parent
f931ba80c7
commit
d98c0dd4e3
@ -7037,7 +7037,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui
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item_tmp.nameid = ITEMID_STONE;
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item_tmp.nameid = ITEMID_STONE;
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item_tmp.identify = 1;
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item_tmp.identify = 1;
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tbl.id = 0;
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tbl.id = 0;
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clif_takeitem(&sd->bl,&tbl);
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// Commented because of duplicate animation [Lemongrass]
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// At the moment this displays the pickup animation a second time
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// If this is required in older clients, we need to add a version check here
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//clif_takeitem(&sd->bl,&tbl);
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eflag = pc_additem(sd,&item_tmp,1,LOG_TYPE_PRODUCE);
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eflag = pc_additem(sd,&item_tmp,1,LOG_TYPE_PRODUCE);
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if(eflag) {
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if(eflag) {
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clif_additem(sd,0,0,eflag);
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clif_additem(sd,0,0,eflag);
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