Disabled assumptio in WOE

git-svn-id: https://svn.code.sf.net/p/rathena/svn/athena@212 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
celest 2004-11-16 09:04:15 +00:00
parent d7869d5db8
commit dc0d5edd08
2 changed files with 7 additions and 2 deletions

View File

@ -11,6 +11,8 @@ Date Added
you can use you can use
If (BaseJob==12) or If (BaseJob==Job_Assassin) If (BaseJob==12) or If (BaseJob==Job_Assassin)
* Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest] * Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest]
* Skill updates [celest]
- Assumptio is now disabled in GvG maps.
11/15 11/15
* Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady] * Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady]

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@ -6743,6 +6743,7 @@ int skill_use_id( struct map_session_data *sd, int target_id,
case TF_BACKSLIDING: case TF_BACKSLIDING:
//case LK_BERSERK: // now usable in WoE - celest //case LK_BERSERK: // now usable in WoE - celest
case HP_BASILICA: case HP_BASILICA:
case HP_ASSUMPTIO:
case ST_CHASEWALK: case ST_CHASEWALK:
return 0; return 0;
} }
@ -7015,8 +7016,10 @@ int skill_use_pos( struct map_session_data *sd,
if(sd->status.option&2) if(sd->status.option&2)
return 0; return 0;
if(map[sd->bl.m].flag.gvg && (skill_num == SM_ENDURE || skill_num == AL_TELEPORT || skill_num == AL_WARP || if(map[sd->bl.m].flag.gvg &&
skill_num == WZ_ICEWALL || skill_num == TF_BACKSLIDING)) (skill_num == SM_ENDURE || skill_num == AL_TELEPORT ||
skill_num == AL_WARP || skill_num == WZ_ICEWALL ||
skill_num == TF_BACKSLIDING))
return 0; return 0;
sd->skillid = skill_num; sd->skillid = skill_num;