- Added svn:eol-style=native property.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16873 54d463be-8e91-2dee-dedb-b68131a5f0ec
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//===== rAthena Script =======================================
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//= Mora Village
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//===== By: ==================================================
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//= SuperHulk
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//===== Current Version: =====================================
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//= 1.1a
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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//= Mora Town Script
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//===== Additional Comments: =================================
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//= 1.0 First version. [SuperHulk]
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//= 1.1 Translations to English. [Flaid]
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//= 1.1a Standardized. [Euphy]
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//============================================================
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mora,185,163,5 script Mora Citizen#1 516,{
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mes "[Scholar Gary]";
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mes "Hello, traveler!";
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mes "I'm Gary, the expert about enchantments in this area.";
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mes "What do you want to know?";
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next;
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switch(select("Fundamentals of enchantment.:Nothing.")) {
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case 1:
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mes "[Scholar Gary]";
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mes "Ah, I see that you are interested";
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mes "in enchantments!";
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mes "Alright, here are the basics!!";
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mes "After this you should understand";
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mes "the mysteries of our enchantments!";
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next;
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mes "[Scholar Gary]";
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mes "First of all, you must know";
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mes "that this is magic, not an";
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mes "exact science.";
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next;
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mes "[Scholar Gary]";
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mes "You don't really know what will";
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mes "happen. You can be lucky or";
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mes "unlucky, and get a more or";
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mes "less powerful enchantment.";
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next;
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mes "[Scholar Gary]";
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mes "You can miss the magic, too!";
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mes "If this happens while your equip";
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mes "is being enchanted, you'll lose it";
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mes "all previous enchantments, cards, and the refine!";
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next;
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mes "[Scholar Gary]";
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mes "There is also a risk of";
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mes "breaking your equipment";
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mes "while trying to enchant";
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mes "your equip with a second enchantment!";
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next;
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mes "[Scholar Gary]";
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mes "Each attempt to enchant will cost";
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mes "you 1 Mora coin and 100,000 zeny.";
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mes "If you don't know yet, the money";
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mes "made with this service goes";
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mes "straight to the people of Mora!";
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next;
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mes "[Scholar Gary]";
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mes "Those were the basics.";
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mes "Take them to your heart.";
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mes "For more details, you can";
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mes "always visit my master,";
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mes "Gougueulé Tonami!";
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close;
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case 2:
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mes "[Scholar Gary]";
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mes "Goodbye, and good luck!";
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close;
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}
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}
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mora,52,138,8 script Mora Citizen#2 516,{
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mes "[Valere]";
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mes "Hello, adventurer!";
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mes "You look like you're";
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mes "lost, aren't you!?";
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next;
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mes "[Valere]";
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mes "...";
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mes "Ah, okay.";
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mes "But you look like you want to";
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mes "enchant your equipment!";
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next;
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mes "[Valere]";
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mes "I only need to know one thing";
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mes "before telling you more about";
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mes "the Mora equipment enchants!";
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mes "So tell me, what is your class?";
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next;
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switch(select("Warlock.:Arch Bishop.:Ranger.:Guillotine Cross.:Rune Knight.:Other.:Goodbye.")) {
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case 1:
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mes "[Valere]";
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mes "Hmm, you should visit the";
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mes "Artifact Crafter.";
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mes "That is our enchantment specialist";
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mes "for Warlock equipment!";
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close;
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case 2:
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mes "[Valere]";
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mes "Hmm, you should visit the";
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mes "Master of Relics.";
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mes "That is our enchantment specialist";
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mes "for Arch Bishop equipment!";
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close;
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case 3:
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case 4:
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case 5:
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mes "[Valere]";
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mes "Hmm, you should visit the";
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mes "Artifact Researcher.";
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mes "That is our enchantment specialist";
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mes "for Ranger, Guillotine Cross,";
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mes "and Rune Knight equipment!";
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close;
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case 6:
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mes "[Valere]";
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mes "Hmm, there is the Master Tailor";
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mes "who sells and enchants the 'Army Padding'.";
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next;
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mes "[Valere]";
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mes "There's also the Pendant Crafter";
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mes "who enchants 'Pendant of Guardian'.";
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next;
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mes "[Valere]";
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mes "And finally the Bulberry Westhood";
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mes "who enchants 'Loki's muffler'.";
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close;
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case 7:
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mes "[Valere]";
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mes "Goodbye, and good luck!";
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close;
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}
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}
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//===== rAthena Script =======================================
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//= Mora Village
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//===== By: ==================================================
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//= SuperHulk
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//===== Current Version: =====================================
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//= 1.1a
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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//= Mora Town Script
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//===== Additional Comments: =================================
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//= 1.0 First version. [SuperHulk]
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//= 1.1 Translations to English. [Flaid]
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//= 1.1a Standardized. [Euphy]
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//============================================================
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mora,185,163,5 script Mora Citizen#1 516,{
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mes "[Scholar Gary]";
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mes "Hello, traveler!";
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mes "I'm Gary, the expert about enchantments in this area.";
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mes "What do you want to know?";
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next;
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switch(select("Fundamentals of enchantment.:Nothing.")) {
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case 1:
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mes "[Scholar Gary]";
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mes "Ah, I see that you are interested";
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mes "in enchantments!";
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mes "Alright, here are the basics!!";
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mes "After this you should understand";
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mes "the mysteries of our enchantments!";
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next;
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mes "[Scholar Gary]";
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mes "First of all, you must know";
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mes "that this is magic, not an";
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mes "exact science.";
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next;
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mes "[Scholar Gary]";
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mes "You don't really know what will";
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mes "happen. You can be lucky or";
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mes "unlucky, and get a more or";
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mes "less powerful enchantment.";
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next;
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mes "[Scholar Gary]";
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mes "You can miss the magic, too!";
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mes "If this happens while your equip";
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mes "is being enchanted, you'll lose it";
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mes "all previous enchantments, cards, and the refine!";
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next;
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mes "[Scholar Gary]";
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mes "There is also a risk of";
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mes "breaking your equipment";
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mes "while trying to enchant";
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mes "your equip with a second enchantment!";
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next;
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mes "[Scholar Gary]";
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mes "Each attempt to enchant will cost";
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mes "you 1 Mora coin and 100,000 zeny.";
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mes "If you don't know yet, the money";
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mes "made with this service goes";
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mes "straight to the people of Mora!";
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next;
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mes "[Scholar Gary]";
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mes "Those were the basics.";
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mes "Take them to your heart.";
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mes "For more details, you can";
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mes "always visit my master,";
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mes "Gougueulé Tonami!";
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close;
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case 2:
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mes "[Scholar Gary]";
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mes "Goodbye, and good luck!";
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close;
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}
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}
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mora,52,138,8 script Mora Citizen#2 516,{
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mes "[Valere]";
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mes "Hello, adventurer!";
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mes "You look like you're";
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mes "lost, aren't you!?";
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next;
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mes "[Valere]";
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mes "...";
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mes "Ah, okay.";
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mes "But you look like you want to";
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mes "enchant your equipment!";
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next;
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mes "[Valere]";
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mes "I only need to know one thing";
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mes "before telling you more about";
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mes "the Mora equipment enchants!";
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mes "So tell me, what is your class?";
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next;
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switch(select("Warlock.:Arch Bishop.:Ranger.:Guillotine Cross.:Rune Knight.:Other.:Goodbye.")) {
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case 1:
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mes "[Valere]";
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mes "Hmm, you should visit the";
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mes "Artifact Crafter.";
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mes "That is our enchantment specialist";
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mes "for Warlock equipment!";
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close;
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case 2:
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mes "[Valere]";
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mes "Hmm, you should visit the";
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mes "Master of Relics.";
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mes "That is our enchantment specialist";
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mes "for Arch Bishop equipment!";
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close;
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case 3:
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case 4:
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case 5:
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mes "[Valere]";
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mes "Hmm, you should visit the";
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mes "Artifact Researcher.";
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mes "That is our enchantment specialist";
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mes "for Ranger, Guillotine Cross,";
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mes "and Rune Knight equipment!";
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close;
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case 6:
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mes "[Valere]";
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mes "Hmm, there is the Master Tailor";
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mes "who sells and enchants the 'Army Padding'.";
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next;
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mes "[Valere]";
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mes "There's also the Pendant Crafter";
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mes "who enchants 'Pendant of Guardian'.";
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next;
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mes "[Valere]";
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mes "And finally the Bulberry Westhood";
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mes "who enchants 'Loki's muffler'.";
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close;
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case 7:
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mes "[Valere]";
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mes "Goodbye, and good luck!";
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close;
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}
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}
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