Fixes to WoE SE Juno castles 1, 2, and 3. (copy/paste issues)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12627 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -1,6 +1,7 @@
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Date Added
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======
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2008/04/21
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* Rev. 12627 Fixes to WoE SE Juno castles 1, 2, and 3. (copy/paste issues) [L0ne_W0lf]
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* Rev. 12624 Fixed bugreport:1390, bugreport:1394, bugreport:1396. [L0ne_W0lf]
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2008/04/15
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* Rev. 12602 Rescripted Eye of Hellion quest, all quest progress is lost. [L0ne_W0lf]
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@ -11,6 +11,7 @@
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//===== Additional Comments: =================================
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//= 1.0 First Version [L0ne_W0lf]
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//= 1.1 Swaped an end for a close in eco investing. [L0ne_W0lf]
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//= 1.2 Fixed take-over lowering schg_cas04's eco. [L0ne_W0lf]
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//============================================================
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schg_cas01,1,1,0 script Manager#sch01_02 111,{
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@ -2620,7 +2621,7 @@ OnStartArena:
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// Lower castle Economy
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set .@Economy,GetCastleData("schg_cas01",2) - 5;
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if (.@Economy < 0) set .@Economy, 0;
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SetCastleData "schg_cas04", 2, .@Economy;
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SetCastleData "schg_cas01", 2, .@Economy;
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// Lower Castle Defence
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set .@Defence,GetCastleData("schg_cas01",3) - 5;
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if (.@Defence < 0) set .@Defence, 0;
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.3
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//= 1.4
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -13,6 +13,7 @@
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//= 1.1 Fixed setcell range of first barricade. [L0ne_W0lf]
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//= 1.2 Fixed first Barricade being desotryable. [L0ne_W0lf]
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//= 1.3 Swaped an end for a close in eco investing. [L0ne_W0lf]
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//= 1.4 Fixed 3rd Control Device wasting supplies. [L0ne_W0lf]
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//============================================================
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schg_cas02,1,1,0 script Manager#sch02_02 111,{
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@ -1925,7 +1926,7 @@ schg_cas02,159,143,0 script Control Device03#sch02 111,{
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delitem 999,10; //Steel
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delitem 1011,10; //Emveretarcon
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delitem 984,5; //Oridecon
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close;
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close2;
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donpcevent "#sch02_RL03::OnEnable";
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disablenpc "Control Device03#sch02";
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mapannounce "schg_cas02","The 3rd Fortress Gate has been reconstructed!!",bc_map,"0x00ff00";
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@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.1
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//= 1.2
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//===== Compatible With: =====================================
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//= eAthena SVN
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//===== Description: =========================================
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@ -11,6 +11,8 @@
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//===== Additional Comments: =================================
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//= 1.0 First Version [L0ne_W0lf]
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//= 1.1 Swaped an end for a close in eco investing. [L0ne_W0lf]
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//= 1.2 Fixed 3rd Control Device wasting supplies. [L0ne_W0lf]
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//= Also fixed donpcevent calling wrong NPC.
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//============================================================
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schg_cas03,1,1,0 script manager#sch03_02 111,{
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@ -1922,7 +1924,7 @@ schg_cas03,273,205,0 script control device03#sch03 111,{
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delitem 999,10; //Steel
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delitem 1011,10; //Emveretarcon
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delitem 984,5; //Oridecon
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close;
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close2;
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donpcevent "#sch03_RL03::OnEnable";
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disablenpc "control device03#sch03";
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mapannounce "schg_cas03","The 3rd Fortress Gate has been reconstructed!",bc_map,"0x00ff00";
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@ -2626,23 +2628,23 @@ OnStartArena:
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set .msg,2;
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if (.msg == 1) {
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announce "Fortress [" + GetCastleName("schg_cas03") + "]'s 'Nithafjoll' was captured by [" + getguildname(.@gid) + "] Guild.",bc_all;
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donpcevent "Manager#sch01_02::Onstart";
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donpcevent "Manager#sch03_02::Onstart";
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}
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else if (.msg == 2) {
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announce "The [" + getguildname(.@gid) + "] conquered the [Nithafjoll 3] stronghold of "+GetCastleName("schg_cas03"),bc_all;
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mapannounce "schg_cas03","The emperium has been shattered!",bc_map,"0x00FF00";
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if (agitcheck()) {
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donpcevent "Manager#sch01_02::Onreset";
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donpcevent "Manager#sch03_02::Onreset";
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initnpctimer;
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}
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else {
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donpcevent "Manager#sch01_02::Onreset";
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donpcevent "Manager#sch03_02::Onreset";
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stopnpctimer;
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}
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}
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else if (.msg == 0) {
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announce "Fortress [" + GetCastleName("schg_cas03") + "]'s 'Nithafjoll' was captured by [" + getguildname(.@gid) + "] Guild.",bc_all;
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donpcevent "Manager#sch01_02::Onreset";
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donpcevent "Manager#sch03_02::Onreset";
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stopnpctimer;
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end;
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}
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