Fixed the Socket Enchanter thinking some items are Class C
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8146 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -34,6 +34,8 @@ Playtester
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Date Added
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======
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08/05
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* Fixed the Socket Enchanter thinking some items are Class C [Playtester]
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08/04
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* Added some official spawn locations from Aegis [Playtester]
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* Re-enabled Socket Enchanter, it's official thus enabled by default [Playtester]
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@ -297,7 +297,7 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{
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set @newitem,2308;
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callfunc "f_armor_c";
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Coat: //http://ro.doddlercon.com/wiki/index.php?title=Socket_Enchant it's Long Coat O_o
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Coat:
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set @olditem,2309;
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set @newitem,2310;
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callfunc "f_armor_c";
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@ -415,27 +415,27 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{
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Coif:
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set @olditem,5092;
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set @newitem,5093;
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callfunc "f_armor_c";
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callfunc "f_armor_a2";
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Manteau:
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set @olditem,2505;
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set @newitem,2506;
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callfunc "f_armor_c";
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callfunc "f_armor_a2";
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Helm:
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set @olditem,2228;
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set @newitem,2229;
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callfunc "f_armor_c";
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callfunc "f_armor_a2";
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Ninja_Suit:
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set @olditem,2337;
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set @newitem,2359;
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callfunc "f_armor_c";
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callfunc "f_armor_a2";
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Orc_Helm:
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set @olditem,2299;
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set @newitem,5157;
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callfunc "f_armor_c";
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callfunc "f_armor_a2";
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Ancient_Cape:
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set @olditem,2507;
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