session_data *sd) {
|
||||
|
||||
// Get entries
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (!clif_merge_item_check(sd->inventory_data[i], (it = &sd->status.inventory[i])))
|
||||
if (!clif_merge_item_check(sd->inventory_data[i], (it = &sd->inventory.u.items_inventory[i])))
|
||||
continue;
|
||||
if (clif_merge_item_has_pair(sd, it))
|
||||
indexes[n++] = i;
|
||||
@ -18568,14 +18570,14 @@ void clif_parse_merge_item_req(int fd, struct map_session_data* sd) {
|
||||
|
||||
for (i = 0, j = 0; i < n; i++) {
|
||||
unsigned short idx = RFIFOW(fd, info->pos[1] + i*2) - 2;
|
||||
if (!clif_merge_item_check((id = sd->inventory_data[idx]), &sd->status.inventory[idx]))
|
||||
if (!clif_merge_item_check((id = sd->inventory_data[idx]), &sd->inventory.u.items_inventory[idx]))
|
||||
continue;
|
||||
indexes[j] = idx;
|
||||
if (j && id->nameid != sd->inventory_data[indexes[0]]->nameid) { // Only can merge 1 kind at once
|
||||
clif_merge_item_ack(sd, 0, 0, MERGE_ITEM_FAILED_NOT_MERGE);
|
||||
return;
|
||||
}
|
||||
count += sd->status.inventory[idx].amount;
|
||||
count += sd->inventory.u.items_inventory[idx].amount;
|
||||
j++;
|
||||
}
|
||||
|
||||
@ -18591,13 +18593,13 @@ void clif_parse_merge_item_req(int fd, struct map_session_data* sd) {
|
||||
|
||||
// Merrrrge!!!!
|
||||
for (i = 1; i < n; i++) {
|
||||
unsigned short idx = indexes[i], amt = sd->status.inventory[idx].amount;
|
||||
log_pick_pc(sd, LOG_TYPE_MERGE_ITEM, -amt, &sd->status.inventory[idx]);
|
||||
memset(&sd->status.inventory[idx], 0, sizeof(sd->status.inventory[0]));
|
||||
unsigned short idx = indexes[i], amt = sd->inventory.u.items_inventory[idx].amount;
|
||||
log_pick_pc(sd, LOG_TYPE_MERGE_ITEM, -amt, &sd->inventory.u.items_inventory[idx]);
|
||||
memset(&sd->inventory.u.items_inventory[idx], 0, sizeof(sd->inventory.u.items_inventory[0]));
|
||||
sd->inventory_data[idx] = NULL;
|
||||
clif_delitem(sd, idx, amt, 0);
|
||||
}
|
||||
sd->status.inventory[indexes[0]].amount = count;
|
||||
sd->inventory.u.items_inventory[indexes[0]].amount = count;
|
||||
|
||||
clif_merge_item_ack(sd, indexes[0]+2, count, MERGE_ITEM_SUCCESS);
|
||||
}
|
||||
|
@ -10,8 +10,7 @@
|
||||
|
||||
struct Channel;
|
||||
struct item;
|
||||
struct storage_data;
|
||||
struct guild_storage;
|
||||
struct s_storage;
|
||||
//#include "map.h"
|
||||
struct block_list;
|
||||
struct unit_data;
|
||||
|
@ -853,7 +853,7 @@ int guild_member_withdraw(int guild_id, uint32 account_id, uint32 char_id, int f
|
||||
if(sd != NULL && sd->status.guild_id == guild_id) {
|
||||
// do stuff that needs the guild_id first, BEFORE we wipe it
|
||||
if (sd->state.storage_flag == 2) //Close the guild storage.
|
||||
gstorage_storageclose(sd);
|
||||
storage_guild_storageclose(sd);
|
||||
guild_send_dot_remove(sd);
|
||||
channel_pcquit(sd,3); //leave guild and ally chan
|
||||
sd->status.guild_id = 0;
|
||||
@ -884,29 +884,35 @@ void guild_retrieveitembound(uint32 char_id, uint32 account_id, int guild_id) {
|
||||
int j;
|
||||
j = pc_bound_chk(sd,BOUND_GUILD,idxlist);
|
||||
if (j) {
|
||||
struct guild_storage* stor = gstorage_guild2storage(sd->status.guild_id);
|
||||
struct s_storage* stor = guild2storage(sd->status.guild_id);
|
||||
struct guild *g = guild_search(guild_id);
|
||||
int i;
|
||||
// Close the storage first if someone open it
|
||||
if (stor && stor->opened) {
|
||||
struct map_session_data *tsd = map_charid2sd(stor->opened);
|
||||
if (tsd)
|
||||
gstorage_storageclose(tsd);
|
||||
if (stor && stor->status) { //Someone is in guild storage, close them
|
||||
int i;
|
||||
for (i = 0; i < g->max_member; i++) {
|
||||
TBL_PC *pl_sd = g->member[i].sd;
|
||||
if (pl_sd && pl_sd->state.storage_flag == 2)
|
||||
storage_guild_storageclose(pl_sd);
|
||||
}
|
||||
}
|
||||
for (i = 0; i < j; i++) { //Loop the matching items, gstorage_additem takes care of opening storage
|
||||
if (stor)
|
||||
gstorage_additem(sd,stor,&sd->status.inventory[idxlist[i]],sd->status.inventory[idxlist[i]].amount);
|
||||
pc_delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,4,LOG_TYPE_GSTORAGE);
|
||||
storage_guild_additem(sd,stor,&sd->inventory.u.items_inventory[idxlist[i]],sd->inventory.u.items_inventory[idxlist[i]].amount);
|
||||
pc_delitem(sd,idxlist[i],sd->inventory.u.items_inventory[idxlist[i]].amount,0,4,LOG_TYPE_GSTORAGE);
|
||||
}
|
||||
gstorage_storageclose(sd); //Close and save the storage
|
||||
storage_guild_storageclose(sd); //Close and save the storage
|
||||
}
|
||||
} else { //Character is offline, ask char server to do the job
|
||||
struct guild_storage* stor = gstorage_get_storage(guild_id);
|
||||
struct s_storage* stor = guild2storage2(guild_id);
|
||||
struct guild *g = guild_search(guild_id);
|
||||
nullpo_retv(g);
|
||||
if(stor && stor->opened) { //Someone is in guild storage, close them
|
||||
struct map_session_data *tsd = map_charid2sd(stor->opened);
|
||||
if (tsd)
|
||||
gstorage_storageclose(tsd);
|
||||
if (stor && stor->status) { //Someone is in guild storage, close them
|
||||
int i;
|
||||
for (i = 0; i < g->max_member; i++) {
|
||||
TBL_PC *pl_sd = g->member[i].sd;
|
||||
if (pl_sd && pl_sd->state.storage_flag == 2)
|
||||
storage_guild_storageclose(pl_sd);
|
||||
}
|
||||
}
|
||||
intif_itembound_guild_retrieve(char_id,account_id,guild_id);
|
||||
}
|
||||
@ -1701,7 +1707,7 @@ int guild_broken(int guild_id,int flag) {
|
||||
struct map_session_data *sd = g->member[i].sd;
|
||||
if(sd != NULL){
|
||||
if(sd->state.storage_flag == 2)
|
||||
gstorage_storage_quit(sd,1);
|
||||
storage_guild_storage_quit(sd,1);
|
||||
sd->status.guild_id=0;
|
||||
sd->guild = NULL;
|
||||
sd->state.gmaster_flag = 0;
|
||||
@ -1716,7 +1722,7 @@ int guild_broken(int guild_id,int flag) {
|
||||
|
||||
guild_db->foreach(guild_db,guild_broken_sub,guild_id);
|
||||
castle_db->foreach(castle_db,castle_guild_broken_sub,guild_id);
|
||||
gstorage_delete(guild_id);
|
||||
storage_guild_delete(guild_id);
|
||||
if( channel_config.ally_enable ) {
|
||||
channel_delete(g->channel);
|
||||
}
|
||||
@ -1859,7 +1865,7 @@ int guild_break(struct map_session_data *sd,char *name) {
|
||||
//Guild bound item check - Removes the bound flag
|
||||
j = pc_bound_chk(sd,BOUND_GUILD,idxlist);
|
||||
for(i = 0; i < j; i++)
|
||||
pc_delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_BOUND_REMOVAL);
|
||||
pc_delitem(sd,idxlist[i],sd->inventory.u.items_inventory[idxlist[i]].amount,0,1,LOG_TYPE_BOUND_REMOVAL);
|
||||
#endif
|
||||
|
||||
intif_guild_break(g->guild_id);
|
||||
|
286
src/map/intif.c
286
src/map/intif.c
@ -21,10 +21,12 @@
|
||||
#include "elemental.h"
|
||||
#include "mail.h"
|
||||
#include "quest.h"
|
||||
#include "status.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
static const int packet_len_table[]={
|
||||
/// Received packet Lengths from inter-server
|
||||
static const int packet_len_table[] = {
|
||||
-1,-1,27,-1, -1, 0,37,-1, 10+NAME_LENGTH,-1, 0, 0, 0, 0, 0, 0, //0x3800-0x380f
|
||||
0, 0, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0, //0x3810
|
||||
39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820
|
||||
@ -33,7 +35,7 @@ static const int packet_len_table[]={
|
||||
-1,-1, 7, 7, 7,11, 8,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari]
|
||||
-1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish]
|
||||
-1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil]
|
||||
12,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880
|
||||
12,-1, 7, 3, 0, 0, 0, 0, 0, 0,-1, 8, 0, 0, 0, 0, //0x3880 Pet System, Storages
|
||||
-1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator]
|
||||
};
|
||||
|
||||
@ -52,6 +54,23 @@ int CheckForCharServer(void)
|
||||
return ((char_fd <= 0) || session[char_fd] == NULL || session[char_fd]->wdata == NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get sd from pc_db (map_id2db) or auth_db (in case if parsing packet from inter-server when sd not added to pc_db yet)
|
||||
* @param account_id
|
||||
* @param char_id
|
||||
* @return sd Found sd or NULL if not found
|
||||
*/
|
||||
struct map_session_data *inter_search_sd(uint32 account_id, uint32 char_id)
|
||||
{
|
||||
struct map_session_data *sd = NULL;
|
||||
struct auth_node *node = chrif_auth_check(account_id, char_id, ST_LOGIN);
|
||||
if (node)
|
||||
sd = node->sd;
|
||||
else
|
||||
sd = map_id2sd(account_id);
|
||||
return sd;
|
||||
}
|
||||
|
||||
/**
|
||||
* Request the char-serv to create a pet (to register it actually)
|
||||
* @param account_id
|
||||
@ -493,40 +512,40 @@ int intif_request_registry(struct map_session_data *sd, int flag)
|
||||
|
||||
/**
|
||||
* Request to load guild storage from char-serv
|
||||
* @param account_id : Player account identification
|
||||
* @param guild_id : Guild of player
|
||||
* @return 0:error, 1=msg sent
|
||||
* @param account_id: Player account identification
|
||||
* @param guild_id: Guild of player
|
||||
* @return false - error, true - message sent
|
||||
*/
|
||||
int intif_request_guild_storage(uint32 account_id,int guild_id)
|
||||
bool intif_request_guild_storage(uint32 account_id, int guild_id)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
return false;
|
||||
WFIFOHEAD(inter_fd,10);
|
||||
WFIFOW(inter_fd,0) = 0x3018;
|
||||
WFIFOL(inter_fd,2) = account_id;
|
||||
WFIFOL(inter_fd,6) = guild_id;
|
||||
WFIFOSET(inter_fd,10);
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Request to save guild storage
|
||||
* @param account_id : account requesting the save
|
||||
* @param gstor : Guild storage struct to save
|
||||
* @return
|
||||
* @param account_id: account requesting the save
|
||||
* @param gstor: Guild storage struct to save
|
||||
* @return false - error, true - message sent
|
||||
*/
|
||||
int intif_send_guild_storage(uint32 account_id,struct guild_storage *gstor)
|
||||
bool intif_send_guild_storage(uint32 account_id, struct s_storage *gstor)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return 0;
|
||||
WFIFOHEAD(inter_fd,sizeof(struct guild_storage)+12);
|
||||
return false;
|
||||
WFIFOHEAD(inter_fd,sizeof(struct s_storage)+12);
|
||||
WFIFOW(inter_fd,0) = 0x3019;
|
||||
WFIFOW(inter_fd,2) = (unsigned short)sizeof(struct guild_storage)+12;
|
||||
WFIFOW(inter_fd,2) = (unsigned short)sizeof(struct s_storage)+12;
|
||||
WFIFOL(inter_fd,4) = account_id;
|
||||
WFIFOL(inter_fd,8) = gstor->guild_id;
|
||||
memcpy( WFIFOP(inter_fd,12),gstor, sizeof(struct guild_storage) );
|
||||
WFIFOL(inter_fd,8) = gstor->id;
|
||||
memcpy( WFIFOP(inter_fd,12),gstor, sizeof(struct s_storage) );
|
||||
WFIFOSET(inter_fd,WFIFOW(inter_fd,2));
|
||||
return 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1410,7 +1429,7 @@ void intif_parse_Registers(int fd)
|
||||
*/
|
||||
int intif_parse_LoadGuildStorage(int fd)
|
||||
{
|
||||
struct guild_storage *gstor;
|
||||
struct s_storage *gstor;
|
||||
struct map_session_data *sd;
|
||||
int guild_id, flag;
|
||||
|
||||
@ -1426,12 +1445,12 @@ int intif_parse_LoadGuildStorage(int fd)
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
gstor = gstorage_guild2storage(guild_id);
|
||||
gstor = guild2storage(guild_id);
|
||||
if (!gstor) {
|
||||
ShowWarning("intif_parse_LoadGuildStorage: error guild_id %d not exist\n",guild_id);
|
||||
return 0;
|
||||
}
|
||||
if (gstor->opened) { // Already open.. lets ignore this update
|
||||
if (gstor->status) { // Already open.. lets ignore this update
|
||||
ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1);
|
||||
return 0;
|
||||
}
|
||||
@ -1439,15 +1458,15 @@ int intif_parse_LoadGuildStorage(int fd)
|
||||
ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1);
|
||||
return 0;
|
||||
}
|
||||
if( RFIFOW(fd,2)-13 != sizeof(struct guild_storage) ){
|
||||
ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-13 , sizeof(struct guild_storage));
|
||||
gstor->opened = 0;
|
||||
if (RFIFOW(fd,2)-13 != sizeof(struct s_storage)) {
|
||||
ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-13 , sizeof(struct s_storage));
|
||||
gstor->status = false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
memcpy(gstor,RFIFOP(fd,13),sizeof(struct guild_storage));
|
||||
memcpy(gstor,RFIFOP(fd,13),sizeof(struct s_storage));
|
||||
if( flag )
|
||||
gstorage_storageopen(sd);
|
||||
storage_guild_storageopen(sd);
|
||||
|
||||
return 1;
|
||||
}
|
||||
@ -1459,7 +1478,7 @@ int intif_parse_LoadGuildStorage(int fd)
|
||||
*/
|
||||
int intif_parse_SaveGuildStorage(int fd)
|
||||
{
|
||||
gstorage_storagesaved(/*RFIFOL(fd,2), */RFIFOL(fd,6));
|
||||
storage_guild_storagesaved(/*RFIFOL(fd,2), */RFIFOL(fd,6));
|
||||
return 1;
|
||||
}
|
||||
|
||||
@ -3056,7 +3075,7 @@ void intif_parse_broadcast_obtain_special_item(int fd) {
|
||||
* @param guild_id : Guild of char
|
||||
*/
|
||||
void intif_itembound_guild_retrieve(uint32 char_id,uint32 account_id,int guild_id) {
|
||||
struct guild_storage *gstor = gstorage_get_storage(guild_id);
|
||||
struct s_storage *gstor = guild2storage2(guild_id);
|
||||
|
||||
if( CheckForCharServer() )
|
||||
return;
|
||||
@ -3068,7 +3087,7 @@ void intif_itembound_guild_retrieve(uint32 char_id,uint32 account_id,int guild_i
|
||||
WFIFOW(inter_fd,10) = guild_id;
|
||||
WFIFOSET(inter_fd,12);
|
||||
if (gstor)
|
||||
gstor->locked = true; //Lock for retrieval process
|
||||
gstor->lock = true; //Lock for retrieval process
|
||||
ShowInfo("Request guild bound item(s) retrieval for CID = "CL_WHITE"%d"CL_RESET", AID = %d, Guild ID = "CL_WHITE"%d"CL_RESET".\n", char_id, account_id, guild_id);
|
||||
}
|
||||
|
||||
@ -3080,21 +3099,21 @@ void intif_itembound_guild_retrieve(uint32 char_id,uint32 account_id,int guild_i
|
||||
*/
|
||||
void intif_parse_itembound_ack(int fd) {
|
||||
int guild_id = RFIFOW(fd,6);
|
||||
struct guild_storage *gstor = gstorage_get_storage(guild_id);
|
||||
struct s_storage *gstor = guild2storage(guild_id);
|
||||
if (gstor)
|
||||
gstor->locked = false; //Unlock now that operation is completed
|
||||
gstor->lock = false; //Unlock now that operation is completed
|
||||
}
|
||||
|
||||
/**
|
||||
* IZ 0x3857 <size>.W <count>.W <guild_id>.W { <item>.?B }.*MAX_INVENTORY
|
||||
* Received the retrieved guild bound items from inter-server, store them to guild storage.
|
||||
* @param fd
|
||||
* @author [Cydh]
|
||||
*/
|
||||
* IZ 0x3857 <size>.W <count>.W <guild_id>.W { <item>.?B }.*MAX_INVENTORY
|
||||
* Received the retrieved guild bound items from inter-server, store them to guild storage.
|
||||
* @param fd
|
||||
* @author [Cydh]
|
||||
*/
|
||||
void intif_parse_itembound_store2gstorage(int fd) {
|
||||
unsigned short i, failed = 0;
|
||||
short count = RFIFOW(fd, 4), guild_id = RFIFOW(fd, 6);
|
||||
struct guild_storage *gstor = gstorage_guild2storage(guild_id);
|
||||
struct s_storage *gstor = guild2storage(guild_id);
|
||||
|
||||
if (!gstor) {
|
||||
ShowError("intif_parse_itembound_store2gstorage: Guild '%d' not found.\n", guild_id);
|
||||
@ -3106,16 +3125,193 @@ void intif_parse_itembound_store2gstorage(int fd) {
|
||||
struct item *item = (struct item*)RFIFOP(fd, 8 + i*sizeof(struct item));
|
||||
if (!item)
|
||||
continue;
|
||||
if (!gstorage_additem2(gstor, item, item->amount))
|
||||
if (!storage_guild_additem2(gstor, item, item->amount))
|
||||
failed++;
|
||||
}
|
||||
ShowInfo("Retrieved '"CL_WHITE"%d"CL_RESET"' (failed: %d) guild bound item(s) for Guild ID = "CL_WHITE"%d"CL_RESET".\n", count, failed, guild_id);
|
||||
gstor->locked = false;
|
||||
gstor->opened = 0;
|
||||
gstor->lock = false;
|
||||
gstor->status = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------
|
||||
/**
|
||||
* Receive inventory/cart/storage data for player
|
||||
* IZ 0x388a <size>.W <type>.B <account_id>.L <result>.B <storage>.?B
|
||||
* @param fd
|
||||
*/
|
||||
static bool intif_parse_StorageReceived(int fd)
|
||||
{
|
||||
char type = RFIFOB(fd,4);
|
||||
uint32 account_id = RFIFOL(fd, 5);
|
||||
struct map_session_data *sd = map_id2sd(account_id);
|
||||
struct s_storage *stor; //storage
|
||||
size_t sz_stor = sizeof(struct s_storage);
|
||||
|
||||
if (!sd) {
|
||||
ShowError("intif_parse_StorageReceived: No player online for receiving inventory/cart/storage data (AID: %d)\n", account_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!RFIFOB(fd, 9)) {
|
||||
ShowError("intif_parse_StorageReceived: Failed to load! (AID: %d, type: %d)\n", account_id, type);
|
||||
return false;
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case TABLE_INVENTORY: stor = &sd->inventory; break;
|
||||
case TABLE_STORAGE: stor = &sd->storage; break;
|
||||
case TABLE_CART: stor = &sd->cart; break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
if (stor->status) { // Already open.. lets ignore this update
|
||||
ShowWarning("intif_parse_StorageReceived: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id);
|
||||
return false;
|
||||
}
|
||||
if (stor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit!
|
||||
ShowWarning("intif_parse_StorageReceived: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id);
|
||||
return false;
|
||||
}
|
||||
if (RFIFOW(fd,2)-10 != sz_stor) {
|
||||
ShowError("intif_parse_StorageReceived: data size error %d %d\n",RFIFOW(fd,2)-10 , sz_stor);
|
||||
stor->status = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
memcpy(stor, RFIFOP(fd,10), sz_stor); //copy the items data to correct destination
|
||||
|
||||
switch (type) {
|
||||
case TABLE_INVENTORY: {
|
||||
#ifdef BOUND_ITEMS
|
||||
int j, idxlist[MAX_INVENTORY];
|
||||
#endif
|
||||
pc_setinventorydata(sd);
|
||||
pc_setequipindex(sd);
|
||||
pc_check_expiration(sd);
|
||||
pc_check_available_item(sd, ITMCHK_INVENTORY);
|
||||
pc_itemcd_do(sd, true);
|
||||
#ifdef BOUND_ITEMS
|
||||
// Party bound item check
|
||||
if (sd->status.party_id == 0 && (j = pc_bound_chk(sd, BOUND_PARTY, idxlist))) { // Party was deleted while character offline
|
||||
int i;
|
||||
for (i = 0; i < j; i++)
|
||||
pc_delitem(sd, idxlist[i], sd->inventory.u.items_inventory[idxlist[i]].amount, 0, 1, LOG_TYPE_OTHER);
|
||||
}
|
||||
#endif
|
||||
//Set here because we need the inventory data for weapon sprite parsing.
|
||||
status_set_viewdata(&sd->bl, sd->status.class_);
|
||||
pc_load_combo(sd);
|
||||
status_calc_weight(sd, 1|2); // Refresh item weight data
|
||||
break;
|
||||
}
|
||||
|
||||
case TABLE_CART:
|
||||
pc_check_available_item(sd, ITMCHK_CART);
|
||||
status_calc_cart_weight(sd, 1|2);
|
||||
if (sd->state.autotrade) {
|
||||
clif_parse_LoadEndAck(sd->fd, sd);
|
||||
sd->autotrade_tid = add_timer(gettick() + battle_config.feature_autotrade_open_delay, pc_autotrade_timer, sd->bl.id, 0);
|
||||
}
|
||||
break;
|
||||
|
||||
case TABLE_STORAGE:
|
||||
pc_check_available_item(sd, ITMCHK_STORAGE);
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Save inventory/cart/storage data for a player
|
||||
* IZ 0x388b <account_id>.L <result>.B <type>.B
|
||||
* @param fd
|
||||
*/
|
||||
static void intif_parse_StorageSaved(int fd)
|
||||
{
|
||||
TBL_PC *sd = map_id2sd(RFIFOL(fd,2));
|
||||
|
||||
if (RFIFOB(fd, 6)) {
|
||||
switch (RFIFOB(fd, 7)) {
|
||||
case TABLE_INVENTORY: //inventory
|
||||
//ShowInfo("Inventory has been saved (AID: %d).\n", RFIFOL(fd, 2));
|
||||
break;
|
||||
case TABLE_STORAGE: //storage
|
||||
if (sd && sd->state.storage_flag == 1)
|
||||
sd->state.storage_flag = 0;
|
||||
//ShowInfo("Storage has been saved (AID: %d).\n", RFIFOL(fd, 2));
|
||||
break;
|
||||
case TABLE_CART: // cart
|
||||
//ShowInfo("Cart has been saved (AID: %d).\n", RFIFOL(fd, 2));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else
|
||||
ShowError("Failed to save inventory/cart/storage data (AID: %d, type: %d).\n", RFIFOL(fd, 2), RFIFOB(fd, 7));
|
||||
}
|
||||
|
||||
/**
|
||||
* Request inventory/cart/storage data for a player
|
||||
* ZI 0x308a <type>.B <account_id>.L <char_id>.L
|
||||
* @param sd: Player data
|
||||
* @param type: Storage type
|
||||
* @return false - error, true - message sent
|
||||
*/
|
||||
bool intif_storage_request(struct map_session_data *sd, enum storage_type type)
|
||||
{
|
||||
if (CheckForCharServer())
|
||||
return false;
|
||||
|
||||
WFIFOHEAD(inter_fd, 11);
|
||||
WFIFOW(inter_fd, 0) = 0x308a;
|
||||
WFIFOB(inter_fd, 2) = type;
|
||||
WFIFOL(inter_fd, 3) = sd->status.account_id;
|
||||
WFIFOL(inter_fd, 7) = sd->status.char_id;
|
||||
WFIFOSET(inter_fd, 11);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Request to save inventory/cart/storage data from player
|
||||
* ZI 0x308b <size>.W <type>.B <account_id>.L <char_id>.L <entries>.?B
|
||||
* @param sd: Player data
|
||||
* @param type: Storage type
|
||||
* @ return false - error, true - message sent
|
||||
*/
|
||||
bool intif_storage_save(struct map_session_data *sd, enum storage_type type)
|
||||
{
|
||||
int stor_size = sizeof(struct s_storage);
|
||||
struct s_storage *stor;
|
||||
|
||||
nullpo_retr(false, sd);
|
||||
|
||||
if (CheckForCharServer())
|
||||
return false;
|
||||
|
||||
switch(type) {
|
||||
case TABLE_INVENTORY:
|
||||
stor = &sd->inventory;
|
||||
break;
|
||||
case TABLE_STORAGE:
|
||||
stor = &sd->storage;
|
||||
break;
|
||||
case TABLE_CART:
|
||||
stor = &sd->cart;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
WFIFOHEAD(inter_fd, stor_size+13);
|
||||
WFIFOW(inter_fd, 0) = 0x308b;
|
||||
WFIFOW(inter_fd, 2) = stor_size+13;
|
||||
WFIFOB(inter_fd, 4) = type;
|
||||
WFIFOL(inter_fd, 5) = sd->status.account_id;
|
||||
WFIFOL(inter_fd, 9) = sd->status.char_id;
|
||||
memcpy(WFIFOP(inter_fd, 13), stor, stor_size);
|
||||
WFIFOSET(inter_fd, stor_size+13);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Communication from the inter server, Main entry point interface (inter<=>map)
|
||||
@ -3229,7 +3425,11 @@ int intif_parse(int fd)
|
||||
case 0x3882: intif_parse_SavePetOk(fd); break;
|
||||
case 0x3883: intif_parse_DeletePetOk(fd); break;
|
||||
|
||||
// Homunculus
|
||||
// Storage
|
||||
case 0x388a: intif_parse_StorageReceived(fd); break;
|
||||
case 0x388b: intif_parse_StorageSaved(fd); break;
|
||||
|
||||
// Homunculus System
|
||||
case 0x3890: intif_parse_CreateHomunculus(fd); break;
|
||||
case 0x3891: intif_parse_RecvHomunculusData(fd); break;
|
||||
case 0x3892: intif_parse_SaveHomunculusOk(fd); break;
|
||||
@ -3239,7 +3439,9 @@ int intif_parse(int fd)
|
||||
ShowError("intif_parse : unknown packet %d %x\n",fd,RFIFOW(fd,0));
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Skip packet
|
||||
RFIFOSKIP(fd,packet_len);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
@ -29,8 +29,8 @@ int intif_wis_message_to_gm(char *Wisp_name, int permission, char *mes);
|
||||
int intif_saveregistry(struct map_session_data *sd);
|
||||
int intif_request_registry(struct map_session_data *sd, int flag);
|
||||
|
||||
int intif_request_guild_storage(uint32 account_id, int guild_id);
|
||||
int intif_send_guild_storage(uint32 account_id, struct guild_storage *gstor);
|
||||
bool intif_request_guild_storage(uint32 account_id, int guild_id);
|
||||
bool intif_send_guild_storage(uint32 account_id, struct s_storage *gstor);
|
||||
|
||||
int intif_create_party(struct party_member *member,char *name,int item,int item2);
|
||||
int intif_request_partyinfo(int party_id, uint32 char_id);
|
||||
@ -110,6 +110,10 @@ int intif_elemental_save(struct s_elemental *ele);
|
||||
|
||||
int intif_request_accinfo(int u_fd, int aid, int group_lv, char* query, char type);
|
||||
|
||||
// STORAGE
|
||||
bool intif_storage_request(struct map_session_data *sd, enum storage_type type);
|
||||
bool intif_storage_save(struct map_session_data *sd, enum storage_type type);
|
||||
|
||||
int CheckForCharServer(void);
|
||||
|
||||
#endif /* _INTIF_H_ */
|
||||
|
@ -1743,7 +1743,7 @@ void itemdb_reload(void) {
|
||||
for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) ) {
|
||||
memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays
|
||||
pc_setinventorydata(sd);
|
||||
pc_check_available_item(sd); // Check for invalid(ated) items.
|
||||
pc_check_available_item(sd, ITMCHK_ALL); // Check for invalid(ated) items.
|
||||
/* clear combo bonuses */
|
||||
if( sd->combos.count ) {
|
||||
aFree(sd->combos.bonus);
|
||||
|
@ -83,16 +83,16 @@ bool mail_setitem(struct map_session_data *sd, short idx, uint32 amount) {
|
||||
|
||||
if( idx < 0 || idx >= MAX_INVENTORY )
|
||||
return false;
|
||||
if( amount > sd->status.inventory[idx].amount )
|
||||
if( amount > sd->inventory.u.items_inventory[idx].amount )
|
||||
return false;
|
||||
if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time
|
||||
|| !itemdb_available(sd->status.inventory[idx].nameid)
|
||||
|| !itemdb_canmail(&sd->status.inventory[idx],pc_get_group_level(sd))
|
||||
|| (sd->status.inventory[idx].bound && !pc_can_give_bounded_items(sd)) )
|
||||
if( !pc_can_give_items(sd) || sd->inventory.u.items_inventory[idx].expire_time
|
||||
|| !itemdb_available(sd->inventory.u.items_inventory[idx].nameid)
|
||||
|| !itemdb_canmail(&sd->inventory.u.items_inventory[idx],pc_get_group_level(sd))
|
||||
|| (sd->inventory.u.items_inventory[idx].bound && !pc_can_give_bounded_items(sd)) )
|
||||
return false;
|
||||
|
||||
sd->mail.index = idx;
|
||||
sd->mail.nameid = sd->status.inventory[idx].nameid;
|
||||
sd->mail.nameid = sd->inventory.u.items_inventory[idx].nameid;
|
||||
sd->mail.amount = amount;
|
||||
return true;
|
||||
}
|
||||
@ -111,16 +111,16 @@ bool mail_setattachment(struct map_session_data *sd, struct mail_message *msg)
|
||||
n = sd->mail.index;
|
||||
if( sd->mail.amount )
|
||||
{
|
||||
if( sd->status.inventory[n].nameid != sd->mail.nameid )
|
||||
if( sd->inventory.u.items_inventory[n].nameid != sd->mail.nameid )
|
||||
return false;
|
||||
|
||||
if( sd->status.inventory[n].amount < sd->mail.amount )
|
||||
if( sd->inventory.u.items_inventory[n].amount < sd->mail.amount )
|
||||
return false;
|
||||
|
||||
if( sd->weight > sd->max_weight )
|
||||
return false;
|
||||
|
||||
memcpy(&msg->item, &sd->status.inventory[n], sizeof(struct item));
|
||||
memcpy(&msg->item, &sd->inventory.u.items_inventory[n], sizeof(struct item));
|
||||
msg->item.amount = sd->mail.amount;
|
||||
}
|
||||
else
|
||||
|
@ -2066,8 +2066,6 @@ int map_quit(struct map_session_data *sd) {
|
||||
if (sd->ed) // Remove effects here rather than unit_remove_map_pc so we don't clear on Teleport/map change.
|
||||
elemental_clean_effect(sd->ed);
|
||||
|
||||
if( sd->state.storage_flag == 1 ) sd->state.storage_flag = 0; // No need to Double Save Storage on Quit.
|
||||
|
||||
if (sd->state.permanent_speed == 1) sd->state.permanent_speed = 0; // Remove lock so speed is set back to normal at login.
|
||||
|
||||
if( map[sd->bl.m].instance_id )
|
||||
@ -4654,6 +4652,9 @@ int do_init(int argc, char *argv[])
|
||||
rnd_init();
|
||||
map_config_read(MAP_CONF_NAME);
|
||||
|
||||
if (save_settings == CHARSAVE_NONE)
|
||||
ShowWarning("Value of 'save_settings' is not set, player's data only will be saved every 'autosave_time' (%d seconds).\n", autosave_interval/1000);
|
||||
|
||||
// loads npcs
|
||||
map_reloadnpc(false);
|
||||
|
||||
|
@ -1527,8 +1527,8 @@ void npc_shop_currency_type(struct map_session_data *sd, struct npc_data *nd, in
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].nameid == id->nameid)
|
||||
total += sd->status.inventory[i].amount;
|
||||
if (sd->inventory.u.items_inventory[i].nameid == id->nameid)
|
||||
total += sd->inventory.u.items_inventory[i].amount;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1858,19 +1858,19 @@ static int npc_selllist_sub(struct map_session_data* sd, int n, unsigned short*
|
||||
|
||||
idx = item_list[i*2]-2;
|
||||
|
||||
script_setarray_pc(sd, "@sold_nameid", i, (void*)(intptr_t)sd->status.inventory[idx].nameid, &key_nameid);
|
||||
script_setarray_pc(sd, "@sold_nameid", i, (void*)(intptr_t)sd->inventory.u.items_inventory[idx].nameid, &key_nameid);
|
||||
script_setarray_pc(sd, "@sold_quantity", i, (void*)(intptr_t)item_list[i*2+1], &key_amount);
|
||||
|
||||
if( itemdb_isequip(sd->status.inventory[idx].nameid) )
|
||||
if( itemdb_isequip(sd->inventory.u.items_inventory[idx].nameid) )
|
||||
{// process equipment based information into the arrays
|
||||
script_setarray_pc(sd, "@sold_refine", i, (void*)(intptr_t)sd->status.inventory[idx].refine, &key_refine);
|
||||
script_setarray_pc(sd, "@sold_attribute", i, (void*)(intptr_t)sd->status.inventory[idx].attribute, &key_attribute);
|
||||
script_setarray_pc(sd, "@sold_identify", i, (void*)(intptr_t)sd->status.inventory[idx].identify, &key_identify);
|
||||
script_setarray_pc(sd, "@sold_refine", i, (void*)(intptr_t)sd->inventory.u.items_inventory[idx].refine, &key_refine);
|
||||
script_setarray_pc(sd, "@sold_attribute", i, (void*)(intptr_t)sd->inventory.u.items_inventory[idx].attribute, &key_attribute);
|
||||
script_setarray_pc(sd, "@sold_identify", i, (void*)(intptr_t)sd->inventory.u.items_inventory[idx].identify, &key_identify);
|
||||
|
||||
for( j = 0; j < MAX_SLOTS; j++ )
|
||||
{// store each of the cards from the equipment in the array
|
||||
snprintf(card_slot, sizeof(card_slot), "@sold_card%d", j + 1);
|
||||
script_setarray_pc(sd, card_slot, i, (void*)(intptr_t)sd->status.inventory[idx].card[j], &key_card[j]);
|
||||
script_setarray_pc(sd, card_slot, i, (void*)(intptr_t)sd->inventory.u.items_inventory[idx].card[j], &key_card[j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1916,9 +1916,9 @@ uint8 npc_selllist(struct map_session_data* sd, int n, unsigned short *item_list
|
||||
return 1;
|
||||
}
|
||||
|
||||
nameid = sd->status.inventory[idx].nameid;
|
||||
nameid = sd->inventory.u.items_inventory[idx].nameid;
|
||||
|
||||
if( !nameid || !sd->inventory_data[idx] || sd->status.inventory[idx].amount < amount )
|
||||
if( !nameid || !sd->inventory_data[idx] || sd->inventory.u.items_inventory[idx].amount < amount )
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
@ -1946,11 +1946,11 @@ uint8 npc_selllist(struct map_session_data* sd, int n, unsigned short *item_list
|
||||
idx = item_list[i*2]-2;
|
||||
amount = item_list[i*2+1];
|
||||
|
||||
if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET )
|
||||
if( sd->inventory_data[idx]->type == IT_PETEGG && sd->inventory.u.items_inventory[idx].card[0] == CARD0_PET )
|
||||
{
|
||||
if( search_petDB_index(sd->status.inventory[idx].nameid, PET_EGG) >= 0 )
|
||||
if( search_petDB_index(sd->inventory.u.items_inventory[idx].nameid, PET_EGG) >= 0 )
|
||||
{
|
||||
intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
|
||||
intif_delete_petdata(MakeDWord(sd->inventory.u.items_inventory[idx].card[1], sd->inventory.u.items_inventory[idx].card[2]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -626,7 +626,7 @@ int party_member_withdraw(int party_id, uint32 account_id, uint32 char_id)
|
||||
j = pc_bound_chk(sd,BOUND_PARTY,idxlist);
|
||||
|
||||
for(i = 0; i < j; i++)
|
||||
pc_delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_BOUND_REMOVAL);
|
||||
pc_delitem(sd,idxlist[i],sd->inventory.u.items_inventory[idxlist[i]].amount,0,1,LOG_TYPE_BOUND_REMOVAL);
|
||||
#endif
|
||||
|
||||
sd->status.party_id = 0;
|
||||
|
370
src/map/pc.c
370
src/map/pc.c
@ -475,18 +475,18 @@ void pc_inventory_rentals(struct map_session_data *sd)
|
||||
unsigned int expire_tick, next_tick = UINT_MAX;
|
||||
|
||||
for( i = 0; i < MAX_INVENTORY; i++ ) { // Check for Rentals on Inventory
|
||||
if( sd->status.inventory[i].nameid == 0 )
|
||||
if( sd->inventory.u.items_inventory[i].nameid == 0 )
|
||||
continue; // Nothing here
|
||||
if( sd->status.inventory[i].expire_time == 0 )
|
||||
if( sd->inventory.u.items_inventory[i].expire_time == 0 )
|
||||
continue;
|
||||
if( sd->status.inventory[i].expire_time <= time(NULL) ) {
|
||||
if( sd->inventory.u.items_inventory[i].expire_time <= time(NULL) ) {
|
||||
if (sd->inventory_data[i]->unequip_script)
|
||||
run_script(sd->inventory_data[i]->unequip_script, 0, sd->bl.id, fake_nd->bl.id);
|
||||
clif_rental_expired(sd->fd, i, sd->status.inventory[i].nameid);
|
||||
pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
|
||||
clif_rental_expired(sd->fd, i, sd->inventory.u.items_inventory[i].nameid);
|
||||
pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
|
||||
} else {
|
||||
expire_tick = (unsigned int)(sd->status.inventory[i].expire_time - time(NULL)) * 1000;
|
||||
clif_rental_time(sd->fd, sd->status.inventory[i].nameid, (int)(expire_tick / 1000));
|
||||
expire_tick = (unsigned int)(sd->inventory.u.items_inventory[i].expire_time - time(NULL)) * 1000;
|
||||
clif_rental_time(sd->fd, sd->inventory.u.items_inventory[i].nameid, (int)(expire_tick / 1000));
|
||||
next_tick = umin(expire_tick, next_tick);
|
||||
c++;
|
||||
}
|
||||
@ -646,14 +646,14 @@ void pc_setinventorydata(struct map_session_data *sd)
|
||||
nullpo_retv(sd);
|
||||
|
||||
for(i = 0; i < MAX_INVENTORY; i++) {
|
||||
unsigned short id = sd->status.inventory[i].nameid;
|
||||
unsigned short id = sd->inventory.u.items_inventory[i].nameid;
|
||||
sd->inventory_data[i] = id?itemdb_search(id):NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 'Calculates' weapon type
|
||||
* @param sd : player
|
||||
* @param sd : Player
|
||||
*/
|
||||
void pc_calcweapontype(struct map_session_data *sd)
|
||||
{
|
||||
@ -711,22 +711,22 @@ void pc_setequipindex(struct map_session_data *sd)
|
||||
sd->equip_index[i] = -1;
|
||||
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].nameid <= 0)
|
||||
if (sd->inventory.u.items_inventory[i].nameid <= 0)
|
||||
continue;
|
||||
if (sd->status.inventory[i].equip) {
|
||||
if (sd->inventory.u.items_inventory[i].equip) {
|
||||
uint8 j;
|
||||
for (j = 0; j < EQI_MAX; j++)
|
||||
if (sd->status.inventory[i].equip & equip_pos[j])
|
||||
if (sd->inventory.u.items_inventory[i].equip & equip_pos[j])
|
||||
sd->equip_index[j] = i;
|
||||
|
||||
if (sd->status.inventory[i].equip & EQP_HAND_R) {
|
||||
if (sd->inventory.u.items_inventory[i].equip & EQP_HAND_R) {
|
||||
if (sd->inventory_data[i])
|
||||
sd->weapontype1 = sd->inventory_data[i]->look;
|
||||
else
|
||||
sd->weapontype1 = 0;
|
||||
}
|
||||
|
||||
if( sd->status.inventory[i].equip & EQP_HAND_L ) {
|
||||
if( sd->inventory.u.items_inventory[i].equip & EQP_HAND_L ) {
|
||||
if( sd->inventory_data[i] && sd->inventory_data[i]->type == IT_WEAPON )
|
||||
sd->weapontype2 = sd->inventory_data[i]->look;
|
||||
else
|
||||
@ -740,7 +740,7 @@ void pc_setequipindex(struct map_session_data *sd)
|
||||
//static int pc_isAllowedCardOn(struct map_session_data *sd,int s,int eqindex,int flag)
|
||||
//{
|
||||
// int i;
|
||||
// struct item *item = &sd->status.inventory[eqindex];
|
||||
// struct item *item = &sd->inventory.u.items_inventory[eqindex];
|
||||
// struct item_data *data;
|
||||
//
|
||||
// //Crafted/made/hatched items.
|
||||
@ -779,7 +779,7 @@ bool pc_isequipped(struct map_session_data *sd, unsigned short nameid)
|
||||
if( sd->inventory_data[index]->nameid == nameid )
|
||||
return true;
|
||||
for( j = 0; j < sd->inventory_data[index]->slot; j++ ){
|
||||
if( sd->status.inventory[index].card[j] == nameid )
|
||||
if( sd->inventory.u.items_inventory[index].card[j] == nameid )
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -1018,10 +1018,6 @@ uint8 pc_isequip(struct map_session_data *sd,int n)
|
||||
bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers)
|
||||
{
|
||||
int i;
|
||||
#ifdef BOUND_ITEMS
|
||||
int j;
|
||||
int idxlist[MAX_INVENTORY];
|
||||
#endif
|
||||
unsigned long tick = gettick();
|
||||
uint32 ip = session[sd->fd]->client_addr;
|
||||
|
||||
@ -1056,7 +1052,8 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_
|
||||
sd->status.body = cap_value(sd->status.body,MIN_BODY_STYLE,MAX_BODY_STYLE);
|
||||
|
||||
//Initializations to null/0 unneeded since map_session_data was filled with 0 upon allocation.
|
||||
if(!sd->status.hp) pc_setdead(sd);
|
||||
if (!sd->status.hp)
|
||||
pc_setdead(sd);
|
||||
sd->state.connect_new = 1;
|
||||
|
||||
sd->followtimer = INVALID_TIMER; // [MouseJstr]
|
||||
@ -1106,8 +1103,7 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_
|
||||
if (!(battle_config.display_skill_fail&2))
|
||||
sd->state.showdelay = 1;
|
||||
|
||||
pc_setinventorydata(sd);
|
||||
pc_setequipindex(sd);
|
||||
pc_setequipindex(sd); // required at the moment, to complete auth_ok [lighta]
|
||||
|
||||
if( sd->status.option&OPTION_INVISIBLE && !pc_can_use_command( sd, "hide", COMMAND_ATCOMMAND ) ){
|
||||
sd->status.option &= ~OPTION_INVISIBLE;
|
||||
@ -1116,8 +1112,7 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_
|
||||
status_change_init(&sd->bl);
|
||||
|
||||
sd->sc.option = sd->status.option; //This is the actual option used in battle.
|
||||
//Set here because we need the inventory data for weapon sprite parsing.
|
||||
status_set_viewdata(&sd->bl, sd->status.class_);
|
||||
|
||||
unit_dataset(&sd->bl);
|
||||
|
||||
sd->guild_x = -1;
|
||||
@ -1198,20 +1193,8 @@ bool pc_authok(struct map_session_data *sd, uint32 login_id2, time_t expiration_
|
||||
clif_changemap(sd,sd->bl.m,sd->bl.x,sd->bl.y);
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if player have any item cooldowns on
|
||||
**/
|
||||
pc_itemcd_do(sd,true);
|
||||
pc_validate_skill(sd);
|
||||
|
||||
#ifdef BOUND_ITEMS
|
||||
// Party bound item check
|
||||
if(sd->status.party_id == 0 && (j = pc_bound_chk(sd,BOUND_PARTY,idxlist))) { // Party was deleted while character offline
|
||||
for(i=0;i<j;i++)
|
||||
pc_delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* [Ind] */
|
||||
sd->sc_display = NULL;
|
||||
sd->sc_display_count = 0;
|
||||
@ -1282,6 +1265,8 @@ bool pc_set_hate_mob(struct map_session_data *sd, int pos, struct block_list *bl
|
||||
|
||||
/*==========================================
|
||||
* Invoked once after the char/account/account2 registry variables are received. [Skotlex]
|
||||
* We didn't receive item information at this point so DO NOT attempt to do item operations here.
|
||||
* See intif_parse_StorageReceived() for item operations [lighta]
|
||||
*------------------------------------------*/
|
||||
void pc_reg_received(struct map_session_data *sd)
|
||||
{
|
||||
@ -1418,12 +1403,9 @@ void pc_reg_received(struct map_session_data *sd)
|
||||
clif_changeoption( &sd->bl );
|
||||
}
|
||||
|
||||
pc_check_expiration(sd);
|
||||
|
||||
if( sd->state.autotrade ) {
|
||||
clif_parse_LoadEndAck(sd->fd, sd);
|
||||
sd->autotrade_tid = add_timer(gettick() + battle_config.feature_autotrade_open_delay, pc_autotrade_timer, sd->bl.id, 0);
|
||||
}
|
||||
intif_storage_request(sd,TABLE_STORAGE); // Request storage data
|
||||
intif_storage_request(sd,TABLE_CART); // Request cart data
|
||||
intif_storage_request(sd,TABLE_INVENTORY); // Request inventory data
|
||||
}
|
||||
|
||||
static int pc_calc_skillpoint(struct map_session_data* sd)
|
||||
@ -2209,7 +2191,7 @@ void pc_delautobonus(struct map_session_data* sd, struct s_autobonus *autobonus,
|
||||
//Create a list of all equipped positions to see if all items needed for the autobonus are still present [Playtester]
|
||||
for(j = 0; j < EQI_MAX; j++) {
|
||||
if(sd->equip_index[j] >= 0)
|
||||
equip_pos_idx |= sd->status.inventory[sd->equip_index[j]].equip;
|
||||
equip_pos_idx |= sd->inventory.u.items_inventory[sd->equip_index[j]].equip;
|
||||
}
|
||||
if((equip_pos_idx&autobonus[i].pos) == autobonus[i].pos)
|
||||
script_run_autobonus(autobonus[i].bonus_script,sd,autobonus[i].pos);
|
||||
@ -2243,7 +2225,7 @@ void pc_exeautobonus(struct map_session_data *sd,struct s_autobonus *autobonus)
|
||||
//Create a list of all equipped positions to see if all items needed for the autobonus are still present [Playtester]
|
||||
for(j = 0; j < EQI_MAX; j++) {
|
||||
if(sd->equip_index[j] >= 0)
|
||||
equip_pos_idx |= sd->status.inventory[sd->equip_index[j]].equip;
|
||||
equip_pos_idx |= sd->inventory.u.items_inventory[sd->equip_index[j]].equip;
|
||||
}
|
||||
if((equip_pos_idx&autobonus->pos) == autobonus->pos)
|
||||
script_run_autobonus(autobonus->other_script,sd,autobonus->pos);
|
||||
@ -3959,31 +3941,31 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip)
|
||||
return 0; //Invalid item index.
|
||||
if( idx_card < 0 || idx_card >= MAX_INVENTORY || sd->inventory_data[idx_card] == NULL )
|
||||
return 0; //Invalid card index.
|
||||
if( sd->status.inventory[idx_equip].nameid <= 0 || sd->status.inventory[idx_equip].amount < 1 )
|
||||
if( sd->inventory.u.items_inventory[idx_equip].nameid <= 0 || sd->inventory.u.items_inventory[idx_equip].amount < 1 )
|
||||
return 0; // target item missing
|
||||
if( sd->status.inventory[idx_card].nameid <= 0 || sd->status.inventory[idx_card].amount < 1 )
|
||||
if( sd->inventory.u.items_inventory[idx_card].nameid <= 0 || sd->inventory.u.items_inventory[idx_card].amount < 1 )
|
||||
return 0; // target card missing
|
||||
if( sd->inventory_data[idx_equip]->type != IT_WEAPON && sd->inventory_data[idx_equip]->type != IT_ARMOR )
|
||||
return 0; // only weapons and armor are allowed
|
||||
if( sd->inventory_data[idx_card]->type != IT_CARD )
|
||||
return 0; // must be a card
|
||||
if( sd->status.inventory[idx_equip].identify == 0 )
|
||||
if( sd->inventory.u.items_inventory[idx_equip].identify == 0 )
|
||||
return 0; // target must be identified
|
||||
if( itemdb_isspecial(sd->status.inventory[idx_equip].card[0]) )
|
||||
if( itemdb_isspecial(sd->inventory.u.items_inventory[idx_equip].card[0]) )
|
||||
return 0; // card slots reserved for other purposes
|
||||
if( (sd->inventory_data[idx_equip]->equip & sd->inventory_data[idx_card]->equip) == 0 )
|
||||
return 0; // card cannot be compounded on this item type
|
||||
if( sd->inventory_data[idx_equip]->type == IT_WEAPON && sd->inventory_data[idx_card]->equip == EQP_SHIELD )
|
||||
return 0; // attempted to place shield card on left-hand weapon.
|
||||
if( sd->status.inventory[idx_equip].equip != 0 )
|
||||
if( sd->inventory.u.items_inventory[idx_equip].equip != 0 )
|
||||
return 0; // item must be unequipped
|
||||
|
||||
ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->status.inventory[idx_equip].card[i] == 0 );
|
||||
ARR_FIND( 0, sd->inventory_data[idx_equip]->slot, i, sd->inventory.u.items_inventory[idx_equip].card[i] == 0 );
|
||||
if( i == sd->inventory_data[idx_equip]->slot )
|
||||
return 0; // no free slots
|
||||
|
||||
// remember the card id to insert
|
||||
nameid = sd->status.inventory[idx_card].nameid;
|
||||
nameid = sd->inventory.u.items_inventory[idx_card].nameid;
|
||||
|
||||
if( pc_delitem(sd,idx_card,1,1,0,LOG_TYPE_OTHER) == 1 )
|
||||
{// failed
|
||||
@ -3991,9 +3973,9 @@ int pc_insert_card(struct map_session_data* sd, int idx_card, int idx_equip)
|
||||
}
|
||||
else
|
||||
{// success
|
||||
log_pick_pc(sd, LOG_TYPE_OTHER, -1, &sd->status.inventory[idx_equip]);
|
||||
sd->status.inventory[idx_equip].card[i] = nameid;
|
||||
log_pick_pc(sd, LOG_TYPE_OTHER, 1, &sd->status.inventory[idx_equip]);
|
||||
log_pick_pc(sd, LOG_TYPE_OTHER, -1, &sd->inventory.u.items_inventory[idx_equip]);
|
||||
sd->inventory.u.items_inventory[idx_equip].card[i] = nameid;
|
||||
log_pick_pc(sd, LOG_TYPE_OTHER, 1, &sd->inventory.u.items_inventory[idx_equip]);
|
||||
clif_insert_card(sd,idx_equip,idx_card,0);
|
||||
}
|
||||
|
||||
@ -4067,8 +4049,8 @@ char pc_checkadditem(struct map_session_data *sd, unsigned short nameid, int amo
|
||||
|
||||
for(i=0;i<MAX_INVENTORY;i++){
|
||||
// FIXME: This does not consider the checked item's cards, thus could check a wrong slot for stackability.
|
||||
if(sd->status.inventory[i].nameid==nameid){
|
||||
if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) )
|
||||
if(sd->inventory.u.items_inventory[i].nameid == nameid){
|
||||
if( amount > MAX_AMOUNT - sd->inventory.u.items_inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->inventory.u.items_inventory[i].amount ) )
|
||||
return CHKADDITEM_OVERAMOUNT;
|
||||
return CHKADDITEM_EXIST;
|
||||
}
|
||||
@ -4090,7 +4072,7 @@ uint8 pc_inventoryblank(struct map_session_data *sd)
|
||||
nullpo_ret(sd);
|
||||
|
||||
for(i = 0, b = 0; i < MAX_INVENTORY; i++){
|
||||
if(sd->status.inventory[i].nameid==0)
|
||||
if(sd->inventory.u.items_inventory[i].nameid == 0)
|
||||
b++;
|
||||
}
|
||||
|
||||
@ -4301,7 +4283,7 @@ short pc_search_inventory(struct map_session_data *sd, unsigned short nameid) {
|
||||
short i;
|
||||
nullpo_retr(-1, sd);
|
||||
|
||||
ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid && (sd->status.inventory[i].amount > 0 || nameid == 0) );
|
||||
ARR_FIND( 0, MAX_INVENTORY, i, sd->inventory.u.items_inventory[i].nameid == nameid && (sd->inventory.u.items_inventory[i].amount > 0 || nameid == 0) );
|
||||
return ( i < MAX_INVENTORY ) ? i : -1;
|
||||
}
|
||||
|
||||
@ -4352,16 +4334,14 @@ char pc_additem(struct map_session_data *sd,struct item *item,int amount,e_log_p
|
||||
// Stackable | Non Rental
|
||||
if( itemdb_isstackable2(id) && item->expire_time == 0 ) {
|
||||
for( i = 0; i < MAX_INVENTORY; i++ ) {
|
||||
if( sd->status.inventory[i].nameid == item->nameid &&
|
||||
sd->status.inventory[i].bound == item->bound &&
|
||||
sd->status.inventory[i].expire_time == 0 &&
|
||||
sd->status.inventory[i].unique_id == item->unique_id &&
|
||||
memcmp(&sd->status.inventory[i].card, &item->card, sizeof(item->card)) == 0
|
||||
)
|
||||
{
|
||||
if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( id->stack.inventory && amount > id->stack.amount - sd->status.inventory[i].amount ) )
|
||||
if( sd->inventory.u.items_inventory[i].nameid == item->nameid &&
|
||||
sd->inventory.u.items_inventory[i].bound == item->bound &&
|
||||
sd->inventory.u.items_inventory[i].expire_time == 0 &&
|
||||
sd->inventory.u.items_inventory[i].unique_id == item->unique_id &&
|
||||
memcmp(&sd->inventory.u.items_inventory[i].card, &item->card, sizeof(item->card)) == 0 ) {
|
||||
if( amount > MAX_AMOUNT - sd->inventory.u.items_inventory[i].amount || ( id->stack.inventory && amount > id->stack.amount - sd->inventory.u.items_inventory[i].amount ) )
|
||||
return ADDITEM_OVERAMOUNT;
|
||||
sd->status.inventory[i].amount += amount;
|
||||
sd->inventory.u.items_inventory[i].amount += amount;
|
||||
clif_additem(sd,i,amount,0);
|
||||
break;
|
||||
}
|
||||
@ -4373,24 +4353,24 @@ char pc_additem(struct map_session_data *sd,struct item *item,int amount,e_log_p
|
||||
if( i < 0 )
|
||||
return ADDITEM_OVERITEM;
|
||||
|
||||
memcpy(&sd->status.inventory[i], item, sizeof(sd->status.inventory[0]));
|
||||
memcpy(&sd->inventory.u.items_inventory[i], item, sizeof(sd->inventory.u.items_inventory[0]));
|
||||
// clear equip and favorite fields first, just in case
|
||||
if( item->equip )
|
||||
sd->status.inventory[i].equip = 0;
|
||||
sd->inventory.u.items_inventory[i].equip = 0;
|
||||
if( item->favorite )
|
||||
sd->status.inventory[i].favorite = 0;
|
||||
sd->inventory.u.items_inventory[i].favorite = 0;
|
||||
|
||||
sd->status.inventory[i].amount = amount;
|
||||
sd->inventory.u.items_inventory[i].amount = amount;
|
||||
sd->inventory_data[i] = id;
|
||||
sd->last_addeditem_index = i;
|
||||
|
||||
if (!itemdb_isstackable2(id) || id->flag.guid)
|
||||
sd->status.inventory[i].unique_id = item->unique_id ? item->unique_id : pc_generate_unique_id(sd);
|
||||
sd->inventory.u.items_inventory[i].unique_id = item->unique_id ? item->unique_id : pc_generate_unique_id(sd);
|
||||
|
||||
clif_additem(sd,i,amount,0);
|
||||
}
|
||||
|
||||
log_pick_pc(sd, log_type, amount, &sd->status.inventory[i]);
|
||||
log_pick_pc(sd, log_type, amount, &sd->inventory.u.items_inventory[i]);
|
||||
|
||||
sd->weight += w;
|
||||
clif_updatestatus(sd,SP_WEIGHT);
|
||||
@ -4401,11 +4381,11 @@ char pc_additem(struct map_session_data *sd,struct item *item,int amount,e_log_p
|
||||
/* rental item check */
|
||||
if( item->expire_time ) {
|
||||
if( time(NULL) > item->expire_time ) {
|
||||
clif_rental_expired(sd->fd, i, sd->status.inventory[i].nameid);
|
||||
pc_delitem(sd, i, sd->status.inventory[i].amount, 1, 0, LOG_TYPE_OTHER);
|
||||
clif_rental_expired(sd->fd, i, sd->inventory.u.items_inventory[i].nameid);
|
||||
pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 1, 0, LOG_TYPE_OTHER);
|
||||
} else {
|
||||
unsigned int seconds = (unsigned int)( item->expire_time - time(NULL) );
|
||||
clif_rental_time(sd->fd, sd->status.inventory[i].nameid, seconds);
|
||||
clif_rental_time(sd->fd, sd->inventory.u.items_inventory[i].nameid, seconds);
|
||||
pc_inventory_rental_add(sd, seconds);
|
||||
}
|
||||
}
|
||||
@ -4427,17 +4407,17 @@ char pc_delitem(struct map_session_data *sd,int n,int amount,int type, short rea
|
||||
{
|
||||
nullpo_retr(1, sd);
|
||||
|
||||
if(n < 0 || sd->status.inventory[n].nameid==0 || amount <= 0 || sd->status.inventory[n].amount<amount || sd->inventory_data[n] == NULL)
|
||||
if(n < 0 || sd->inventory.u.items_inventory[n].nameid == 0 || amount <= 0 || sd->inventory.u.items_inventory[n].amount<amount || sd->inventory_data[n] == NULL)
|
||||
return 1;
|
||||
|
||||
log_pick_pc(sd, log_type, -amount, &sd->status.inventory[n]);
|
||||
log_pick_pc(sd, log_type, -amount, &sd->inventory.u.items_inventory[n]);
|
||||
|
||||
sd->status.inventory[n].amount -= amount;
|
||||
sd->inventory.u.items_inventory[n].amount -= amount;
|
||||
sd->weight -= sd->inventory_data[n]->weight*amount ;
|
||||
if( sd->status.inventory[n].amount <= 0 ){
|
||||
if(sd->status.inventory[n].equip)
|
||||
if( sd->inventory.u.items_inventory[n].amount <= 0 ){
|
||||
if(sd->inventory.u.items_inventory[n].equip)
|
||||
pc_unequipitem(sd,n,3);
|
||||
memset(&sd->status.inventory[n],0,sizeof(sd->status.inventory[0]));
|
||||
memset(&sd->inventory.u.items_inventory[n],0,sizeof(sd->inventory.u.items_inventory[0]));
|
||||
sd->inventory_data[n] = NULL;
|
||||
}
|
||||
if(!(type&1))
|
||||
@ -4465,9 +4445,9 @@ bool pc_dropitem(struct map_session_data *sd,int n,int amount)
|
||||
if(amount <= 0)
|
||||
return false;
|
||||
|
||||
if(sd->status.inventory[n].nameid <= 0 ||
|
||||
sd->status.inventory[n].amount <= 0 ||
|
||||
sd->status.inventory[n].amount < amount ||
|
||||
if(sd->inventory.u.items_inventory[n].nameid <= 0 ||
|
||||
sd->inventory.u.items_inventory[n].amount <= 0 ||
|
||||
sd->inventory.u.items_inventory[n].amount < amount ||
|
||||
sd->state.trading || sd->state.vending ||
|
||||
!sd->inventory_data[n] //pc_delitem would fail on this case.
|
||||
)
|
||||
@ -4479,13 +4459,13 @@ bool pc_dropitem(struct map_session_data *sd,int n,int amount)
|
||||
return false; //Can't drop items in nodrop mapflag maps.
|
||||
}
|
||||
|
||||
if( !pc_candrop(sd,&sd->status.inventory[n]) )
|
||||
if( !pc_candrop(sd,&sd->inventory.u.items_inventory[n]) )
|
||||
{
|
||||
clif_displaymessage (sd->fd, msg_txt(sd,263));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!map_addflooritem(&sd->status.inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 2, 0))
|
||||
if (!map_addflooritem(&sd->inventory.u.items_inventory[n], amount, sd->bl.m, sd->bl.x, sd->bl.y, 0, 0, 0, 2, 0))
|
||||
return false;
|
||||
|
||||
pc_delitem(sd, n, amount, 1, 0, LOG_TYPE_PICKDROP_PLAYER);
|
||||
@ -4582,7 +4562,7 @@ bool pc_isUseitem(struct map_session_data *sd,int n)
|
||||
nullpo_ret(sd);
|
||||
|
||||
item = sd->inventory_data[n];
|
||||
nameid = sd->status.inventory[n].nameid;
|
||||
nameid = sd->inventory.u.items_inventory[n].nameid;
|
||||
|
||||
if( item == NULL )
|
||||
return false;
|
||||
@ -4775,7 +4755,7 @@ int pc_useitem(struct map_session_data *sd,int n)
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
item = sd->status.inventory[n];
|
||||
item = sd->inventory.u.items_inventory[n];
|
||||
id = sd->inventory_data[n];
|
||||
|
||||
if (item.nameid == 0 || item.amount <= 0)
|
||||
@ -4889,17 +4869,14 @@ unsigned char pc_cart_additem(struct map_session_data *sd,struct item *item,int
|
||||
if( (w = data->weight*amount) + sd->cart_weight > sd->cart_weight_max )
|
||||
return 1;
|
||||
|
||||
// ID no longer points to inventory/kafra ID. While we get a new one we don't want to mess up vending creation.
|
||||
item->id = 0;
|
||||
|
||||
i = MAX_CART;
|
||||
if( itemdb_isstackable2(data) && !item->expire_time )
|
||||
{
|
||||
for (i = 0; i < MAX_CART; i++) {
|
||||
if (sd->status.cart[i].nameid == item->nameid
|
||||
&& sd->status.cart[i].bound == item->bound
|
||||
&& sd->status.cart[i].unique_id == item->unique_id
|
||||
&& memcmp(sd->status.cart[i].card, item->card, sizeof(item->card)) == 0
|
||||
if (sd->cart.u.items_cart[i].nameid == item->nameid
|
||||
&& sd->cart.u.items_cart[i].bound == item->bound
|
||||
&& sd->cart.u.items_cart[i].unique_id == item->unique_id
|
||||
&& memcmp(sd->cart.u.items_cart[i].card, item->card, sizeof(item->card)) == 0
|
||||
)
|
||||
break;
|
||||
}
|
||||
@ -4907,25 +4884,25 @@ unsigned char pc_cart_additem(struct map_session_data *sd,struct item *item,int
|
||||
|
||||
if( i < MAX_CART )
|
||||
{// item already in cart, stack it
|
||||
if( amount > MAX_AMOUNT - sd->status.cart[i].amount || ( data->stack.cart && amount > data->stack.amount - sd->status.cart[i].amount ) )
|
||||
if( amount > MAX_AMOUNT - sd->cart.u.items_cart[i].amount || ( data->stack.cart && amount > data->stack.amount - sd->cart.u.items_cart[i].amount ) )
|
||||
return 2; // no slot
|
||||
|
||||
sd->status.cart[i].amount+=amount;
|
||||
sd->cart.u.items_cart[i].amount += amount;
|
||||
clif_cart_additem(sd,i,amount,0);
|
||||
}
|
||||
else
|
||||
{// item not stackable or not present, add it
|
||||
ARR_FIND( 0, MAX_CART, i, sd->status.cart[i].nameid == 0 );
|
||||
ARR_FIND( 0, MAX_CART, i, sd->cart.u.items_cart[i].nameid == 0 );
|
||||
if( i == MAX_CART )
|
||||
return 2; // no slot
|
||||
|
||||
memcpy(&sd->status.cart[i],item,sizeof(sd->status.cart[0]));
|
||||
sd->status.cart[i].amount=amount;
|
||||
memcpy(&sd->cart.u.items_cart[i],item,sizeof(sd->cart.u.items_cart[0]));
|
||||
sd->cart.u.items_cart[i].amount = amount;
|
||||
sd->cart_num++;
|
||||
clif_cart_additem(sd,i,amount,0);
|
||||
}
|
||||
sd->status.cart[i].favorite = 0;/* clear */
|
||||
log_pick_pc(sd, log_type, amount, &sd->status.cart[i]);
|
||||
sd->cart.u.items_cart[i].favorite = 0; // clear
|
||||
log_pick_pc(sd, log_type, amount, &sd->cart.u.items_cart[i]);
|
||||
|
||||
sd->cart_weight += w;
|
||||
clif_updatestatus(sd,SP_CARTINFO);
|
||||
@ -4940,16 +4917,16 @@ void pc_cart_delitem(struct map_session_data *sd,int n,int amount,int type,e_log
|
||||
{
|
||||
nullpo_retv(sd);
|
||||
|
||||
if(sd->status.cart[n].nameid == 0 ||
|
||||
sd->status.cart[n].amount<amount)
|
||||
if(sd->cart.u.items_cart[n].nameid == 0 ||
|
||||
sd->cart.u.items_cart[n].amount < amount)
|
||||
return;
|
||||
|
||||
log_pick_pc(sd, log_type, -amount, &sd->status.cart[n]);
|
||||
log_pick_pc(sd, log_type, -amount, &sd->cart.u.items_cart[n]);
|
||||
|
||||
sd->status.cart[n].amount -= amount;
|
||||
sd->cart_weight -= itemdb_weight(sd->status.cart[n].nameid)*amount ;
|
||||
if(sd->status.cart[n].amount <= 0){
|
||||
memset(&sd->status.cart[n],0,sizeof(sd->status.cart[0]));
|
||||
sd->cart.u.items_cart[n].amount -= amount;
|
||||
sd->cart_weight -= itemdb_weight(sd->cart.u.items_cart[n].nameid) * amount;
|
||||
if(sd->cart.u.items_cart[n].amount <= 0) {
|
||||
memset(&sd->cart.u.items_cart[n],0,sizeof(sd->cart.u.items_cart[0]));
|
||||
sd->cart_num--;
|
||||
}
|
||||
if(!type) {
|
||||
@ -4971,7 +4948,7 @@ void pc_putitemtocart(struct map_session_data *sd,int idx,int amount)
|
||||
if (idx < 0 || idx >= MAX_INVENTORY) //Invalid index check [Skotlex]
|
||||
return;
|
||||
|
||||
item_data = &sd->status.inventory[idx];
|
||||
item_data = &sd->inventory.u.items_inventory[idx];
|
||||
|
||||
if( item_data->nameid == 0 || amount < 1 || item_data->amount < amount || sd->state.vending )
|
||||
return;
|
||||
@ -4996,7 +4973,7 @@ int pc_cartitem_amount(struct map_session_data* sd, int idx, int amount)
|
||||
|
||||
nullpo_retr(-1, sd);
|
||||
|
||||
item_data = &sd->status.cart[idx];
|
||||
item_data = &sd->cart.u.items_cart[idx];
|
||||
if( item_data->nameid == 0 || item_data->amount == 0 )
|
||||
return -1;
|
||||
|
||||
@ -5016,7 +4993,7 @@ void pc_getitemfromcart(struct map_session_data *sd,int idx,int amount)
|
||||
if (idx < 0 || idx >= MAX_CART) //Invalid index check [Skotlex]
|
||||
return;
|
||||
|
||||
item_data=&sd->status.cart[idx];
|
||||
item_data=&sd->cart.u.items_cart[idx];
|
||||
|
||||
if(item_data->nameid == 0 || amount < 1 || item_data->amount < amount || sd->state.vending )
|
||||
return;
|
||||
@ -5038,9 +5015,9 @@ void pc_getitemfromcart(struct map_session_data *sd,int idx,int amount)
|
||||
*------------------------------------------*/
|
||||
int pc_bound_chk(TBL_PC *sd,enum bound_type type,int *idxlist)
|
||||
{
|
||||
int i=0, j=0;
|
||||
for(i=0;i<MAX_INVENTORY;i++){
|
||||
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].bound == type) {
|
||||
int i = 0, j = 0;
|
||||
for(i = 0; i < MAX_INVENTORY; i++) {
|
||||
if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].amount > 0 && sd->inventory.u.items_inventory[i].bound == type) {
|
||||
idxlist[j] = i;
|
||||
j++;
|
||||
}
|
||||
@ -5603,7 +5580,7 @@ bool pc_checkequip2(struct map_session_data *sd, unsigned short nameid, int min,
|
||||
if(equip_pos[i]) {
|
||||
int idx = sd->equip_index[i];
|
||||
|
||||
if (sd->status.inventory[idx].nameid == nameid)
|
||||
if (sd->inventory.u.items_inventory[idx].nameid == nameid)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -7602,8 +7579,8 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
|
||||
int eq_num=0,eq_n[MAX_INVENTORY];
|
||||
memset(eq_n,0,sizeof(eq_n));
|
||||
for(i=0;i<MAX_INVENTORY;i++) {
|
||||
if( (type == 1 && !sd->status.inventory[i].equip)
|
||||
|| (type == 2 && sd->status.inventory[i].equip)
|
||||
if( (type == 1 && !sd->inventory.u.items_inventory[i].equip)
|
||||
|| (type == 2 && sd->inventory.u.items_inventory[i].equip)
|
||||
|| type == 3)
|
||||
{
|
||||
int l;
|
||||
@ -7617,7 +7594,7 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
|
||||
if(eq_num > 0){
|
||||
int n = eq_n[rnd()%eq_num];
|
||||
if(rnd()%10000 < per) {
|
||||
if(sd->status.inventory[n].equip)
|
||||
if(sd->inventory.u.items_inventory[n].equip)
|
||||
pc_unequipitem(sd,n,3);
|
||||
pc_dropitem(sd,n,1);
|
||||
}
|
||||
@ -7625,12 +7602,12 @@ int pc_dead(struct map_session_data *sd,struct block_list *src)
|
||||
}
|
||||
else if(id > 0) {
|
||||
for(i=0;i<MAX_INVENTORY;i++){
|
||||
if(sd->status.inventory[i].nameid == id
|
||||
if(sd->inventory.u.items_inventory[i].nameid == id
|
||||
&& rnd()%10000 < per
|
||||
&& ((type == 1 && !sd->status.inventory[i].equip)
|
||||
|| (type == 2 && sd->status.inventory[i].equip)
|
||||
&& ((type == 1 && !sd->inventory.u.items_inventory[i].equip)
|
||||
|| (type == 2 && sd->inventory.u.items_inventory[i].equip)
|
||||
|| type == 3) ){
|
||||
if(sd->status.inventory[i].equip)
|
||||
if(sd->inventory.u.items_inventory[i].equip)
|
||||
pc_unequipitem(sd,i,3);
|
||||
pc_dropitem(sd,i,1);
|
||||
break;
|
||||
@ -9216,16 +9193,16 @@ static int pc_checkcombo(struct map_session_data *sd, struct item_data *data) {
|
||||
continue;
|
||||
}
|
||||
combo_idx[j].idx = index;
|
||||
pos |= sd->status.inventory[index].equip;
|
||||
pos |= sd->inventory.u.items_inventory[index].equip;
|
||||
found = true;
|
||||
break;
|
||||
} else { //Cards
|
||||
uint16 z;
|
||||
if ( sd->inventory_data[index]->slot == 0 || itemdb_isspecial(sd->status.inventory[index].card[0]) )
|
||||
if ( sd->inventory_data[index]->slot == 0 || itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0]) )
|
||||
continue;
|
||||
for (z = 0; z < sd->inventory_data[index]->slot; z++) {
|
||||
bool do_continue=false;
|
||||
if (sd->status.inventory[index].card[z] != id)
|
||||
if (sd->inventory.u.items_inventory[index].card[z] != id)
|
||||
continue;
|
||||
if(j>0){
|
||||
int c1, c2;
|
||||
@ -9244,7 +9221,7 @@ static int pc_checkcombo(struct map_session_data *sd, struct item_data *data) {
|
||||
continue;
|
||||
combo_idx[j].idx = index;
|
||||
combo_idx[j].card[z] = id;
|
||||
pos |= sd->status.inventory[index].equip;
|
||||
pos |= sd->inventory.u.items_inventory[index].equip;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
@ -9350,13 +9327,13 @@ int pc_load_combo(struct map_session_data *sd) {
|
||||
continue;
|
||||
if( id->combos_count )
|
||||
ret += pc_checkcombo(sd,id);
|
||||
if(!itemdb_isspecial(sd->status.inventory[idx].card[0])) {
|
||||
if(!itemdb_isspecial(sd->inventory.u.items_inventory[idx].card[0])) {
|
||||
struct item_data *data;
|
||||
int j;
|
||||
for( j = 0; j < id->slot; j++ ) {
|
||||
if (!sd->status.inventory[idx].card[j])
|
||||
if (!sd->inventory.u.items_inventory[idx].card[j])
|
||||
continue;
|
||||
if ( ( data = itemdb_exists(sd->status.inventory[idx].card[j]) ) != NULL ) {
|
||||
if ( ( data = itemdb_exists(sd->inventory.u.items_inventory[idx].card[j]) ) != NULL ) {
|
||||
if( data->combos_count )
|
||||
ret += pc_checkcombo(sd,data);
|
||||
}
|
||||
@ -9391,14 +9368,14 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos)
|
||||
pos = pc_equippoint(sd,n); //With a few exceptions, item should go in all specified slots.
|
||||
|
||||
if(battle_config.battle_log)
|
||||
ShowInfo("equip %hu(%d) %x:%x\n",sd->status.inventory[n].nameid,n,id?id->equip:0,req_pos);
|
||||
ShowInfo("equip %hu (%d) %x:%x\n",sd->inventory.u.items_inventory[n].nameid,n,id?id->equip:0,req_pos);
|
||||
|
||||
if((res = pc_isequip(sd,n))) {
|
||||
clif_equipitemack(sd,n,0,res); // fail
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(pos&req_pos) || sd->status.inventory[n].equip != 0 || sd->status.inventory[n].attribute==1 ) { // [Valaris]
|
||||
if (!(pos&req_pos) || sd->inventory.u.items_inventory[n].equip != 0 || sd->inventory.u.items_inventory[n].attribute==1 ) { // [Valaris]
|
||||
clif_equipitemack(sd,n,0,ITEM_EQUIP_ACK_FAIL); // fail
|
||||
return false;
|
||||
}
|
||||
@ -9440,8 +9417,8 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos)
|
||||
}
|
||||
}
|
||||
|
||||
if (id->flag.bindOnEquip && !sd->status.inventory[n].bound) {
|
||||
sd->status.inventory[n].bound = (char)battle_config.default_bind_on_equip;
|
||||
if (id->flag.bindOnEquip && !sd->inventory.u.items_inventory[n].bound) {
|
||||
sd->inventory.u.items_inventory[n].bound = (char)battle_config.default_bind_on_equip;
|
||||
clif_notify_bindOnEquip(sd,n);
|
||||
}
|
||||
|
||||
@ -9488,7 +9465,7 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos)
|
||||
else
|
||||
clif_equipitemack(sd,n,pos,ITEM_EQUIP_ACK_OK);
|
||||
|
||||
sd->status.inventory[n].equip=pos;
|
||||
sd->inventory.u.items_inventory[n].equip = pos;
|
||||
|
||||
if(pos & EQP_HAND_R) {
|
||||
if(id)
|
||||
@ -9576,14 +9553,14 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos)
|
||||
/* check for combos (MUST be before status_calc_pc) */
|
||||
if( id->combos_count )
|
||||
pc_checkcombo(sd,id);
|
||||
if(itemdb_isspecial(sd->status.inventory[n].card[0]))
|
||||
if(itemdb_isspecial(sd->inventory.u.items_inventory[n].card[0]))
|
||||
; //No cards
|
||||
else {
|
||||
for( i = 0; i < id->slot; i++ ) {
|
||||
struct item_data *data;
|
||||
if (!sd->status.inventory[n].card[i])
|
||||
if (!sd->inventory.u.items_inventory[n].card[i])
|
||||
continue;
|
||||
if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
|
||||
if ( ( data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i]) ) != NULL ) {
|
||||
if( data->combos_count )
|
||||
pc_checkcombo(sd,data);
|
||||
}
|
||||
@ -9599,14 +9576,14 @@ bool pc_equipitem(struct map_session_data *sd,short n,int req_pos)
|
||||
//only run the script if item isn't restricted
|
||||
if (id->equip_script && (pc_has_permission(sd,PC_PERM_USE_ALL_EQUIPMENT) || !itemdb_isNoEquip(id,sd->bl.m)))
|
||||
run_script(id->equip_script,0,sd->bl.id,fake_nd->bl.id);
|
||||
if(itemdb_isspecial(sd->status.inventory[n].card[0]))
|
||||
if(itemdb_isspecial(sd->inventory.u.items_inventory[n].card[0]))
|
||||
; //No cards
|
||||
else {
|
||||
for( i = 0; i < id->slot; i++ ) {
|
||||
struct item_data *data;
|
||||
if (!sd->status.inventory[n].card[i])
|
||||
if (!sd->inventory.u.items_inventory[n].card[i])
|
||||
continue;
|
||||
if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
|
||||
if ( ( data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i]) ) != NULL ) {
|
||||
if (data->equip_script && (pc_has_permission(sd,PC_PERM_USE_ALL_EQUIPMENT) || !itemdb_isNoEquip(data,sd->bl.m)))
|
||||
run_script(data->equip_script,0,sd->bl.id,fake_nd->bl.id);
|
||||
}
|
||||
@ -9636,7 +9613,7 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) {
|
||||
clif_unequipitemack(sd,0,0,0);
|
||||
return false;
|
||||
}
|
||||
if (!sd->status.inventory[n].equip) {
|
||||
if (!sd->inventory.u.items_inventory[n].equip) {
|
||||
clif_unequipitemack(sd,n,0,0);
|
||||
return false; //Nothing to unequip
|
||||
}
|
||||
@ -9654,14 +9631,18 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) {
|
||||
}
|
||||
|
||||
if (battle_config.battle_log)
|
||||
ShowInfo("unequip %d %x:%x\n",n,pc_equippoint(sd,n),sd->status.inventory[n].equip);
|
||||
ShowInfo("unequip %d %x:%x\n",n,pc_equippoint(sd,n),sd->inventory.u.items_inventory[n].equip);
|
||||
|
||||
if (!sd->inventory.u.items_inventory[n].equip) { //Nothing to unequip
|
||||
clif_unequipitemack(sd, n, 0, 0);
|
||||
return false;
|
||||
}
|
||||
for(i = 0; i < EQI_MAX; i++) {
|
||||
if (sd->status.inventory[n].equip & equip_pos[i])
|
||||
if (sd->inventory.u.items_inventory[n].equip & equip_pos[i])
|
||||
sd->equip_index[i] = -1;
|
||||
}
|
||||
|
||||
if(sd->status.inventory[n].equip & EQP_HAND_R) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_HAND_R) {
|
||||
sd->weapontype1 = 0;
|
||||
sd->status.weapon = sd->weapontype2;
|
||||
pc_calcweapontype(sd);
|
||||
@ -9669,57 +9650,57 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) {
|
||||
if( !battle_config.dancing_weaponswitch_fix )
|
||||
status_change_end(&sd->bl, SC_DANCING, INVALID_TIMER); // Unequipping => stop dancing.
|
||||
}
|
||||
if(sd->status.inventory[n].equip & EQP_HAND_L) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_HAND_L) {
|
||||
sd->status.shield = sd->weapontype2 = 0;
|
||||
pc_calcweapontype(sd);
|
||||
clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
|
||||
}
|
||||
if(sd->status.inventory[n].equip & EQP_HEAD_LOW && pc_checkequip(sd,EQP_COSTUME_HEAD_LOW) == -1 ) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_HEAD_LOW && pc_checkequip(sd,EQP_COSTUME_HEAD_LOW) == -1 ) {
|
||||
sd->status.head_bottom = 0;
|
||||
clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom);
|
||||
}
|
||||
if(sd->status.inventory[n].equip & EQP_HEAD_TOP && pc_checkequip(sd,EQP_COSTUME_HEAD_TOP) == -1 ) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_HEAD_TOP && pc_checkequip(sd,EQP_COSTUME_HEAD_TOP) == -1 ) {
|
||||
sd->status.head_top = 0;
|
||||
clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top);
|
||||
}
|
||||
if(sd->status.inventory[n].equip & EQP_HEAD_MID && pc_checkequip(sd,EQP_COSTUME_HEAD_MID) == -1 ) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_HEAD_MID && pc_checkequip(sd,EQP_COSTUME_HEAD_MID) == -1 ) {
|
||||
sd->status.head_mid = 0;
|
||||
clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid);
|
||||
}
|
||||
|
||||
if(sd->status.inventory[n].equip & EQP_COSTUME_HEAD_TOP) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_COSTUME_HEAD_TOP) {
|
||||
sd->status.head_top = ( pc_checkequip(sd,EQP_HEAD_TOP) >= 0 ) ? sd->inventory_data[pc_checkequip(sd,EQP_HEAD_TOP)]->look : 0;
|
||||
clif_changelook(&sd->bl,LOOK_HEAD_TOP,sd->status.head_top);
|
||||
}
|
||||
|
||||
if(sd->status.inventory[n].equip & EQP_COSTUME_HEAD_MID) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_COSTUME_HEAD_MID) {
|
||||
sd->status.head_mid = ( pc_checkequip(sd,EQP_HEAD_MID) >= 0 ) ? sd->inventory_data[pc_checkequip(sd,EQP_HEAD_MID)]->look : 0;
|
||||
clif_changelook(&sd->bl,LOOK_HEAD_MID,sd->status.head_mid);
|
||||
}
|
||||
|
||||
if(sd->status.inventory[n].equip & EQP_COSTUME_HEAD_LOW) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_COSTUME_HEAD_LOW) {
|
||||
sd->status.head_bottom = ( pc_checkequip(sd,EQP_HEAD_LOW) >= 0 ) ? sd->inventory_data[pc_checkequip(sd,EQP_HEAD_LOW)]->look : 0;
|
||||
clif_changelook(&sd->bl,LOOK_HEAD_BOTTOM,sd->status.head_bottom);
|
||||
}
|
||||
|
||||
if(sd->status.inventory[n].equip & EQP_SHOES)
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_SHOES)
|
||||
clif_changelook(&sd->bl,LOOK_SHOES,0);
|
||||
|
||||
if(sd->status.inventory[n].equip&EQP_GARMENT && pc_checkequip(sd,EQP_COSTUME_GARMENT) == -1) {
|
||||
if(sd->inventory.u.items_inventory[n].equip&EQP_GARMENT && pc_checkequip(sd,EQP_COSTUME_GARMENT) == -1) {
|
||||
sd->status.robe = 0;
|
||||
clif_changelook(&sd->bl, LOOK_ROBE, 0);
|
||||
}
|
||||
|
||||
if(sd->status.inventory[n].equip & EQP_COSTUME_GARMENT) {
|
||||
if(sd->inventory.u.items_inventory[n].equip & EQP_COSTUME_GARMENT) {
|
||||
sd->status.robe = ( pc_checkequip(sd,EQP_GARMENT) >= 0 ) ? sd->inventory_data[pc_checkequip(sd,EQP_GARMENT)]->look : 0;
|
||||
clif_changelook(&sd->bl,LOOK_ROBE,sd->status.robe);
|
||||
}
|
||||
|
||||
clif_unequipitemack(sd,n,sd->status.inventory[n].equip,1);
|
||||
clif_unequipitemack(sd,n,sd->inventory.u.items_inventory[n].equip,1);
|
||||
|
||||
status_change_end(&sd->bl,SC_HEAT_BARREL,INVALID_TIMER);
|
||||
// On weapon change (right and left hand)
|
||||
if ((sd->status.inventory[n].equip & EQP_ARMS) && sd->inventory_data[n]->type == IT_WEAPON) {
|
||||
if ((sd->inventory.u.items_inventory[n].equip & EQP_ARMS) && sd->inventory_data[n]->type == IT_WEAPON) {
|
||||
if (!sd->sc.data[SC_SEVENWIND] || sd->sc.data[SC_ASPERSIO]) //Check for seven wind (but not level seven!)
|
||||
skill_enchant_elemental_end(&sd->bl, SC_NONE);
|
||||
status_change_end(&sd->bl, SC_FEARBREEZE, INVALID_TIMER);
|
||||
@ -9728,7 +9709,7 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) {
|
||||
}
|
||||
|
||||
// On armor change
|
||||
if (sd->status.inventory[n].equip & EQP_ARMOR) {
|
||||
if (sd->inventory.u.items_inventory[n].equip & EQP_ARMOR) {
|
||||
if (sd->sc.data[SC_HOVERING] && sd->inventory_data[n]->nameid == ITEMID_HOVERING_BOOSTER)
|
||||
status_change_end(&sd->bl, SC_HOVERING, INVALID_TIMER);
|
||||
//status_change_end(&sd->bl, SC_BENEDICTIO, INVALID_TIMER); // No longer is removed? Need confirmation
|
||||
@ -9739,10 +9720,10 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) {
|
||||
if (sd->inventory_data[n]->type == IT_AMMO)
|
||||
status_change_end(&sd->bl, SC_P_ALTER, INVALID_TIMER);
|
||||
|
||||
if( sd->state.autobonus&sd->status.inventory[n].equip )
|
||||
sd->state.autobonus &= ~sd->status.inventory[n].equip; //Check for activated autobonus [Inkfish]
|
||||
if (sd->state.autobonus&sd->inventory.u.items_inventory[n].equip)
|
||||
sd->state.autobonus &= ~sd->inventory.u.items_inventory[n].equip; //Check for activated autobonus [Inkfish]
|
||||
|
||||
sd->status.inventory[n].equip = 0;
|
||||
sd->inventory.u.items_inventory[n].equip = 0;
|
||||
iflag = sd->npc_item_flag;
|
||||
|
||||
/* check for combos (MUST be before status_calc_pc) */
|
||||
@ -9750,15 +9731,15 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) {
|
||||
if( sd->inventory_data[n]->combos_count ) {
|
||||
if( pc_removecombo(sd,sd->inventory_data[n]) )
|
||||
status_cacl = true;
|
||||
} if(itemdb_isspecial(sd->status.inventory[n].card[0]))
|
||||
} if(itemdb_isspecial(sd->inventory.u.items_inventory[n].card[0]))
|
||||
; //No cards
|
||||
else {
|
||||
for( i = 0; i < sd->inventory_data[n]->slot; i++ ) {
|
||||
struct item_data *data;
|
||||
|
||||
if (!sd->status.inventory[n].card[i])
|
||||
if (!sd->inventory.u.items_inventory[n].card[i])
|
||||
continue;
|
||||
if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
|
||||
if ( ( data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i]) ) != NULL ) {
|
||||
if( data->combos_count ) {
|
||||
if( pc_removecombo(sd,data) )
|
||||
status_cacl = true;
|
||||
@ -9780,15 +9761,15 @@ bool pc_unequipitem(struct map_session_data *sd, int n, int flag) {
|
||||
if (sd->inventory_data[n]) {
|
||||
if (sd->inventory_data[n]->unequip_script)
|
||||
run_script(sd->inventory_data[n]->unequip_script,0,sd->bl.id,fake_nd->bl.id);
|
||||
if(itemdb_isspecial(sd->status.inventory[n].card[0]))
|
||||
if(itemdb_isspecial(sd->inventory.u.items_inventory[n].card[0]))
|
||||
; //No cards
|
||||
else {
|
||||
for( i = 0; i < sd->inventory_data[n]->slot; i++ ) {
|
||||
struct item_data *data;
|
||||
if (!sd->status.inventory[n].card[i])
|
||||
if (!sd->inventory.u.items_inventory[n].card[i])
|
||||
continue;
|
||||
|
||||
if ( ( data = itemdb_exists(sd->status.inventory[n].card[i]) ) != NULL ) {
|
||||
if ( ( data = itemdb_exists(sd->inventory.u.items_inventory[n].card[i]) ) != NULL ) {
|
||||
if( data->unequip_script )
|
||||
run_script(data->unequip_script,0,sd->bl.id,fake_nd->bl.id);
|
||||
}
|
||||
@ -9814,10 +9795,10 @@ void pc_checkitem(struct map_session_data *sd) {
|
||||
if( sd->state.vending ) //Avoid reorganizing items when we are vending, as that leads to exploits (pointed out by End of Exam)
|
||||
return;
|
||||
|
||||
pc_check_available_item(sd); // Check for invalid(ated) items.
|
||||
pc_check_available_item(sd, ITMCHK_NONE); // Check for invalid(ated) items.
|
||||
|
||||
for( i = 0; i < MAX_INVENTORY; i++ ) {
|
||||
it = sd->status.inventory[i];
|
||||
it = sd->inventory.u.items_inventory[i];
|
||||
|
||||
if( it.nameid == 0 )
|
||||
continue;
|
||||
@ -9844,8 +9825,13 @@ void pc_checkitem(struct map_session_data *sd) {
|
||||
|
||||
/*==========================================
|
||||
* Checks for unavailable items and removes them.
|
||||
* @param sd: Player data
|
||||
* @param type Forced check:
|
||||
* 1 - Inventory
|
||||
* 2 - Cart
|
||||
* 4 - Storage
|
||||
*------------------------------------------*/
|
||||
void pc_check_available_item(struct map_session_data *sd)
|
||||
void pc_check_available_item(struct map_session_data *sd, uint8 type)
|
||||
{
|
||||
int i;
|
||||
unsigned short nameid;
|
||||
@ -9853,57 +9839,57 @@ void pc_check_available_item(struct map_session_data *sd)
|
||||
|
||||
nullpo_retv(sd);
|
||||
|
||||
if (battle_config.item_check&0x1) { // Check for invalid(ated) items in inventory.
|
||||
if (battle_config.item_check&ITMCHK_INVENTORY || type&ITMCHK_INVENTORY) { // Check for invalid(ated) items in inventory.
|
||||
for(i = 0; i < MAX_INVENTORY; i++) {
|
||||
nameid = sd->status.inventory[i].nameid;
|
||||
nameid = sd->inventory.u.items_inventory[i].nameid;
|
||||
|
||||
if (!nameid)
|
||||
continue;
|
||||
if (!itemdb_available(nameid)) {
|
||||
sprintf(output, msg_txt(sd, 709), nameid); // Item %hu has been removed from your inventory.
|
||||
clif_displaymessage(sd->fd, output);
|
||||
ShowWarning("Removed invalid/disabled item id %hu from inventory (amount=%d, char_id=%d).\n", nameid, sd->status.inventory[i].amount, sd->status.char_id);
|
||||
pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
|
||||
ShowWarning("Removed invalid/disabled item (ID: %hu, amount: %d) from inventory (char_id: %d).\n", nameid, sd->inventory.u.items_inventory[i].amount, sd->status.char_id);
|
||||
pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_OTHER);
|
||||
continue;
|
||||
}
|
||||
if (!sd->status.inventory[i].unique_id && !itemdb_isstackable(nameid))
|
||||
sd->status.inventory[i].unique_id = pc_generate_unique_id(sd);
|
||||
if (!sd->inventory.u.items_inventory[i].unique_id && !itemdb_isstackable(nameid))
|
||||
sd->inventory.u.items_inventory[i].unique_id = pc_generate_unique_id(sd);
|
||||
}
|
||||
}
|
||||
|
||||
if (battle_config.item_check&0x2) { // Check for invalid(ated) items in cart.
|
||||
if (battle_config.item_check&ITMCHK_CART || type&ITMCHK_CART) { // Check for invalid(ated) items in cart.
|
||||
for(i = 0; i < MAX_CART; i++) {
|
||||
nameid = sd->status.cart[i].nameid;
|
||||
nameid = sd->cart.u.items_cart[i].nameid;
|
||||
|
||||
if (!nameid)
|
||||
continue;
|
||||
if (!itemdb_available(nameid)) {
|
||||
sprintf(output, msg_txt(sd, 710), nameid); // Item %hu has been removed from your cart.
|
||||
clif_displaymessage(sd->fd, output);
|
||||
ShowWarning("Removed invalid/disabled item id %hu from cart (amount=%d, char_id=%d).\n", nameid, sd->status.cart[i].amount, sd->status.char_id);
|
||||
pc_cart_delitem(sd, i, sd->status.cart[i].amount, 0, LOG_TYPE_OTHER);
|
||||
ShowWarning("Removed invalid/disabled item (ID: %hu, amount: %d) from cart (char_id: %d).\n", nameid, sd->cart.u.items_cart[i].amount, sd->status.char_id);
|
||||
pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 0, LOG_TYPE_OTHER);
|
||||
continue;
|
||||
}
|
||||
if (!sd->status.cart[i].unique_id && !itemdb_isstackable(nameid))
|
||||
sd->status.cart[i].unique_id = pc_generate_unique_id(sd);
|
||||
if (!sd->cart.u.items_cart[i].unique_id && !itemdb_isstackable(nameid))
|
||||
sd->cart.u.items_cart[i].unique_id = pc_generate_unique_id(sd);
|
||||
}
|
||||
}
|
||||
|
||||
if (battle_config.item_check&0x4) { // Check for invalid(ated) items in storage.
|
||||
if (battle_config.item_check&ITMCHK_STORAGE || type&ITMCHK_STORAGE) { // Check for invalid(ated) items in storage.
|
||||
for(i = 0; i < sd->storage_size; i++) {
|
||||
nameid = sd->status.storage.items[i].nameid;
|
||||
nameid = sd->storage.u.items_storage[i].nameid;
|
||||
|
||||
if (!nameid)
|
||||
continue;
|
||||
if (!itemdb_available(nameid)) {
|
||||
sprintf(output, msg_txt(sd, 711), nameid); // Item %hu has been removed from your storage.
|
||||
clif_displaymessage(sd->fd, output);
|
||||
ShowWarning("Removed invalid/disabled item id %hu from storage (amount=%d, char_id=%d).\n", nameid, sd->status.storage.items[i].amount, sd->status.char_id);
|
||||
storage_delitem(sd, i, sd->status.storage.items[i].amount);
|
||||
ShowWarning("Removed invalid/disabled item (ID: %hu, amount: %d) from storage (char_id: %d).\n", nameid, sd->storage.u.items_storage[i].amount, sd->status.char_id);
|
||||
storage_delitem(sd, i, sd->storage.u.items_storage[i].amount);
|
||||
continue;
|
||||
}
|
||||
if (!sd->status.storage.items[i].unique_id && !itemdb_isstackable(nameid))
|
||||
sd->status.storage.items[i].unique_id = pc_generate_unique_id(sd);
|
||||
if (!sd->storage.u.items_storage[i].unique_id && !itemdb_isstackable(nameid))
|
||||
sd->storage.u.items_storage[i].unique_id = pc_generate_unique_id(sd);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -10026,9 +10012,9 @@ bool pc_divorce(struct map_session_data *sd)
|
||||
p_sd->status.partner_id = 0;
|
||||
for( i = 0; i < MAX_INVENTORY; i++ )
|
||||
{
|
||||
if( sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F )
|
||||
if( sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F )
|
||||
pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
|
||||
if( p_sd->status.inventory[i].nameid == WEDDING_RING_M || p_sd->status.inventory[i].nameid == WEDDING_RING_F )
|
||||
if( p_sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_M || p_sd->inventory.u.items_inventory[i].nameid == WEDDING_RING_F )
|
||||
pc_delitem(p_sd, i, 1, 0, 0, LOG_TYPE_OTHER);
|
||||
}
|
||||
|
||||
|
16
src/map/pc.h
16
src/map/pc.h
@ -267,6 +267,11 @@ struct map_session_data {
|
||||
uint32 packet_ver; // 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 ... 18
|
||||
struct mmo_charstatus status;
|
||||
|
||||
// Item Storages
|
||||
struct s_storage storage;
|
||||
struct s_storage inventory;
|
||||
struct s_storage cart;
|
||||
|
||||
struct item_data* inventory_data[MAX_INVENTORY]; // direct pointers to itemdb entries (faster than doing item_id lookups)
|
||||
short equip_index[EQI_MAX];
|
||||
unsigned int weight,max_weight;
|
||||
@ -762,6 +767,14 @@ enum adopt_responses {
|
||||
ADOPT_MARRIED,
|
||||
};
|
||||
|
||||
enum item_check {
|
||||
ITMCHK_NONE = 0x0,
|
||||
ITMCHK_INVENTORY = 0x1,
|
||||
ITMCHK_CART = 0x2,
|
||||
ITMCHK_STORAGE = 0x4,
|
||||
ITMCHK_ALL = ITMCHK_INVENTORY|ITMCHK_CART|ITMCHK_STORAGE,
|
||||
};
|
||||
|
||||
struct {
|
||||
unsigned int base_hp[MAX_LEVEL], base_sp[MAX_LEVEL]; //Storage for the first calculation with hp/sp factor and multiplicator
|
||||
int hp_factor, hp_multiplicator, sp_factor;
|
||||
@ -925,6 +938,7 @@ void pc_reg_received(struct map_session_data *sd);
|
||||
void pc_close_npc(struct map_session_data *sd,int flag);
|
||||
int pc_close_npc_timer(int tid, unsigned int tick, int id, intptr_t data);
|
||||
|
||||
void pc_setequipindex(struct map_session_data *sd);
|
||||
uint8 pc_isequip(struct map_session_data *sd,int n);
|
||||
int pc_equippoint(struct map_session_data *sd,int n);
|
||||
void pc_setinventorydata(struct map_session_data *sd);
|
||||
@ -1041,7 +1055,7 @@ int pc_resethate(struct map_session_data*);
|
||||
bool pc_equipitem(struct map_session_data *sd, short n, int req_pos);
|
||||
bool pc_unequipitem(struct map_session_data*,int,int);
|
||||
void pc_checkitem(struct map_session_data*);
|
||||
void pc_check_available_item(struct map_session_data *sd);
|
||||
void pc_check_available_item(struct map_session_data *sd, uint8 type);
|
||||
int pc_useitem(struct map_session_data*,int);
|
||||
|
||||
int pc_skillatk_bonus(struct map_session_data *sd, uint16 skill_id);
|
||||
|
@ -556,8 +556,8 @@ int pet_recv_petdata(uint32 account_id,struct s_pet *p,int flag)
|
||||
|
||||
//Delete egg from inventory. [Skotlex]
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if(sd->status.inventory[i].card[0] == CARD0_PET &&
|
||||
p->pet_id == MakeDWord(sd->status.inventory[i].card[1], sd->status.inventory[i].card[2]))
|
||||
if(sd->inventory.u.items_inventory[i].card[0] == CARD0_PET &&
|
||||
p->pet_id == MakeDWord(sd->inventory.u.items_inventory[i].card[1], sd->inventory.u.items_inventory[i].card[2]))
|
||||
break;
|
||||
}
|
||||
|
||||
@ -601,8 +601,8 @@ int pet_select_egg(struct map_session_data *sd,short egg_index)
|
||||
if(egg_index < 0 || egg_index >= MAX_INVENTORY)
|
||||
return 0; //Forged packet!
|
||||
|
||||
if(sd->status.inventory[egg_index].card[0] == CARD0_PET)
|
||||
intif_request_petdata(sd->status.account_id, sd->status.char_id, MakeDWord(sd->status.inventory[egg_index].card[1], sd->status.inventory[egg_index].card[2]) );
|
||||
if(sd->inventory.u.items_inventory[egg_index].card[0] == CARD0_PET)
|
||||
intif_request_petdata(sd->status.account_id, sd->status.char_id, MakeDWord(sd->inventory.u.items_inventory[egg_index].card[1], sd->inventory.u.items_inventory[egg_index].card[2]) );
|
||||
else
|
||||
ShowError("wrong egg item inventory %d\n",egg_index);
|
||||
|
||||
@ -861,10 +861,7 @@ int pet_equipitem(struct map_session_data *sd,int index)
|
||||
|
||||
pd = sd->pd;
|
||||
|
||||
if (!pd)
|
||||
return 1;
|
||||
|
||||
nameid = sd->status.inventory[index].nameid;
|
||||
nameid = sd->inventory.u.items_inventory[index].nameid;
|
||||
|
||||
if(pd->petDB->AcceID == 0 || nameid != pd->petDB->AcceID || pd->pet.equip != 0) {
|
||||
clif_equipitemack(sd,0,0,ITEM_EQUIP_ACK_FAIL);
|
||||
|
303
src/map/script.c
303
src/map/script.c
@ -45,13 +45,9 @@
|
||||
#include "battleground.h"
|
||||
#include "party.h"
|
||||
#include "mail.h"
|
||||
#include "script.h"
|
||||
#include "quest.h"
|
||||
#include "elemental.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#ifndef WIN32
|
||||
#endif
|
||||
@ -4223,7 +4219,7 @@ void script_run_autobonus(const char *autobonus, struct map_session_data *sd, un
|
||||
if( script )
|
||||
{
|
||||
int j;
|
||||
ARR_FIND( 0, EQI_MAX, j, sd->equip_index[j] >= 0 && sd->status.inventory[sd->equip_index[j]].equip == pos );
|
||||
ARR_FIND( 0, EQI_MAX, j, sd->equip_index[j] >= 0 && sd->inventory.u.items_inventory[sd->equip_index[j]].equip == pos );
|
||||
if( j < EQI_MAX ) {
|
||||
//Single item autobonus
|
||||
current_equip_item_index = sd->equip_index[j];
|
||||
@ -6447,6 +6443,8 @@ BUILDIN_FUNC(viewpoint)
|
||||
/// cartcountitem2 <nameID>,<Identified>,<Refine>,<Attribute>,<Card0>,<Card1>,<Card2>,<Card3>{,<accountID>})
|
||||
/// storagecountitem <nameID>{,<accountID>});
|
||||
/// storagecountitem2 <nameID>,<Identified>,<Refine>,<Attribute>,<Card0>,<Card1>,<Card2>,<Card3>{,<accountID>})
|
||||
/// guildstoragecountitem <nameID>{,<accountID>});
|
||||
/// guildstoragecountitem2 <nameID>,<Identified>,<Refine>,<Attribute>,<Card0>,<Card1>,<Card2>,<Card3>{,<accountID>})
|
||||
BUILDIN_FUNC(countitem)
|
||||
{
|
||||
int i = 0, count = 0, aid = 3;
|
||||
@ -6457,6 +6455,7 @@ BUILDIN_FUNC(countitem)
|
||||
uint16 size;
|
||||
struct item *items;
|
||||
TBL_PC *sd = NULL;
|
||||
struct s_storage *gstor;
|
||||
|
||||
if( command[strlen(command)-1] == '2' ) {
|
||||
i = 1;
|
||||
@ -6478,17 +6477,28 @@ BUILDIN_FUNC(countitem)
|
||||
if( !strncmp(command, "cart", 4) ) {
|
||||
loc = 1;
|
||||
size = MAX_CART;
|
||||
items = sd->status.cart;
|
||||
items = sd->cart.u.items_cart;
|
||||
}
|
||||
else if( !strncmp(command, "storage", 7) ) {
|
||||
loc = 2;
|
||||
size = MAX_STORAGE;
|
||||
items = sd->status.storage.items;
|
||||
items = sd->storage.u.items_storage;
|
||||
}
|
||||
else if( !strncmp(command, "guildstorage", 12) ) {
|
||||
gstor = guild2storage2(sd->status.guild_id);
|
||||
|
||||
if (gstor && !sd->state.storage_flag) {
|
||||
loc = 3;
|
||||
size = MAX_GUILD_STORAGE;
|
||||
items = gstor->u.items_guild;
|
||||
} else {
|
||||
script_pushint(st, -1);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
}
|
||||
//TODO: 3 - Guild Storage
|
||||
else {
|
||||
size = MAX_INVENTORY;
|
||||
items = sd->status.inventory;
|
||||
items = sd->inventory.u.items_inventory;
|
||||
}
|
||||
|
||||
if( loc == 1 && !pc_iscarton(sd) ) {
|
||||
@ -6511,6 +6521,9 @@ BUILDIN_FUNC(countitem)
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
|
||||
if (loc == 3)
|
||||
gstor->lock = true;
|
||||
|
||||
if( !i ) { // For count/cart/storagecountitem function
|
||||
unsigned short nameid = id->nameid;
|
||||
for( i = 0; i < size; i++ )
|
||||
@ -6541,6 +6554,11 @@ BUILDIN_FUNC(countitem)
|
||||
}
|
||||
}
|
||||
|
||||
if (loc == 3) {
|
||||
storage_guild_storageclose(sd);
|
||||
gstor->lock = false;
|
||||
}
|
||||
|
||||
script_pushint(st, count);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
@ -7312,16 +7330,24 @@ static void buildin_delitem_delete(struct map_session_data* sd, int idx, int* am
|
||||
{
|
||||
int delamount;
|
||||
struct item *itm = NULL;
|
||||
struct s_storage *gstor;
|
||||
|
||||
switch(loc) {
|
||||
case 1: // cart
|
||||
itm = &sd->status.cart[idx];
|
||||
itm = &sd->cart.u.items_cart[idx];
|
||||
break;
|
||||
case 2: // storage
|
||||
itm = &sd->status.storage.items[idx];
|
||||
itm = &sd->storage.u.items_storage[idx];
|
||||
break;
|
||||
case 3: // guild storage
|
||||
{
|
||||
gstor = guild2storage2(sd->status.guild_id);
|
||||
|
||||
itm = &gstor->u.items_guild[idx];
|
||||
}
|
||||
break;
|
||||
default: //inventory
|
||||
itm = &sd->status.inventory[idx];
|
||||
itm = &sd->inventory.u.items_inventory[idx];
|
||||
break;
|
||||
}
|
||||
|
||||
@ -7341,6 +7367,13 @@ static void buildin_delitem_delete(struct map_session_data* sd, int idx, int* am
|
||||
storage_delitem(sd,idx,delamount);
|
||||
log_pick_pc(sd,LOG_TYPE_SCRIPT,-delamount,itm);
|
||||
break;
|
||||
case 3:
|
||||
gstor->lock = true;
|
||||
storage_guild_delitem(sd, gstor, idx, delamount);
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, -delamount, itm);
|
||||
storage_guild_storageclose(sd);
|
||||
gstor->lock = false;
|
||||
break;
|
||||
default:
|
||||
pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_SCRIPT);
|
||||
break;
|
||||
@ -7377,15 +7410,23 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it,
|
||||
switch(loc) {
|
||||
case 1: // cart
|
||||
size = MAX_CART;
|
||||
items = sd->status.cart;
|
||||
items = sd->cart.u.items_cart;
|
||||
break;
|
||||
case 2: // storage
|
||||
size = MAX_STORAGE;
|
||||
items = sd->status.storage.items;
|
||||
items = sd->storage.u.items_storage;
|
||||
break;
|
||||
case 3: // guild storage
|
||||
{
|
||||
struct s_storage *gstor = guild2storage2(sd->status.guild_id);
|
||||
|
||||
size = MAX_GUILD_STORAGE;
|
||||
items = gstor->u.items_guild;
|
||||
}
|
||||
break;
|
||||
default: //inventory
|
||||
size = MAX_INVENTORY;
|
||||
items = sd->status.inventory;
|
||||
items = sd->inventory.u.items_inventory;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -7493,6 +7534,8 @@ static bool buildin_delitem_search(struct map_session_data* sd, struct item* it,
|
||||
/// cartdelitem "<item name>",<amount>{,<account id>}
|
||||
/// storagedelitem <item id>,<amount>{,<account id>}
|
||||
/// storagedelitem "<item name>",<amount>{,<account id>}
|
||||
/// guildstoragedelitem <item id>,<amount>{,<account id>}
|
||||
/// guildstoragedelitem "<item name>",<amount>{,<account id>}
|
||||
BUILDIN_FUNC(delitem)
|
||||
{
|
||||
TBL_PC *sd;
|
||||
@ -7505,7 +7548,8 @@ BUILDIN_FUNC(delitem)
|
||||
loc = 1;
|
||||
else if(!strncmp(command, "storage", 7))
|
||||
loc = 2;
|
||||
//TODO: 3 - Guild Storage
|
||||
else if(!strncmp(command, "guildstorage", 12))
|
||||
loc = 3;
|
||||
|
||||
if( script_hasdata(st,4) )
|
||||
{
|
||||
@ -7527,8 +7571,17 @@ BUILDIN_FUNC(delitem)
|
||||
|
||||
if (loc == 1 && !pc_iscarton(sd)) {
|
||||
ShowError("buildin_cartdelitem: player doesn't have cart (CID=%d).\n", sd->status.char_id);
|
||||
script_pushint(st, -1);
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
if (loc == 3) {
|
||||
struct s_storage *gstor = guild2storage2(sd->status.guild_id);
|
||||
|
||||
if (gstor == NULL || sd->state.storage_flag) {
|
||||
script_pushint(st, -1);
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
data = script_getdata(st,2);
|
||||
get_val(st,data);
|
||||
@ -7580,6 +7633,8 @@ BUILDIN_FUNC(delitem)
|
||||
/// cartdelitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}
|
||||
/// storagedelitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}
|
||||
/// storagedelitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}
|
||||
/// guildstoragedelitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}
|
||||
/// guildstoragedelitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}
|
||||
BUILDIN_FUNC(delitem2)
|
||||
{
|
||||
TBL_PC *sd;
|
||||
@ -7592,7 +7647,8 @@ BUILDIN_FUNC(delitem2)
|
||||
loc = 1;
|
||||
else if(!strncmp(command, "storage", 7))
|
||||
loc = 2;
|
||||
//TODO: 3 - Guild Storage
|
||||
else if(!strncmp(command, "guildstorage", 12))
|
||||
loc = 3;
|
||||
|
||||
if( script_hasdata(st,11) )
|
||||
{
|
||||
@ -7617,6 +7673,14 @@ BUILDIN_FUNC(delitem2)
|
||||
script_pushint(st,-1);
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
if (loc == 3) {
|
||||
struct s_storage *gstor = guild2storage2(sd->status.guild_id);
|
||||
|
||||
if (gstor == NULL || sd->state.storage_flag) {
|
||||
script_pushint(st, -1);
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
data = script_getdata(st,2);
|
||||
get_val(st,data);
|
||||
@ -8158,7 +8222,7 @@ BUILDIN_FUNC(getequipuniqueid)
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
|
||||
item = &sd->status.inventory[i];
|
||||
item = &sd->inventory.u.items_inventory[i];
|
||||
if (item != 0) {
|
||||
int maxlen = 256;
|
||||
char *buf = (char *)aMalloc(maxlen*sizeof(char));
|
||||
@ -8219,7 +8283,7 @@ BUILDIN_FUNC(getequipname)
|
||||
*------------------------------------------*/
|
||||
BUILDIN_FUNC(getbrokenid)
|
||||
{
|
||||
int i,num,id=0,brokencounter=0;
|
||||
int i,num,id = 0,brokencounter = 0;
|
||||
TBL_PC *sd;
|
||||
|
||||
if (!script_charid2sd(3, sd)) {
|
||||
@ -8227,12 +8291,12 @@ BUILDIN_FUNC(getbrokenid)
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
}
|
||||
|
||||
num=script_getnum(st,2);
|
||||
for(i=0; i<MAX_INVENTORY; i++) {
|
||||
if(sd->status.inventory[i].attribute){
|
||||
num = script_getnum(st,2);
|
||||
for(i = 0; i < MAX_INVENTORY; i++) {
|
||||
if(sd->inventory.u.items_inventory[i].attribute) {
|
||||
brokencounter++;
|
||||
if(num==brokencounter){
|
||||
id=sd->status.inventory[i].nameid;
|
||||
if(num == brokencounter){
|
||||
id = sd->inventory.u.items_inventory[i].nameid;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -8250,20 +8314,20 @@ BUILDIN_FUNC(getbrokenid)
|
||||
BUILDIN_FUNC(repair)
|
||||
{
|
||||
int i,num;
|
||||
int repaircounter=0;
|
||||
int repaircounter = 0;
|
||||
TBL_PC *sd;
|
||||
|
||||
if (!script_charid2sd(3,sd))
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
|
||||
num=script_getnum(st,2);
|
||||
for(i=0; i<MAX_INVENTORY; i++) {
|
||||
if(sd->status.inventory[i].attribute){
|
||||
num = script_getnum(st,2);
|
||||
for(i = 0; i < MAX_INVENTORY; i++) {
|
||||
if(sd->inventory.u.items_inventory[i].attribute) {
|
||||
repaircounter++;
|
||||
if(num==repaircounter){
|
||||
sd->status.inventory[i].attribute=0;
|
||||
if(num == repaircounter) {
|
||||
sd->inventory.u.items_inventory[i].attribute = 0;
|
||||
clif_equiplist(sd);
|
||||
clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
|
||||
clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid);
|
||||
clif_misceffect(&sd->bl, 3);
|
||||
break;
|
||||
}
|
||||
@ -8286,10 +8350,10 @@ BUILDIN_FUNC(repairall)
|
||||
|
||||
for(i = 0; i < MAX_INVENTORY; i++)
|
||||
{
|
||||
if(sd->status.inventory[i].nameid && sd->status.inventory[i].attribute)
|
||||
if(sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].attribute)
|
||||
{
|
||||
sd->status.inventory[i].attribute = 0;
|
||||
clif_produceeffect(sd,0,sd->status.inventory[i].nameid);
|
||||
sd->inventory.u.items_inventory[i].attribute = 0;
|
||||
clif_produceeffect(sd,0,sd->inventory.u.items_inventory[i].nameid);
|
||||
repaircounter++;
|
||||
}
|
||||
}
|
||||
@ -8349,7 +8413,7 @@ BUILDIN_FUNC(getequipisenableref)
|
||||
|
||||
if( num > 0 && num <= ARRAYLENGTH(equip) )
|
||||
i = pc_checkequip(sd,equip[num-1]);
|
||||
if( i >= 0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_refine && !sd->status.inventory[i].expire_time )
|
||||
if( i >= 0 && sd->inventory_data[i] && !sd->inventory_data[i]->flag.no_refine && !sd->inventory.u.items_inventory[i].expire_time )
|
||||
script_pushint(st,1);
|
||||
else
|
||||
script_pushint(st,0);
|
||||
@ -8379,7 +8443,7 @@ BUILDIN_FUNC(getequiprefinerycnt)
|
||||
if (num > 0 && num <= ARRAYLENGTH(equip))
|
||||
i=pc_checkequip(sd,equip[num-1]);
|
||||
if(i >= 0)
|
||||
script_pushint(st,sd->status.inventory[i].refine);
|
||||
script_pushint(st,sd->inventory.u.items_inventory[i].refine);
|
||||
else
|
||||
script_pushint(st,0);
|
||||
|
||||
@ -8437,8 +8501,8 @@ BUILDIN_FUNC(getequippercentrefinery)
|
||||
|
||||
if (num > 0 && num <= ARRAYLENGTH(equip))
|
||||
i = pc_checkequip(sd,equip[num-1]);
|
||||
if(i >= 0 && sd->status.inventory[i].nameid && sd->status.inventory[i].refine < MAX_REFINE)
|
||||
script_pushint(st,status_get_refine_chance((enum refine_type)itemdb_wlv(sd->status.inventory[i].nameid), (int)sd->status.inventory[i].refine));
|
||||
if(i >= 0 && sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].refine < MAX_REFINE)
|
||||
script_pushint(st,status_get_refine_chance((enum refine_type)itemdb_wlv(sd->inventory.u.items_inventory[i].nameid), (int)sd->inventory.u.items_inventory[i].refine));
|
||||
else
|
||||
script_pushint(st,0);
|
||||
|
||||
@ -8467,32 +8531,32 @@ BUILDIN_FUNC(successrefitem) {
|
||||
if (pos > 0 && pos <= ARRAYLENGTH(equip))
|
||||
i = pc_checkequip(sd,equip[pos-1]);
|
||||
if (i >= 0) {
|
||||
unsigned int ep = sd->status.inventory[i].equip;
|
||||
unsigned int ep = sd->inventory.u.items_inventory[i].equip;
|
||||
|
||||
//Logs items, got from (N)PC scripts [Lupus]
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]);
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->inventory.u.items_inventory[i]);
|
||||
|
||||
if (sd->status.inventory[i].refine >= MAX_REFINE) {
|
||||
if (sd->inventory.u.items_inventory[i].refine >= MAX_REFINE) {
|
||||
script_pushint(st, MAX_REFINE);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
sd->status.inventory[i].refine += up;
|
||||
sd->status.inventory[i].refine = cap_value( sd->status.inventory[i].refine, 0, MAX_REFINE);
|
||||
sd->inventory.u.items_inventory[i].refine += up;
|
||||
sd->inventory.u.items_inventory[i].refine = cap_value( sd->inventory.u.items_inventory[i].refine, 0, MAX_REFINE);
|
||||
pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below
|
||||
|
||||
clif_refine(sd->fd,0,i,sd->status.inventory[i].refine);
|
||||
clif_refine(sd->fd,0,i,sd->inventory.u.items_inventory[i].refine);
|
||||
clif_delitem(sd,i,1,3);
|
||||
|
||||
//Logs items, got from (N)PC scripts [Lupus]
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]);
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->inventory.u.items_inventory[i]);
|
||||
|
||||
clif_additem(sd,i,1,0);
|
||||
pc_equipitem(sd,i,ep);
|
||||
clif_misceffect(&sd->bl,3);
|
||||
if (sd->status.inventory[i].refine == MAX_REFINE &&
|
||||
sd->status.inventory[i].card[0] == CARD0_FORGE &&
|
||||
sd->status.char_id == (int)MakeDWord(sd->status.inventory[i].card[2],sd->status.inventory[i].card[3]))
|
||||
if (sd->inventory.u.items_inventory[i].refine == MAX_REFINE &&
|
||||
sd->inventory.u.items_inventory[i].card[0] == CARD0_FORGE &&
|
||||
sd->status.char_id == (int)MakeDWord(sd->inventory.u.items_inventory[i].card[2],sd->inventory.u.items_inventory[i].card[3]))
|
||||
{ // Fame point system [DracoRPG]
|
||||
switch (sd->inventory_data[i]->wlv){
|
||||
case 1:
|
||||
@ -8506,7 +8570,7 @@ BUILDIN_FUNC(successrefitem) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
script_pushint(st, sd->status.inventory[i].refine);
|
||||
script_pushint(st, sd->inventory.u.items_inventory[i].refine);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
@ -8534,9 +8598,9 @@ BUILDIN_FUNC(failedrefitem) {
|
||||
if (pos > 0 && pos <= ARRAYLENGTH(equip))
|
||||
i = pc_checkequip(sd,equip[pos-1]);
|
||||
if (i >= 0) {
|
||||
sd->status.inventory[i].refine = 0;
|
||||
sd->inventory.u.items_inventory[i].refine = 0;
|
||||
pc_unequipitem(sd,i,3); //recalculate bonus
|
||||
clif_refine(sd->fd,1,i,sd->status.inventory[i].refine); //notify client of failure
|
||||
clif_refine(sd->fd,1,i,sd->inventory.u.items_inventory[i].refine); //notify client of failure
|
||||
pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT);
|
||||
clif_misceffect(&sd->bl,2); // display failure effect
|
||||
script_pushint(st, 1);
|
||||
@ -8569,25 +8633,25 @@ BUILDIN_FUNC(downrefitem) {
|
||||
if (pos > 0 && pos <= ARRAYLENGTH(equip))
|
||||
i = pc_checkequip(sd,equip[pos-1]);
|
||||
if (i >= 0) {
|
||||
unsigned int ep = sd->status.inventory[i].equip;
|
||||
unsigned int ep = sd->inventory.u.items_inventory[i].equip;
|
||||
|
||||
//Logs items, got from (N)PC scripts [Lupus]
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->status.inventory[i]);
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, -1, &sd->inventory.u.items_inventory[i]);
|
||||
|
||||
pc_unequipitem(sd,i,2); // status calc will happen in pc_equipitem() below
|
||||
sd->status.inventory[i].refine -= down;
|
||||
sd->status.inventory[i].refine = cap_value( sd->status.inventory[i].refine, 0, MAX_REFINE);
|
||||
sd->inventory.u.items_inventory[i].refine -= down;
|
||||
sd->inventory.u.items_inventory[i].refine = cap_value( sd->inventory.u.items_inventory[i].refine, 0, MAX_REFINE);
|
||||
|
||||
clif_refine(sd->fd,2,i,sd->status.inventory[i].refine);
|
||||
clif_refine(sd->fd,2,i,sd->inventory.u.items_inventory[i].refine);
|
||||
clif_delitem(sd,i,1,3);
|
||||
|
||||
//Logs items, got from (N)PC scripts [Lupus]
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->status.inventory[i]);
|
||||
log_pick_pc(sd, LOG_TYPE_SCRIPT, 1, &sd->inventory.u.items_inventory[i]);
|
||||
|
||||
clif_additem(sd,i,1,0);
|
||||
pc_equipitem(sd,i,ep);
|
||||
clif_misceffect(&sd->bl,2);
|
||||
script_pushint(st, sd->status.inventory[i].refine);
|
||||
script_pushint(st, sd->inventory.u.items_inventory[i].refine);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
@ -8644,7 +8708,7 @@ BUILDIN_FUNC(breakequip) {
|
||||
if (pos > 0 && pos <= ARRAYLENGTH(equip))
|
||||
i = pc_checkequip(sd,equip[pos-1]);
|
||||
if (i >= 0) {
|
||||
sd->status.inventory[i].attribute = 1;
|
||||
sd->inventory.u.items_inventory[i].attribute = 1;
|
||||
pc_unequipitem(sd,i,3);
|
||||
clif_equiplist(sd);
|
||||
script_pushint(st,1);
|
||||
@ -8805,7 +8869,7 @@ BUILDIN_FUNC(autobonus)
|
||||
if (current_equip_combo_pos)
|
||||
pos = current_equip_combo_pos;
|
||||
else
|
||||
pos = sd->status.inventory[current_equip_item_index].equip;
|
||||
pos = sd->inventory.u.items_inventory[current_equip_item_index].equip;
|
||||
|
||||
if((sd->state.autobonus&pos) == pos)
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -8847,7 +8911,7 @@ BUILDIN_FUNC(autobonus2)
|
||||
if (current_equip_combo_pos)
|
||||
pos = current_equip_combo_pos;
|
||||
else
|
||||
pos = sd->status.inventory[current_equip_item_index].equip;
|
||||
pos = sd->inventory.u.items_inventory[current_equip_item_index].equip;
|
||||
|
||||
if((sd->state.autobonus&pos) == pos)
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -8889,7 +8953,7 @@ BUILDIN_FUNC(autobonus3)
|
||||
if (current_equip_combo_pos)
|
||||
pos = current_equip_combo_pos;
|
||||
else
|
||||
pos = sd->status.inventory[current_equip_item_index].equip;
|
||||
pos = sd->inventory.u.items_inventory[current_equip_item_index].equip;
|
||||
|
||||
if((sd->state.autobonus&pos) == pos)
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -9526,7 +9590,7 @@ BUILDIN_FUNC(guildopenstorage)
|
||||
if( sd == NULL )
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
|
||||
ret = gstorage_storageopen(sd);
|
||||
ret = storage_guild_storageopen(sd);
|
||||
script_pushint(st,ret);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
@ -9958,9 +10022,9 @@ BUILDIN_FUNC(killmonsterall)
|
||||
BUILDIN_FUNC(clone)
|
||||
{
|
||||
TBL_PC *sd, *msd=NULL;
|
||||
uint32 char_id;
|
||||
int master_id=0,x,y, flag = 0, m;
|
||||
uint32 char_id, master_id = 0, x, y, flag = 0, m;
|
||||
enum e_mode mode = 0;
|
||||
|
||||
unsigned int duration = 0;
|
||||
const char *mapname,*event;
|
||||
|
||||
@ -12449,7 +12513,7 @@ BUILDIN_FUNC(getequipcardcnt)
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
if(itemdb_isspecial(sd->status.inventory[i].card[0]))
|
||||
if(itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0]))
|
||||
{
|
||||
script_pushint(st,0);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -12457,7 +12521,7 @@ BUILDIN_FUNC(getequipcardcnt)
|
||||
|
||||
count = 0;
|
||||
for( j = 0; j < sd->inventory_data[i]->slot; j++ )
|
||||
if( sd->status.inventory[i].card[j] && itemdb_type(sd->status.inventory[i].card[j]) == IT_CARD )
|
||||
if( sd->inventory.u.items_inventory[i].card[j] && itemdb_type(sd->inventory.u.items_inventory[i].card[j]) == IT_CARD )
|
||||
count++;
|
||||
|
||||
script_pushint(st,count);
|
||||
@ -12480,16 +12544,16 @@ BUILDIN_FUNC(successremovecards) {
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
|
||||
if(itemdb_isspecial(sd->status.inventory[i].card[0]))
|
||||
if(itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0]))
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
|
||||
for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) {
|
||||
if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) {// extract this card from the item
|
||||
if( sd->inventory.u.items_inventory[i].card[c] && itemdb_type(sd->inventory.u.items_inventory[i].card[c]) == IT_CARD ) {// extract this card from the item
|
||||
unsigned char flag = 0;
|
||||
struct item item_tmp;
|
||||
memset(&item_tmp,0,sizeof(item_tmp));
|
||||
cardflag = 1;
|
||||
item_tmp.nameid = sd->status.inventory[i].card[c];
|
||||
item_tmp.nameid = sd->inventory.u.items_inventory[i].card[c];
|
||||
item_tmp.identify = 1;
|
||||
|
||||
if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ // get back the cart in inventory
|
||||
@ -12504,15 +12568,15 @@ BUILDIN_FUNC(successremovecards) {
|
||||
struct item item_tmp;
|
||||
memset(&item_tmp,0,sizeof(item_tmp));
|
||||
|
||||
item_tmp.nameid = sd->status.inventory[i].nameid;
|
||||
item_tmp.nameid = sd->inventory.u.items_inventory[i].nameid;
|
||||
item_tmp.identify = 1;
|
||||
item_tmp.refine = sd->status.inventory[i].refine;
|
||||
item_tmp.attribute = sd->status.inventory[i].attribute;
|
||||
item_tmp.expire_time = sd->status.inventory[i].expire_time;
|
||||
item_tmp.bound = sd->status.inventory[i].bound;
|
||||
item_tmp.refine = sd->inventory.u.items_inventory[i].refine;
|
||||
item_tmp.attribute = sd->inventory.u.items_inventory[i].attribute;
|
||||
item_tmp.expire_time = sd->inventory.u.items_inventory[i].expire_time;
|
||||
item_tmp.bound = sd->inventory.u.items_inventory[i].bound;
|
||||
|
||||
for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++)
|
||||
item_tmp.card[j]=sd->status.inventory[i].card[j];
|
||||
item_tmp.card[j]=sd->inventory.u.items_inventory[i].card[j];
|
||||
|
||||
pc_delitem(sd,i,1,0,3,LOG_TYPE_SCRIPT);
|
||||
if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){ //chk if can be spawn in inventory otherwise put on floor
|
||||
@ -12544,11 +12608,11 @@ BUILDIN_FUNC(failedremovecards) {
|
||||
if (i < 0 || !sd->inventory_data[i])
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
|
||||
if(itemdb_isspecial(sd->status.inventory[i].card[0]))
|
||||
if(itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0]))
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
|
||||
for( c = sd->inventory_data[i]->slot - 1; c >= 0; --c ) {
|
||||
if( sd->status.inventory[i].card[c] && itemdb_type(sd->status.inventory[i].card[c]) == IT_CARD ) {
|
||||
if( sd->inventory.u.items_inventory[i].card[c] && itemdb_type(sd->inventory.u.items_inventory[i].card[c]) == IT_CARD ) {
|
||||
cardflag = 1;
|
||||
|
||||
if(typefail == 2) {// add cards to inventory, clear
|
||||
@ -12557,7 +12621,7 @@ BUILDIN_FUNC(failedremovecards) {
|
||||
|
||||
memset(&item_tmp,0,sizeof(item_tmp));
|
||||
|
||||
item_tmp.nameid = sd->status.inventory[i].card[c];
|
||||
item_tmp.nameid = sd->inventory.u.items_inventory[i].card[c];
|
||||
item_tmp.identify = 1;
|
||||
|
||||
if((flag=pc_additem(sd,&item_tmp,1,LOG_TYPE_SCRIPT))){
|
||||
@ -12578,15 +12642,15 @@ BUILDIN_FUNC(failedremovecards) {
|
||||
|
||||
memset(&item_tmp,0,sizeof(item_tmp));
|
||||
|
||||
item_tmp.nameid = sd->status.inventory[i].nameid;
|
||||
item_tmp.nameid = sd->inventory.u.items_inventory[i].nameid;
|
||||
item_tmp.identify = 1;
|
||||
item_tmp.refine = sd->status.inventory[i].refine;
|
||||
item_tmp.attribute = sd->status.inventory[i].attribute;
|
||||
item_tmp.expire_time = sd->status.inventory[i].expire_time;
|
||||
item_tmp.bound = sd->status.inventory[i].bound;
|
||||
item_tmp.refine = sd->inventory.u.items_inventory[i].refine;
|
||||
item_tmp.attribute = sd->inventory.u.items_inventory[i].attribute;
|
||||
item_tmp.expire_time = sd->inventory.u.items_inventory[i].expire_time;
|
||||
item_tmp.bound = sd->inventory.u.items_inventory[i].bound;
|
||||
|
||||
for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++)
|
||||
item_tmp.card[j]=sd->status.inventory[i].card[j];
|
||||
item_tmp.card[j]=sd->inventory.u.items_inventory[i].card[j];
|
||||
|
||||
pc_delitem(sd,i,1,0,2,LOG_TYPE_SCRIPT);
|
||||
|
||||
@ -13161,7 +13225,7 @@ BUILDIN_FUNC(getequipcardid)
|
||||
if (num > 0 && num <= ARRAYLENGTH(equip))
|
||||
i=pc_checkequip(sd,equip[num-1]);
|
||||
if(i >= 0 && slot>=0 && slot<4)
|
||||
script_pushint(st,sd->status.inventory[i].card[slot]);
|
||||
script_pushint(st,sd->inventory.u.items_inventory[i].card[slot]);
|
||||
else
|
||||
script_pushint(st,0);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -13253,20 +13317,20 @@ BUILDIN_FUNC(getinventorylist)
|
||||
if (!script_charid2sd(2,sd))
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
for(i=0;i<MAX_INVENTORY;i++){
|
||||
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0){
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_id"), j),sd->status.inventory[i].nameid);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_amount"), j),sd->status.inventory[i].amount);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_equip"), j),sd->status.inventory[i].equip);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_refine"), j),sd->status.inventory[i].refine);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_identify"), j),sd->status.inventory[i].identify);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_attribute"), j),sd->status.inventory[i].attribute);
|
||||
if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].amount > 0){
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_id"), j),sd->inventory.u.items_inventory[i].nameid);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_amount"), j),sd->inventory.u.items_inventory[i].amount);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_equip"), j),sd->inventory.u.items_inventory[i].equip);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_refine"), j),sd->inventory.u.items_inventory[i].refine);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_identify"), j),sd->inventory.u.items_inventory[i].identify);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_attribute"), j),sd->inventory.u.items_inventory[i].attribute);
|
||||
for (k = 0; k < MAX_SLOTS; k++)
|
||||
{
|
||||
sprintf(card_var, "@inventorylist_card%d",k+1);
|
||||
pc_setreg(sd,reference_uid(add_str(card_var), j),sd->status.inventory[i].card[k]);
|
||||
pc_setreg(sd,reference_uid(add_str(card_var), j),sd->inventory.u.items_inventory[i].card[k]);
|
||||
}
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_bound"), j),sd->status.inventory[i].bound);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_expire"), j),sd->inventory.u.items_inventory[i].expire_time);
|
||||
pc_setreg(sd,reference_uid(add_str("@inventorylist_bound"), j),sd->inventory.u.items_inventory[i].bound);
|
||||
j++;
|
||||
}
|
||||
}
|
||||
@ -13308,8 +13372,8 @@ BUILDIN_FUNC(clearitem)
|
||||
return SCRIPT_CMD_FAILURE;
|
||||
|
||||
for (i=0; i<MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].amount) {
|
||||
pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_SCRIPT);
|
||||
if (sd->inventory.u.items_inventory[i].amount) {
|
||||
pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_SCRIPT);
|
||||
}
|
||||
}
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -14127,7 +14191,7 @@ BUILDIN_FUNC(getmercinfo)
|
||||
|
||||
if( script_hasdata(st,3) )
|
||||
{
|
||||
int char_id = script_getnum(st,3);
|
||||
uint32 char_id = script_getnum(st,3);
|
||||
|
||||
if( ( sd = map_charid2sd(char_id) ) == NULL )
|
||||
{
|
||||
@ -14186,11 +14250,11 @@ BUILDIN_FUNC(checkequipedcard)
|
||||
c=script_getnum(st,2);
|
||||
|
||||
for(i=0;i<MAX_INVENTORY;i++){
|
||||
if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].amount && sd->inventory_data[i]){
|
||||
if (itemdb_isspecial(sd->status.inventory[i].card[0]))
|
||||
if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].amount && sd->inventory_data[i]){
|
||||
if (itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0]))
|
||||
continue;
|
||||
for(n=0;n<sd->inventory_data[i]->slot;n++){
|
||||
if(sd->status.inventory[i].card[n]==c){
|
||||
if(sd->inventory.u.items_inventory[i].card[n] == c) {
|
||||
script_pushint(st,1);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
}
|
||||
@ -14687,13 +14751,13 @@ BUILDIN_FUNC(isequippedcnt)
|
||||
|
||||
if (itemdb_type(id) != IT_CARD) { //No card. Count amount in inventory.
|
||||
if (sd->inventory_data[index]->nameid == id)
|
||||
ret+= sd->status.inventory[index].amount;
|
||||
ret+= sd->inventory.u.items_inventory[index].amount;
|
||||
} else { //Count cards.
|
||||
short k;
|
||||
if (itemdb_isspecial(sd->status.inventory[index].card[0]))
|
||||
if (itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0]))
|
||||
continue; //No cards
|
||||
for(k=0; k<sd->inventory_data[index]->slot; k++) {
|
||||
if (sd->status.inventory[index].card[k] == id)
|
||||
if (sd->inventory.u.items_inventory[index].card[k] == id)
|
||||
ret++; //[Lupus]
|
||||
}
|
||||
}
|
||||
@ -14751,13 +14815,13 @@ BUILDIN_FUNC(isequipped)
|
||||
} else { //Cards
|
||||
short k;
|
||||
if (sd->inventory_data[index]->slot == 0 ||
|
||||
itemdb_isspecial(sd->status.inventory[index].card[0]))
|
||||
itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0]))
|
||||
continue;
|
||||
|
||||
for (k = 0; k < sd->inventory_data[index]->slot; k++)
|
||||
{ //New hash system which should support up to 4 slots on any equipment. [Skotlex]
|
||||
unsigned int hash = 0;
|
||||
if (sd->status.inventory[index].card[k] != id)
|
||||
if (sd->inventory.u.items_inventory[index].card[k] != id)
|
||||
continue;
|
||||
|
||||
hash = 1<<((j<5?j:j-5)*4 + k);
|
||||
@ -14817,12 +14881,12 @@ BUILDIN_FUNC(cardscnt)
|
||||
|
||||
if(itemdb_type(id) != IT_CARD) {
|
||||
if (sd->inventory_data[index]->nameid == id)
|
||||
ret+= sd->status.inventory[index].amount;
|
||||
ret+= sd->inventory.u.items_inventory[index].amount;
|
||||
} else {
|
||||
if (itemdb_isspecial(sd->status.inventory[index].card[0]))
|
||||
if (itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0]))
|
||||
continue;
|
||||
for(k=0; k<sd->inventory_data[index]->slot; k++) {
|
||||
if (sd->status.inventory[index].card[k] == id)
|
||||
if (sd->inventory.u.items_inventory[index].card[k] == id)
|
||||
ret++;
|
||||
}
|
||||
}
|
||||
@ -14840,7 +14904,7 @@ BUILDIN_FUNC(getrefine)
|
||||
{
|
||||
TBL_PC *sd;
|
||||
if ((sd = script_rid2sd(st))!= NULL)
|
||||
script_pushint(st,sd->status.inventory[current_equip_item_index].refine);
|
||||
script_pushint(st,sd->inventory.u.items_inventory[current_equip_item_index].refine);
|
||||
else
|
||||
script_pushint(st,0);
|
||||
return SCRIPT_CMD_SUCCESS;
|
||||
@ -14900,7 +14964,7 @@ BUILDIN_FUNC(equip) {
|
||||
if ((item_data = itemdb_exists(nameid))) {
|
||||
int i;
|
||||
|
||||
ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid );
|
||||
ARR_FIND( 0, MAX_INVENTORY, i, sd->inventory.u.items_inventory[i].nameid == nameid );
|
||||
if (i < MAX_INVENTORY) {
|
||||
pc_equipitem(sd,i,item_data->equip);
|
||||
script_pushint(st,1);
|
||||
@ -19998,13 +20062,13 @@ BUILDIN_FUNC(countbound)
|
||||
type = script_getnum(st,2);
|
||||
|
||||
for( i = 0; i < MAX_INVENTORY; i ++ ) {
|
||||
if( sd->status.inventory[i].nameid > 0 && (
|
||||
(!type && sd->status.inventory[i].bound) || (type && sd->status.inventory[i].bound == type)
|
||||
if( sd->inventory.u.items_inventory[i].nameid > 0 && (
|
||||
(!type && sd->inventory.u.items_inventory[i].bound) || (type && sd->inventory.u.items_inventory[i].bound == type)
|
||||
))
|
||||
{
|
||||
pc_setreg(sd,reference_uid(add_str("@bound_items"), k),sd->status.inventory[i].nameid);
|
||||
pc_setreg(sd,reference_uid(add_str("@bound_items"), k),sd->inventory.u.items_inventory[i].nameid);
|
||||
k++;
|
||||
j += sd->status.inventory[i].amount;
|
||||
j += sd->inventory.u.items_inventory[i].amount;
|
||||
}
|
||||
}
|
||||
|
||||
@ -20723,7 +20787,8 @@ BUILDIN_FUNC(mergeitem2) {
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
struct item *it = &sd->status.inventory[i];
|
||||
struct item *it = &sd->inventory.u.items_inventory[i];
|
||||
|
||||
if (!it || !it->unique_id || it->expire_time || !itemdb_isstackable(it->nameid))
|
||||
continue;
|
||||
if ((!nameid || (nameid == it->nameid))) {
|
||||
@ -21293,9 +21358,11 @@ struct script_function buildin_func[] = {
|
||||
BUILDIN_DEF(makeitem2,"visiiiiiiiii"),
|
||||
BUILDIN_DEF(delitem,"vi?"),
|
||||
BUILDIN_DEF2(delitem,"storagedelitem","vi?"),
|
||||
BUILDIN_DEF2(delitem,"guildstoragedelitem","vi?"),
|
||||
BUILDIN_DEF2(delitem,"cartdelitem","vi?"),
|
||||
BUILDIN_DEF(delitem2,"viiiiiiii?"),
|
||||
BUILDIN_DEF2(delitem2,"storagedelitem2","viiiiiiii?"),
|
||||
BUILDIN_DEF2(delitem2,"guildstoragedelitem2","viiiiiiii?"),
|
||||
BUILDIN_DEF2(delitem2,"cartdelitem2","viiiiiiii?"),
|
||||
BUILDIN_DEF2(enableitemuse,"enable_items",""),
|
||||
BUILDIN_DEF2(disableitemuse,"disable_items",""),
|
||||
@ -21307,9 +21374,11 @@ struct script_function buildin_func[] = {
|
||||
BUILDIN_DEF(rand,"i?"),
|
||||
BUILDIN_DEF(countitem,"v?"),
|
||||
BUILDIN_DEF2(countitem,"storagecountitem","v?"),
|
||||
BUILDIN_DEF2(countitem,"guildstoragecountitem","v?"),
|
||||
BUILDIN_DEF2(countitem,"cartcountitem","v?"),
|
||||
BUILDIN_DEF2(countitem,"countitem2","viiiiiii?"),
|
||||
BUILDIN_DEF2(countitem,"storagecountitem2","viiiiiii?"),
|
||||
BUILDIN_DEF2(countitem,"guildstoragecountitem2","viiiiiii?"),
|
||||
BUILDIN_DEF2(countitem,"cartcountitem2","viiiiiii?"),
|
||||
BUILDIN_DEF(checkweight,"vi*"),
|
||||
BUILDIN_DEF(checkweight2,"rr"),
|
||||
|
@ -2473,7 +2473,7 @@ int skill_break_equip(struct block_list *src, struct block_list *bl, unsigned sh
|
||||
if (sd) {
|
||||
for (i = 0; i < EQI_MAX; i++) {
|
||||
short j = sd->equip_index[i];
|
||||
if (j < 0 || sd->status.inventory[j].attribute == 1 || !sd->inventory_data[j])
|
||||
if (j < 0 || sd->inventory.u.items_inventory[j].attribute == 1 || !sd->inventory_data[j])
|
||||
continue;
|
||||
|
||||
switch(i) {
|
||||
@ -2499,7 +2499,7 @@ int skill_break_equip(struct block_list *src, struct block_list *bl, unsigned sh
|
||||
continue;
|
||||
}
|
||||
if (flag) {
|
||||
sd->status.inventory[j].attribute = 1;
|
||||
sd->inventory.u.items_inventory[j].attribute = 1;
|
||||
pc_unequipitem(sd, j, 3);
|
||||
}
|
||||
}
|
||||
@ -3809,7 +3809,7 @@ static int skill_check_condition_mercenary(struct block_list *bl, int skill, int
|
||||
index[i] = -1;
|
||||
if( itemid[i] < 1 ) continue; // No item
|
||||
index[i] = pc_search_inventory(sd, itemid[i]);
|
||||
if( index[i] < 0 || sd->status.inventory[index[i]].amount < amount[i] )
|
||||
if( index[i] < 0 || sd->inventory.u.items_inventory[index[i]].amount < amount[i] )
|
||||
{
|
||||
clif_skill_fail(sd, skill, USESKILL_FAIL_LEVEL, 0);
|
||||
return 0;
|
||||
@ -7457,7 +7457,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
map_freeblock_unlock();
|
||||
return 1;
|
||||
}
|
||||
if (sd->inventory_data[j] == NULL || sd->status.inventory[j].amount < require.amount[x]) {
|
||||
if (sd->inventory_data[j] == NULL || sd->inventory.u.items_inventory[j].amount < require.amount[x]) {
|
||||
clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
|
||||
map_freeblock_unlock();
|
||||
return 1;
|
||||
@ -7597,7 +7597,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
int ebottle = pc_search_inventory(sd,ITEMID_EMPTY_BOTTLE);
|
||||
short alcohol_idx = -1, acid_idx = -1, fire_idx = -1;
|
||||
if( ebottle >= 0 )
|
||||
ebottle = sd->status.inventory[ebottle].amount;
|
||||
ebottle = sd->inventory.u.items_inventory[ebottle].amount;
|
||||
//check if you can produce all three, if not, then fail:
|
||||
if (!(alcohol_idx = skill_can_produce_mix(sd,ITEMID_ALCOHOL,-1, 100)) //100 Alcohol
|
||||
|| !(acid_idx = skill_can_produce_mix(sd,ITEMID_ACID_BOTTLE,-1, 50)) //50 Acid Bottle
|
||||
@ -9607,7 +9607,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
|
||||
else {
|
||||
shield_def = shield_data->def;
|
||||
shield_mdef = sd->bonus.shieldmdef;
|
||||
shield_refine = sd->status.inventory[sd->equip_index[EQI_HAND_L]].refine;
|
||||
shield_refine = sd->inventory.u.items_inventory[sd->equip_index[EQI_HAND_L]].refine;
|
||||
}
|
||||
if (flag&1) {
|
||||
sc_start(src,bl,SC_SILENCE,100,skill_lv,shield_mdef * 30000);
|
||||
@ -11743,7 +11743,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, uint16 skill_id, ui
|
||||
struct skill_condition require = skill_get_requirement(sd, skill_id, skill_lv);
|
||||
i_lv = skill_lv%11 - 1;
|
||||
j = pc_search_inventory(sd, require.itemid[i_lv]);
|
||||
if (j < 0 || require.itemid[i_lv] <= 0 || sd->inventory_data[j] == NULL || sd->status.inventory[j].amount < require.amount[i_lv])
|
||||
if (j < 0 || require.itemid[i_lv] <= 0 || sd->inventory_data[j] == NULL || sd->inventory.u.items_inventory[j].amount < require.amount[i_lv])
|
||||
{
|
||||
clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
|
||||
return 1;
|
||||
@ -14707,10 +14707,10 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i
|
||||
else
|
||||
{ // When a target was selected, consume items that were skipped in pc_use_item [Skotlex]
|
||||
if( (i = sd->itemindex) == -1 ||
|
||||
sd->status.inventory[i].nameid != sd->itemid ||
|
||||
sd->inventory.u.items_inventory[i].nameid != sd->itemid ||
|
||||
sd->inventory_data[i] == NULL ||
|
||||
!sd->inventory_data[i]->flag.delay_consume ||
|
||||
sd->status.inventory[i].amount < 1
|
||||
sd->inventory.u.items_inventory[i].amount < 1
|
||||
)
|
||||
{ //Something went wrong, item exploit?
|
||||
sd->itemid = sd->itemindex = -1;
|
||||
@ -14720,7 +14720,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i
|
||||
sd->itemid = sd->itemindex = -1;
|
||||
if( skill_id == WZ_EARTHSPIKE && sc && sc->data[SC_EARTHSCROLL] && rnd()%100 > sc->data[SC_EARTHSCROLL]->val2 ) // [marquis007]
|
||||
; //Do not consume item.
|
||||
else if( sd->status.inventory[i].expire_time == 0 )
|
||||
else if( sd->inventory.u.items_inventory[i].expire_time == 0 )
|
||||
pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME); // Rental usable items are not consumed until expiration
|
||||
}
|
||||
return true;
|
||||
@ -15101,8 +15101,8 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i
|
||||
int count = 0;
|
||||
|
||||
for( i = 0; i < MAX_INVENTORY; i++ )
|
||||
if( sd->status.inventory[i].nameid == ITEMID_ANCILLA )
|
||||
count += sd->status.inventory[i].amount;
|
||||
if( sd->inventory.u.items_inventory[i].nameid == ITEMID_ANCILLA )
|
||||
count += sd->inventory.u.items_inventory[i].amount;
|
||||
if( count >= 3 ) {
|
||||
clif_skill_fail(sd, skill_id, USESKILL_FAIL_ANCILLA_NUMOVER, 0);
|
||||
return false;
|
||||
@ -15126,7 +15126,7 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i
|
||||
case WL_COMET:
|
||||
if( skill_check_pc_partner(sd,skill_id,&skill_lv,1,0) <= 0 && require.itemid[0]
|
||||
&& sd->special_state.no_gemstone == 0
|
||||
&& ((i = pc_search_inventory(sd,require.itemid[0])) < 0 || sd->status.inventory[i].amount < require.amount[0]) ) {
|
||||
&& ((i = pc_search_inventory(sd,require.itemid[0])) < 0 || sd->inventory.u.items_inventory[i].amount < require.amount[0]) ) {
|
||||
//clif_skill_fail(sd,skill_id,USESKILL_FAIL_NEED_ITEM,require.amount[0],require.itemid[0]);
|
||||
clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
|
||||
return false;
|
||||
@ -15647,7 +15647,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id,
|
||||
if((i=sd->equip_index[EQI_AMMO]) < 0 || !sd->inventory_data[i] ) {
|
||||
clif_arrow_fail(sd,0);
|
||||
return false;
|
||||
} else if( sd->status.inventory[i].amount < require.ammo_qty ) {
|
||||
} else if( sd->inventory.u.items_inventory[i].amount < require.ammo_qty ) {
|
||||
char e_msg[100];
|
||||
if (require.ammo&(1<<AMMO_BULLET|1<<AMMO_GRENADE|1<<AMMO_SHELL)) {
|
||||
clif_skill_fail(sd,skill_id,USESKILL_FAIL_NEED_MORE_BULLET,0);
|
||||
@ -15660,7 +15660,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id,
|
||||
sprintf(e_msg,msg_txt(sd,381), //Skill Failed. [%s] requires %dx %s.
|
||||
skill_get_desc(skill_id),
|
||||
require.ammo_qty,
|
||||
itemdb_jname(sd->status.inventory[i].nameid));
|
||||
itemdb_jname(sd->inventory.u.items_inventory[i].nameid));
|
||||
clif_colormes(sd->fd,color_table[COLOR_RED],e_msg);
|
||||
return false;
|
||||
}
|
||||
@ -15676,7 +15676,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id,
|
||||
if( !require.itemid[i] )
|
||||
continue;
|
||||
index[i] = pc_search_inventory(sd,require.itemid[i]);
|
||||
if( index[i] < 0 || sd->status.inventory[index[i]].amount < require.amount[i] ) {
|
||||
if( index[i] < 0 || sd->inventory.u.items_inventory[index[i]].amount < require.amount[i] ) {
|
||||
if( require.itemid[i] == ITEMID_HOLY_WATER )
|
||||
clif_skill_fail(sd,skill_id,USESKILL_FAIL_HOLYWATER,0); //Holy water is required.
|
||||
else if( require.itemid[i] == ITEMID_RED_GEMSTONE )
|
||||
@ -15968,7 +15968,7 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, uint16
|
||||
if ((skill_id >= HT_SKIDTRAP && skill_id <= HT_TALKIEBOX && pc_checkskill(sd, RA_RESEARCHTRAP) > 0) || skill_id == SC_ESCAPE) {
|
||||
int16 itIndex;
|
||||
|
||||
if ((itIndex = pc_search_inventory(sd,req.itemid[i])) < 0 || ( itIndex >= 0 && sd->status.inventory[itIndex].amount < req.amount[i])) {
|
||||
if ((itIndex = pc_search_inventory(sd,req.itemid[i])) < 0 || ( itIndex >= 0 && sd->inventory.u.items_inventory[itIndex].amount < req.amount[i])) {
|
||||
if (skill_id == SC_ESCAPE) // Alloy Trap has priority over normal Trap
|
||||
req.itemid[i] = ITEMID_TRAP;
|
||||
else
|
||||
@ -16459,7 +16459,7 @@ void skill_repairweapon(struct map_session_data *sd, int idx) {
|
||||
if( idx < 0 || idx >= MAX_INVENTORY )
|
||||
return; //Invalid index??
|
||||
|
||||
item = &target_sd->status.inventory[idx];
|
||||
item = &target_sd->inventory.u.items_inventory[idx];
|
||||
if( !item->nameid || !item->attribute )
|
||||
return; //Again invalid item....
|
||||
|
||||
@ -16501,9 +16501,9 @@ void skill_identify(struct map_session_data *sd, int idx)
|
||||
nullpo_retv(sd);
|
||||
|
||||
if(idx >= 0 && idx < MAX_INVENTORY) {
|
||||
if(sd->status.inventory[idx].nameid > 0 && sd->status.inventory[idx].identify == 0 ){
|
||||
if(sd->inventory.u.items_inventory[idx].nameid > 0 && sd->inventory.u.items_inventory[idx].identify == 0 ){
|
||||
flag=0;
|
||||
sd->status.inventory[idx].identify=1;
|
||||
sd->inventory.u.items_inventory[idx].identify = 1;
|
||||
}
|
||||
}
|
||||
clif_item_identified(sd,idx,flag);
|
||||
@ -16520,7 +16520,7 @@ void skill_weaponrefine(struct map_session_data *sd, int idx)
|
||||
{
|
||||
struct item *item;
|
||||
struct item_data *ditem = sd->inventory_data[idx];
|
||||
item = &sd->status.inventory[idx];
|
||||
item = &sd->inventory.u.items_inventory[idx];
|
||||
|
||||
if(item->nameid > 0 && ditem->type == IT_WEAPON) {
|
||||
int i = 0, per;
|
||||
@ -18606,8 +18606,8 @@ short skill_can_produce_mix(struct map_session_data *sd, unsigned short nameid,
|
||||
unsigned short idx, amt;
|
||||
|
||||
for (idx = 0, amt = 0; idx < MAX_INVENTORY; idx++)
|
||||
if (sd->status.inventory[idx].nameid == nameid_produce)
|
||||
amt += sd->status.inventory[idx].amount;
|
||||
if (sd->inventory.u.items_inventory[idx].nameid == nameid_produce)
|
||||
amt += sd->inventory.u.items_inventory[idx].amount;
|
||||
if (amt < qty * skill_produce_db[i].mat_amount[j])
|
||||
return 0;
|
||||
}
|
||||
@ -18692,14 +18692,14 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh
|
||||
|
||||
if (data->stack.inventory) {
|
||||
for (i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (sd->status.inventory[i].nameid == nameid) {
|
||||
if (sd->status.inventory[i].amount >= data->stack.amount) {
|
||||
if (sd->inventory.u.items_inventory[i].nameid == nameid) {
|
||||
if (sd->inventory.u.items_inventory[i].amount >= data->stack.amount) {
|
||||
clif_msg(sd,RUNE_CANT_CREATE);
|
||||
return 0;
|
||||
} else {
|
||||
// The amount fits, say we got temp_qty 4 and 19 runes, we trim temp_qty to 1.
|
||||
if (temp_qty + sd->status.inventory[i].amount >= data->stack.amount)
|
||||
temp_qty = data->stack.amount - sd->status.inventory[i].amount;
|
||||
if (temp_qty + sd->inventory.u.items_inventory[i].amount >= data->stack.amount)
|
||||
temp_qty = data->stack.amount - sd->inventory.u.items_inventory[i].amount;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -18721,7 +18721,7 @@ bool skill_produce_mix(struct map_session_data *sd, uint16 skill_id, unsigned sh
|
||||
j = pc_search_inventory(sd,id);
|
||||
|
||||
if (j >= 0) {
|
||||
y = sd->status.inventory[j].amount;
|
||||
y = sd->inventory.u.items_inventory[j].amount;
|
||||
if (y > x)
|
||||
y = x;
|
||||
pc_delitem(sd,j,y,0,0,LOG_TYPE_PRODUCE);
|
||||
@ -19508,7 +19508,7 @@ int skill_elementalanalysis(struct map_session_data* sd, int n, uint16 skill_lv,
|
||||
del_amount -= (del_amount % 10);
|
||||
add_amount = (skill_lv == 1) ? del_amount * (5 + rnd()%5) : del_amount / 10 ;
|
||||
|
||||
if( (nameid = sd->status.inventory[idx].nameid) <= 0 || del_amount > sd->status.inventory[idx].amount ) {
|
||||
if( (nameid = sd->inventory.u.items_inventory[idx].nameid) <= 0 || del_amount > sd->inventory.u.items_inventory[idx].amount ) {
|
||||
clif_skill_fail(sd,SO_EL_ANALYSIS,USESKILL_FAIL_LEVEL,0);
|
||||
return 1;
|
||||
}
|
||||
@ -19575,9 +19575,9 @@ int skill_changematerial(struct map_session_data *sd, int n, unsigned short *ite
|
||||
if( skill_produce_db[i].mat_id[j] > 0 ) {
|
||||
for( k = 0; k < n; k++ ) {
|
||||
int idx = item_list[k*2+0]-2;
|
||||
nameid = sd->status.inventory[idx].nameid;
|
||||
nameid = sd->inventory.u.items_inventory[idx].nameid;
|
||||
amount = item_list[k*2+1];
|
||||
if( nameid > 0 && sd->status.inventory[idx].identify == 0 ){
|
||||
if( nameid > 0 && sd->inventory.u.items_inventory[idx].identify == 0 ){
|
||||
clif_msg_skill(sd,GN_CHANGEMATERIAL,ITEM_UNIDENTIFIED);
|
||||
return 0;
|
||||
}
|
||||
|
167
src/map/status.c
167
src/map/status.c
@ -3010,6 +3010,101 @@ static unsigned int status_calc_maxhpsp_pc(struct map_session_data* sd, unsigned
|
||||
return cap_value((unsigned int)dmax,1,UINT_MAX);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates player's weight
|
||||
* @param sd: Player object
|
||||
* @param flag: Calculation type
|
||||
* 1 - Item weight
|
||||
* 2 - Skill/Status/Configuration max weight bonus
|
||||
* @return false - failed, true - success
|
||||
*/
|
||||
bool status_calc_weight(struct map_session_data *sd, uint8 flag)
|
||||
{
|
||||
int b_weight, b_max_weight, skill, i;
|
||||
struct status_change *sc;
|
||||
|
||||
nullpo_retr(false, sd);
|
||||
|
||||
sc = &sd->sc;
|
||||
b_max_weight = sd->max_weight; // Store max weight for later comparison
|
||||
b_weight = sd->weight; // Store current weight for later comparison
|
||||
sd->max_weight = job_info[pc_class2idx(sd->status.class_)].max_weight_base + sd->status.str * 300; // Recalculate max weight
|
||||
|
||||
if (flag&1) {
|
||||
sd->weight = 0; // Reset current weight
|
||||
|
||||
for(i = 0; i < MAX_INVENTORY; i++) {
|
||||
if (!sd->inventory.u.items_inventory[i].nameid || sd->inventory_data[i] == NULL)
|
||||
continue;
|
||||
sd->weight += sd->inventory_data[i]->weight * sd->inventory.u.items_inventory[i].amount;
|
||||
}
|
||||
}
|
||||
|
||||
if (flag&2) {
|
||||
// Skill/Status bonus weight increases
|
||||
if ((skill = pc_checkskill(sd, MC_INCCARRY)) > 0)
|
||||
sd->max_weight += 2000 * skill;
|
||||
if (pc_isriding(sd) && pc_checkskill(sd, KN_RIDING) > 0)
|
||||
sd->max_weight += 10000;
|
||||
else if (pc_isridingdragon(sd))
|
||||
sd->max_weight += 5000 + 2000 * pc_checkskill(sd, RK_DRAGONTRAINING);
|
||||
if (sc->data[SC_KNOWLEDGE])
|
||||
sd->max_weight += sd->max_weight * sc->data[SC_KNOWLEDGE]->val1 / 10;
|
||||
if ((skill = pc_checkskill(sd, ALL_INCCARRY)) > 0)
|
||||
sd->max_weight += 2000 * skill;
|
||||
}
|
||||
|
||||
// Update the client if the new weight calculations don't match
|
||||
if (b_weight != sd->weight)
|
||||
clif_updatestatus(sd, SP_WEIGHT);
|
||||
if (b_max_weight != sd->max_weight) {
|
||||
clif_updatestatus(sd, SP_MAXWEIGHT);
|
||||
pc_updateweightstatus(sd);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates player's cart weight
|
||||
* @param sd: Player object
|
||||
* @return false - failed, true - success
|
||||
*/
|
||||
bool status_calc_cart_weight(struct map_session_data *sd, uint8 flag)
|
||||
{
|
||||
int b_cart_weight_max, i;
|
||||
|
||||
nullpo_retr(false, sd);
|
||||
|
||||
if (!pc_iscarton(sd))
|
||||
return false;
|
||||
|
||||
b_cart_weight_max = sd->cart_weight_max; // Store cart max weight for later comparison
|
||||
sd->cart_weight_max = battle_config.max_cart_weight; // Recalculate max weight
|
||||
|
||||
if (flag&1) {
|
||||
sd->cart_weight = 0; // Reset current cart weight
|
||||
sd->cart_num = 0; // Reset current cart item count
|
||||
|
||||
for(i = 0; i < MAX_CART; i++) {
|
||||
if (!sd->cart.u.items_cart[i].nameid)
|
||||
continue;
|
||||
sd->cart_weight += itemdb_weight(sd->cart.u.items_cart[i].nameid) * sd->cart.u.items_cart[i].amount; // Recalculate current cart weight
|
||||
sd->cart_num++; // Recalculate current cart item count
|
||||
}
|
||||
}
|
||||
|
||||
// Skill bonus max weight increases
|
||||
if (flag&2)
|
||||
sd->cart_weight_max += (pc_checkskill(sd, GN_REMODELING_CART) * 5000);
|
||||
|
||||
// Update the client if the new weight calculations don't match
|
||||
if (b_cart_weight_max != sd->cart_weight_max)
|
||||
clif_updatestatus(sd, SP_CARTINFO);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates player data from scratch without counting SC adjustments
|
||||
* Should be invoked whenever players raise stats, learn passive skills or change equipment
|
||||
@ -3023,8 +3118,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
struct status_data *base_status; ///< Pointer to the player's base status
|
||||
const struct status_change *sc = &sd->sc;
|
||||
struct s_skill b_skill[MAX_SKILL]; ///< Previous skill tree
|
||||
int b_weight, b_max_weight, b_cart_weight_max, ///< Previous weight
|
||||
i, skill,refinedef=0;
|
||||
int i, skill, refinedef = 0;
|
||||
short index = -1;
|
||||
|
||||
if (++calculating > 10) // Too many recursive calls!
|
||||
@ -3032,34 +3126,18 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
|
||||
// Remember player-specific values that are currently being shown to the client (for refresh purposes)
|
||||
memcpy(b_skill, &sd->status.skill, sizeof(b_skill));
|
||||
b_weight = sd->weight;
|
||||
b_max_weight = sd->max_weight;
|
||||
b_cart_weight_max = sd->cart_weight_max;
|
||||
|
||||
pc_calc_skilltree(sd); // SkillTree calculation
|
||||
|
||||
sd->max_weight = job_info[pc_class2idx(sd->status.class_)].max_weight_base+sd->status.str*300;
|
||||
|
||||
if (opt&SCO_FIRST) {
|
||||
// Load Hp/SP from char-received data.
|
||||
sd->battle_status.hp = sd->status.hp;
|
||||
sd->battle_status.sp = sd->status.sp;
|
||||
sd->regen.sregen = &sd->sregen;
|
||||
sd->regen.ssregen = &sd->ssregen;
|
||||
sd->weight=0;
|
||||
for(i=0;i<MAX_INVENTORY;i++) {
|
||||
if(sd->status.inventory[i].nameid==0 || sd->inventory_data[i] == NULL)
|
||||
continue;
|
||||
sd->weight += sd->inventory_data[i]->weight*sd->status.inventory[i].amount;
|
||||
}
|
||||
sd->cart_weight=0;
|
||||
sd->cart_num=0;
|
||||
for(i=0;i<MAX_CART;i++) {
|
||||
if(sd->status.cart[i].nameid==0)
|
||||
continue;
|
||||
sd->cart_weight+=itemdb_weight(sd->status.cart[i].nameid)*sd->status.cart[i].amount;
|
||||
sd->cart_num++;
|
||||
}
|
||||
|
||||
status_calc_weight(sd, 1);
|
||||
status_calc_cart_weight(sd, 1);
|
||||
}
|
||||
|
||||
base_status = &sd->base_status;
|
||||
@ -3221,17 +3299,17 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
}
|
||||
|
||||
// Sanitize the refine level in case someone decreased the value inbetween
|
||||
if (sd->status.inventory[index].refine > MAX_REFINE)
|
||||
sd->status.inventory[index].refine = MAX_REFINE;
|
||||
if (sd->inventory.u.items_inventory[index].refine > MAX_REFINE)
|
||||
sd->inventory.u.items_inventory[index].refine = MAX_REFINE;
|
||||
|
||||
if (sd->inventory_data[index]->type == IT_WEAPON) {
|
||||
int r = sd->status.inventory[index].refine, wlv = sd->inventory_data[index]->wlv;
|
||||
int r = sd->inventory.u.items_inventory[index].refine, wlv = sd->inventory_data[index]->wlv;
|
||||
struct weapon_data *wd;
|
||||
struct weapon_atk *wa;
|
||||
|
||||
if(wlv >= REFINE_TYPE_MAX)
|
||||
wlv = REFINE_TYPE_MAX - 1;
|
||||
if(i == EQI_HAND_L && sd->status.inventory[index].equip == EQP_HAND_L) {
|
||||
if(i == EQI_HAND_L && sd->inventory.u.items_inventory[index].equip == EQP_HAND_L) {
|
||||
wd = &sd->left_weapon; // Left-hand weapon
|
||||
wa = &base_status->lhw;
|
||||
} else {
|
||||
@ -3260,18 +3338,18 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
if (!calculating) // Abort, run_script retriggered this. [Skotlex]
|
||||
return 1;
|
||||
}
|
||||
if(sd->status.inventory[index].card[0]==CARD0_FORGE) { // Forged weapon
|
||||
wd->star += (sd->status.inventory[index].card[1]>>8);
|
||||
if(sd->inventory.u.items_inventory[index].card[0] == CARD0_FORGE) { // Forged weapon
|
||||
wd->star += (sd->inventory.u.items_inventory[index].card[1]>>8);
|
||||
if(wd->star >= 15) wd->star = 40; // 3 Star Crumbs now give +40 dmg
|
||||
if(pc_famerank(MakeDWord(sd->status.inventory[index].card[2],sd->status.inventory[index].card[3]) ,MAPID_BLACKSMITH))
|
||||
if(pc_famerank(MakeDWord(sd->inventory.u.items_inventory[index].card[2],sd->inventory.u.items_inventory[index].card[3]) ,MAPID_BLACKSMITH))
|
||||
wd->star += 10;
|
||||
if (!wa->ele) // Do not overwrite element from previous bonuses.
|
||||
wa->ele = (sd->status.inventory[index].card[1]&0x0f);
|
||||
wa->ele = (sd->inventory.u.items_inventory[index].card[1]&0x0f);
|
||||
}
|
||||
} else if(sd->inventory_data[index]->type == IT_ARMOR) {
|
||||
int r;
|
||||
|
||||
if ( (r = sd->status.inventory[index].refine) )
|
||||
if ( (r = sd->inventory.u.items_inventory[index].refine) )
|
||||
refinedef += refine_info[REFINE_TYPE_ARMOR].bonus[r-1];
|
||||
if(sd->inventory_data[index]->script && (pc_has_permission(sd,PC_PERM_USE_ALL_EQUIPMENT) || !itemdb_isNoEquip(sd->inventory_data[index],sd->bl.m))) {
|
||||
if( i == EQI_HAND_L ) // Shield
|
||||
@ -3356,10 +3434,10 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
struct item_data *data;
|
||||
|
||||
// Card script execution.
|
||||
if (itemdb_isspecial(sd->status.inventory[index].card[0]))
|
||||
if (itemdb_isspecial(sd->inventory.u.items_inventory[index].card[0]))
|
||||
continue;
|
||||
for (j = 0; j < MAX_SLOTS; j++) { // Uses MAX_SLOTS to support Soul Bound system [Inkfish]
|
||||
int c = sd->status.inventory[index].card[j];
|
||||
int c = sd->inventory.u.items_inventory[index].card[j];
|
||||
current_equip_card_id= c;
|
||||
if(!c)
|
||||
continue;
|
||||
@ -3375,7 +3453,7 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
continue;
|
||||
if(!pc_has_permission(sd,PC_PERM_USE_ALL_EQUIPMENT) && itemdb_isNoEquip(data,sd->bl.m)) // Card restriction checks.
|
||||
continue;
|
||||
if(i == EQI_HAND_L && sd->status.inventory[index].equip == EQP_HAND_L) { // Left hand status.
|
||||
if(i == EQI_HAND_L && sd->inventory.u.items_inventory[index].equip == EQP_HAND_L) { // Left hand status.
|
||||
sd->state.lr_flag = 1;
|
||||
run_script(data->script,0,sd->bl.id,0);
|
||||
sd->state.lr_flag = 0;
|
||||
@ -3702,18 +3780,8 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
// ----- MISC CALCULATIONS -----
|
||||
|
||||
// Weight
|
||||
if((skill=pc_checkskill(sd,MC_INCCARRY))>0)
|
||||
sd->max_weight += 2000*skill;
|
||||
if(pc_isriding(sd) && pc_checkskill(sd,KN_RIDING)>0)
|
||||
sd->max_weight += 10000;
|
||||
else if(pc_isridingdragon(sd))
|
||||
sd->max_weight += 5000+2000*pc_checkskill(sd,RK_DRAGONTRAINING);
|
||||
if(sc->data[SC_KNOWLEDGE])
|
||||
sd->max_weight += sd->max_weight*sc->data[SC_KNOWLEDGE]->val1/10;
|
||||
if((skill=pc_checkskill(sd,ALL_INCCARRY))>0)
|
||||
sd->max_weight += 2000*skill;
|
||||
|
||||
sd->cart_weight_max = battle_config.max_cart_weight + (pc_checkskill(sd, GN_REMODELING_CART)*5000);
|
||||
status_calc_weight(sd, 2);
|
||||
status_calc_cart_weight(sd, 2);
|
||||
|
||||
if (pc_checkskill(sd,SM_MOVINGRECOVERY)>0)
|
||||
sd->regen.state.walk = 1;
|
||||
@ -3847,15 +3915,6 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt)
|
||||
}
|
||||
if(memcmp(b_skill,sd->status.skill,sizeof(sd->status.skill)))
|
||||
clif_skillinfoblock(sd);
|
||||
if(b_weight != sd->weight)
|
||||
clif_updatestatus(sd,SP_WEIGHT);
|
||||
if(b_max_weight != sd->max_weight) {
|
||||
clif_updatestatus(sd,SP_MAXWEIGHT);
|
||||
pc_updateweightstatus(sd);
|
||||
}
|
||||
if( b_cart_weight_max != sd->cart_weight_max ) {
|
||||
clif_updatestatus(sd,SP_CARTINFO);
|
||||
}
|
||||
|
||||
// If the skill is learned, the status is infinite.
|
||||
if( (skill = pc_checkskill(sd,SU_SPRITEMABLE)) > 0 )
|
||||
|
@ -2208,6 +2208,8 @@ void status_change_clear_onChangeMap(struct block_list *bl, struct status_change
|
||||
#define status_calc_elemental(ed, opt) status_calc_bl_(&(ed)->bl, SCB_ALL, opt)
|
||||
#define status_calc_npc(nd, opt) status_calc_bl_(&(nd)->bl, SCB_ALL, opt)
|
||||
|
||||
bool status_calc_weight(struct map_session_data *sd, uint8 flag);
|
||||
bool status_calc_cart_weight(struct map_session_data *sd, uint8 flag);
|
||||
void status_calc_bl_(struct block_list *bl, enum scb_flag flag, enum e_status_calc_opt opt);
|
||||
int status_calc_mob_(struct mob_data* md, enum e_status_calc_opt opt);
|
||||
void status_calc_pet_(struct pet_data* pd, enum e_status_calc_opt opt);
|
||||
|
@ -84,10 +84,10 @@ void do_final_storage(void)
|
||||
*/
|
||||
static int storage_reconnect_sub(DBKey key, DBData *data, va_list ap)
|
||||
{
|
||||
struct guild_storage *stor = (struct guild_storage *)db_data2ptr(data);
|
||||
struct s_storage *stor = db_data2ptr(data);
|
||||
|
||||
if (stor->dirty && stor->opened == 0) //Save closed storages.
|
||||
gstorage_storagesave(0, stor->guild_id,0);
|
||||
if (stor->dirty && stor->status == 0) //Save closed storages.
|
||||
storage_guild_storagesave(0, stor->id, 0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -119,9 +119,9 @@ int storage_storageopen(struct map_session_data *sd)
|
||||
}
|
||||
|
||||
sd->state.storage_flag = 1;
|
||||
storage_sortitem(sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
|
||||
clif_storagelist(sd, sd->status.storage.items, ARRAYLENGTH(sd->status.storage.items));
|
||||
clif_updatestorageamount(sd, sd->status.storage.storage_amount, sd->storage_size);
|
||||
storage_sortitem(sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage));
|
||||
clif_storagelist(sd, sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage));
|
||||
clif_updatestorageamount(sd, sd->storage.amount, sd->storage_size);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -162,7 +162,7 @@ int compare_item(struct item *a, struct item *b)
|
||||
*/
|
||||
static int storage_additem(struct map_session_data* sd, struct item* item_data, int amount)
|
||||
{
|
||||
struct storage_data* stor = &sd->status.storage;
|
||||
struct s_storage* stor = &sd->storage;
|
||||
struct item_data *data;
|
||||
int i;
|
||||
|
||||
@ -186,12 +186,12 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
|
||||
|
||||
if( itemdb_isstackable2(data) ) { // Stackable
|
||||
for( i = 0; i < sd->storage_size; i++ ) {
|
||||
if( compare_item(&stor->items[i], item_data) ) { // existing items found, stack them
|
||||
if( amount > MAX_AMOUNT - stor->items[i].amount || ( data->stack.storage && amount > data->stack.amount - stor->items[i].amount ) )
|
||||
if( compare_item(&stor->u.items_storage[i], item_data) ) { // existing items found, stack them
|
||||
if( amount > MAX_AMOUNT - stor->u.items_storage[i].amount || ( data->stack.storage && amount > data->stack.amount - stor->u.items_storage[i].amount ) )
|
||||
return 1;
|
||||
|
||||
stor->items[i].amount += amount;
|
||||
clif_storageitemadded(sd,&stor->items[i],i,amount);
|
||||
stor->u.items_storage[i].amount += amount;
|
||||
clif_storageitemadded(sd,&stor->u.items_storage[i],i,amount);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -199,16 +199,16 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
|
||||
}
|
||||
|
||||
// find free slot
|
||||
ARR_FIND( 0, sd->storage_size, i, stor->items[i].nameid == 0 );
|
||||
ARR_FIND( 0, sd->storage_size, i, stor->u.items_storage[i].nameid == 0 );
|
||||
if( i >= sd->storage_size )
|
||||
return 1;
|
||||
|
||||
// add item to slot
|
||||
memcpy(&stor->items[i],item_data,sizeof(stor->items[0]));
|
||||
stor->storage_amount++;
|
||||
stor->items[i].amount = amount;
|
||||
clif_storageitemadded(sd,&stor->items[i],i,amount);
|
||||
clif_updatestorageamount(sd, stor->storage_amount, sd->storage_size);
|
||||
memcpy(&stor->u.items_storage[i],item_data,sizeof(stor->u.items_storage[0]));
|
||||
stor->amount++;
|
||||
stor->u.items_storage[i].amount = amount;
|
||||
clif_storageitemadded(sd,&stor->u.items_storage[i],i,amount);
|
||||
clif_updatestorageamount(sd, stor->amount, sd->storage_size);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -222,17 +222,16 @@ static int storage_additem(struct map_session_data* sd, struct item* item_data,
|
||||
*/
|
||||
int storage_delitem(struct map_session_data* sd, int n, int amount)
|
||||
{
|
||||
if( sd->status.storage.items[n].nameid == 0 || sd->status.storage.items[n].amount < amount )
|
||||
if( sd->storage.u.items_storage[n].nameid == 0 || sd->storage.u.items_storage[n].amount < amount )
|
||||
return 1;
|
||||
|
||||
sd->status.storage.items[n].amount -= amount;
|
||||
|
||||
if( sd->status.storage.items[n].amount == 0 ) {
|
||||
memset(&sd->status.storage.items[n],0,sizeof(sd->status.storage.items[0]));
|
||||
sd->status.storage.storage_amount--;
|
||||
sd->storage.u.items_storage[n].amount -= amount;
|
||||
|
||||
if( sd->storage.u.items_storage[n].amount == 0 ) {
|
||||
memset(&sd->storage.u.items_storage[n],0,sizeof(sd->storage.u.items_storage[0]));
|
||||
sd->storage.amount--;
|
||||
if( sd->state.storage_flag == 1 )
|
||||
clif_updatestorageamount(sd, sd->status.storage.storage_amount, sd->storage_size);
|
||||
clif_updatestorageamount(sd, sd->storage.amount, sd->storage_size);
|
||||
}
|
||||
|
||||
if( sd->state.storage_flag == 1 )
|
||||
@ -252,19 +251,19 @@ void storage_storageadd(struct map_session_data* sd, int index, int amount)
|
||||
{
|
||||
nullpo_retv(sd);
|
||||
|
||||
if( sd->status.storage.storage_amount > sd->storage_size )
|
||||
if( sd->storage.amount > sd->storage_size )
|
||||
return; // storage full
|
||||
|
||||
if( index < 0 || index >= MAX_INVENTORY )
|
||||
return;
|
||||
|
||||
if( sd->status.inventory[index].nameid <= 0 )
|
||||
if( sd->inventory.u.items_inventory[index].nameid <= 0 )
|
||||
return; // No item on that spot
|
||||
|
||||
if( amount < 1 || amount > sd->status.inventory[index].amount )
|
||||
if( amount < 1 || amount > sd->inventory.u.items_inventory[index].amount )
|
||||
return;
|
||||
|
||||
if( storage_additem(sd,&sd->status.inventory[index],amount) == 0 )
|
||||
if( storage_additem(sd,&sd->inventory.u.items_inventory[index],amount) == 0 )
|
||||
pc_delitem(sd,index,amount,0,4,LOG_TYPE_STORAGE);
|
||||
else {
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
@ -286,13 +285,13 @@ void storage_storageget(struct map_session_data* sd, int index, int amount)
|
||||
if( index < 0 || index >= sd->storage_size )
|
||||
return;
|
||||
|
||||
if( sd->status.storage.items[index].nameid <= 0 )
|
||||
if( sd->storage.u.items_storage[index].nameid <= 0 )
|
||||
return; //Nothing there
|
||||
|
||||
if( amount < 1 || amount > sd->status.storage.items[index].amount )
|
||||
if( amount < 1 || amount > sd->storage.u.items_storage[index].amount )
|
||||
return;
|
||||
|
||||
if( (flag = pc_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 )
|
||||
if( (flag = pc_additem(sd,&sd->storage.u.items_storage[index],amount,LOG_TYPE_STORAGE)) == 0 )
|
||||
storage_delitem(sd,index,amount);
|
||||
else {
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
@ -311,19 +310,19 @@ void storage_storageaddfromcart(struct map_session_data* sd, int index, int amou
|
||||
{
|
||||
nullpo_retv(sd);
|
||||
|
||||
if( sd->status.storage.storage_amount > sd->storage_size )
|
||||
if( sd->storage.amount > sd->storage_size )
|
||||
return; // storage full / storage closed
|
||||
|
||||
if( index < 0 || index >= MAX_CART )
|
||||
return;
|
||||
|
||||
if( sd->status.cart[index].nameid <= 0 )
|
||||
if( sd->cart.u.items_cart[index].nameid <= 0 )
|
||||
return; //No item there.
|
||||
|
||||
if( amount < 1 || amount > sd->status.cart[index].amount )
|
||||
if( amount < 1 || amount > sd->cart.u.items_cart[index].amount )
|
||||
return;
|
||||
|
||||
if( storage_additem(sd,&sd->status.cart[index],amount) == 0 )
|
||||
if( storage_additem(sd,&sd->cart.u.items_cart[index],amount) == 0 )
|
||||
pc_cart_delitem(sd,index,amount,0,LOG_TYPE_STORAGE);
|
||||
else {
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
@ -347,13 +346,13 @@ void storage_storagegettocart(struct map_session_data* sd, int index, int amount
|
||||
if( index < 0 || index >= sd->storage_size )
|
||||
return;
|
||||
|
||||
if( sd->status.storage.items[index].nameid <= 0 )
|
||||
if( sd->storage.u.items_storage[index].nameid <= 0 )
|
||||
return; //Nothing there.
|
||||
|
||||
if( amount < 1 || amount > sd->status.storage.items[index].amount )
|
||||
if( amount < 1 || amount > sd->storage.u.items_storage[index].amount )
|
||||
return;
|
||||
|
||||
if( (flag = pc_cart_additem(sd,&sd->status.storage.items[index],amount,LOG_TYPE_STORAGE)) == 0 )
|
||||
if( (flag = pc_cart_additem(sd,&sd->storage.u.items_storage[index],amount,LOG_TYPE_STORAGE)) == 0 )
|
||||
storage_delitem(sd,index,amount);
|
||||
else {
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
@ -373,15 +372,15 @@ void storage_storageclose(struct map_session_data* sd)
|
||||
|
||||
clif_storageclose(sd);
|
||||
|
||||
if( save_settings&4 )
|
||||
chrif_save(sd,0); //Invokes the storage saving as well.
|
||||
if (save_settings&CHARSAVE_STORAGE)
|
||||
chrif_save(sd,0);
|
||||
|
||||
sd->state.storage_flag = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Force closing the storage for player without displaying result
|
||||
* (exemple when quitting the game)
|
||||
* (example when quitting the game)
|
||||
* @param sd : player to close storage
|
||||
* @param flag :
|
||||
* 1: Character is quitting
|
||||
@ -391,8 +390,8 @@ void storage_storage_quit(struct map_session_data* sd, int flag)
|
||||
{
|
||||
nullpo_retv(sd);
|
||||
|
||||
if (save_settings&4)
|
||||
chrif_save(sd, flag); //Invokes the storage saving as well.
|
||||
if (save_settings&CHARSAVE_STORAGE)
|
||||
chrif_save(sd,0);
|
||||
|
||||
sd->state.storage_flag = 0;
|
||||
}
|
||||
@ -406,10 +405,11 @@ void storage_storage_quit(struct map_session_data* sd, int flag)
|
||||
*/
|
||||
static DBData create_guildstorage(DBKey key, va_list args)
|
||||
{
|
||||
struct guild_storage *gs = NULL;
|
||||
struct s_storage *gs = NULL;
|
||||
|
||||
gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
|
||||
gs->guild_id=key.i;
|
||||
gs = (struct s_storage *) aCalloc(sizeof(struct s_storage), 1);
|
||||
gs->type = TABLE_GUILD_STORAGE;
|
||||
gs->id = key.i;
|
||||
|
||||
return db_ptr2data(gs);
|
||||
}
|
||||
@ -418,27 +418,27 @@ static DBData create_guildstorage(DBKey key, va_list args)
|
||||
* Retrieve the guild_storage of a guild
|
||||
* will create a new storage if none found for the guild
|
||||
* @param guild_id : id of the guild
|
||||
* @return guild_storage
|
||||
* @return s_storage
|
||||
*/
|
||||
struct guild_storage *gstorage_guild2storage(int guild_id)
|
||||
struct s_storage *guild2storage(int guild_id)
|
||||
{
|
||||
struct guild_storage *gs = NULL;
|
||||
struct s_storage *gs = NULL;
|
||||
|
||||
if (guild_search(guild_id) != NULL)
|
||||
gs = (struct guild_storage *)idb_ensure(guild_storage_db,guild_id,create_guildstorage);
|
||||
gs = (struct s_storage *)idb_ensure(guild_storage_db,guild_id,create_guildstorage);
|
||||
|
||||
return gs;
|
||||
}
|
||||
|
||||
/**
|
||||
* See if the guild_storage exist in db and fetch it if it,s the case
|
||||
* See if the guild_storage exist in db and fetch it if it's the case
|
||||
* @author : [Skotlex]
|
||||
* @param guild_id : guild_id to search the storage
|
||||
* @return guild_storage or NULL
|
||||
* @return s_storage or NULL
|
||||
*/
|
||||
struct guild_storage *gstorage_get_storage(int guild_id)
|
||||
struct s_storage *guild2storage2(int guild_id)
|
||||
{
|
||||
return (struct guild_storage*)idb_get(guild_storage_db,guild_id);
|
||||
return (struct s_storage*)idb_get(guild_storage_db,guild_id);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -446,7 +446,7 @@ struct guild_storage *gstorage_get_storage(int guild_id)
|
||||
* @param guild_id : guild to remove the storage from
|
||||
* @return 0
|
||||
*/
|
||||
void gstorage_delete(int guild_id)
|
||||
void storage_guild_delete(int guild_id)
|
||||
{
|
||||
idb_remove(guild_storage_db,guild_id);
|
||||
}
|
||||
@ -456,9 +456,9 @@ void gstorage_delete(int guild_id)
|
||||
* @param sd : player
|
||||
* @return 0 : success, 1 : fail, 2 : no guild found
|
||||
*/
|
||||
char gstorage_storageopen(struct map_session_data* sd)
|
||||
char storage_guild_storageopen(struct map_session_data* sd)
|
||||
{
|
||||
struct guild_storage *gstor;
|
||||
struct s_storage *gstor;
|
||||
|
||||
nullpo_ret(sd);
|
||||
|
||||
@ -473,22 +473,22 @@ char gstorage_storageopen(struct map_session_data* sd)
|
||||
return 1;
|
||||
}
|
||||
|
||||
if((gstor = gstorage_get_storage(sd->status.guild_id)) == NULL) {
|
||||
if((gstor = guild2storage2(sd->status.guild_id)) == NULL) {
|
||||
intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(gstor->opened)
|
||||
if(gstor->status)
|
||||
return 1;
|
||||
|
||||
if( gstor->locked )
|
||||
if( gstor->lock )
|
||||
return 1;
|
||||
|
||||
gstor->opened = sd->status.char_id;
|
||||
gstor->status = true;
|
||||
sd->state.storage_flag = 2;
|
||||
storage_sortitem(gstor->items, ARRAYLENGTH(gstor->items));
|
||||
clif_storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
|
||||
clif_updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
|
||||
storage_sortitem(gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild));
|
||||
clif_storagelist(sd, gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild));
|
||||
clif_updatestorageamount(sd, gstor->amount, MAX_GUILD_STORAGE);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -501,41 +501,41 @@ char gstorage_storageopen(struct map_session_data* sd)
|
||||
* @param amount : number of item to add
|
||||
* @return True : success, False : fail
|
||||
*/
|
||||
bool gstorage_additem(struct map_session_data* sd, struct guild_storage* stor, struct item* item, int amount)
|
||||
bool storage_guild_additem(struct map_session_data* sd, struct s_storage* stor, struct item* item_data, int amount)
|
||||
{
|
||||
struct item_data *id;
|
||||
int i;
|
||||
|
||||
nullpo_ret(sd);
|
||||
nullpo_ret(stor);
|
||||
nullpo_ret(item);
|
||||
nullpo_ret(item_data);
|
||||
|
||||
if(item->nameid == 0 || amount <= 0)
|
||||
if(item_data->nameid == 0 || amount <= 0)
|
||||
return false;
|
||||
|
||||
id = itemdb_search(item->nameid);
|
||||
id = itemdb_search(item_data->nameid);
|
||||
|
||||
if( id->stack.guildstorage && amount > id->stack.amount ) // item stack limitation
|
||||
return false;
|
||||
|
||||
if( !itemdb_canguildstore(item, pc_get_group_level(sd)) || item->expire_time ) { // Check if item is storable. [Skotlex]
|
||||
if (!itemdb_canguildstore(item_data, pc_get_group_level(sd)) || item_data->expire_time) { // Check if item is storable. [Skotlex]
|
||||
clif_displaymessage (sd->fd, msg_txt(sd,264));
|
||||
return false;
|
||||
}
|
||||
|
||||
if( (item->bound == BOUND_ACCOUNT || item->bound > BOUND_GUILD) && !pc_can_give_bounded_items(sd) ) {
|
||||
if ((item_data->bound == BOUND_ACCOUNT || item_data->bound > BOUND_GUILD) && !pc_can_give_bounded_items(sd)) {
|
||||
clif_displaymessage(sd->fd, msg_txt(sd,294));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(itemdb_isstackable2(id)) { //Stackable
|
||||
for(i = 0; i < MAX_GUILD_STORAGE; i++){
|
||||
if(compare_item(&stor->items[i], item)) {
|
||||
if( amount > MAX_AMOUNT - stor->items[i].amount || ( id->stack.guildstorage && amount > id->stack.amount - stor->items[i].amount ) )
|
||||
for(i = 0; i < MAX_GUILD_STORAGE; i++) {
|
||||
if(compare_item(&stor->u.items_guild[i], item_data)) {
|
||||
if( amount > MAX_AMOUNT - stor->u.items_guild[i].amount || ( id->stack.guildstorage && amount > id->stack.amount - stor->u.items_guild[i].amount ) )
|
||||
return false;
|
||||
|
||||
stor->items[i].amount+=amount;
|
||||
clif_storageitemadded(sd,&stor->items[i],i,amount);
|
||||
|
||||
stor->u.items_guild[i].amount += amount;
|
||||
clif_storageitemadded(sd,&stor->u.items_guild[i],i,amount);
|
||||
stor->dirty = true;
|
||||
return true;
|
||||
}
|
||||
@ -543,15 +543,15 @@ bool gstorage_additem(struct map_session_data* sd, struct guild_storage* stor, s
|
||||
}
|
||||
|
||||
//Add item
|
||||
for(i = 0; i < MAX_GUILD_STORAGE && stor->items[i].nameid; i++);
|
||||
for(i = 0; i < MAX_GUILD_STORAGE && stor->u.items_guild[i].nameid; i++);
|
||||
if(i >= MAX_GUILD_STORAGE)
|
||||
return false;
|
||||
|
||||
memcpy(&stor->items[i],item,sizeof(stor->items[0]));
|
||||
stor->items[i].amount = amount;
|
||||
stor->storage_amount++;
|
||||
clif_storageitemadded(sd,&stor->items[i],i,amount);
|
||||
clif_updatestorageamount(sd, stor->storage_amount, MAX_GUILD_STORAGE);
|
||||
memcpy(&stor->u.items_guild[i],item_data,sizeof(stor->u.items_guild[0]));
|
||||
stor->u.items_guild[i].amount = amount;
|
||||
stor->amount++;
|
||||
clif_storageitemadded(sd,&stor->u.items_guild[i],i,amount);
|
||||
clif_updatestorageamount(sd, stor->amount, MAX_GUILD_STORAGE);
|
||||
stor->dirty = true;
|
||||
return true;
|
||||
}
|
||||
@ -563,7 +563,7 @@ bool gstorage_additem(struct map_session_data* sd, struct guild_storage* stor, s
|
||||
* @param amount : number of item to add
|
||||
* @return True : success, False : fail
|
||||
*/
|
||||
bool gstorage_additem2(struct guild_storage* stor, struct item* item, int amount) {
|
||||
bool storage_guild_additem2(struct s_storage* stor, struct item* item, int amount) {
|
||||
struct item_data *id;
|
||||
int i;
|
||||
|
||||
@ -578,13 +578,12 @@ bool gstorage_additem2(struct guild_storage* stor, struct item* item, int amount
|
||||
|
||||
if (itemdb_isstackable2(id)) { // Stackable
|
||||
for (i = 0; i < MAX_GUILD_STORAGE; i++) {
|
||||
if (compare_item(&stor->items[i], item)) {
|
||||
if (compare_item(&stor->u.items_guild[i], item)) {
|
||||
// Set the amount, make it fit with max amount
|
||||
int da = ((id->stack.guildstorage) ? id->stack.amount : MAX_AMOUNT) - stor->items[i].amount;
|
||||
amount = min(amount, da);
|
||||
amount = min(amount, ((id->stack.guildstorage) ? id->stack.amount : MAX_AMOUNT) - stor->u.items_guild[i].amount);
|
||||
if (amount != item->amount)
|
||||
ShowWarning("gstorage_additem2: Stack limit reached! Altered amount of item \""CL_WHITE"%s"CL_RESET"\" (%d). '"CL_WHITE"%d"CL_RESET"' -> '"CL_WHITE"%d"CL_RESET"'.\n", id->name, id->nameid, item->amount, amount);
|
||||
stor->items[i].amount += amount;
|
||||
ShowWarning("storage_guild_additem2: Stack limit reached! Altered amount of item \""CL_WHITE"%s"CL_RESET"\" (%d). '"CL_WHITE"%d"CL_RESET"' -> '"CL_WHITE"%d"CL_RESET"'.\n", id->name, id->nameid, item->amount, amount);
|
||||
stor->u.items_guild[i].amount += amount;
|
||||
stor->dirty = true;
|
||||
return true;
|
||||
}
|
||||
@ -592,13 +591,13 @@ bool gstorage_additem2(struct guild_storage* stor, struct item* item, int amount
|
||||
}
|
||||
|
||||
// Add the item
|
||||
for (i = 0; i < MAX_GUILD_STORAGE && stor->items[i].nameid; i++);
|
||||
for (i = 0; i < MAX_GUILD_STORAGE && stor->u.items_guild[i].nameid; i++);
|
||||
if (i >= MAX_GUILD_STORAGE)
|
||||
return false;
|
||||
|
||||
memcpy(&stor->items[i], item, sizeof(stor->items[0]));
|
||||
stor->items[i].amount = amount;
|
||||
stor->storage_amount++;
|
||||
memcpy(&stor->u.items_guild[i], item, sizeof(stor->u.items_guild[0]));
|
||||
stor->u.items_guild[i].amount = amount;
|
||||
stor->amount++;
|
||||
stor->dirty = true;
|
||||
return true;
|
||||
}
|
||||
@ -611,20 +610,20 @@ bool gstorage_additem2(struct guild_storage* stor, struct item* item, int amount
|
||||
* @param amount : number of item to delete
|
||||
* @return True : success, False : fail
|
||||
*/
|
||||
bool gstorage_delitem(struct map_session_data* sd, struct guild_storage* stor, int n, int amount)
|
||||
bool storage_guild_delitem(struct map_session_data* sd, struct s_storage* stor, int n, int amount)
|
||||
{
|
||||
nullpo_retr(1, sd);
|
||||
nullpo_retr(1, stor);
|
||||
|
||||
if(stor->items[n].nameid == 0 || stor->items[n].amount < amount)
|
||||
if(!stor->u.items_guild[n].nameid || stor->u.items_guild[n].amount < amount)
|
||||
return false;
|
||||
|
||||
stor->items[n].amount -= amount;
|
||||
stor->u.items_guild[n].amount -= amount;
|
||||
|
||||
if(stor->items[n].amount == 0) {
|
||||
memset(&stor->items[n],0,sizeof(stor->items[0]));
|
||||
stor->storage_amount--;
|
||||
clif_updatestorageamount(sd, stor->storage_amount, MAX_GUILD_STORAGE);
|
||||
if(!stor->u.items_guild[n].amount) {
|
||||
memset(&stor->u.items_guild[n],0,sizeof(stor->u.items_guild[0]));
|
||||
stor->amount--;
|
||||
clif_updatestorageamount(sd, stor->amount, MAX_GUILD_STORAGE);
|
||||
}
|
||||
|
||||
clif_storageitemremoved(sd,n,amount);
|
||||
@ -637,31 +636,31 @@ bool gstorage_delitem(struct map_session_data* sd, struct guild_storage* stor, i
|
||||
* @param sd : player
|
||||
* @param amount : number of item to delete
|
||||
*/
|
||||
void gstorage_storageadd(struct map_session_data* sd, int index, int amount)
|
||||
void storage_guild_storageadd(struct map_session_data* sd, int index, int amount)
|
||||
{
|
||||
struct guild_storage *stor;
|
||||
struct s_storage *stor;
|
||||
|
||||
nullpo_retv(sd);
|
||||
nullpo_retv(stor = gstorage_get_storage(sd->status.guild_id));
|
||||
nullpo_retv(stor = guild2storage2(sd->status.guild_id));
|
||||
|
||||
if( !stor->opened || stor->opened != sd->status.char_id || stor->storage_amount > MAX_GUILD_STORAGE )
|
||||
if( !stor->status || stor->amount > MAX_GUILD_STORAGE )
|
||||
return;
|
||||
|
||||
if( index < 0 || index >= MAX_INVENTORY )
|
||||
return;
|
||||
|
||||
if( sd->status.inventory[index].nameid == 0 )
|
||||
if( sd->inventory.u.items_inventory[index].nameid == 0 )
|
||||
return;
|
||||
|
||||
if( amount < 1 || amount > sd->status.inventory[index].amount )
|
||||
if( amount < 1 || amount > sd->inventory.u.items_inventory[index].amount )
|
||||
return;
|
||||
|
||||
if( stor->locked ) {
|
||||
gstorage_storageclose(sd);
|
||||
if( stor->lock ) {
|
||||
storage_guild_storageclose(sd);
|
||||
return;
|
||||
}
|
||||
|
||||
if(gstorage_additem(sd,stor,&sd->status.inventory[index],amount))
|
||||
if(!storage_guild_additem(sd,stor,&sd->inventory.u.items_inventory[index],amount))
|
||||
pc_delitem(sd,index,amount,0,4,LOG_TYPE_GSTORAGE);
|
||||
else {
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
@ -676,33 +675,33 @@ void gstorage_storageadd(struct map_session_data* sd, int index, int amount)
|
||||
* @param amount : number of item to get
|
||||
* @return 1:success, 0:fail
|
||||
*/
|
||||
void gstorage_storageget(struct map_session_data* sd, int index, int amount)
|
||||
void storage_guild_storageget(struct map_session_data* sd, int index, int amount)
|
||||
{
|
||||
struct guild_storage *stor;
|
||||
struct s_storage *stor;
|
||||
unsigned char flag = 0;
|
||||
|
||||
nullpo_retv(sd);
|
||||
nullpo_retv(stor = gstorage_get_storage(sd->status.guild_id));
|
||||
nullpo_retv(stor = guild2storage2(sd->status.guild_id));
|
||||
|
||||
if(!stor->opened || stor->opened != sd->status.char_id)
|
||||
if(!stor->status)
|
||||
return;
|
||||
|
||||
if(index < 0 || index >= MAX_GUILD_STORAGE)
|
||||
return;
|
||||
|
||||
if(stor->items[index].nameid == 0)
|
||||
if(stor->u.items_guild[index].nameid == 0)
|
||||
return;
|
||||
|
||||
if(amount < 1 || amount > stor->items[index].amount)
|
||||
if(amount < 1 || amount > stor->u.items_guild[index].amount)
|
||||
return;
|
||||
|
||||
if( stor->locked ) {
|
||||
gstorage_storageclose(sd);
|
||||
if( stor->lock ) {
|
||||
storage_guild_storageclose(sd);
|
||||
return;
|
||||
}
|
||||
|
||||
if((flag = pc_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0)
|
||||
gstorage_delitem(sd,stor,index,amount);
|
||||
if((flag = pc_additem(sd,&stor->u.items_guild[index],amount,LOG_TYPE_GSTORAGE)) == 0)
|
||||
storage_guild_delitem(sd,stor,index,amount);
|
||||
else { // inform fail
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
clif_additem(sd,0,0,flag);
|
||||
@ -715,26 +714,26 @@ void gstorage_storageget(struct map_session_data* sd, int index, int amount)
|
||||
* @param index : index of item in cart
|
||||
* @param amount : number of item to transfer
|
||||
*/
|
||||
void gstorage_storageaddfromcart(struct map_session_data* sd, int index, int amount)
|
||||
void storage_guild_storageaddfromcart(struct map_session_data* sd, int index, int amount)
|
||||
{
|
||||
struct guild_storage *stor;
|
||||
struct s_storage *stor;
|
||||
|
||||
nullpo_retv(sd);
|
||||
nullpo_retv(stor = gstorage_get_storage(sd->status.guild_id));
|
||||
nullpo_retv(stor = guild2storage2(sd->status.guild_id));
|
||||
|
||||
if( !stor->opened || stor->opened != sd->status.char_id || stor->storage_amount > MAX_GUILD_STORAGE )
|
||||
if( !stor->status || stor->amount > MAX_GUILD_STORAGE )
|
||||
return;
|
||||
|
||||
if( index < 0 || index >= MAX_CART )
|
||||
return;
|
||||
|
||||
if( sd->status.cart[index].nameid == 0 )
|
||||
if( sd->cart.u.items_cart[index].nameid == 0 )
|
||||
return;
|
||||
|
||||
if( amount < 1 || amount > sd->status.cart[index].amount )
|
||||
if( amount < 1 || amount > sd->cart.u.items_cart[index].amount )
|
||||
return;
|
||||
|
||||
if(gstorage_additem(sd,stor,&sd->status.cart[index],amount))
|
||||
if(!storage_guild_additem(sd,stor,&sd->cart.u.items_cart[index],amount))
|
||||
pc_cart_delitem(sd,index,amount,0,LOG_TYPE_GSTORAGE);
|
||||
else {
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
@ -749,28 +748,28 @@ void gstorage_storageaddfromcart(struct map_session_data* sd, int index, int amo
|
||||
* @param amount : number of item to transfer
|
||||
* @return 1:fail, 0:success
|
||||
*/
|
||||
void gstorage_storagegettocart(struct map_session_data* sd, int index, int amount)
|
||||
void storage_guild_storagegettocart(struct map_session_data* sd, int index, int amount)
|
||||
{
|
||||
short flag;
|
||||
struct guild_storage *stor;
|
||||
struct s_storage *stor;
|
||||
|
||||
nullpo_retv(sd);
|
||||
nullpo_retv(stor = gstorage_get_storage(sd->status.guild_id));
|
||||
nullpo_retv(stor = guild2storage2(sd->status.guild_id));
|
||||
|
||||
if(!stor->opened || stor->opened != sd->status.char_id)
|
||||
if(!stor->status)
|
||||
return;
|
||||
|
||||
if(index < 0 || index >= MAX_GUILD_STORAGE)
|
||||
return;
|
||||
|
||||
if(stor->items[index].nameid == 0)
|
||||
if(stor->u.items_guild[index].nameid == 0)
|
||||
return;
|
||||
|
||||
if(amount < 1 || amount > stor->items[index].amount)
|
||||
if(amount < 1 || amount > stor->u.items_guild[index].amount)
|
||||
return;
|
||||
|
||||
if((flag = pc_cart_additem(sd,&stor->items[index],amount,LOG_TYPE_GSTORAGE)) == 0)
|
||||
gstorage_delitem(sd,stor,index,amount);
|
||||
if((flag = pc_cart_additem(sd,&stor->u.items_guild[index],amount,LOG_TYPE_GSTORAGE)) == 0)
|
||||
storage_guild_delitem(sd,stor,index,amount);
|
||||
else {
|
||||
clif_storageitemremoved(sd,index,0);
|
||||
clif_cart_additem_ack(sd,(flag == 1) ? ADDITEM_TO_CART_FAIL_WEIGHT:ADDITEM_TO_CART_FAIL_COUNT);
|
||||
@ -784,13 +783,13 @@ void gstorage_storagegettocart(struct map_session_data* sd, int index, int amoun
|
||||
* @param flag : 1=char quitting, close the storage
|
||||
* @return False : fail (no storage), True : success (requested)
|
||||
*/
|
||||
bool gstorage_storagesave(uint32 account_id, int guild_id, int flag)
|
||||
bool storage_guild_storagesave(uint32 account_id, int guild_id, int flag)
|
||||
{
|
||||
struct guild_storage *stor = gstorage_get_storage(guild_id);
|
||||
struct s_storage *stor = guild2storage2(guild_id);
|
||||
|
||||
if (stor) {
|
||||
if (flag) //Char quitting, close it.
|
||||
stor->opened = 0;
|
||||
stor->status = false;
|
||||
|
||||
if (stor->dirty)
|
||||
intif_send_guild_storage(account_id,stor);
|
||||
@ -805,12 +804,12 @@ bool gstorage_storagesave(uint32 account_id, int guild_id, int flag)
|
||||
* ACK save of guild storage
|
||||
* @param guild_id : guild to use the storage
|
||||
*/
|
||||
void gstorage_storagesaved(int guild_id)
|
||||
void storage_guild_storagesaved(int guild_id)
|
||||
{
|
||||
struct guild_storage *stor;
|
||||
struct s_storage *stor;
|
||||
|
||||
if ((stor = gstorage_get_storage(guild_id)) != NULL) {
|
||||
if (stor->dirty && stor->opened == 0) // Storage has been correctly saved.
|
||||
if ((stor = guild2storage2(guild_id)) != NULL) {
|
||||
if (stor->dirty && !stor->status) // Storage has been correctly saved.
|
||||
stor->dirty = false;
|
||||
}
|
||||
}
|
||||
@ -819,21 +818,21 @@ void gstorage_storagesaved(int guild_id)
|
||||
* Close storage for player then save it
|
||||
* @param sd : player
|
||||
*/
|
||||
void gstorage_storageclose(struct map_session_data* sd)
|
||||
void storage_guild_storageclose(struct map_session_data* sd)
|
||||
{
|
||||
struct guild_storage *stor;
|
||||
struct s_storage *stor;
|
||||
|
||||
nullpo_retv(sd);
|
||||
nullpo_retv(stor = gstorage_get_storage(sd->status.guild_id));
|
||||
nullpo_retv(stor = guild2storage2(sd->status.guild_id));
|
||||
|
||||
clif_storageclose(sd);
|
||||
if (stor->opened) {
|
||||
if (stor->status) {
|
||||
if (save_settings&CHARSAVE_STORAGE)
|
||||
chrif_save(sd, 0); //This one also saves the storage. [Skotlex]
|
||||
else
|
||||
gstorage_storagesave(sd->status.account_id, sd->status.guild_id,0);
|
||||
storage_guild_storagesave(sd->status.account_id, sd->status.guild_id,0);
|
||||
|
||||
stor->opened = 0;
|
||||
stor->status = false;
|
||||
}
|
||||
|
||||
sd->state.storage_flag = 0;
|
||||
@ -844,31 +843,31 @@ void gstorage_storageclose(struct map_session_data* sd)
|
||||
* @param sd
|
||||
* @param flag
|
||||
*/
|
||||
void gstorage_storage_quit(struct map_session_data* sd, int flag)
|
||||
void storage_guild_storage_quit(struct map_session_data* sd, int flag)
|
||||
{
|
||||
struct guild_storage *stor;
|
||||
struct s_storage *stor;
|
||||
|
||||
nullpo_retv(sd);
|
||||
nullpo_retv(stor = gstorage_get_storage(sd->status.guild_id));
|
||||
nullpo_retv(stor = guild2storage2(sd->status.guild_id));
|
||||
|
||||
if (flag) { // Only during a guild break flag is 1 (don't save storage)
|
||||
sd->state.storage_flag = 0;
|
||||
stor->opened = 0;
|
||||
if (flag) { //Only during a guild break flag is 1 (don't save storage)
|
||||
clif_storageclose(sd);
|
||||
|
||||
if (save_settings&CHARSAVE_STORAGE)
|
||||
chrif_save(sd,0);
|
||||
|
||||
sd->state.storage_flag = 0;
|
||||
stor->status = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (stor->opened) {
|
||||
if (stor->status) {
|
||||
if (save_settings&CHARSAVE_STORAGE)
|
||||
chrif_save(sd,0);
|
||||
else
|
||||
gstorage_storagesave(sd->status.account_id,sd->status.guild_id,1);
|
||||
storage_guild_storagesave(sd->status.account_id,sd->status.guild_id,1);
|
||||
}
|
||||
|
||||
sd->state.storage_flag = 0;
|
||||
stor->opened = 0;
|
||||
stor->status = false;
|
||||
}
|
||||
|
@ -5,8 +5,7 @@
|
||||
#define _STORAGE_H_
|
||||
|
||||
//#include "../common/mmo.h"
|
||||
struct storage_data;
|
||||
struct guild_storage;
|
||||
struct s_storage;
|
||||
struct item;
|
||||
//#include "map.h"
|
||||
struct map_session_data;
|
||||
@ -24,21 +23,21 @@ void do_final_storage(void);
|
||||
void do_reconnect_storage(void);
|
||||
void storage_storage_quit(struct map_session_data *sd, int flag);
|
||||
|
||||
struct guild_storage* gstorage_guild2storage(int guild_id);
|
||||
struct guild_storage *gstorage_get_storage(int guild_id);
|
||||
void gstorage_delete(int guild_id);
|
||||
char gstorage_storageopen(struct map_session_data *sd);
|
||||
bool gstorage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item,int amount);
|
||||
bool gstorage_additem2(struct guild_storage *stor, struct item *item, int amount);
|
||||
bool gstorage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount);
|
||||
void gstorage_storageadd(struct map_session_data *sd,int index,int amount);
|
||||
void gstorage_storageget(struct map_session_data *sd,int index,int amount);
|
||||
void gstorage_storageaddfromcart(struct map_session_data *sd,int index,int amount);
|
||||
void gstorage_storagegettocart(struct map_session_data *sd,int index,int amount);
|
||||
void gstorage_storageclose(struct map_session_data *sd);
|
||||
void gstorage_storage_quit(struct map_session_data *sd,int flag);
|
||||
bool gstorage_storagesave(uint32 account_id, int guild_id, int flag);
|
||||
void gstorage_storagesaved(int guild_id);
|
||||
struct s_storage* guild2storage(int guild_id);
|
||||
struct s_storage* guild2storage2(int guild_id);
|
||||
void storage_guild_delete(int guild_id);
|
||||
char storage_guild_storageopen(struct map_session_data *sd);
|
||||
bool storage_guild_additem(struct map_session_data *sd,struct s_storage *stor,struct item *item_data,int amount);
|
||||
bool storage_guild_additem2(struct s_storage* stor, struct item* item, int amount);
|
||||
bool storage_guild_delitem(struct map_session_data *sd,struct s_storage *stor,int n,int amount);
|
||||
void storage_guild_storageadd(struct map_session_data *sd,int index,int amount);
|
||||
void storage_guild_storageget(struct map_session_data *sd,int index,int amount);
|
||||
void storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount);
|
||||
void storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount);
|
||||
void storage_guild_storageclose(struct map_session_data *sd);
|
||||
void storage_guild_storage_quit(struct map_session_data *sd,int flag);
|
||||
bool storage_guild_storagesave(uint32 account_id, int guild_id, int flag);
|
||||
void storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved.
|
||||
|
||||
int compare_item(struct item *a, struct item *b);
|
||||
|
||||
|
@ -182,7 +182,7 @@ int impossible_trade_check(struct map_session_data *sd)
|
||||
}
|
||||
|
||||
// get inventory of player
|
||||
memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);
|
||||
memcpy(&inventory, &sd->inventory.u.items_inventory, sizeof(struct item) * MAX_INVENTORY);
|
||||
|
||||
// remove this part: arrows can be trade and equipped
|
||||
// re-added! [celest]
|
||||
@ -248,8 +248,8 @@ int trade_check(struct map_session_data *sd, struct map_session_data *tsd)
|
||||
return 0;
|
||||
|
||||
// get inventory of player
|
||||
memcpy(&inventory, &sd->status.inventory, sizeof(struct item) * MAX_INVENTORY);
|
||||
memcpy(&inventory2, &tsd->status.inventory, sizeof(struct item) * MAX_INVENTORY);
|
||||
memcpy(&inventory, &sd->inventory.u.items_inventory, sizeof(struct item) * MAX_INVENTORY);
|
||||
memcpy(&inventory2, &tsd->inventory.u.items_inventory, sizeof(struct item) * MAX_INVENTORY);
|
||||
|
||||
// check free slot in both inventory
|
||||
for(trade_i = 0; trade_i < 10; trade_i++) {
|
||||
@ -365,10 +365,10 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount)
|
||||
// Item checks...
|
||||
if( index < 0 || index >= MAX_INVENTORY )
|
||||
return;
|
||||
if( amount < 0 || amount > sd->status.inventory[index].amount )
|
||||
if( amount < 0 || amount > sd->inventory.u.items_inventory[index].amount )
|
||||
return;
|
||||
|
||||
item = &sd->status.inventory[index];
|
||||
item = &sd->inventory.u.items_inventory[index];
|
||||
src_lv = pc_get_group_level(sd);
|
||||
dst_lv = pc_get_group_level(target_sd);
|
||||
|
||||
@ -408,8 +408,8 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount)
|
||||
}
|
||||
|
||||
if( sd->deal.item[trade_i].index == index ) { // The same item as before is being readjusted.
|
||||
if( sd->deal.item[trade_i].amount + amount > sd->status.inventory[index].amount ) { // packet deal exploit check
|
||||
amount = sd->status.inventory[index].amount - sd->deal.item[trade_i].amount;
|
||||
if( sd->deal.item[trade_i].amount + amount > sd->inventory.u.items_inventory[index].amount ) { // packet deal exploit check
|
||||
amount = sd->inventory.u.items_inventory[index].amount - sd->deal.item[trade_i].amount;
|
||||
trade_weight = sd->inventory_data[index]->weight * amount;
|
||||
}
|
||||
|
||||
@ -594,7 +594,7 @@ void trade_tradecommit(struct map_session_data *sd)
|
||||
if (sd->deal.item[trade_i].amount) {
|
||||
n = sd->deal.item[trade_i].index;
|
||||
|
||||
flag = pc_additem(tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount,LOG_TYPE_TRADE);
|
||||
flag = pc_additem(tsd, &sd->inventory.u.items_inventory[n], sd->deal.item[trade_i].amount,LOG_TYPE_TRADE);
|
||||
if (flag == 0)
|
||||
pc_delitem(sd, n, sd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE);
|
||||
else
|
||||
@ -606,7 +606,7 @@ void trade_tradecommit(struct map_session_data *sd)
|
||||
if (tsd->deal.item[trade_i].amount) {
|
||||
n = tsd->deal.item[trade_i].index;
|
||||
|
||||
flag = pc_additem(sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount,LOG_TYPE_TRADE);
|
||||
flag = pc_additem(sd, &tsd->inventory.u.items_inventory[n], tsd->deal.item[trade_i].amount,LOG_TYPE_TRADE);
|
||||
if (flag == 0)
|
||||
pc_delitem(tsd, n, tsd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE);
|
||||
else
|
||||
|
@ -2913,7 +2913,7 @@ int unit_remove_map_(struct block_list *bl, clr_type clrtype, const char* file,
|
||||
if (sd->state.storage_flag == 1)
|
||||
storage_storage_quit(sd,0);
|
||||
else if (sd->state.storage_flag == 2)
|
||||
gstorage_storage_quit(sd,0);
|
||||
storage_guild_storage_quit(sd, 0);
|
||||
|
||||
sd->state.storage_flag = 0; //Force close it when being warped.
|
||||
}
|
||||
|
@ -157,15 +157,15 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui
|
||||
return;
|
||||
|
||||
}
|
||||
w += itemdb_weight(vsd->status.cart[idx].nameid) * amount;
|
||||
w += itemdb_weight(vsd->cart.u.items_cart[idx].nameid) * amount;
|
||||
if( w + sd->weight > sd->max_weight ) {
|
||||
clif_buyvending(sd, idx, amount, 2); // you can not buy, because overweight
|
||||
return;
|
||||
}
|
||||
|
||||
//Check to see if cart/vend info is in sync.
|
||||
if( vending[j].amount > vsd->status.cart[idx].amount )
|
||||
vending[j].amount = vsd->status.cart[idx].amount;
|
||||
if( vending[j].amount > vsd->cart.u.items_cart[idx].amount )
|
||||
vending[j].amount = vsd->cart.u.items_cart[idx].amount;
|
||||
|
||||
// if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples).
|
||||
// here, we check cumulative amounts
|
||||
@ -177,7 +177,7 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui
|
||||
|
||||
vending[j].amount -= amount;
|
||||
|
||||
switch( pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount) ) {
|
||||
switch( pc_checkadditem(sd, vsd->cart.u.items_cart[idx].nameid, amount) ) {
|
||||
case CHKADDITEM_EXIST:
|
||||
break; //We'd add this item to the existing one (in buyers inventory)
|
||||
case CHKADDITEM_NEW:
|
||||
@ -202,16 +202,16 @@ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const ui
|
||||
z = 0.; // zeny counter
|
||||
|
||||
// vending item
|
||||
pc_additem(sd, &vsd->status.cart[idx], amount, LOG_TYPE_VENDING);
|
||||
pc_additem(sd, &vsd->cart.u.items_cart[idx], amount, LOG_TYPE_VENDING);
|
||||
vsd->vending[vend_list[i]].amount -= amount;
|
||||
z += ((double)vsd->vending[i].value * (double)amount);
|
||||
|
||||
if( vsd->vending[vend_list[i]].amount ) {
|
||||
if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vending[vend_list[i]].amount, vsd->vender_id, vsd->status.cart[idx].id ) != SQL_SUCCESS ) {
|
||||
if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vending[vend_list[i]].amount, vsd->vender_id, vsd->cart.u.items_cart[idx].id ) != SQL_SUCCESS ) {
|
||||
Sql_ShowDebug( mmysql_handle );
|
||||
}
|
||||
} else {
|
||||
if( Sql_Query( mmysql_handle, "DELETE FROM `%s` WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vender_id, vsd->status.cart[idx].id ) != SQL_SUCCESS ) {
|
||||
if( Sql_Query( mmysql_handle, "DELETE FROM `%s` WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vender_id, vsd->cart.u.items_cart[idx].id ) != SQL_SUCCESS ) {
|
||||
Sql_ShowDebug( mmysql_handle );
|
||||
}
|
||||
}
|
||||
@ -315,28 +315,16 @@ int8 vending_openvending(struct map_session_data* sd, const char* message, const
|
||||
if( index < 0 || index >= MAX_CART // invalid position
|
||||
|| pc_cartitem_amount(sd, index, amount) < 0 // invalid item or insufficient quantity
|
||||
//NOTE: official server does not do any of the following checks!
|
||||
|| !sd->status.cart[index].identify // unidentified item
|
||||
|| sd->status.cart[index].attribute == 1 // broken item
|
||||
|| sd->status.cart[index].expire_time // It should not be in the cart but just in case
|
||||
|| (sd->status.cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission
|
||||
|| !itemdb_cantrade(&sd->status.cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item
|
||||
|| !sd->cart.u.items_cart[index].identify // unidentified item
|
||||
|| sd->cart.u.items_cart[index].attribute == 1 // broken item
|
||||
|| sd->cart.u.items_cart[index].expire_time // It should not be in the cart but just in case
|
||||
|| (sd->cart.u.items_cart[index].bound && !pc_can_give_bounded_items(sd)) // can't trade account bound items and has no permission
|
||||
|| !itemdb_cantrade(&sd->cart.u.items_cart[index], pc_get_group_level(sd), pc_get_group_level(sd)) ) // untradeable item
|
||||
continue;
|
||||
|
||||
sd->vending[i].index = index;
|
||||
sd->vending[i].amount = amount;
|
||||
sd->vending[i].value = min(value, (unsigned int)battle_config.vending_max_value);
|
||||
|
||||
// Player just moved item to cart and we don't have the correct cart ID yet.
|
||||
if (sd->status.cart[sd->vending[i].index].id == 0) {
|
||||
struct item_data *idb = itemdb_search(sd->status.cart[index].nameid);
|
||||
char msg[256];
|
||||
|
||||
sprintf(msg, msg_txt(sd, 733), idb->jname);
|
||||
clif_displaymessage(sd->fd, msg);
|
||||
clif_skill_fail(sd, MC_VENDING, USESKILL_FAIL_LEVEL, 0);
|
||||
return 4;
|
||||
}
|
||||
|
||||
i++; // item successfully added
|
||||
}
|
||||
|
||||
@ -365,7 +353,7 @@ int8 vending_openvending(struct map_session_data* sd, const char* message, const
|
||||
StringBuf_Init(&buf);
|
||||
StringBuf_Printf(&buf, "INSERT INTO `%s`(`vending_id`,`index`,`cartinventory_id`,`amount`,`price`) VALUES", vending_items_db);
|
||||
for (i = 0; i < count; i++) {
|
||||
StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, i, sd->status.cart[sd->vending[i].index].id, sd->vending[i].amount, sd->vending[i].value);
|
||||
StringBuf_Printf(&buf, "(%d,%d,%d,%d,%d)", sd->vender_id, i, sd->cart.u.items_cart[sd->vending[i].index].id, sd->vending[i].amount, sd->vending[i].value);
|
||||
if (i < count-1)
|
||||
StringBuf_AppendStr(&buf, ",");
|
||||
}
|
||||
@ -395,7 +383,7 @@ bool vending_search(struct map_session_data* sd, unsigned short nameid)
|
||||
return false;
|
||||
}
|
||||
|
||||
ARR_FIND( 0, sd->vend_num, i, sd->status.cart[sd->vending[i].index].nameid == (short)nameid );
|
||||
ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == (short)nameid );
|
||||
if( i == sd->vend_num ) { // not found
|
||||
return false;
|
||||
}
|
||||
@ -419,11 +407,11 @@ bool vending_searchall(struct map_session_data* sd, const struct s_search_store_
|
||||
return true;
|
||||
|
||||
for( idx = 0; idx < s->item_count; idx++ ) {
|
||||
ARR_FIND( 0, sd->vend_num, i, sd->status.cart[sd->vending[i].index].nameid == (short)s->itemlist[idx] );
|
||||
ARR_FIND( 0, sd->vend_num, i, sd->cart.u.items_cart[sd->vending[i].index].nameid == (short)s->itemlist[idx] );
|
||||
if( i == sd->vend_num ) { // not found
|
||||
continue;
|
||||
}
|
||||
it = &sd->status.cart[sd->vending[i].index];
|
||||
it = &sd->cart.u.items_cart[sd->vending[i].index];
|
||||
|
||||
if( s->min_price && s->min_price > sd->vending[i].value ) { // too low price
|
||||
continue;
|
||||
@ -485,7 +473,7 @@ void vending_reopen( struct map_session_data* sd )
|
||||
uint32 *value = (uint32*)(p + 4);
|
||||
|
||||
// Find item position in cart
|
||||
ARR_FIND(0, MAX_CART, entry->index, sd->status.cart[entry->index].id == entry->cartinventory_id);
|
||||
ARR_FIND(0, MAX_CART, entry->index, sd->cart.u.items_cart[entry->index].id == entry->cartinventory_id);
|
||||
|
||||
if (entry->index == MAX_CART) {
|
||||
count--;
|
||||
@ -493,7 +481,7 @@ void vending_reopen( struct map_session_data* sd )
|
||||
}
|
||||
|
||||
*index = entry->index + 2;
|
||||
*amount = itemdb_isstackable(sd->status.cart[entry->index].nameid) ? entry->amount : 1;
|
||||
*amount = itemdb_isstackable(sd->cart.u.items_cart[entry->index].nameid) ? entry->amount : 1;
|
||||
*value = entry->price;
|
||||
|
||||
p += 8;
|
||||
|
Loading…
x
Reference in New Issue
Block a user