Fixes mapflag parsing
* Adds back an accidental removal for mapflag name lookup.
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@@ -527,7 +527,8 @@ void MapZoneDatabase::loadingFinished() {
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for (const auto &flag : zone.second->mapflags) {
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char flag_name[50] = {}, empty[1] = {};
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npc_parse_mapflag(mapdata->name, empty, flag_name, const_cast<char *>(flag.second.c_str()), empty, empty, "MapZoneDatabase::loadingFinished");
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if (map_getmapflag_name(static_cast<e_mapflag>(flag.first), flag_name))
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npc_parse_mapflag(mapdata->name, empty, flag_name, const_cast<char *>(flag.second.c_str()), empty, empty, "MapZoneDatabase::loadingFinished");
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}
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}
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}
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