Changed the duel_time_interval setting's lower bound to 0 (to allow disabling the delay)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11031 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
ultramage
2007-08-17 19:32:41 +00:00
parent 99ad0f978a
commit d9cc3b4951
2 changed files with 2 additions and 1 deletions

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@@ -6,6 +6,7 @@ IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/08/17
* Implemented the official dual-wield aspd equation [ultramage]
- using 0.7 instead of 0.66 as modifier (so aspd will be lower now)
- see topic:151132 for details
2007/08/16
* Fixed eAthena's wrong interpretation of the respawn times [Playtester]
* Added icons for NPC_CRITICALWOUND and NPC_SLOWCAST [Playtester]

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@@ -3665,7 +3665,7 @@ static const struct _battle_data {
{ "duel_allow_gvg", &battle_config.duel_allow_gvg, 0, 0, 1, },
{ "duel_allow_teleport", &battle_config.duel_allow_teleport, 0, 0, 1, },
{ "duel_autoleave_when_die", &battle_config.duel_autoleave_when_die, 1, 0, 1, },
{ "duel_time_interval", &battle_config.duel_time_interval, 60, 1, INT_MAX, },
{ "duel_time_interval", &battle_config.duel_time_interval, 60, 0, INT_MAX, },
{ "duel_only_on_same_map", &battle_config.duel_only_on_same_map, 0, 0, 1, },
{ "skip_teleport_lv1_menu", &battle_config.skip_teleport_lv1_menu, 0, 0, 1, },
{ "allow_skill_without_day", &battle_config.allow_skill_without_day, 0, 0, 1, },