- Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you around while cloaked.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6333 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -3,6 +3,8 @@ Date Added
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/27
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2006/04/27
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* Added unlocking ud.target on mob_unlocktarget, fixes mobs chasing you
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around while cloaked. [Skotlex]
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* Changed the default rate of clone mob skills to 5% modified by
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* Changed the default rate of clone mob skills to 5% modified by
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mob_skill_rate setting. [Skotlex]
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mob_skill_rate setting. [Skotlex]
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* Applied some changes in unit.c to make mobs pick chase paths as they
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* Applied some changes in unit.c to make mobs pick chase paths as they
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@ -972,6 +972,7 @@ int mob_unlocktarget(struct mob_data *md,int tick)
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md->state.skillstate=MSS_IDLE;
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md->state.skillstate=MSS_IDLE;
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md->next_walktime=tick+rand()%3000+3000;
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md->next_walktime=tick+rand()%3000+3000;
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mob_stop_attack(md);
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mob_stop_attack(md);
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md->ud.target = 0;
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return 0;
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return 0;
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}
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}
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/*==========================================
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/*==========================================
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