git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@991 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
parent
fd13ddbf43
commit
f607f6f22f
@ -1,5 +1,18 @@
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Date Added
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01/25
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* Fixed TXT compile problems with libGC [celest]
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* Added "Clients older than 2004-09-06aSakray" option to packet_ver_flag in
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battle_athena, just in case server owners still prefer the older clients.
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With so many changes to Sakray over the past months its much better upgrading
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to the newer clients (November or higher recommended) available ;P [celest]
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* Merged Full Strip into jA's tidier stripping skills code -- also fixes
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a typo that was causing Full Strip to do the reverse effect instead,
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and the skill not updating the target's status after successfully unequipping
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items [celest]
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* Tidy up the 4 chemical protection skills into one code block [celest]
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* Corrected Slim Pitcher's code -- sorry, i missed a few things ^^; [celest]
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01/24
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* Fixed a typo in Provoke that was causing crashes [celest]
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* Fixed another compile warning in src/char/char.c
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8
Makefile
8
Makefile
@ -1,12 +1,12 @@
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CC = gcc -pipe
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# CC = gcc -pipe
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# CC = g++
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# CC = gcc -pipe -DGCOLLECT
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CC = gcc -pipe -DGCOLLECT
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# CC = gcc -pipe -DDMALLOC -DDMALLOC_FUNC_CHECK
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# CC = /usr/local/bin/gcc -fbounds-checking -pipe -DBCHECK
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# GCLIB = -lgc
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GCLIB =
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GCLIB = -L/usr/local/lib -lgc
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# GCLIB =
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# GCLIB = -ldmalloc
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PACKETDEF = -DPACKETVER=6 -DNEW_006b -DSO_REUSEPORT
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@ -772,15 +772,16 @@ any_warp_GM_min_level: 20
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// Set here which client version do you accept. Add all values of clients:
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// Clients older than accepted versions, and versions not set to 'accepted'
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// here will be rejected when logging in
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// 1: 2004-09-06aSakray client
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// 2: 2004-09-21aSakray Client
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// 4: 2004-10-18bSakexe Client
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// 8: 2004-10-25aSakexe Client
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// 16: 2004-11-01aSakexe Client
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// 32: 2004-12-06aSakexe Client
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// 64: 2005-01-10aSakexe Client
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// default value: 127 (all clients)
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packet_ver_flag: 127
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// 1: Clients older than 2004-09-06aSakray
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// 2: 2004-09-06aSakray client
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// 4: 2004-09-21aSakray Client
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// 8: 2004-10-18bSakexe Client
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// 16: 2004-10-25aSakexe Client
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// 32: 2004-11-01aSakexe Client
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// 64: 2004-12-06aSakexe Client
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// 128: 2005-01-10aSakexe Client
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// default value: 255 (all clients)
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packet_ver_flag: 255
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// Allow GMs to mute players or not?
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muting_players: no
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@ -4,7 +4,7 @@ txt: char-server
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COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o ../common/showmsg.o ../common/strlib.o
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COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h ../common/showmsg.h ../common/strlib.h
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char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
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$(CC) -o ../../$@ $>
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$(CC) -o ../../$@ $> $(LIB_S)
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char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
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inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
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@ -5,7 +5,7 @@ COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.
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COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/version.h ../common/db.h ../common/lock.h ../common/malloc.h ../common/showmsg.h ../common/strlib.h
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login-server: login.o md5calc.o $(COMMON_OBJ)
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$(CC) -o ../../$@ login.o md5calc.o $(COMMON_OBJ)
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$(CC) -o ../../$@ login.o md5calc.o $(COMMON_OBJ) $(LIB_S)
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login.o: login.c login.h md5calc.h $(COMMON_H)
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md5calc.o: md5calc.c md5calc.h
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@ -14,7 +14,7 @@ COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/grf
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LIBS = -lz -lm
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map-server: txtobj/map.o txtobj/chrif.o txtobj/clif.o txtobj/pc.o txtobj/npc.o txtobj/chat.o txtobj/path.o txtobj/itemdb.o txtobj/mob.o txtobj/script.o txtobj/storage.o txtobj/skill.o txtobj/atcommand.o txtobj/charcommand.o txtobj/battle.o txtobj/intif.o txtobj/trade.o txtobj/party.o txtobj/vending.o txtobj/guild.o txtobj/pet.o txtobj/log.o $(COMMON_OBJ)
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$(CC) -o ../../$@ $> $(LIBS)
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$(CC) -o ../../$@ $> $(LIBS) $(LIB_S)
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map-server_sql: sqlobj/map.o sqlobj/chrif.o sqlobj/clif.o sqlobj/pc.o sqlobj/npc.o sqlobj/chat.o sqlobj/path.o sqlobj/itemdb.o sqlobj/mob.o sqlobj/script.o sqlobj/storage.o sqlobj/skill.o sqlobj/atcommand.o sqlobj/charcommand.o sqlobj/battle.o sqlobj/intif.o sqlobj/trade.o sqlobj/party.o sqlobj/vending.o sqlobj/guild.o sqlobj/pet.o sqlobj/mail.o sqlobj/log.o $(COMMON_OBJ)
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$(CC) -o ../../$@ $> $(LIB_S)
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@ -5622,7 +5622,7 @@ void battle_set_defaults() {
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battle_config.ban_spoof_namer = 5; // added by [Yor] (default: 5 minutes)
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battle_config.hack_info_GM_level = 60; // added by [Yor] (default: 60, GM level)
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battle_config.any_warp_GM_min_level = 20; // added by [Yor]
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battle_config.packet_ver_flag = 127; // added by [Yor]
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battle_config.packet_ver_flag = 255; // added by [Yor]
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battle_config.min_hair_style = 0;
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battle_config.max_hair_style = 20;
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battle_config.min_hair_color = 0;
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@ -5760,8 +5760,8 @@ void battle_validate_conf() {
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battle_config.any_warp_GM_min_level = 100;
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// at least 1 client must be accepted
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if ((battle_config.packet_ver_flag & 127) == 0) // added by [Yor]
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battle_config.packet_ver_flag = 127; // accept all clients
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if ((battle_config.packet_ver_flag & 255) == 0) // added by [Yor]
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battle_config.packet_ver_flag = 255; // accept all clients
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if (battle_config.night_darkness_level > 10) // Celest
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battle_config.night_darkness_level = 10;
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@ -10626,14 +10626,15 @@ static int clif_parse(int fd) {
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}
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// check if version is accepted
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if (packet_ver <= 9 || // reject any client versions older than 6sept04
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(packet_ver == 10 && (battle_config.packet_ver_flag & 1) == 0) ||
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(packet_ver == 11 && (battle_config.packet_ver_flag & 2) == 0) ||
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(packet_ver == 12 && (battle_config.packet_ver_flag & 4) == 0) ||
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(packet_ver == 13 && (battle_config.packet_ver_flag & 8) == 0) ||
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(packet_ver == 14 && (battle_config.packet_ver_flag & 16) == 0) ||
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(packet_ver == 15 && (battle_config.packet_ver_flag & 32) == 0) ||
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(packet_ver == 16 && (battle_config.packet_ver_flag & 64) == 0) ||
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if (packet_ver <= 5 || // reject really old client versions
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(packet_ver <= 9 && (battle_config.packet_ver_flag & 1) == 0) || // older than 6sept04
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(packet_ver == 10 && (battle_config.packet_ver_flag & 2) == 0) ||
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(packet_ver == 11 && (battle_config.packet_ver_flag & 4) == 0) ||
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(packet_ver == 12 && (battle_config.packet_ver_flag & 8) == 0) ||
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(packet_ver == 13 && (battle_config.packet_ver_flag & 16) == 0) ||
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(packet_ver == 14 && (battle_config.packet_ver_flag & 32) == 0) ||
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(packet_ver == 15 && (battle_config.packet_ver_flag & 64) == 0) ||
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(packet_ver == 16 && (battle_config.packet_ver_flag & 128) == 0) ||
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packet_ver > MAX_PACKET_VER || // no packet version support yet
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// identified version, but unknown client?
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(!sd && packet_db[packet_ver][cmd].func != clif_parse_WantToConnection)) {
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115
src/map/skill.c
115
src/map/skill.c
@ -3975,9 +3975,10 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
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case RG_STRIPSHIELD: /* ストリップシールド */
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case RG_STRIPARMOR: /* ストリップアーマー */
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case RG_STRIPHELM: /* ストリップヘルム */
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case ST_FULLSTRIP: // Celest
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{
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struct status_change *tsc_data = battle_get_sc_data(bl);
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int scid, equip, strip_fix;
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int scid, equip, strip_fix, strip_num = 0;
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scid = SkillStatusChangeTable[skillid];
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switch (skillid) {
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case RG_STRIPWEAPON:
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@ -3992,6 +3993,10 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
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case RG_STRIPHELM:
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equip = EQP_HELM;
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break;
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case ST_FULLSTRIP:
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equip = EQP_WEAPON | EQP_SHIELD | EQP_ARMOR | EQP_HELM;
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strip_num = 3;
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break;
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default:
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return 1;
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}
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@ -4009,8 +4014,9 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
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if (dstsd) {
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for (i=0;i<MAX_INVENTORY;i++) {
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if (dstsd->status.inventory[i].equip && dstsd->status.inventory[i].equip & equip){
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pc_unequipitem(dstsd,i,0);
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break;
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pc_unequipitem(dstsd,i,3);
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if ((--strip_num) <= 0)
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break;
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}
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}
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if (i == MAX_INVENTORY)
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@ -4022,49 +4028,6 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
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break;
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}
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// Full Strip [Celest]
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case ST_FULLSTRIP:
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{
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struct status_change *tsc_data = battle_get_sc_data(bl);
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int c=0, i, j, strip_fix;
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int striplist[2][4] = { { 0, 0, 0, 0 },
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{ 0x0002, 0x0020, 0x0010, 0x0100 } };
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strip_fix = battle_get_dex(src) - battle_get_dex(bl);
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if(strip_fix < 0)
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strip_fix=0;
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strip_per = 5+2*skilllv+strip_fix/5;
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strip_time = skill_get_time(skillid,skilllv)+strip_fix/2;
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for (i=0; i<4; i++) {
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if(tsc_data && tsc_data[SC_CP_WEAPON + i].timer != -1)
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break;
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if(rand()%100 < strip_per) {
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striplist[0][i] = 1;
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c++;
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}
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}
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if (c > 0) {
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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for (j=0; j<4 && c > 0; j++) {
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if (striplist[0][j]) {
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skill_status_change_start(bl,SC_STRIPWEAPON + i,skilllv,0,0,0,strip_time,0 );
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if(dstsd){
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for(i=0;i<MAX_INVENTORY;i++){
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if(dstsd->status.inventory[i].equip && dstsd->status.inventory[i].equip & striplist[1][j]){
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pc_unequipitem(dstsd,i,3);
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--c;
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break;
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}
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}
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}
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}
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}
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}
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}
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break;
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/* PotionPitcher */
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case AM_POTIONPITCHER: /* ポ?ションピッチャ? */
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{
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@ -4135,38 +4098,15 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
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}
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break;
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case AM_CP_WEAPON:
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{
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struct status_change *tsc_data = battle_get_sc_data(bl);
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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if(tsc_data && tsc_data[SC_STRIPWEAPON].timer != -1)
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skill_status_change_end(bl, SC_STRIPWEAPON, -1 );
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skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
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}
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break;
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case AM_CP_SHIELD:
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{
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struct status_change *tsc_data = battle_get_sc_data(bl);
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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if(tsc_data && tsc_data[SC_STRIPSHIELD].timer != -1)
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skill_status_change_end(bl, SC_STRIPSHIELD, -1 );
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skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
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}
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break;
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case AM_CP_ARMOR:
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{
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struct status_change *tsc_data = battle_get_sc_data(bl);
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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if(tsc_data && tsc_data[SC_STRIPARMOR].timer != -1)
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skill_status_change_end(bl, SC_STRIPARMOR, -1 );
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skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
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}
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break;
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case AM_CP_HELM:
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{
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int scid = SC_STRIPWEAPON + (skillid - AM_CP_WEAPON);
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struct status_change *tsc_data = battle_get_sc_data(bl);
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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if(tsc_data && tsc_data[SC_STRIPHELM].timer != -1)
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skill_status_change_end(bl, SC_STRIPHELM, -1 );
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if(tsc_data && tsc_data[scid].timer != -1)
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skill_status_change_end(bl, SC_STRIPWEAPON, -1 );
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skill_status_change_start(bl,SkillStatusChangeTable[skillid],skilllv,0,0,0,skill_get_time(skillid,skilllv),0 );
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}
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break;
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@ -4654,12 +4594,18 @@ int skill_castend_nodamage_id( struct block_list *src, struct block_list *bl,int
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case CR_SLIMPITCHER:
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{
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if (sd && flag&1) {
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struct block_list tbl;
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int hp = sd->potion_hp * (100 + pc_checkskill(sd,CR_SLIMPITCHER)*10 + pc_checkskill(sd,AM_POTIONPITCHER)*10 + pc_checkskill(sd,AM_LEARNINGPOTION)*5)/100;
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hp = hp * (100 + (battle_get_vit(bl)<<1))/100;
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if (dstsd)
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if (dstsd) {
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hp = hp * (100 + pc_checkskill(dstsd,SM_RECOVERY)*10)/100;
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clif_skill_nodamage(src,bl,skillid,skilllv,1);
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battle_heal(src,bl,hp,0,0);
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}
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tbl.id = 0;
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tbl.m = src->m;
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tbl.x = src->x;
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tbl.y = src->y;
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clif_skill_nodamage(&tbl,bl,AL_HEAL,hp,1);
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battle_heal(NULL,bl,hp,0,0);
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}
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}
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break;
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@ -5160,23 +5106,23 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil
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case CR_SLIMPITCHER:
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{
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if (sd) {
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int x = skilllv%11 - 1;
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int i = pc_search_inventory(sd,skill_db[skillid].itemid[x]);
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if(i < 0 || skill_db[skillid].itemid[x] <= 0 || sd->inventory_data[i] == NULL ||
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sd->status.inventory[i].amount < skill_db[skillid].amount[x]) {
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int i = skilllv%11 - 1;
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int j = pc_search_inventory(sd,skill_db[skillid].itemid[i]);
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if(j < 0 || skill_db[skillid].itemid[i] <= 0 || sd->inventory_data[j] == NULL ||
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sd->status.inventory[j].amount < skill_db[skillid].amount[i]) {
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clif_skill_fail(sd,skillid,0,0);
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map_freeblock_unlock();
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return 1;
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}
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sd->state.potionpitcher_flag = 1;
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sd->potion_hp = 0;
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run_script(sd->inventory_data[i]->use_script,0,sd->bl.id,0);
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pc_delitem(sd,i,skill_db[skillid].amount[x],0);
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run_script(sd->inventory_data[j]->use_script,0,sd->bl.id,0);
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pc_delitem(sd,j,skill_db[skillid].amount[i],0);
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sd->state.potionpitcher_flag = 0;
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clif_skill_poseffect(src,skillid,skilllv,x,y,tick);
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if(sd->potion_hp > 0) {
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map_foreachinarea(skill_area_sub,
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src->m,x-3,y-3,x+3,y+3,0,
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src,skillid,skilllv,tick,flag|BCT_ALL|1,
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src,skillid,skilllv,tick,flag|BCT_PARTY|1,
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skill_castend_nodamage_id);
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}
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}
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@ -7380,7 +7326,8 @@ int skill_check_condition(struct map_session_data *sd,int type)
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continue;
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if(skill == WZ_FIREPILLAR && lv<=5)
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continue; // no gemstones for 1-5 [Celest]
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if(skill == AM_POTIONPITCHER && i != x)
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if((skill == AM_POTIONPITCHER ||
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skill == CR_SLIMPITCHER) && i != x)
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continue;
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index[i] = pc_search_inventory(sd,itemid[i]);
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