(AoE) skills continue to trigger even if character is dead, official behavior; bugreport:5170

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15303 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
shennetsind 2011-12-29 13:23:05 +00:00
parent e7e9112fef
commit d983df62e1

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@ -1298,7 +1298,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int
status = src?status_get_status_data(src):&dummy_status; status = src?status_get_status_data(src):&dummy_status;
if (src && status_isdead(src)) if (src && src->type != BL_PC && status_isdead(src))
return 0; return 0;
if (!skill_num) { //Normal attack checks. if (!skill_num) { //Normal attack checks.