* Fixed compiler warnings.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5838 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@ -4,12 +4,7 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
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2006/04/01
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2006/04/01
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* Fixed standing up no really making you stand up. [Skotlex]
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* Fixed compiler warnings. [Lance]
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* Added upgrade_svn5834.sql to update view for item type 10. Because of the
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ammo upgrade, all arrows need their view set to 1. This query does that to
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all type 10 items (this includes all ninja weapons as well, but a proper
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item_db.sql update is pending until the rest of throwables are updated)
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[Skotlex]
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* Added structure view_data to handle sprite information for all characters
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* Added structure view_data to handle sprite information for all characters
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(equipment, weapons, hair, dyes, etc). [Skotlex]
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(equipment, weapons, hair, dyes, etc). [Skotlex]
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* Rewrote several clif functions to adapt to the new view_data class.
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* Rewrote several clif functions to adapt to the new view_data class.
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@ -813,7 +813,7 @@ void clif_get_weapon_view(TBL_PC* sd, short *rhand, short *lhand)
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#endif
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#endif
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}
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}
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static void clif_get_guild_data(struct block_list *bl, long *guild_id, long *emblem_id)
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static void clif_get_guild_data(struct block_list *bl, long *guild_id, short *emblem_id)
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{
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{
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//TODO: There has to be a way to clean this up.
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//TODO: There has to be a way to clean this up.
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switch (bl->type) {
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switch (bl->type) {
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@ -848,7 +848,8 @@ static void clif_get_guild_data(struct block_list *bl, long *guild_id, long *emb
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static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned char *buf) {
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static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned char *buf) {
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struct status_change *sc;
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struct status_change *sc;
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struct map_session_data *sd;
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struct map_session_data *sd;
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long guild_id=0, emblem_id=0, lv;
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long guild_id=0;
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unsigned short emblem_id=0, lv;
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unsigned short dir;
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unsigned short dir;
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nullpo_retr(0, bl);
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nullpo_retr(0, bl);
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@ -969,7 +970,8 @@ static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned ch
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static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit_data *ud, unsigned char *buf) {
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static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit_data *ud, unsigned char *buf) {
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struct status_change *sc;
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struct status_change *sc;
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struct map_session_data *sd;
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struct map_session_data *sd;
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long guild_id=0, emblem_id=0, lv;
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long guild_id=0;
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unsigned short emblem_id=0, lv;
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nullpo_retr(0, bl);
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nullpo_retr(0, bl);
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BL_CAST(BL_PC, bl, sd);
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BL_CAST(BL_PC, bl, sd);
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@ -199,8 +199,6 @@ void irc_send(char *buf)
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void irc_parse_sub(int fd, char *incoming_string)
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void irc_parse_sub(int fd, char *incoming_string)
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{
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{
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int i=0;
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int authed=0;
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char kami[256]; //[Zido]
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char kami[256]; //[Zido]
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char source[256];
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char source[256];
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char command[256];
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char command[256];
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@ -973,7 +973,7 @@ static int pet_ai_sub_hard(struct pet_data *pd,unsigned int tick)
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//Return speed to normal.
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//Return speed to normal.
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if (pd->speed != sd->petDB->speed)
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if (pd->speed != sd->petDB->speed)
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pd->speed == sd->petDB->speed;
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pd->speed = sd->petDB->speed;
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if (pd->target_id) {
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if (pd->target_id) {
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target= map_id2bl(pd->target_id);
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target= map_id2bl(pd->target_id);
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@ -8155,7 +8155,6 @@ int soundeffect_sub(struct block_list* bl,va_list ap)
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int buildin_soundeffectall(struct script_state *st)
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int buildin_soundeffectall(struct script_state *st)
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{
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{
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// [Lance] - Improved.
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// [Lance] - Improved.
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struct map_session_data *sd=NULL;
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char *name, *map = NULL;
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char *name, *map = NULL;
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struct block_list *bl;
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struct block_list *bl;
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int type, coverage, x0, y0, x1, y1;
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int type, coverage, x0, y0, x1, y1;
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