Added support for the latest NPC ids

This commit is contained in:
Lemongrass3110
2015-01-04 10:51:09 +01:00
parent d98f99b2de
commit ebe4a1cc17
2 changed files with 4 additions and 1 deletions

View File

@@ -4565,6 +4565,9 @@ THANATOS_KEEP 10009
4_PD_GOLDDRAGON 10108
4_PD_ZAEROG 10109
4_PD_TAMADORA 10110
4_JP_EDGA_H 10111
4_JP_BRAGOLEM_H 10112
4_EL_AQUA 10113
HAVEQUEST 0
PLAYTIME 1

View File

@@ -91,7 +91,7 @@ enum actor_classes
#define MAX_NPC_CLASS 1000
// New NPC range
#define MAX_NPC_CLASS2_START 10000
#define MAX_NPC_CLASS2_END 10095
#define MAX_NPC_CLASS2_END 10114
//Checks if a given id is a valid npc id. [Skotlex]
//Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001)