Custom Job Master Fixed

Thanks @Cydh !
This commit is contained in:
Radian 2015-02-03 15:24:17 -08:00
parent 1f147f207d
commit dba0ab07f1

View File

@ -187,8 +187,11 @@ function Job_Menu {
jobchange .@i;
if (.@i == Job_Novice_High)
resetlvl(1);
else if (.@i == Job_Baby)
else if (.@i == Job_Baby) {
resetstatus;
resetskill;
set SkillPoint,0;
}
specialeffect2 EF_ANGEL2;
specialeffect2 EF_ELECTRIC;
if (.Platinum)
@ -300,4 +303,4 @@ OnInit:
.SkillPointCheck = 1; // Force player to use up all skill points? (1: yes / 0: no)
.Platinum = 1; // Get platinum skills automatically? (1: yes / 0: no)
end;
}
}