* Added Rebellion Guns and Ammos (part of 2013-08-01 items). Thank Ziu

* Update doc/item_db.txt as follow up of 9cca188

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
This commit is contained in:
Cydh Ramdh 2014-01-09 01:00:09 +07:00
parent 5143c4c36f
commit e9f2f6859c
3 changed files with 52 additions and 24 deletions

View File

@ -4929,9 +4929,9 @@
7648,Snake_Bookmark,Snake Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{}
7649,Big_Luk_Bookmark,Big Luk Bookmark,3,20,,10,,,,,,,,,,,,,{},{},{}
7651,Mystery_Egg,Mystery Egg,3,10,,10,,,,,,,,,,,,,{},{},{}
7663,Full_Metal_Jacket,Full Metal Jacket,10,1,,2,10,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
7664,Projection_Landmines,Projection Landmines,10,1,,3,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{}
7665,Dragon_Tail_Missile,Dragon Tail Missile,10,1,,100,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{}
7663,Full_Metal_Jacket,Full Metal Jacket,10,200,,2,10,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
7664,Projection_Landmines,Projection Landmines,10,450,,3,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{}
7665,Dragon_Tail_Missile,Dragon Tail Missile,10,1500,,100,10,,,,0x41000000,63,2,32768,,1,,5,{},{},{}
7666,TimeTravel_Scroll,Time Travel Scroll,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
7667,Abandoned_Machine,Abandoned Machine,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
7668,Clean_Bandage,Clean Bandage,3,20,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
@ -6532,8 +6532,11 @@
13114,P_Revolver3,Eden Revolver III,5,0,,0,76,,7,0,0x41000000,63,2,34,3,60,0,17,{ bonus bHit,-5; },{},{}
13115,Upg_Revolver,Upg Revolver,5,20,,500,35,,7,1,0x41000000,63,2,34,3,1,1,17,{ bonus bBaseAtk,(getrefine()*5); bonus bLongAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
13116,Novice_Revolver,Novice Revolver,5,0,,500,20,,7,0,0x41000000,63,2,34,1,1,0,17,{ bonus bHit,-5; },{},{}
13118,Spark_Light,Spark Light,5,1,,100,0,,,,0x41000000,63,2,34,1,1,1,17,{},{},{}
13119,Spark_Of_Freedom,Spark Of Freedom,5,1,,100,100,,,,0x41000000,63,2,34,3,1,1,17,{},{},{}
13118,Spark_Light,Spark Light,5,1,,100,0,,9,0,0x41000000,63,2,34,1,1,1,17,{},{},{}
13119,Spark_Of_Freedom,Spark Of Freedom,5,1,,100,100,,9,2,0x41000000,63,2,34,3,1,1,17,{},{},{}
13120,Heaven's_Feather_and_Hell's_Fire,Heaven's_Feather_&_Hell's_Fire,5,1250000,,800,150,,9,1,0x41000000,63,2,34,3,99,1,17,{ bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20; },{},{}
13122,Altea_and_Ares,Altea & Ares,5,1450000,,1000,200,,9,0,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
13124,Altea_and_Ares_,Altea & Ares,5,1450000,,1000,200,,9,1,0x40000000,63,2,34,3,140,1,17,{ bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30; },{},{}
// Guns
13150,Branch,Branch,5,3000,,500,50,,9,3,0x41000000,63,2,34,1,1,1,18,{},{},{}
13151,The_Cyclone,Cyclone,5,17500,,700,120,,9,1,0x41000000,63,2,34,2,24,1,18,{ bonus bHit,10; bonus bCritical,10; },{},{}
@ -6569,9 +6572,16 @@
13181,Novice_Shotgun,Novice Shotgun,5,0,,1000,80,,9,0,0x41000000,1,2,34,4,1,0,20,{},{},{}
13182,Novice_Gatling,Novice Gatling,5,0,,1500,40,,9,0,0x41000000,1,2,34,4,1,0,19,{},{},{}
13183,Novice_Grenade_Launcher,Novice Grenade Launcher,5,0,,1500,40,,9,0,0x41000000,1,2,34,4,1,0,21,{},{},{}
13194,Peace_Breaker,Peace Breaker,5,1,,1400,250,,,,0x41000000,63,2,2,3,120,,20,{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
13196,Peace_Breaker,Peace Breaker,5,1,,1400,250,,,,0x41000000,63,2,2,3,120,,20,{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
13197,Mini_Mei,Mini Mei,5,1,,2500,220,,,,0x41000000,63,2,2,2,106,,19,{},{},{}
13189,Color_Scope,Color Scope,5,1350000,,1200,240,,9,2,0x40000000,63,2,34,3,105,1,18,{ bonus bHit,30; bonus bCriticalRate,30; },{},{}
13190,RAG203,RAG203,5,1800000,,1300,260,,9,1,0x40000000,63,2,34,3,140,1,18,{ bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,500,0; },{},{}
13192,Death_Fire,Death Fire,5,1250000,,2000,400,,9,1,0x40000000,63,2,34,3,108,1,20,{ bonus bLongAtkRate,5; bonus bHit,-50; bonus bDelayrate,-10; },{},{}
13193,Rolling_Thunder,Rolling Thunder,5,1350000,,1800,280,,9,1,0x40000000,63,2,34,3,120,1,20,{ bonus bHit,-10; bonus bDelayrate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,500; },{},{}
13194,Peace_Breaker,Peace Breaker,5,1950000,,1400,250,,9,0,0x41000000,63,2,34,3,120,1,20,{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
13195,RAG203_,RAG203,5,1800000,,1300,260,,9,0,0x40000000,63,2,34,3,140,1,18,{ bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,10,0; },{},{}
13196,Peace_Breaker_,Peace Breaker,5,1950000,,1400,250,,9,1,0x41000000,63,2,34,3,120,1,20,{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
13197,Mini_Mei,Mini Mei,5,1600000,,2500,220,,9,2,0x41000000,63,2,34,2,106,1,19,{},{},{}
13198,Tempest_,Tempest,5,2200000,,2500,250,,9,0,0x41000000,63,2,34,2,140,1,19,{ bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20; },{},{}
13199,Tempest,Tempest,5,2200000,,2500,250,,9,1,0x41000000,63,2,34,2,140,1,19,{ bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20; },{},{}
// Bullets
13200,Bullet,Bullet,10,1,,2,10,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13201,Silver_Bullet,Silver Bullet,10,15,,2,15,,,,0x41000000,63,2,32768,,1,,3,{ bonus bAtkEle,Ele_Holy; },{},{}
@ -6582,9 +6592,9 @@
13206,Blind_Sphere,Blind Sphere,10,80,,5,50,,,,0x41000000,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; },{},{}
13207,Freezing_Sphere,Freezing Sphere,10,80,,5,50,,,,0x41000000,63,2,32768,,1,,5,{ bonus bAtkEle,Ele_Water; },{},{}
13208,Gong_Bug,Sow Bug,10,0,,20,50,,,,0x41000000,63,2,32768,,50,,3,{ bonus2 bAddEff,Eff_Stun,1000; },{},{}
13210,Slug_Ammunition_L,Slug Ammunition L,10,1,,500,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13211,Slug_Ammunition_M,Slug Ammunition M,10,1,,500,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13212,Slug_Ammunition_H,Slug Ammunition H,10,1,,750,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13210,Slug_Ammunition_L,Slug Ammunition L,10,250,,500,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13211,Slug_Ammunition_M,Slug Ammunition M,10,500,,500,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13212,Slug_Ammunition_H,Slug Ammunition H,10,750,,750,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13213,Slug_Ammunition_SH,Slug Ammunition SH,10,1,,1000,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
13214,Slug_Ammunition_XH,Slug Ammunition XH,10,1,,1200,30,,,,0x41000000,63,2,32768,,1,,3,{},{},{}
// Shurikens & Kunais
@ -8822,6 +8832,10 @@
24083,Mali_Shas_Shadow_Shield,Mali Shas Shadow Shield,12,10,,0,,,,,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bHPrecovRate,(getrefine()>=7?10:5); },{},{}
//
28101,Axe_Tornado,Axe Tornado,5,10,,4000,320,,,,0x00000400,56,2,2,4,130,,6,{ bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{}
//
28200,End_Of_The_Horizon,End Of The Horizon,5,2700000,,2400,410,,9,1,0x40000000,63,2,34,4,110,1,21,{},{},{}
28201,Southern_Cross,Southern Cross,5,2800000,,2000,480,,9,0,0x40000000,63,2,34,4,141,1,21,{ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; },{},{}
28202,Southern_Cross_,Southern Cross,5,2800000,,2000,480,,9,1,0x40000000,63,2,34,4,141,1,21,{ bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50; },{},{}
//unknown,Lucky_Scroll08,Lucky_Scroll08,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Lucky_Scroll08); },{},{}
//unknown,Br_SwordPackage,Br_SwordPackage,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getgroupitem(IG_Br_SwordPackage); },{},{}

View File

@ -27,8 +27,8 @@ Type:
0 Healing item.
2 Usable item.
3 Etc item
4 Weapon
5 Armor/Garment/Boots/Headgear/Accessory
4 Armor/Garment/Boots/Headgear/Accessory
5 Weapon
6 Card
7 Pet egg
8 Pet equipment

View File

@ -4960,9 +4960,9 @@ REPLACE INTO `item_db_re` VALUES (7647,'Taiwan_Luk_Coin','Taiwan Luk Coin',3,0,N
REPLACE INTO `item_db_re` VALUES (7648,'Snake_Bookmark','Snake Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7649,'Big_Luk_Bookmark','Big Luk Bookmark',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7651,'Mystery_Egg','Mystery Egg',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7663,'Full_Metal_Jacket','Full Metal Jacket',10,1,NULL,2,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7664,'Projection_Landmines','Projection Landmines',10,1,NULL,3,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7665,'Dragon_Tail_Missile','Dragon Tail Missile',10,1,NULL,100,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7663,'Full_Metal_Jacket','Full Metal Jacket',10,200,NULL,2,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7664,'Projection_Landmines','Projection Landmines',10,450,NULL,3,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7665,'Dragon_Tail_Missile','Dragon Tail Missile',10,1500,NULL,100,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7666,'TimeTravel_Scroll','Time Travel Scroll',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7667,'Abandoned_Machine','Abandoned Machine',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (7668,'Clean_Bandage','Clean Bandage',3,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@ -6563,8 +6563,11 @@ REPLACE INTO `item_db_re` VALUES (13113,'P_Revolver2','Eden Revlover II',5,0,NUL
REPLACE INTO `item_db_re` VALUES (13114,'P_Revolver3','Eden Revolver III',5,0,NULL,0,'76',NULL,7,0,0x41000000,63,2,34,3,'60',0,17,'bonus bHit,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13115,'Upg_Revolver','Upg Revolver',5,20,NULL,500,'35',NULL,7,1,0x41000000,63,2,34,3,'1',1,17,'bonus bBaseAtk,(getrefine()*5); bonus bLongAtkRate,(getrefine()*2); if(BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5);',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13116,'Novice_Revolver','Novice Revolver',5,0,NULL,500,'20',NULL,7,0,0x41000000,63,2,34,1,'1',0,17,'bonus bHit,-5;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13118,'Spark_Light','Spark Light',5,1,NULL,100,'0',NULL,NULL,NULL,0x41000000,63,2,34,1,'1',1,17,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13119,'Spark_Of_Freedom','Spark Of Freedom',5,1,NULL,100,'100',NULL,NULL,NULL,0x41000000,63,2,34,3,'1',1,17,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13118,'Spark_Light','Spark Light',5,1,NULL,100,'0',NULL,9,0,0x41000000,63,2,34,1,'1',1,17,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13119,'Spark_Of_Freedom','Spark Of Freedom',5,1,NULL,100,'100',NULL,9,2,0x41000000,63,2,34,3,'1',1,17,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13120,'Heaven\'s_Feather_and_Hell\'s_Fire','Heaven\'s_Feather_&_Hell\'s_Fire',5,1250000,NULL,800,'150',NULL,9,1,0x41000000,63,2,34,3,'99',1,17,'bonus2 bSkillAtk,"GS_DESPERADO",20; bonus2 bSkillAtk,"RL_FALLEN_ANGEL",20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13122,'Altea_and_Ares','Altea & Ares',5,1450000,NULL,1000,'200',NULL,9,0,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13124,'Altea_and_Ares_','Altea & Ares',5,1450000,NULL,1000,'200',NULL,9,1,0x40000000,63,2,34,3,'140',1,17,'bonus bHit,5; bonus bDelayrate,10; bonus bLongAtkRate,30;',NULL,NULL);
# Guns
REPLACE INTO `item_db_re` VALUES (13150,'Branch','Branch',5,3000,NULL,500,'50',NULL,9,3,0x41000000,63,2,34,1,'1',1,18,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13151,'The_Cyclone','Cyclone',5,17500,NULL,700,'120',NULL,9,1,0x41000000,63,2,34,2,'24',1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL);
@ -6600,9 +6603,16 @@ REPLACE INTO `item_db_re` VALUES (13180,'Novice_Rifle','Novice Rifle',5,0,NULL,5
REPLACE INTO `item_db_re` VALUES (13181,'Novice_Shotgun','Novice Shotgun',5,0,NULL,1000,'80',NULL,9,0,0x41000000,1,2,34,4,'1',0,20,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13182,'Novice_Gatling','Novice Gatling',5,0,NULL,1500,'40',NULL,9,0,0x41000000,1,2,34,4,'1',0,19,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13183,'Novice_Grenade_Launcher','Novice Grenade Launcher',5,0,NULL,1500,'40',NULL,9,0,0x41000000,1,2,34,4,'1',0,21,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13194,'Peace_Breaker','Peace Breaker',5,1,NULL,1400,'250',NULL,NULL,NULL,0x41000000,63,2,2,3,'120',NULL,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13196,'Peace_Breaker','Peace Breaker',5,1,NULL,1400,'250',NULL,NULL,NULL,0x41000000,63,2,2,3,'120',NULL,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13197,'Mini_Mei','Mini Mei',5,1,NULL,2500,'220',NULL,NULL,NULL,0x41000000,63,2,2,2,'106',NULL,19,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13189,'Color_Scope','Color Scope',5,1350000,NULL,1200,'240',NULL,9,2,0x40000000,63,2,34,3,'105',1,18,'bonus bHit,30; bonus bCriticalRate,30;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13190,'RAG203','RAG203',5,1800000,NULL,1300,'260',NULL,9,1,0x40000000,63,2,34,3,'140',1,18,'bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,500,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13192,'Death_Fire','Death Fire',5,1250000,NULL,2000,'400',NULL,9,1,0x40000000,63,2,34,3,'108',1,20,'bonus bLongAtkRate,5; bonus bHit,-50; bonus bDelayrate,-10;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13193,'Rolling_Thunder','Rolling Thunder',5,1350000,NULL,1800,'280',NULL,9,1,0x40000000,63,2,34,3,'120',1,20,'bonus bHit,-10; bonus bDelayrate,-10; bonus3 bAutoSpell,"MG_THUNDERSTORM",5,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13194,'Peace_Breaker','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,0,0x41000000,63,2,34,3,'120',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13195,'RAG203_','RAG203',5,1800000,NULL,1300,'260',NULL,9,0,0x40000000,63,2,34,3,'140',1,18,'bonus bHit,10; bonus bCriticalRate,15; bonus4 bAutoSpell,"AL_DECAGI",1,10,0;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13196,'Peace_Breaker_','Peace Breaker',5,1950000,NULL,1400,'250',NULL,9,1,0x41000000,63,2,34,3,'120',1,20,'bonus bHit,-25; bonus bAspdRate,25;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13197,'Mini_Mei','Mini Mei',5,1600000,NULL,2500,'220',NULL,9,2,0x41000000,63,2,34,2,'106',1,19,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13198,'Tempest_','Tempest',5,2200000,NULL,2500,'250',NULL,9,0,0x41000000,63,2,34,2,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13199,'Tempest','Tempest',5,2200000,NULL,2500,'250',NULL,9,1,0x41000000,63,2,34,2,'140',1,19,'bonus bHit,-25; bonus bCritical,10; bonus bLongAtkRate,20;',NULL,NULL);
# Bullets
REPLACE INTO `item_db_re` VALUES (13200,'Bullet','Bullet',10,1,NULL,2,'10',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13201,'Silver_Bullet','Silver Bullet',10,15,NULL,2,'15',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
@ -6613,9 +6623,9 @@ REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NU
REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Sow Bug',10,0,NULL,20,'50',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'50',NULL,3,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13210,'Slug_Ammunition_L','Slug Ammunition L',10,1,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13211,'Slug_Ammunition_M','Slug Ammunition M',10,1,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13212,'Slug_Ammunition_H','Slug Ammunition H',10,1,NULL,750,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13210,'Slug_Ammunition_L','Slug Ammunition L',10,250,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13211,'Slug_Ammunition_M','Slug Ammunition M',10,500,NULL,500,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13212,'Slug_Ammunition_H','Slug Ammunition H',10,750,NULL,750,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13213,'Slug_Ammunition_SH','Slug Ammunition SH',10,1,NULL,1000,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (13214,'Slug_Ammunition_XH','Slug Ammunition XH',10,1,NULL,1200,'30',NULL,NULL,NULL,0x41000000,63,2,32768,NULL,'1',NULL,3,NULL,NULL,NULL);
# Shurikens & Kunais
@ -8853,6 +8863,10 @@ REPLACE INTO `item_db_re` VALUES (24082,'Mali_Shas_Shadow_Shoes','Mali Shas Shad
REPLACE INTO `item_db_re` VALUES (24083,'Mali_Shas_Shadow_Shield','Mali Shas Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bHPrecovRate,(getrefine()>=7?10:5);',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (28101,'Axe_Tornado','Axe Tornado',5,10,NULL,4000,'320',NULL,NULL,NULL,0x00000400,56,2,2,4,'130',NULL,6,'bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;',NULL,NULL);
#
REPLACE INTO `item_db_re` VALUES (28200,'End_Of_The_Horizon','End Of The Horizon',5,2700000,NULL,2400,'410',NULL,9,1,0x40000000,63,2,34,4,'110',1,21,NULL,NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28201,'Southern_Cross','Southern Cross',5,2800000,NULL,2000,'480',NULL,9,0,0x40000000,63,2,34,4,'141',1,21,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;',NULL,NULL);
REPLACE INTO `item_db_re` VALUES (28202,'Southern_Cross_','Southern Cross',5,2800000,NULL,2000,'480',NULL,9,1,0x40000000,63,2,34,4,'141',1,21,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;',NULL,NULL);
#REPLACE INTO `item_db_re` VALUES (unknown,'Lucky_Scroll08','Lucky_Scroll08',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Lucky_Scroll08);',NULL,NULL);
#REPLACE INTO `item_db_re` VALUES (unknown,'Br_SwordPackage','Br_SwordPackage',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getgroupitem(IG_Br_SwordPackage);',NULL,NULL);