Changed "Royal Errand Boy" to "Royal Messenger" in quests_16_1.txt (#3529)

* Changed "Royal Errand Boy" to "Royal Messenger" in quests_16_1.txt

Signed-off-by: zackdreaver <zackdreaver@gmail.com>
This commit is contained in:
zackdreaver 2018-09-30 00:26:02 +07:00 committed by Atemo
parent 926e37cb65
commit f16fc6c5df

View File

@ -30,7 +30,7 @@ function script F_Mysterious_box {
} }
// Main Quest // Main Quest
prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{ prontera,121,72,3 script Royal Messenger#e16_pr 4_M_ZONDAOYAJI,5,5,{
if (checkweight(501,1) == 0) { if (checkweight(501,1) == 0) {
mes "- You cannot proceed with the quest since you have too many items. -"; mes "- You cannot proceed with the quest since you have too many items. -";
close; close;
@ -38,48 +38,48 @@ prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{
switch( banquet_main_quest ) { switch( banquet_main_quest ) {
case 0: case 0:
if (BaseLevel < 100 || (ep13_ryu < 100 && ep13_start < 100)) {// Access to the New World pre-req (Onward to the New World Quest or Cat Hand Agent Quest) if (BaseLevel < 100 || (ep13_ryu < 100 && ep13_start < 100)) {// Access to the New World pre-req (Onward to the New World Quest or Cat Hand Agent Quest)
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Hello!"; mes "Hello!";
mes "Now ^4d4dffthe palace is hosting a banquet for the returning heroes from Vacuum^000000."; mes "Now ^4d4dffthe palace is hosting a banquet for the returning heroes from Vacuum^000000.";
mes "Please tell me ^4d4dffwhere the heroes who have participated in the expedition are^000000 if you know any."; mes "Please tell me ^4d4dffwhere the heroes who have participated in the expedition are^000000 if you know any.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "I wonder where they are. They are so scattered that it is difficult to locate each one of them. Hahaha!"; mes "I wonder where they are. They are so scattered that it is difficult to locate each one of them. Hahaha!";
close; close;
} }
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Oh, wait. You are..."; mes "Oh, wait. You are...";
mes "" + strcharinfo(0) + ", right?"; mes "" + strcharinfo(0) + ", right?";
mes "Let's see."; mes "Let's see.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "I am right. You look exactly the same as the montage from the guild. Hahahaha!"; mes "I am right. You look exactly the same as the montage from the guild. Hahahaha!";
mes "My eyes are doing what they are supposed to do now, I guess."; mes "My eyes are doing what they are supposed to do now, I guess.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "It is difficult to find the freelance adventurers who don't belong to the military."; mes "It is difficult to find the freelance adventurers who don't belong to the military.";
mes "It was very difficult to find you since you are not bound to anywhere."; mes "It was very difficult to find you since you are not bound to anywhere.";
next; next;
select("May I help you?"); select("May I help you?");
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Help? Sure thing!"; mes "Help? Sure thing!";
mes "You know that there is a banquet taking place in celebration of subjugating Morocc."; mes "You know that there is a banquet taking place in celebration of subjugating Morocc.";
mes "An invitation has been issued for you. But it was just impossible to meet you."; mes "An invitation has been issued for you. But it was just impossible to meet you.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "I am sure that all the errand boys of the city must be looking for with the portrait of you."; mes "I am sure that all the Royal Messengers of the city must be looking for with the portrait of you.";
mes "Hey, since we don't have enough time, please take this invitation for you."; mes "Hey, since we don't have enough time, please take this invitation for you.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "You must attend the banquet. Do you understand? ^4d4dffYou've been invited as a special guest^000000."; mes "You must attend the banquet. Do you understand? ^4d4dffYou've been invited as a special guest^000000.";
next; next;
unittalk getcharid(3), "" + strcharinfo(0) + " : A special guest?", bc_self; unittalk getcharid(3), "" + strcharinfo(0) + " : A special guest?", bc_self;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "The people in the palace will fill you up with the details."; mes "The people in the palace will fill you up with the details.";
mes "I am just a messenger after all."; mes "I am just a messenger after all.";
mes "Although the banquet will be held for quite a while, don't take too much time to get there."; mes "Although the banquet will be held for quite a while, don't take too much time to get there.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Make sure to bring the invitation with you. Don't forget!"; mes "Make sure to bring the invitation with you. Don't forget!";
mes "Why don't you go right now? ^4d4dffI can teleport you there now if you want^000000."; mes "Why don't you go right now? ^4d4dffI can teleport you there now if you want^000000.";
getitem 6933,1;// Banquet Invitation getitem 6933,1;// Banquet Invitation
@ -87,55 +87,55 @@ prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{
banquet_main_quest = 1; banquet_main_quest = 1;
next; next;
if (select( "I'll go on my own.", "I'll go right away." ) == 1) { if (select( "I'll go on my own.", "I'll go right away." ) == 1) {
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "You can visit the Prontera Palace."; mes "You can visit the Prontera Palace.";
mes "You may show the invitation to the guard at the gate or"; mes "You may show the invitation to the guard at the gate or";
mes "A servant in charge of the banquet."; mes "A servant in charge of the banquet.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Since I have delivered the invitation to you, I shall wait for another one."; mes "Since I have delivered the invitation to you, I shall wait for another one.";
mes "I hope you have a good time there, dear hero."; mes "I hope you have a good time there, dear hero.";
close; close;
} }
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Let me teleport you there right away."; mes "Let me teleport you there right away.";
mes "When you arrive, there will be a servant for reception. You can show the invitation then."; mes "When you arrive, there will be a servant for reception. You can show the invitation then.";
close2; close2;
warp "prontera",156,327; warp "prontera",156,327;
end; end;
case 1: case 1:
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Why are you still here?"; mes "Why are you still here?";
mes "What can I do for you?"; mes "What can I do for you?";
next; next;
if (select( "Send me to the Banquet Hall.", "I have lost the invitation." ) == 2) { if (select( "Send me to the Banquet Hall.", "I have lost the invitation." ) == 2) {
if (countitem(6933) < 1) { if (countitem(6933) < 1) {
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "What a shame! What happened?"; mes "What a shame! What happened?";
mes "Well, since the message that you'll be there has already been sent there,"; mes "Well, since the message that you'll be there has already been sent there,";
mes "You may not really need the invitation anyways."; mes "You may not really need the invitation anyways.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "When you go to the palace, the servant in charge will recognize you."; mes "When you go to the palace, the servant in charge will recognize you.";
mes "Don't worry, and you may go to the palace now."; mes "Don't worry, and you may go to the palace now.";
close; close;
} }
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Eh? What is that you have in your pocket? It looks like an invitation to me."; mes "Eh? What is that you have in your pocket? It looks like an invitation to me.";
mes "I may have a tiny set of eyes, but I wouldn't miss it."; mes "I may have a tiny set of eyes, but I wouldn't miss it.";
next; next;
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Since you have found your invitation, let's get going! Hahahaha!"; mes "Since you have found your invitation, let's get going! Hahahaha!";
close; close;
} }
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "Let me teleport you there right away."; mes "Let me teleport you there right away.";
mes "When you arrive, there will be a servant for reception. You can show the invitation then."; mes "When you arrive, there will be a servant for reception. You can show the invitation then.";
close2; close2;
warp "prontera",156,327; warp "prontera",156,327;
end; end;
default: default:
mes "[Errand Boy]"; mes "[Royal Messenger]";
mes "I have heard that you have attended the banquet safely."; mes "I have heard that you have attended the banquet safely.";
mes "I need to find the others and send them to the banquet as well."; mes "I need to find the others and send them to the banquet as well.";
close2; close2;
@ -150,15 +150,15 @@ OnTouch:
npctalk "I am looking for the hero who returned from the expedition...", "", bc_self; npctalk "I am looking for the hero who returned from the expedition...", "", bc_self;
end; end;
} }
rachel,119,131,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ra 4_M_ZONDAOYAJI rachel,119,131,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ra 4_M_ZONDAOYAJI
aldebaran,159,113,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ald 4_M_ZONDAOYAJI aldebaran,159,113,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ald 4_M_ZONDAOYAJI
alberta,119,59,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_alb 4_M_ZONDAOYAJI alberta,119,59,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_alb 4_M_ZONDAOYAJI
veins,200,108,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ve 4_M_ZONDAOYAJI veins,200,108,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ve 4_M_ZONDAOYAJI
geffen,123,68,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ge 4_M_ZONDAOYAJI geffen,123,68,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ge 4_M_ZONDAOYAJI
payon,168,65,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_pa 4_M_ZONDAOYAJI payon,168,65,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_pa 4_M_ZONDAOYAJI
morocc,152,97,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_mo 4_M_ZONDAOYAJI morocc,152,97,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_mo 4_M_ZONDAOYAJI
yuno,162,132,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_yu 4_M_ZONDAOYAJI yuno,162,132,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_yu 4_M_ZONDAOYAJI
lighthalzen,152,100,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_lh 4_M_ZONDAOYAJI lighthalzen,152,100,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_lh 4_M_ZONDAOYAJI
prontera,150,331,4 script Royal Guard#ep16_ect01 8W_SOLDIER,4,4,{ prontera,150,331,4 script Royal Guard#ep16_ect01 8W_SOLDIER,4,4,{
if (banquet_main_quest == 1) { if (banquet_main_quest == 1) {