* Player must learn the skill before doing auto-spell
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6673 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,6 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/05/19
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2006/05/19
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* Player must learn the skill before doing auto-spell [Lance]
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* Exploit prevention in clif_parse_NpcStringInput [Lance]
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* Exploit prevention in clif_parse_NpcStringInput [Lance]
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* grfio_final moved back if any of GRF overriding is enabled so servers
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* grfio_final moved back if any of GRF overriding is enabled so servers
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with such configuration will not have different values after reloading. [Lance]
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with such configuration will not have different values after reloading. [Lance]
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@ -8640,7 +8640,9 @@ int skill_autospell(struct map_session_data *sd,int skillid)
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nullpo_retr(0, sd);
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nullpo_retr(0, sd);
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skilllv = sd->menuskill_lv;
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skilllv = sd->menuskill_lv;
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if(skilllv <= 0) return 0;
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lv=pc_checkskill(sd,skillid);
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if(skilllv <= 0 || !lv) return 0; // Player must learn the skill before doing auto-spell [Lance]
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if(skillid==MG_NAPALMBEAT) maxlv=3;
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if(skillid==MG_NAPALMBEAT) maxlv=3;
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else if(skillid==MG_COLDBOLT || skillid==MG_FIREBOLT || skillid==MG_LIGHTNINGBOLT){
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else if(skillid==MG_COLDBOLT || skillid==MG_FIREBOLT || skillid==MG_LIGHTNINGBOLT){
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@ -8662,11 +8664,11 @@ int skill_autospell(struct map_session_data *sd,int skillid)
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else if(skillid==MG_FROSTDIVER) maxlv=1;
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else if(skillid==MG_FROSTDIVER) maxlv=1;
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else return 0;
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else return 0;
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if(maxlv > (lv=pc_checkskill(sd,skillid)))
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if(maxlv > lv)
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maxlv = lv;
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maxlv = lv;
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sc_start4(&sd->bl,SC_AUTOSPELL,100,skilllv,skillid,maxlv,0, // val1:スキルID val2:使用?ナ大Lv
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sc_start4(&sd->bl,SC_AUTOSPELL,100,skilllv,skillid,maxlv,0, // val1:スキルID val2:使用?ナ大Lv
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skill_get_time(SA_AUTOSPELL,skilllv));// にしてみたけどbscriptが?曹ォ易い????H
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skill_get_time(SA_AUTOSPELL,skilllv));// にしてみたけどbscriptが?曹ォ易い????H
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return 0;
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return 0;
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}
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}
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