Changed "Royal Errand Boy" to "Royal Messenger" in quests_16_1.txt (#3529)
* Changed "Royal Errand Boy" to "Royal Messenger" in quests_16_1.txt Signed-off-by: zackdreaver <zackdreaver@gmail.com>
This commit is contained in:
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926e37cb65
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@ -30,7 +30,7 @@ function script F_Mysterious_box {
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}
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}
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// Main Quest
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// Main Quest
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prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{
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prontera,121,72,3 script Royal Messenger#e16_pr 4_M_ZONDAOYAJI,5,5,{
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if (checkweight(501,1) == 0) {
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if (checkweight(501,1) == 0) {
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mes "- You cannot proceed with the quest since you have too many items. -";
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mes "- You cannot proceed with the quest since you have too many items. -";
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close;
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close;
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@ -38,48 +38,48 @@ prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{
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switch( banquet_main_quest ) {
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switch( banquet_main_quest ) {
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case 0:
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case 0:
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if (BaseLevel < 100 || (ep13_ryu < 100 && ep13_start < 100)) {// Access to the New World pre-req (Onward to the New World Quest or Cat Hand Agent Quest)
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if (BaseLevel < 100 || (ep13_ryu < 100 && ep13_start < 100)) {// Access to the New World pre-req (Onward to the New World Quest or Cat Hand Agent Quest)
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Hello!";
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mes "Hello!";
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mes "Now ^4d4dffthe palace is hosting a banquet for the returning heroes from Vacuum^000000.";
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mes "Now ^4d4dffthe palace is hosting a banquet for the returning heroes from Vacuum^000000.";
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mes "Please tell me ^4d4dffwhere the heroes who have participated in the expedition are^000000 if you know any.";
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mes "Please tell me ^4d4dffwhere the heroes who have participated in the expedition are^000000 if you know any.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "I wonder where they are. They are so scattered that it is difficult to locate each one of them. Hahaha!";
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mes "I wonder where they are. They are so scattered that it is difficult to locate each one of them. Hahaha!";
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close;
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close;
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}
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}
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Oh, wait. You are...";
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mes "Oh, wait. You are...";
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mes "" + strcharinfo(0) + ", right?";
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mes "" + strcharinfo(0) + ", right?";
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mes "Let's see.";
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mes "Let's see.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "I am right. You look exactly the same as the montage from the guild. Hahahaha!";
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mes "I am right. You look exactly the same as the montage from the guild. Hahahaha!";
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mes "My eyes are doing what they are supposed to do now, I guess.";
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mes "My eyes are doing what they are supposed to do now, I guess.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "It is difficult to find the freelance adventurers who don't belong to the military.";
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mes "It is difficult to find the freelance adventurers who don't belong to the military.";
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mes "It was very difficult to find you since you are not bound to anywhere.";
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mes "It was very difficult to find you since you are not bound to anywhere.";
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next;
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next;
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select("May I help you?");
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select("May I help you?");
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Help? Sure thing!";
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mes "Help? Sure thing!";
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mes "You know that there is a banquet taking place in celebration of subjugating Morocc.";
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mes "You know that there is a banquet taking place in celebration of subjugating Morocc.";
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mes "An invitation has been issued for you. But it was just impossible to meet you.";
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mes "An invitation has been issued for you. But it was just impossible to meet you.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "I am sure that all the errand boys of the city must be looking for with the portrait of you.";
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mes "I am sure that all the Royal Messengers of the city must be looking for with the portrait of you.";
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mes "Hey, since we don't have enough time, please take this invitation for you.";
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mes "Hey, since we don't have enough time, please take this invitation for you.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "You must attend the banquet. Do you understand? ^4d4dffYou've been invited as a special guest^000000.";
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mes "You must attend the banquet. Do you understand? ^4d4dffYou've been invited as a special guest^000000.";
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next;
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next;
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unittalk getcharid(3), "" + strcharinfo(0) + " : A special guest?", bc_self;
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unittalk getcharid(3), "" + strcharinfo(0) + " : A special guest?", bc_self;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "The people in the palace will fill you up with the details.";
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mes "The people in the palace will fill you up with the details.";
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mes "I am just a messenger after all.";
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mes "I am just a messenger after all.";
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mes "Although the banquet will be held for quite a while, don't take too much time to get there.";
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mes "Although the banquet will be held for quite a while, don't take too much time to get there.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Make sure to bring the invitation with you. Don't forget!";
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mes "Make sure to bring the invitation with you. Don't forget!";
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mes "Why don't you go right now? ^4d4dffI can teleport you there now if you want^000000.";
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mes "Why don't you go right now? ^4d4dffI can teleport you there now if you want^000000.";
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getitem 6933,1;// Banquet Invitation
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getitem 6933,1;// Banquet Invitation
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@ -87,55 +87,55 @@ prontera,121,72,3 script Royal Errand Boy#e16_pr 4_M_ZONDAOYAJI,5,5,{
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banquet_main_quest = 1;
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banquet_main_quest = 1;
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next;
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next;
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if (select( "I'll go on my own.", "I'll go right away." ) == 1) {
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if (select( "I'll go on my own.", "I'll go right away." ) == 1) {
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "You can visit the Prontera Palace.";
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mes "You can visit the Prontera Palace.";
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mes "You may show the invitation to the guard at the gate or";
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mes "You may show the invitation to the guard at the gate or";
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mes "A servant in charge of the banquet.";
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mes "A servant in charge of the banquet.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Since I have delivered the invitation to you, I shall wait for another one.";
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mes "Since I have delivered the invitation to you, I shall wait for another one.";
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mes "I hope you have a good time there, dear hero.";
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mes "I hope you have a good time there, dear hero.";
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close;
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close;
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}
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}
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Let me teleport you there right away.";
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mes "Let me teleport you there right away.";
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mes "When you arrive, there will be a servant for reception. You can show the invitation then.";
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mes "When you arrive, there will be a servant for reception. You can show the invitation then.";
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close2;
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close2;
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warp "prontera",156,327;
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warp "prontera",156,327;
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end;
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end;
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case 1:
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case 1:
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Why are you still here?";
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mes "Why are you still here?";
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mes "What can I do for you?";
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mes "What can I do for you?";
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next;
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next;
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if (select( "Send me to the Banquet Hall.", "I have lost the invitation." ) == 2) {
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if (select( "Send me to the Banquet Hall.", "I have lost the invitation." ) == 2) {
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if (countitem(6933) < 1) {
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if (countitem(6933) < 1) {
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "What a shame! What happened?";
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mes "What a shame! What happened?";
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mes "Well, since the message that you'll be there has already been sent there,";
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mes "Well, since the message that you'll be there has already been sent there,";
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mes "You may not really need the invitation anyways.";
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mes "You may not really need the invitation anyways.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "When you go to the palace, the servant in charge will recognize you.";
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mes "When you go to the palace, the servant in charge will recognize you.";
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mes "Don't worry, and you may go to the palace now.";
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mes "Don't worry, and you may go to the palace now.";
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close;
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close;
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}
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}
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Eh? What is that you have in your pocket? It looks like an invitation to me.";
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mes "Eh? What is that you have in your pocket? It looks like an invitation to me.";
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mes "I may have a tiny set of eyes, but I wouldn't miss it.";
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mes "I may have a tiny set of eyes, but I wouldn't miss it.";
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next;
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next;
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Since you have found your invitation, let's get going! Hahahaha!";
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mes "Since you have found your invitation, let's get going! Hahahaha!";
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close;
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close;
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}
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}
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "Let me teleport you there right away.";
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mes "Let me teleport you there right away.";
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mes "When you arrive, there will be a servant for reception. You can show the invitation then.";
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mes "When you arrive, there will be a servant for reception. You can show the invitation then.";
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close2;
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close2;
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warp "prontera",156,327;
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warp "prontera",156,327;
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end;
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end;
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default:
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default:
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mes "[Errand Boy]";
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mes "[Royal Messenger]";
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mes "I have heard that you have attended the banquet safely.";
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mes "I have heard that you have attended the banquet safely.";
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mes "I need to find the others and send them to the banquet as well.";
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mes "I need to find the others and send them to the banquet as well.";
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close2;
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close2;
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@ -150,15 +150,15 @@ OnTouch:
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npctalk "I am looking for the hero who returned from the expedition...", "", bc_self;
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npctalk "I am looking for the hero who returned from the expedition...", "", bc_self;
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end;
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end;
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}
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}
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rachel,119,131,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ra 4_M_ZONDAOYAJI
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rachel,119,131,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ra 4_M_ZONDAOYAJI
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aldebaran,159,113,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ald 4_M_ZONDAOYAJI
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aldebaran,159,113,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ald 4_M_ZONDAOYAJI
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alberta,119,59,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_alb 4_M_ZONDAOYAJI
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alberta,119,59,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_alb 4_M_ZONDAOYAJI
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veins,200,108,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ve 4_M_ZONDAOYAJI
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veins,200,108,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ve 4_M_ZONDAOYAJI
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geffen,123,68,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_ge 4_M_ZONDAOYAJI
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geffen,123,68,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_ge 4_M_ZONDAOYAJI
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payon,168,65,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_pa 4_M_ZONDAOYAJI
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payon,168,65,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_pa 4_M_ZONDAOYAJI
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morocc,152,97,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_mo 4_M_ZONDAOYAJI
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morocc,152,97,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_mo 4_M_ZONDAOYAJI
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yuno,162,132,3 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_yu 4_M_ZONDAOYAJI
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yuno,162,132,3 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_yu 4_M_ZONDAOYAJI
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lighthalzen,152,100,5 duplicate(Royal Errand Boy#e16_pr) Royal Errand Boy#e16_lh 4_M_ZONDAOYAJI
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lighthalzen,152,100,5 duplicate(Royal Messenger#e16_pr) Royal Messenger#e16_lh 4_M_ZONDAOYAJI
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prontera,150,331,4 script Royal Guard#ep16_ect01 8W_SOLDIER,4,4,{
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prontera,150,331,4 script Royal Guard#ep16_ect01 8W_SOLDIER,4,4,{
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if (banquet_main_quest == 1) {
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if (banquet_main_quest == 1) {
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