Custom Job Master Fixed
Thanks @Cydh !
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@ -187,8 +187,11 @@ function Job_Menu {
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jobchange .@i;
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if (.@i == Job_Novice_High)
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resetlvl(1);
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else if (.@i == Job_Baby)
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else if (.@i == Job_Baby) {
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resetstatus;
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resetskill;
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set SkillPoint,0;
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}
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specialeffect2 EF_ANGEL2;
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specialeffect2 EF_ELECTRIC;
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if (.Platinum)
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@ -300,4 +303,4 @@ OnInit:
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.SkillPointCheck = 1; // Force player to use up all skill points? (1: yes / 0: no)
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.Platinum = 1; // Get platinum skills automatically? (1: yes / 0: no)
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end;
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}
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}
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