- Fixed main.sql adding a key on char_id rather than account_id for the char table.
- Cleaned up character saving in char-sql, it no longer needs to query the database to see if the player exists on each char-save, instead it checks the received data against the online-players db. - Added an error message on the char-server when the received player data size does not matches with the expected size (should avoid the crash that happens on such a memcpy). git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7160 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/06/14
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* Fixed main.sql adding a key on char_id rather than account_id for the
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char table. [Skotlex]
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* Cleaned up character saving in char-sql, it no longer needs to query the
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database to see if the player exists on each char-save, instead it checks
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the received data against the online-players db. No such fix is required
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for char-txt. [Skotlex]
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* Added an error message on the char-server when the received player data
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size does not matches with the expected size (should avoid the crash that
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happens on such a memcpy). [Skotlex]
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* [Improved]:
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- script_save_mapreg for MapregSQL Saving to display perfomance only in slow
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queries. [Lance]
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@ -78,7 +78,7 @@ CREATE TABLE `char` (
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`child` int(11) unsigned NOT NULL default '0',
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`fame` int(11) unsigned NOT NULL default '0',
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PRIMARY KEY (`char_id`),
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KEY `char_id` (`char_id`),
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KEY `account_id` (`account_id`),
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KEY `party_id` (`party_id`),
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KEY `guild_id` (`guild_id`)
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) TYPE=InnoDB AUTO_INCREMENT=150000;
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@ -2690,9 +2690,8 @@ int parse_frommap(int fd) {
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}
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if (i != char_num)
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memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
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if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex]
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if (RFIFOB(fd,12)) //Flag, set character offline. [Skotlex]
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set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
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}
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RFIFOSKIP(fd,RFIFOW(fd,2));
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break;
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@ -2548,29 +2548,27 @@ int parse_frommap(int fd) {
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if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
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return 0;
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{
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int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8);
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i = 0;
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//check account
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sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",char_db, aid, cid); // TBR
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if (mysql_query(&mysql_handle, tmp_sql)) {
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ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
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ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
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int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
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struct online_char_data* character;
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if (size - 13 != sizeof(struct mmo_charstatus))
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{
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ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus));
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RFIFOSKIP(fd,size);
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break;
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}
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sql_res = mysql_store_result(&mysql_handle);
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sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
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if (sql_row) i = atoi(sql_row[0]);
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if (sql_res) mysql_free_result(sql_res);
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if (i == 1) {
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//Check account
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if (
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(character = idb_get(online_char_db, aid)) != NULL &&
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character->char_id == cid)
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{
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memcpy(&char_dat[0], RFIFOP(fd,13), sizeof(struct mmo_charstatus));
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mmo_char_tosql(cid, char_dat);
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//save to DB
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} else
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ShowError("parse_from_map (save-char): Received data for non-existant character (%d:%d)!\n", aid, cid);
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if (RFIFOB(fd,12)) { //Flag? Set character offline after saving [Skotlex]
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ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d)!\n", aid, cid);
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if (RFIFOB(fd,12)) //Flag? Set character offline after saving [Skotlex]
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set_char_offline(cid, aid);
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}
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RFIFOSKIP(fd,RFIFOW(fd,2));
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RFIFOSKIP(fd,size);
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break;
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}
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// req char selection
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