Added changes missing from the previous update (followup to r12710).
Corrected party invite failure not informing the inviting player. Cleaned up some foreach() code int_party.c. git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12711 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -243,24 +243,25 @@ int inter_party_save() {
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return 0;
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}
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// パ?ティ名?索用
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int search_partyname_sub(DBKey key,void *data,va_list ap) {
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struct party_data *p = (struct party_data *)data,**dst;
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char *str;
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// Search for the party according to its name
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struct party_data* search_partyname(char *str)
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{
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struct DBIterator* iter;
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struct party_data* p;
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struct party_data* result = NULL;
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str = va_arg(ap, char *);
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dst = va_arg(ap, struct party_data **);
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iter = party_db->iterator(party_db);
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for( p = (struct party_data*)iter->first(iter,NULL); iter->exists(iter); p = (struct party_data*)iter->next(iter,NULL) )
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{
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if( strncmpi(p->party.name, str, NAME_LENGTH) == 0 )
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*dst = p;
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return 0;
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{
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result = p;
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break;
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}
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}
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iter->destroy(iter);
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// パ?ティ名?索
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struct party_data* search_partyname(char *str) {
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struct party_data *p = NULL;
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party_db->foreach(party_db, search_partyname_sub, str, &p);
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return p;
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return result;
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}
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// Returns whether this party can keep having exp share or not.
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@ -283,41 +284,37 @@ int party_check_empty(struct party *p) {
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return 1;
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}
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// キャラの競合がないかチェック用
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int party_check_conflict_sub(DBKey key, void *data, va_list ap) {
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struct party_data *p = (struct party_data *)data;
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int party_id, account_id, char_id, i;
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party_id=va_arg(ap, int);
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account_id=va_arg(ap, int);
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char_id=va_arg(ap, int);
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// キャラの競合がないかチェック
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int party_check_conflict(int party_id, int account_id, int char_id)
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{
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DBIterator* iter;
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struct party_data* p;
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int i;
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iter = party_db->iterator(party_db);
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for( p = (struct party_data*)iter->first(iter,NULL); iter->exists(iter); p = (struct party_data*)iter->next(iter,NULL) )
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{
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if (p->party.party_id == party_id) //No conflict to check
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return 0;
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continue;
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for(i = 0; i < MAX_PARTY; i++) {
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if(p->party.member[i].account_id == account_id &&
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p->party.member[i].char_id == char_id)
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ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id );
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if( i < MAX_PARTY )
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{
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ShowWarning("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party.party_id);
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mapif_parse_PartyLeave(-1, p->party.party_id, account_id, char_id);
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}
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}
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iter->destroy(iter);
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return 0;
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}
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// キャラの競合がないかチェック
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int party_check_conflict(int party_id, int account_id, int char_id) {
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party_db->foreach(party_db, party_check_conflict_sub, party_id, account_id, char_id);
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return 0;
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}
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//-------------------------------------------------------------------
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// map serverへの通信
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// パ?ティ作成可否
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int mapif_party_created(int fd,int account_id, int char_id, struct party *p) {
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int mapif_party_created(int fd,int account_id, int char_id, struct party *p)
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{
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WFIFOHEAD(fd, 39);
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WFIFOW(fd,0) = 0x3820;
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WFIFOL(fd,2) = account_id;
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@ -450,10 +447,12 @@ int mapif_party_message(int party_id, int account_id, char *mes, int len, int sf
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// パ?ティ
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int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader) {
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int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader)
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{
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struct party_data *p;
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int i;
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//FIXME: this should be removed once the savefiles can handle all symbols
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for(i = 0; i < NAME_LENGTH && name[i]; i++) {
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if (!(name[i] & 0xe0) || name[i] == 0x7f) {
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ShowInfo("int_party: illegal party name [%s]\n", name);
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@ -408,7 +408,12 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
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return 0;
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}
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if( flag ) return 0;
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if( flag )
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{// failed
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if( sd2 != NULL )
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clif_party_inviteack(sd2,sd->status.name,3);
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return 0;
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}
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sd->status.party_id = party_id;
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@ -420,13 +425,13 @@ int party_member_added(int party_id,int account_id,int char_id, int flag)
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p->data[i].sd = sd;
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}
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party_check_conflict(sd);
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party_check_conflict(sd); //FIXME: is this neccessary?
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clif_party_member_info(p,sd);
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clif_party_option(p,sd,0x100);
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clif_party_info(p,sd);
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if( sd2 != NULL )
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clif_party_inviteack(sd2,sd->status.name,flag?3:2);
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clif_party_inviteack(sd2,sd->status.name,2);
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for( i = 0; i < ARRAYLENGTH(p->data); ++i )
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{// hp of the other party members
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@ -751,14 +756,6 @@ int party_send_xy_timer(int tid, unsigned int tick, int id, intptr data)
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{
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struct map_session_data* sd = p->data[i].sd;
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if( !sd ) continue;
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if( !malloc_verify(sd) )
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{
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ShowError("party_send_xy_timer: party member zombie reference '0x%8.8x'!\n", (uint32)sd);
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ShowDebug("party info: id='%d', name='%s', member count='%d'\n", p->party.party_id, p->party.name, p->party.count);
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ShowDebug("member info: charid='%d', name='%s', member no.='%d', online='%d', coords='%s,%d,%d'\n", p->party.member[i].char_id, p->party.member[i].name, i, p->party.member[i].online, mapindex_id2name(p->party.member[i].map), p->data[i].x, p->data[i].y);
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p->data[i].sd = NULL;
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continue;
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}
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if( p->data[i].x != sd->bl.x || p->data[i].y != sd->bl.y )
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{// perform position update
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@ -295,7 +295,9 @@ struct map_session_data {
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int zeny, weight;
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} deal;
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int party_invite,party_invite_account;
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bool party_creating; // whether the char is requesting party creation
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bool party_joining; // whether the char is accepting party invitation
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int party_invite, party_invite_account; // for handling party invitation (holds party id and account id)
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int adopt_invite; // Adoption
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int guild_invite,guild_invite_account;
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