3314 lines
186 KiB
Plaintext
3314 lines
186 KiB
Plaintext
Date Added
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01/25
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* Fixed TXT compile problems with libGC [celest]
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* Added "Clients older than 2004-09-06aSakray" option to packet_ver_flag in
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battle_athena, just in case server owners still prefer the older clients.
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With so many changes to Sakray over the past months its much better upgrading
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to the newer clients (November or higher recommended) available ;P [celest]
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* Merged Full Strip into jA's tidier stripping skills code -- also fixes
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a typo that was causing Full Strip to do the reverse effect instead,
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and the skill not updating the target's status after successfully unequipping
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items [celest]
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* Tidy up the 4 chemical protection skills into one code block [celest]
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* Corrected Slim Pitcher's code -- sorry, i missed a few things ^^; [celest]
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01/24
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* Fixed a typo in Provoke that was causing crashes [celest]
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* Fixed another compile warning in src/char/char.c
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[SVN 985] [MouseJstr]
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* Fixed a account wipe bug in login/login.c (Thanks Wallex)
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[SVN 984] [MouseJstr]
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* Fixed a crash in char_sql/char.c where people were selecting
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chars before requesting connections [SVN 983] [MouseJstr]
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* some G++ compile tweaks and got through several files in the
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map server - [SVN 976] [MouseJstr]
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Why are we doing a C++ conversion? We have a lot of duplicate
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code and would like to make the "classes" in the server share
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code.. For example, a pet should be able to share code from
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the player or from a mob. Similerly, introducing a new type
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of entity in the game should be as simple as creating a
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sub-class instead of having to crawl through the entire source
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tree searching for every class check and introducing handler
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code in for your new type.
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Finally, while a garbage collector is "cool", it would still
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be nice to have enough object knowledge on how to clean up
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data that it is not absolutely required. It is faster for
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us to clean up our own messes then introduce a whole system
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for cleaning up after ourselves.
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Is there a C++ performance penalty? Not if the code is
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written correctly. For example
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1) No templates - code bloat and destroys cpu cache
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coheriancy
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2) No C++ exceptions - slows down entering and
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exiting functions
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3) No operator overloading - makes it hard to
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understand what is going on.
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4) No C++ STL libraries - Templates, huge, bloated,
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unportable
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5) No method inlining - code bloat and reduces cache
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coheriancy. Let the optimizer do it...
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01/23
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* char-server (SQL & TXT), login-server (SQL & TXT), and txt-coonvertors
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(char and login) all compile on g++ now [svn 975] [Ajarn]
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* Fixed the sizeof errors in g++ [SVN 972] [Ajarn]
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* Reverted back some of the char* changes [SVN 972] [Ajarn]
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* Changed parse_script to now return char* [SVN 969] [Ajarn]
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* Converted run_script and run_script_main from unsigned char* to char*
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[SVN 969] [Ajarn]
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* Forgot a couple small changes [SVN 35] [Ajarn]
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* Changed map_data.gat and map_data_other_server.gat from unsigned char*
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to char* (this might be needed, because of unicode or something, please
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correct me if I'm wrong) [SVN 34] [Ajarn]
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* Converted decode_zip, encode_zip, remove_control_chars, mapif_sendall*,
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and e_mail_check to use char* instead of unsigned char* (again, please test)
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[SVN 34] [Ajarn]
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* Modified skill unit group checking in skill_unit_onplace that might have
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been causing crashes [celest]
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* Updated packet 0x143 length's for version 14 (2004-11-01Sakexe) and version
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16 (2005-01-10Sakexe), thanks to jathena and ice2big [celest]
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* Fixed login-server compile error with the "new" -> "new_" changes [celest]
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01/22
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* Fixed an error that was in my last commit (optimising g++ build) [SVN 29]
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[Ajarn]
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* Made strlib functions char*, instead of unsigned char*. Strings are meant
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to be char. (Shouldn't break anything, but might, please test this for me)
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[SVN 26] [Ajarn]
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* Added cast for TXT version [SVN 25] [Ajarn]
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* Added cast from allocation calls, from void* to intended type [SVN 24] [Ajarn]
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* Changed bool -> bool_. Still need to make convertions between
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char* and unsigned char* valid, and some other convertions too.
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Also, sizeof is being used wierd in map.c, at least g++
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complains [SVN 22] [Ajarn]
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* Changed the rest of the class variable names to class_ and all the new
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variable names to new_, for futher g++ support [SVN 21] [Ajarn]
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* Update both caster and target's SP after using Soul Change -- thanks to Aalye
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/ Freya [celest]
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* Force a monster to switch attack target when being casted Provoke [celest]
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* Corrected description for @enablenpc -- "@npcon" -> "@enablenpc" [celest]
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* Since job normalising is still buggy require all 1st class skills to check
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for Basic Skill level when calculating the skill tree [celest]
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01/21
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* Updated packet DB configurations : enable_packet_db, packet_db_ver,
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-- check the .txt for description [celest]
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Note: For people having connection problems try setting 'enable_packet_db'
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to 'no'... and use the latest client (01-10Sakexe)
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* Fixed a small typo in 12-06's packets -- 21b => 21d [celest]
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* Updated packet_db.txt to only contain the latest version, like jAthena,
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since there's not much point to re-read packets eA already supports
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(although if you remove all the //'s it can still read multiple versions)
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[celest]
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* Added clif_config in clif.c - for keeping packet/client connections related
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stuff [celest]
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* Send 'Game Exe not latest version' to a client if it hasn't been authentified
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yet, but is sending a non-connection-related packet to prevent crashing
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-- assume the client is using an unknown exe [celest]
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01/20
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* Fixed compile time problems with the non-GC case [MouseJstr]
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* Introduced aMallocA and aCallocA
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These two functions allocate "atomic" memory which means
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"memory that does not contain references to other memory".
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This lets the garbage collector ignore these objects when searching
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memory for references to other objects dramatically increasing
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performance of the GC.
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When in doubt, use aMalloc and aCalloc. It is better to add
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a tiny bit of work to the GC then do cause a crash due to memory
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being cleaned up when it shouldn't.
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[MouseJstr]
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* Modified all calls to aMalloc and aCalloc that reference
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atomic memory to use aMallocA and aCallocA
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[MouseJstr]
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* Modified the socket buffer allocator to use "atomic" memory
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for the fifo data buffers [MouseJstr]
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01/19
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* added support for the Hans-J. Boehm libC garbage collector
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(A copy is in http://amber.stormbirds.org/~joshs/gc6.3.tar).
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It is ABSOLUTELY critical for people to use
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aFree/aMalloc/aCalloc/aStrdup for this to work. If somebody
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has just used free or malloc, this will crash when used with
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the garbage collector.
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A amusing environmental variable to set is GC_PRINT_STATS (to 1)
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so that you see real time statistics of leaked data being
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recovered.
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grab a copy of the gc6.3.tar.. build it .. install it..
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modify the Makefile to have the
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CC = gcc -pipe -DGCOLLECT
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GCLIB = -lgc
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lines... and make the sql servers (the txt server doesn't
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build using this right now due to stupid Makefile issues)
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[MouseJstr]
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* SVN 3 on http://svn.stormbirds.org/svn/eathena will be what
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I diff against when I merge back into delta.. if we ever merge
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back into delta [MouseJstr]
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* Removed 12-06 Sakexe detection, since it doesn't seem to work, and
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might be conflicting with 10-25 clients [celest]
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* Update the Soul Burn target's SP when it has been successfully reduced to 0,
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thanks to Aalye / Freya [celest]
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* Moved SC_PRESERVE and SC_BATTLEORDERS's id so they'll display a status icon
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when cast, thanks XiaoLin of cAthena [celest]
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* Added missing code for Preserve -- i totally forgot to add it ^^; [celest]
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01/18
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* Added some skill bug fixes, thanks to Aalye / Freya [celest]
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- stop player attacking if the target goes into hiding
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- fixed Sword Reject not working against swords, only daggers
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- additional check in case Marionette Control doesn't end properly even
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when one of the partners has logged off
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* Added stun, bleeding and SP loss effect for Pressure, thanks to DracoRpg
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[celest]
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* TEST: Fixed more compile warnings in MSVC [celest]
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* TEST: Fixed some compile errors in MS Visual C++, thanks to Ser [celest]
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01/17
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* Some rewrites in skill_delayfix [celest]
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- If the delay is < 0, add the weapon aspd delay to it
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- If the skill is not weapon type, and has 0 delay, add 300ms as default
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* Added min_skill_delay_limit as the minimum allowed delay for any skills
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[celest]
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* Some tidying up in battle_get_ functions [celest]
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* Set exp table and job bonus table to 0 before reading - might solve some
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memory bugs [celest]
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* Updated skill range leniency code - If possible try and move towards the
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skill target so that when casting it no longer falls out of range [celest]
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01/15
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* Added effects to enemies for Gospel [celest]
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* Added mobs spawn to all Yuno fields (according to 4th Jan patch) [Lupus]
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01/14
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* Added party supporting effects for Gospel [celest]
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01/13
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* Added and testing support for 2004-12-06Sakexe [celest]
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* Removed emblem changing requiring Glory of Guild limited to TXT only [celest]
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* Corrected a typo preventing Plagiarism to work, thanks to orn [celest]
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* Fixed Berzebub card and other 'reduce cast delays' equipment not working
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[celest]
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* Updated packet_db.txt loading to support reading into multiple packet
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versions [celest]
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* Removed packet_db_ver defining in packet_db.txt -- it'll determine itself
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based on MAX_PACKET_VER [celest]
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* Integrated packet size and function DB's into 1 packet_db [celest]
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* Added MAX_PACKET_VER -- maximum versions supported by eA, including the
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packet_db -- and changed packet size and function DB's to use it [celest]
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* When sending 'Game exe not latest version' packet don't close the session
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immediately so it will still be delivered [celest]
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* Added map-server display if an unidentified client was rejected --
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also fixes the 'empty string sent to _showmessage' [celest]
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* Added a bug - Celest, LOOK AT THIS BUG ASAP. [Codemaster]
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* Tided up/fixed some mobs [Lupus]
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01/12
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* Implemented Vending Log [Lupus]
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TODO: use log option to log only important deals (much money, rare items, etc)
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01/11
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* Added Shinomori's changes to npc event timers (I never realised it, thanks
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^^; ) [celest]
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* Updated clif.c to be able to identify client versions based on the packet DB
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[celest]
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* Correct packet_db_ver to the maximum version allowed if it was set too high
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or too low in packet_db.txt [celest]
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* Added support for 2005-01-10Sakexe [celest]
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* Updated packet functions for 2004-11-08 and 2004-12-06 (Note: eA *can*
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support 12-06, but still doesn't recognise it... so unless we find a way,
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it is *not* supported yet) [celest]
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* Updated packet_db, thanks to Sara-chan [celest]
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* REMOVED support for clients before packet version 10 (2004-08-25 and
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earlier) - the client will receive a 'Game Exe not latest version' message
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[celest]
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* Added a check to prevent crashing when trying to log in with
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2005-01-10aSakexe in servers that don't support it [celest]
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* Added a fix to @sound where if you forgot the .wav exention, i'd attempt to play the file without it (it adds the .wav) [Codemaster] [SVN 949]
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* Added @disguiseall / @undisguiseall [Codemaster] [SVN 949]
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* Added misc. clif.c fixes (jAthena added alot of close(fd)'s, so i added them, too) [Codemaster] [SVN 949]
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* Added bug reports - Celest, you might want to check one of those out [Codemaster] [SVN 949]
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* Fixed a bug in clif.c which didn't allow to enther the map-server.
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It worked under win32, but didn't under Linux. [Lupus]
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01/10
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* Completed adding packet DB reading... still needs (a lot) more work in
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clif.c [celest]
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* Added Shinomori's suggestions for npc timers, thanks again ^^ [celest]
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* Removed checking for script event timers' length, and added Shinomori's
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changes [celest]
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* Start adding packet DB reading [celest]
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* Added 'max_eventtimer_length' (default is 32) to script_athena.conf. [celest]
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Some event timers with names longer than 24 could cause the server to close
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itself, change this if you need support for even longer names
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* Removed PCLoginEvent requiring 'PCLoginEvent' for the player to be set to 1
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first to be activated. [celest]
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* Added Shinomori and orn's fix for the skill tree to only check the first
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required skill in the DB and skipping the rest [celest]
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* Modified 'wedding' script command to work with "OnTimer" scripts even without
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doing 'attachnpctimer' (The 'player not attached' error will still display,
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but the effect will appear *over the NPC* instead of the player...
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at least it won't fail ^^) [celest]
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* Added 'attachnpctimer' script command for attaching the player to the current
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npc's timer in "OnTimerxxxx" scripts, thanks to Wallex for the idea. [celest]
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Syntax:
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attachnpctimer;
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attachnpctimer "<Player Name">;
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Check /npc/sample/npc_test_npctimer2.txt for example.
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* Added 'detachnpctimer' script command for detaching players from the npc's
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timer. [celest] Syntax:
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detachnpctimer;
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detachnpctimer "<NPC Name">;
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* Added 'OnInterIfInitOnce' for WoE scripts & modified the WoE scripts as well [Ajarn & Codemaster] [Thanks to FREYA] [SVN 943]
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* Added the @sound command and the NPC command of soundeffectall
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- works just like soundeffect, but plays for everyone in the area [Codemaster] [SVN 942]
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* Don't allow Pets to attack Guardians outside of WoE [Codemaster] [SVN 940]
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* Require 15% of HP or more for WE_MALE skill [Codemaster] [SVN 940]
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* Require 15% of SP or more for WE_FEMALE skill [Codemaster] [SVN 940]
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01/07
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* Upon changing to high novice 100 stat points should be given, not 88 [celest]
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* Give high novices First Aid and Trick Dead upon job changing [celest]
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* Remove some unnecessary checks in battle.c [celest]
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* Added some checks to prevent novices still allowed to attack when using
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Trick Dead [celest]
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* Added 'summon' script command. Syntax:
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summon <monster name>,<monster id>[,<event>];
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Example: 'summon "Poring", 1002, "OnPoringKilled"; 'will summon (note:
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not *spawn*) 1 poring that'll help its master for 1 minute,
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and activate the "OnPoringKilled" event when killed.
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'summon "--ja--",-1;' will summon a random monster.
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* Added Wallex's fix for the wedding script functions [celest]
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* Added the below-mentioned alive packet to SQL's char and login [celest]
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* Enabled login server 'anti-freeze' by default as a temporary solution
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to char-login disconnection [celest]
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* The TXT char server was rejecting login's "i'm alive" packet and disconnecting
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it... fixed [celest]
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* Stall_time wasn't being read in login_athena at all (not by the login server,
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because the code didn't read it, nor by TXT map server, since its in the SQL
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inter_athena.conf reading)... so moved it to inter_athena.conf, and
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change sql_config_read in map.c to inter_config_read [celest]
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* Some tidying up of battle_get_def and _def2 [celest]
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* Added 'bDelayrate' and changed Phen card, Marduk Card and Berzebub Card's
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effects to use this instead of bCastrate (which was reducing casting time,
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not delay time) [celest]
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* Some tidying up of skill_castfix and skill_delayfix [celest]
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* Added Filougarou's fix for Bowling Bash causing it to only display damage,
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but doesn't do any - thanks! [celest]
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* Set delay_dependon_dex in battle_athena to 'no' by default [celest]
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Note: Just to clarify things, on official servers dex is not supposed to
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reduce skill delays, only Poem of Bragi and Berzebub card does!
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* Fixed typo in skill_delayfix - reduce delays only if delaynodex was *not* set,
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sorry ^^; [celest]
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01/06
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* Fixed various memory corruptions causing crashes (SVN 925) [MouseJstr]
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* Fixed typo in src/map/map.c causing compile
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errors (SVN 924) [MouseJstr]
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* Removed the alive_timer mechanism entirly replaced with
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a stall detection mechanism that will disconnect a player
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who has not sent any data for a configurable
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(conf/login_athena.conf:stall_time) amount of time. The default
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is currently 60 seconds.
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The root cause of the disconnect error is that some NAT based
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routers are not dropping the TCP connection when the aliased
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machine goes offline abnormally. This means that we are seeing
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a stalled but perfectly valid TCP connection.
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(SVN 924) [MouseJstr]
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01/05
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* Fixed some typos in map_versionscreen() [MC Cameri]
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* Removed loop freeing in map-server's do_final(), it was causing seg faults [MC Cameri]
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* Finished do_storage_final() in map-server's do_final(), it was there but doing nothing [MC Cameri]
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* Fixed Celest's typo making all vended items cost 0 zeny [Codemaster] [SVN 919]
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* If a vending item was priced at 0 it'll be auto changed to 1million [celest]
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* Fixed TXT logging - log_athena.conf reading was kind of messed up [celest]
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* Added a simplified version of Qamera's OnConnect: OnDisconnect: OnDeath:
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NPC events mod, (All credits go to him.) except adapted based on eA's current
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PCLoginEvent. (by davidsiaw) [celest]
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- Currently only 4 events have been added: PCDieEvent, PCKillEvent,
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PCLogoutEvent and PCLoginEvent
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- For notes and usage example check /npc/sample/PCLoginEvent.txt (by
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davidsiaw)
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- To enable them for a player in a script, do
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"set <name of event>, <0 or 1>;"
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(yes it's saved in a permanent character variable and auto read every time)
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- Simply put, if any of them is set to 1 the appropiate event will activate
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p.s - Scripters who are already using PcLoginEvent, you'll need to add a
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"set PCLoginEvent, 1;" now, sorry for the trouble.
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* Optimised PCLoginEvent activation a bit [celest]
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* Set 'droprate0item''s default to 'yes' so that items with 0 rate will never
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drop [celest]
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* Look at item type other than item ID as well to check whether it is a card
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in card-related script commands - better support for custom items [celest]
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* Reset all skill variables if the skill fails so certain skills can't be
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abused (such as Warp, thanks to Alex14 for pointing it out) [celest]
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* Added /mapflag/noreturn.txt for disabling butterfly wings (not fly wings)
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[celest]
|
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* Fixed skill_require_db reading somehow getting corrupted if weapons usable
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for the skill is more than 20, thus causing the skills to fail everytime
|
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[celest]
|
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* Fixed @killmonster crashing the server with summoned monsters, thanks to
|
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Alex14 [celest]
|
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* Added double_connection_system to battle_athena (not completed yet) [celest]
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|
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01/04
|
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* Fixed GM Command Logging (Not sure why TXT logging still isn't working properly :( ) [Codemaster] [SVN 907]
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* Fixed one of Lupus' additions to the item_db [Codemaster] [SVN 907]
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* Fixed Seismic Weapon Skill (it 100% didn't break target's weapon at 4 level of the skill) [Lupus]
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01/02
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* Re-fixed map-server crashing if an empty line is in skill_castnodex.txt,
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thanks to Alex14 for pointing it out (SVN 899) [celest]
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* Modified breaking rates calculating - meltdown's chances is separated from
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self breaking chances (SVN 900) [celest]
|
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* Reduced MAX_SKILL_LEVEL to 10 to save a bit of memory and speed [celest]
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* Tidied up parts in skill_castfix a bit (SVN 895) [celest]
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* Fixed map-server crashing if an empty line was added in any of the skill-xx
|
||
db files (SVN 895) [celest]
|
||
* Updated skill_castnodex reading - An *optional* 3rd value can be added to set
|
||
whether a skill's delay time can be affected by dex (SVN 895) [celest]
|
||
Example: 46,1,1 - double strafe's delay is not affected by dex
|
||
46,1,0:0:0:0:1 - only level 5 double strafe is not affected by dex
|
||
* More atempts at memory leak fixes [Codemaster] [SVN 890]
|
||
* Updated weapon breaking rates, thanks to DracoRPG (SVN 891) [celest]
|
||
* Optimized enchanting skills success rates calculation, thanks to Wallex
|
||
(you were right! ^^; ) (SVN 891) [celest]
|
||
* Modified Spiral Pierce and Breaker to type ranged (SVN 891) [celest]
|
||
|
||
01/01/05
|
||
* Attempted to fix a memory leak [Codemaster] - tell me if it works XD (NPC/Mob memory leak in npc_parse_mob(...)) [SVN 886]
|
||
* Added a char config that allows GMs that have a certain level or above to
|
||
bypass the server's user limit [Codemaster]
|
||
* Changed some create arrow outputs for new kRO 12/21/04 patch [Aria]
|
||
* Fixed some respawn delays of MVP/Miniboss monsters. Redo Umbala/Niflheim fields, added missing mobs, corrected
|
||
monsters quantity. In Niflheim fixed wrong Lord of Death monster ID. [Lupus]
|
||
12/30
|
||
* Added ispartneron, getpartnerid, and warppartner script
|
||
commands to properly support jawaii NPC's (SVN 880) [MouseJstr]
|
||
* Moved supernovice guardian angel messages to msg_athena.conf [celest]
|
||
|
||
12/29
|
||
* Fix account register wipe issue (SVN 868) [MouseJstr]
|
||
* Double storage/lag exploit fixed (SVN 867) [MouseJstr]
|
||
* Another -1 alive_timer fix (SVN 866) [MouseJstr]
|
||
* Added @dmstart and @dmtick for debugging malloc tests [MouseJstr]
|
||
* Fix some more compile errors on different platforms [MouseJstr]
|
||
* Fixing a crash if you change the name of a pet you don't have (SVN 863) [MouseJstr]
|
||
* Eliminated src/common/malloc.c when not needed [MouseJstr]
|
||
* Some code cleanup in prep for new debugging malloc (SVN 861) [MouseJstr]
|
||
* Updated Soul Breaker's damage calculation [celest]
|
||
* Updated Meteor Assault's cast delay to be not affected by dex [celest]
|
||
* Changed int_guild.c so it will calculate average guild level only if > 0
|
||
members are found - prevent divide by zero crashes (why would an empty guild
|
||
be requested to update its' member info in the first place?) [celest]
|
||
* Added Shinomori's fixes for string copying in script.c [celest]
|
||
* Removed @giveitem since #item it's the one that does this and added some of it's support to #item [MC Cameri]
|
||
-#item <item_name> <item_count> <charname|all|everyone>
|
||
* Uncommented out import in charcommand_athena.conf, there is
|
||
need to have it commented (all the others ones are
|
||
uncommented) [Ajarn]
|
||
|
||
12/28
|
||
* When restarting the char-server, reset the online status
|
||
of all characters and guild-members (SVN 849) [MouseJstr]
|
||
* Fix double timer_delete caused by pc_alive_timer (SVN 848)
|
||
[MouseJstr]
|
||
* Fixed typo in npcs_athena.conf (mc_cameri verses mc_Cameri),
|
||
thanks Mellow972 for pointing that out (SVN 845) [MouseJstr]
|
||
* Reduced weapon breaking chance for Overthrust, thanks Draco - i almost
|
||
forgot to add this update [celest]
|
||
* added checks into the skill code to prevent proxy's/bots
|
||
from crashing the server by using skillid's that
|
||
are WAY out of range (SVN 841) [MouseJstr]
|
||
* Fixed clif.c errors that prevent old clients from being used. [nsstrunks]
|
||
* Fixed @jobchange to not default to upper (SVN 837) [MouseJstr]
|
||
* Fixed a compile error in @mobsearch (SVN 836) [MouseJstr]
|
||
12/27
|
||
* Updated 1206's packet fuctions in clif.c [celest]
|
||
* Updated the new guild skills - cannot be reused within 5 minutes of
|
||
activating it [celest]
|
||
* Added @mobsearch, @cleanmap and @giveitem from jA [celest]
|
||
* Fixed the guild issues (SVN 832) [MouseJstr]
|
||
* Updated description for player_check_cloak_type [celest]
|
||
* Increased skill range limitations in pc_no_footset [celest]
|
||
* Added exp_calc_type - to alternate between 3 different versions for exp
|
||
calculating [celest]
|
||
* Reinitialized variable 'c' in map_readmap, it's supposed to have a start value. Ex. '-'. [MC Cameri]
|
||
* Commented out dump_timer_heap() again... [MC Cameri]
|
||
* Added include of string.h in malloc.c, was causing compile errors/warnings [MC Cameri]
|
||
* Modified the map progress bar to reduce updates (SVN 829) [MouseJstr]
|
||
* Updated map cache system from jA 1087 - change read_map_from_bitmap to 2 to
|
||
enable zlib compression [celest]
|
||
* don't delete alive_timers of -1 (SVN 823) [MouseJstr]
|
||
* switched malloc,calloc,realloc to aMalloc, aCalloc, aRealloc
|
||
so support the use of a garbage collector (SVN 821) [MouseJstr]
|
||
* Removed some printf's from map-sql [MC Cameri]
|
||
* Uncommented MSG_SQL, for _ShowMessage(), usage: ShowSQL() [MC Cameri]
|
||
* Removed fixed bugs in dev/bugs.txt [MC Cameri]
|
||
* Now I remember what I was smoking.. (SVN 819) [MouseJstr]
|
||
* Fixed a bug in the guild_castle persistance code
|
||
in char_sql. What was I smoking? (SVN: 816) [MouseJstr]
|
||
* Corrected a bad error in itemdb_read_itemslottable [celest]
|
||
* Corrected wrong logging of text in int_guild.c, thanks to Alex14 [celest]
|
||
* Summoned monsters will not give exp and items [celest]
|
||
* Added the 6 new Yuno fields to maps_athena.conf [celest]
|
||
* Added some Freya's optimisations in clif_parse [celest]
|
||
* Added clif_update_mobhp - monsters' hp viewing now updates properly [celest]
|
||
* Set alive_timer to -1 when quitting, not 0, or the map server might assume
|
||
its still active [celest]
|
||
* Changed the *_override_grffile to no by default, because many were having issues with it [Ajarn]
|
||
|
||
12/26
|
||
* Fixed ANOTHER pet crash (double free) (SVN: 804) [MouseJstr]
|
||
* Added a proper #define for MAX_VENDING (SVN: 802) [MouseJstr]
|
||
* Fixed crash associated with vending more then 12 items
|
||
which walked on memory.. corrupting the pet data
|
||
structure (SVN: 801) [MouseJstr]
|
||
* Fixed a crash that resulted when disconnecting (SVN 800)
|
||
the new client when the old client is still connected [MouseJstr]
|
||
* Fixed some gcc 2.95 compile errors [MouseJstr]
|
||
* Fixed some array bounds errors (SVN 799) [MouseJstr]
|
||
* @mapexit (and do_final) now persist all data to the
|
||
char server before exiting to eliminate storage/inventory
|
||
inconsistancies.. [MouseJstr] (SVN 793)
|
||
* Some cleanup of spiritball memory management [MouseJstr]
|
||
* Dramatic performance work for exp updates to sql. Previously, [MouseJstr]
|
||
when u killed a mob (in party share), it would cause the char_server to
|
||
|
||
1) Delete all guilds for all members of your party
|
||
2) Re-create all guilds for all members of your party with the new exp
|
||
values.
|
||
|
||
Now it just generates 2 sql statements per party member,
|
||
|
||
1) update the guild exp,
|
||
2) update the guild_member exp.
|
||
|
||
|
||
src/common/socket.c src/common/socket.h src/char_sql/char.c
|
||
src/char_sql/int_guild.c src/map/chrif.h src/map/pc.c
|
||
src/map/map.c src/map/chrif.c
|
||
|
||
* Disabled import charcommand_conf.txt by default [celest]
|
||
* Added Bitmap File system from jA 1086 - automatically generates a cache
|
||
from maps in the GRF to speed up loading. You can enable/disable it with
|
||
read_map_from_bitmap in map_athena.conf. Note: AFM maps will override this
|
||
cache [celest]
|
||
* Added --run_once flag for the map server for testing purposes - closes itself
|
||
when everything is done loading [celest]
|
||
* Added some code for Moonlit Petals and Basilica [celest]
|
||
|
||
12/24
|
||
* Added suggested fix when client disconnected [celest]
|
||
- send "disconnected due to time gap" and close session when timed out
|
||
- send "server still recognises last login" message and close existing
|
||
session when client reconnects
|
||
* Upped windwalk to lv 10 in skill_tree [MouseJstr]
|
||
* Fixed a scripting crash (SVN: 781) [MouseJstr]
|
||
* removed @changesex and @charchangesex until we can
|
||
fix it properly [MouseJstr]
|
||
* Fixed item-dup bug in storage and cart [MouseJstr]
|
||
* @skilltree was looking outside of the particular class
|
||
of the char to see if they could do a skill [MouseJstr]
|
||
* Fixed a calc_skill_tree bug where too many skills were
|
||
visible [MouseJstr]
|
||
* Added Dev/GDB_reports.txt, take a look in it devs [Ajarn]
|
||
* Corrected description for player_skill_nofootset and monster_skill_nofootset
|
||
in battle_athena.conf [celest]
|
||
* Added a special NPC Logging command 'logmes'. It works as mes"Hello world!";
|
||
It is useful for such NPC as BANKS, CASINO, etc. To keep track of won money, etc.
|
||
Check kafra_bank.txt 1.1 for example.
|
||
Note: mes = otput into client's NPC window
|
||
debugmes = output into map-server window
|
||
logmes = output into lognpc log DB.
|
||
|
||
12/23
|
||
* Fixed some bugs in the clif.c changes (SVN 766 to SVN 767) [MouseJstr]
|
||
* Added ayo monsters to @disguise
|
||
* Began updated clif.c to work with 1108 and 1206, tested and works [nsstrunks]
|
||
* Fixed skills still being available after a job change [MouseJstr]
|
||
* Changed pc_alive_timer to use map_id2sd - should be more accurate [celest]
|
||
* Added jA 1084's fix to mob.c - check whether the player is still alive
|
||
when calculating exp [celest]
|
||
* Added clif_changed_dir, clif_adopt_process [celest]
|
||
* updated Backstab to show the target's new direction [celest]
|
||
* Corrected the file types of several files in the SVN tree to
|
||
fix the newline issues [MouseJstr]
|
||
* Updated mapflags (added missing payon_in03,ayo_in01,ayo_in02, que_god01, que_god02) [Lupus]
|
||
* Updated Sacrifice : it's now self-activating, and lasts for 5 attacks [celest]
|
||
* Fixed compile errors in party.c [celest]
|
||
* Moved SC_EDP back to 114 [celest]
|
||
* Added some of Shinomori's fixes [celest]
|
||
* Added optimisation in intif_parse_WisMessage from Freya [celest]
|
||
|
||
12/22
|
||
* Eliminated skill tree mapping since we have entries
|
||
for all the classes in the skill_tree.txt files [MouseJstr]
|
||
* Added finding_ore_rate to battle_athena.conf, thanks to orn [celest]
|
||
* Changed how party exp is passed out to eliminate players
|
||
current in a chat window or those who havn't moved or attacked
|
||
in 2 minutes [MouseJstr]
|
||
* Fixed a bug in resnametable from local directories,
|
||
by fixing a bug in grfio_read causing memory corruptions [MouseJstr]
|
||
* Rearranged how guild messages, gm messages, and party messages
|
||
are moved back and forth between the inter server and the
|
||
map server.. eliminating unneeded round trips to eliminate
|
||
lag on a loaded char-server. [MouseJstr]
|
||
|
||
src\char_sql\int_party.c src\char_sql\int_guild.c
|
||
src\char_sql\inter.c src\map\atcommand.c src\map\guild.c
|
||
src\map\intif.c src\map\party.c src\char\int_guild.c
|
||
src\char\inter.c src\char\int_party.c
|
||
|
||
* Reverted npc.c back to before jA 1081. This fixes warp portals missing and other npc bugs [Ajarn]
|
||
* Added conditional SHOW_DEBUG_MSG for displaying ShowDebug()'s output, it was missing before [MC Cameri]
|
||
* Added #zeny, removed @charzeny [MC Cameri]
|
||
* Fixed reading itemslottable.txt causing cards to become unuseable [celest]
|
||
* Added error message if file renaming in lock_fclose fails [celest]
|
||
* Fixed frost diver not working ... my bad =p [celest]
|
||
* Corrected typo in clif_hpmeter - md -> sd [celest]
|
||
* Check if the player has been authentified by the char server before
|
||
clearing any timers in map_quit [celest]
|
||
* Added eventtimercount and timerskill_count - check these before clearing
|
||
or deleting timers [celest]
|
||
* Added sc_count check in skill_stop_dancing [celest]
|
||
* Translated the japanese part in battle_athena.conf [celest]
|
||
* Added ignore the new skill delays when chaining monk combos [celest]
|
||
|
||
12/21
|
||
* Since conf/maps_list.txt was removed, added conf/maps_athena.conf [Ajarn]
|
||
* Fixed a few NPCs that were giving curly errors. It seems to be caused by a bug that the NPCs' last line isn't read or something [Codemaster]
|
||
* Fixed a tiny compile warning in npc.c [Codemaster]
|
||
* Allowed the NPCs without proper curly brackets to still load, but give an error still [Codemaster]
|
||
* Added variable 'current_file' which tells the filename of the script while loading npcs [MC Cameri]
|
||
-the variable its set in do_init_npc() or something like that, so you can only access it
|
||
after the use of do_init_npc().
|
||
* Fixed the display of a warning saying that a right curly brace was missing [MC Cameri]
|
||
* Removed @charwarp and @rura+ and added #warp, #rura, #rura+ [MC Cameri]
|
||
* Removed conf/npcs_list.txt, and placed it in npc/npcs_athena.conf [MC Cameri]
|
||
* Moved some code in pc_break_equip that was causing compile errors [celest]
|
||
* guild skills vanished due to incorrect placement of a
|
||
check for quest skills in the calc_skilltree code [MouseJstr]
|
||
* Fixed skill LK_HEADCRUSH, LK_JOINTBEAT to work on both on
|
||
and off peco's for lord knights (fixed typo in
|
||
skill_tree.txt) [MouseJstr]
|
||
* removed LK_SPIRALPIERCE from lord knights not on peco's[MouseJstr]
|
||
* Moved the code from map_quit to pc_makesavestatus that
|
||
"adjusts" the skill tree before persisting to the character
|
||
server [MouseJstr]
|
||
* made pc_makesavestatus() properly persist skills that are
|
||
unavailable but not forgotten (example, spiral pierce). You can now
|
||
get spiral pierce, get off your peco, log out, log in, and
|
||
get back on your peco and still have not lost the skill
|
||
points you invested. This also solves the problems of when
|
||
the skill tree gets changed, players loosing the points. [MouseJstr]
|
||
* Made pc_resetskill() properly reset skills that are
|
||
currently not visible due to skilltree changes [MouseJstr]
|
||
* Finished updating most of the map-server to 1082... i'll leave the more
|
||
technical ones for the other devs ^^; [celest]
|
||
* Added other new battle_athena options from jA 1082 ... descriptions not
|
||
translated yet [celest]
|
||
* Removed my own additions for skill delays using aspd and added jA's code
|
||
(-removed-) [celest]
|
||
* Adapted skill_range_leniency to jA's code - should be more stable [celest]
|
||
* Fixed drop rates only limited to multiples of 100's - thanks to jathena
|
||
for pointing it out [celest]
|
||
* Added missing code for castle_defense_rate [celest]
|
||
* Removed pc_undead_nofreeze - no code for it [celest]
|
||
* Updated unrefineable items table - thanks to jathena [celest]
|
||
* Added 3 new script commands: [celest]
|
||
- skilleffect : shows a skill effect on the player
|
||
- doskill/skilluseid (originally by Qamera) : casts a skill on the player
|
||
- skillusepos : casts a skill on a position
|
||
* Added SC_SpeedUp0 [celest]
|
||
* Merged itemdb_read for SQL and TXT [celest]
|
||
* Moved itemdb_read_itemslottable in itemdb.c for better readability [celest]
|
||
* Removed itemdb_read_cardillustnametable limited to TXT only [celest]
|
||
* Added reading itemslotcounttable.txt from the GRF to auto set number of slots
|
||
per item [celest]
|
||
* Added a display message when reading itemslottable from the GRF [celest]
|
||
* Added options in battle_athena.conf to enable/disable reading the GRF for
|
||
indoorrswtable.txt, leveluseskillspamount.txt, num2cardillustnametable.txt,
|
||
itemslottable.txt & itemslotcounttable.txt [celest]
|
||
* Removed conf/npcs_list.txt, and placed it in npc/npcs_athena.conf
|
||
|
||
12/20
|
||
* Fixed npc_parse_mob with large/tiny monsters causing
|
||
memory corruption [MouseJstr]
|
||
* Fixed a crash in char.c with new chars [MouseJstr]
|
||
* Updated npcs_list.txt [Ajarn]
|
||
* If last_pos.x or .y == 0, set to start point [MouseJstr]
|
||
* Fixed map loading. If a map was not found, it would remove the next map in the list [Ajarn]
|
||
* Moddified some *_athena.conf's (my typos and some inncorect default values) [Ajarn]
|
||
* Added Valaris' double connection bug fix (imalive watchdog) [Valaris]
|
||
* Fixed map-server exiting when it came across a bad NPC file [Codemaster]
|
||
* Updated Valaris' large/tiny monsters - of course, he told us what he did wrong and how to fix it :) [Codemaster & Valaris]
|
||
* Updated makefiles to new strlib locations [Codemaster]
|
||
* Moved strlib.h and strlib.c into the common directory [Codemaster]
|
||
* Updated a bit of jA 1081 - it's not completly updated yet!!! [Codemaster]
|
||
* Fixed some gcc 2.95 problems [MouseJstr]
|
||
* Speedups in socket code [MouseJstr]
|
||
* made samesex weddings work and give out correct ring [MouseJstr]
|
||
* CFixed wedding NPC halting after server reboot/crash (shadowlady put in comments but didn't add to code) [Aria]
|
||
* Added reading leveluseskillspamount.txt from the GRF to auto set sp used for each skill [celest]
|
||
* Added reading indoorrswtable.txt from the GRF to auto set 'indoor' mapflags
|
||
[celest]
|
||
* Added check in grfio.c to prevent crashing if a file wasn't found [celest]
|
||
* Rolling GUILDCACHE and FASTCHAR into main branches/stable
|
||
tree [MouseJstr]
|
||
* Changed max_paramter to an unsigned int so that you can have over 255 as your max stat [Codemaster]
|
||
* Experimental: Reverting a change on deleting any skill units when we're
|
||
logging off - might reduce the 'delete_timer' errors [celest]
|
||
* Added check whether an item is allowed to be dropped, for example wedding
|
||
rings [celest]
|
||
* Updated Acid Terror - should never miss [celest]
|
||
* updated Sword Reject - should display reflected damage properly now [celest]
|
||
* Updated Double Strafe - should only work with bows [celest]
|
||
* Replaced checking whether items can be refined or not with a new function [celest]
|
||
* Added Gengar's fix for npctalk outputting to chat [celest]
|
||
* Allowed some values in script_config to be customised in script_athena.conf [celest]
|
||
|
||
12/19
|
||
* Added -DFASTCHAR to char_sql for testing performance work
|
||
before I merge it into the main running code [MouseJstr]
|
||
* Added ShowDebug(), Debug(), DisplayDebug(), printDebug(), CL_DEBUG, MSG_DEBUG to _ShowMessage() [MC Cameri]
|
||
* Replaced many \033[x;xm with their corresponding CL_xx constants [MC Cameri]
|
||
* Separated NPCs and Maps from map_athena.conf into npcs_list.txt and maps_list.conf [MC Cameri]
|
||
* Modified all the *_athena.conf's to have the import command enabled by default [Ajarn]
|
||
* Added charcommand_conf.txt and log_conf.txt in conf-tmpl/import [Ajarn]
|
||
* Fixed import command for log_athena.conf file [Ajarn]
|
||
* Updated charcommand.conf [nsstrunks]
|
||
|
||
12/18
|
||
* Added some of my info to Dev/quotes.txt, not done yet... [Ajarn]
|
||
* Added some ideas to Dev/Ideas_Suggestions.txt [Ajarn]
|
||
* Fixed import command in inter_athena.conf file [Ajarn]
|
||
* Fixed a few command compiling problems for TXT [Codemaster]
|
||
* Modified the main.sql to add the friend0 column; also added the upgrade_1.0.0.sql file [Codemaster]
|
||
* Introduced StringBuf into utils for use in building larger queries [MouseJstr]
|
||
* tested GUILD_CACHE (reducing guild related sql traffic to 30%) in
|
||
prep for unleasing it on the sql using public [MouseJstr]
|
||
* Fixed some SQL queries crashing char server [davidsiaw]
|
||
* Added several PID GM commands, thanks to Dino9021 [nsstrunks]
|
||
* Storage was merging items incorrectly [Mousejstr]
|
||
* eliminated a uninitialized var when using afm maps [MouseJstr]
|
||
* Added concept of dirty storage to reduce saves/load
|
||
to the char server (do a clean build!) [MouseJstr]
|
||
* Eliminated storage_storageopen2 as unused [MouseJstr]
|
||
* Switched to account2storage2() whenever possible
|
||
to eliminate the possibility of saving empty storage
|
||
back to the character server (storage wipes) [MouseJstr]
|
||
* Made it save storage as soon as you close the storage
|
||
window to reduce possibility of loss/abuse [MouseJstr]
|
||
|
||
12/17
|
||
* Added #item [MC Cameri]
|
||
* Added #storagelist, removed @charstoragelist [MC Cameri]
|
||
* db.c: Fixed probs with OnInit, OnTime, and etc NPC probs
|
||
Just reverted it back. [Lupus]
|
||
* Fixed warning message in db.c line 445 [MC Cameri]
|
||
* Added #effect, removed @chareffect [MC Cameri]
|
||
* Reverted a change in map.c causing problems, sorry >.< [celest]
|
||
* Updated Sphere Mine - it'll now move in the opposite direction if
|
||
being hit by its master [celest]
|
||
* Updated Wind Walk [celest]
|
||
* Fixed skill #301 causing crashes [MouseJstr]
|
||
* Fixed documentation error on gm_skills_unconditionl [MouseJstr]
|
||
* added @grind test command.. only for testing [MouseJstr]
|
||
* Added clearweather to the atcommand configuration file. [nsstrunks]
|
||
|
||
12/16
|
||
* Added a fix for AFM loading, thanks to Pete [celest]
|
||
* Updated maximum levels for supernovice to 99 [celest]
|
||
* Updated supernovice jobexp table - should be same from 50 onwards [celest]
|
||
* Corrected maximum job level checking in @joblvup and @charjob [celest]
|
||
* Added the new spell scrolls, thanks to Landarma [celest]
|
||
* Corrected a few skills, thanks to orn [celest]
|
||
* Corrected Extremity Fist to not require Explosion Spirits when being used
|
||
right after using Combo Finish or Dilemma [celest]
|
||
* Added instant cast weapon skills rely on attack speed as cast delays, not
|
||
on dex [celest]
|
||
* Fixed mob_ghostring_fix not working [celest]
|
||
* Changed default value for mob_ghostring_fix to 'yes' [celest]
|
||
* Added #itemlist, removed @charitemlist [MC Cameri]
|
||
* Changed @job and #job so that when it's used it unequips all the items, to prevent sprite errors [MC Cameri]
|
||
* Fixed a misuse of mysql_config (thanks Daegalus for
|
||
creating a reproducable environment for me) [MouseJstr]
|
||
* Fixed compile time errors for gcc 2.95 [MouseJstr]
|
||
* Updated Forging and Potion making formulas by DracoRPG [celest]
|
||
* Changes to the guild skills
|
||
- Dropped using sc_data and use flag values instead
|
||
- Changed moving guild skill units to once every 'move request' only instead
|
||
of every movement - should reduce server load abit
|
||
- Corrected crash when checking its skill requirements
|
||
* Initialise 'canregen' when logging into map - forgot to add this earlier,
|
||
sorry ^^; [celest]
|
||
|
||
12/15
|
||
* Fixed more compile errors gcc 2.95 [MouseJstr]
|
||
* Removed log files from svn... they will be created when
|
||
needed [MouseJstr]
|
||
* Removed unused var in src/map/map.c:107 [MouseJstr]
|
||
* fix compile error in text converters [MouseJstr]
|
||
* Skill Updates [celest]
|
||
- Corrected traps to last longer in GvG
|
||
- Some minor changes to Hiding, Cloaking and Chasewalk to prevent it from
|
||
not working if sc_data is null
|
||
- Corrected an error in Cannibalize
|
||
- Updated Marionette Control to check its range from the partner
|
||
- Updated Berserk to disable hp and sp regen for 5 minutes after the skill
|
||
* Changed the weather gm commands to be able to toggle on and off. For example,
|
||
use @snow once to turn it on, reuse it again to turn it off. [celest]
|
||
* Added Jawaii and Ayothaya to @go list [celest]
|
||
* Changed the default values for ranged, magic and misc damage rate in
|
||
battle_athena to 60, 50 and 60 [celest]
|
||
* Removed redundant 'berserkdamagetick' from map_session_data [celest]
|
||
* Added changes to map.h according to Shinomori [celest]
|
||
|
||
12/14
|
||
* Changed "Map-server can't connect to char-server" message to reduce output spamming and set it to
|
||
display only once [MC Cameri]
|
||
* Added a busy animation for npc loading [MC Cameri]
|
||
* Replaced the way map loading was displayed into a progress-like way [MC Cameri]
|
||
* Fixed some typos in _ShowMessage() [MC Cameri]
|
||
* Replaced lots of more printf's in map-server with _ShowMessage() [MC Cameri]
|
||
* Added constants for console colors in showmsg.h [MC Cameri]
|
||
* src/char_sql/int_guild.c:56 - t_mes2 was not big enough causing
|
||
stack overrun's, corruptions, and crashes [MouseJstr]
|
||
* common/mmo.h: changed base_level and job_level to unsigned int to increase max levels [Codemaster]
|
||
* char/char.c: added a NULL check for the file in parse_friend_txt [Codemaster]
|
||
* map/atcommand.c/.h: added @clearweather (thanks to Dexity) [Codemaster]
|
||
* map/charcommand.c/.h: added #spiritball [Codemaster]
|
||
* map/mob.c: fixed a compiler warning (ln was an int and was supposed to be an unsigned long int) [Codemaster]
|
||
* Added nullpo_retb to nullpo.c - does a break; if null [celest]
|
||
* Replaced some parts in skill.c with nullpo checks [celest]
|
||
* Corrected some typos - penaly -> penalty [celest]
|
||
* Skill Updates [celest]
|
||
- Most of 12/14's Sakray patch
|
||
* The SKILL_MAX_DB (yes, a different #define from the one below)
|
||
was not large enough for current skills causing memory
|
||
corruptions and crashes [MouseJstr]
|
||
* Fixed how socket handles EAGIN errors (retry instead of
|
||
disconnecting) [MouseJstr]
|
||
|
||
12/13
|
||
* Skill Updates [celest]
|
||
- Added the new 'Throw Tomahawk' skill (Requires Sakexe1129 or newer)
|
||
- Added some new monster skills - but still not complete.
|
||
- Adjusted Palm Strike, Tiger Fist and Chain Crush based on 12/14's patch
|
||
* Removed redundant 'sg_count' for map_session_data and mob_data [celest]
|
||
* Save both persons' data after trading in case a crash causes them to
|
||
rollback - fix by Freya [celest]
|
||
* Removed 'type' paramater from pc_unequipitem to use 'flag' instead[celest]
|
||
* Moved unequip checking code from clif.c to pc.c [celest]
|
||
* Replaced many printf's in map-server with _ShowMessage(). [MC Cameri]
|
||
* Skill timers for skills with id's higher then 450 were
|
||
corrupting memory [MouseJstr]
|
||
* Increased max skills to 650 from 450 fixing MANY crashes [MouseJstr]
|
||
* Creating Guild events were reading beyond supplied guild names ,
|
||
causing crashes [MouseJstr]
|
||
* trades were derefing -2 into the inventory table sometimes [MouseJstr]
|
||
* Not having a arrow in your inventory but having a bow
|
||
could cause it to set sd->status.inventory[-1].equip=32768
|
||
resulting in a memory corruption [MouseJstr]
|
||
* local broadcasts of messages larger then 64 bytes were
|
||
corrupting the stack, causing crashes [MouseJstr]
|
||
* mob eventnames were reading beyond source point, risking
|
||
going over page boundries, causing crashes [MouseJstr]
|
||
* Internal MAIL system: moved all strings to msg_athena.conf [Lupus]
|
||
|
||
12/12
|
||
* Made guild skills to check for skill levels first when casting [celest]
|
||
|
||
12/11
|
||
* Modified arrow checking in skill.c [celest]
|
||
* Corrected Cart Revolution damage calculation [celest]
|
||
|
||
12/10
|
||
* Fixed players unable to move in AFM maps [celest]
|
||
* Added error message if a player's last map couldn't be found [celest]
|
||
* Moved AFM map check to map_mapname2mapid [celest]
|
||
* Added USE_AFM and USE_AF2 to be used later [celest]
|
||
* Modified sc_data check in pc_damage [celest]
|
||
|
||
12/9
|
||
* Moved a map_freeblock_unlock() around to eliminate a
|
||
crash [MouseJstr]
|
||
* Fixed how players are cleaned up when they disconnected
|
||
during authentication [MouseJstr]
|
||
* Adjusted some messages in @marry [MouseJstr]
|
||
* Skill Updates [celest]
|
||
- Fixed Auto Spell not working
|
||
- Fixed skill level check causing Baphomet card not to work at all (possibly
|
||
other problems too)
|
||
- Added some new monster skills based on jA mod 1077
|
||
* Changed @job to accept text job names - For example: @job wizard, @job high
|
||
priestess, @job super baby [celest]
|
||
* Added sc_data check for pc_damage [celest]
|
||
|
||
12/8
|
||
* Fixed @rings [MouseJstr]
|
||
* Added @marry, @divorce, and @rings [MouseJstr]
|
||
* fixed @revive [MouseJstr]
|
||
* Added option to turn off login server logging [celest]
|
||
* Moved char server starting logging to after we've read the configuration
|
||
file first [celest]
|
||
* Fixed crash with supernovices with 100% base exp [celest]
|
||
* Updated the readme a little. [Mass Zero]
|
||
|
||
12/7
|
||
* Added GUILDCACHE #define to int_guild.c for testing performance
|
||
effects [MouseJstr]
|
||
* Skill Updates [celest]
|
||
- Arrow Shower, Double Strafing, Charge Arrow, Throw Arrow, Sharp Shooting,
|
||
Arrow Vulcan, and Musical Strike now take arrows when used
|
||
- Level 6-10 Stone Curse will not consume a red gem now when it fails
|
||
- Players should be able to use items when they're stoned but not yet
|
||
completely petrified
|
||
- Corrected Triple Blow to work with bows (they actually do ^^)
|
||
* Added 'guildgetexp' script command [celest]
|
||
* Added bLongAtkRate item effect [celest]
|
||
* Implemented Confusion (50%) - still need more info on how monsters act
|
||
when they're confused [celest]
|
||
* Added 'Guardian Angel' code for supernovices [celest]
|
||
|
||
12/6
|
||
* Fixed file props for new npcs [MouseJstr]
|
||
* Fixed weddings.txt as per Fress_Boy [MouseJstr]
|
||
* Added a case_sensitive to login [MouseJstr]
|
||
* Fixed follow crashing server when gm dies [MouseJstr]
|
||
* Fixed global message not working on txt [Wizputer]
|
||
* fixed a server crash in mobinsite [MouseJstr]
|
||
* fixed a server crash in party sharing exp [MouseJstr]
|
||
* fixed a server crash in BS_FINDINGORE [MouseJstr]
|
||
* Updated Chase Walk [celest]
|
||
* Added 'checkoption1' and 'checkoption2' script functions - Refer to
|
||
/npc/sample/npc_testchkoption.txt for similiar examples [celest]
|
||
* Updated maximum level for Guild Skills [celest]
|
||
|
||
12/5
|
||
* Fixed another crash sending updates to disconnected
|
||
clients [MouseJstr]
|
||
* Fixed the range_check again to stop it from crashing
|
||
servers [MouseJstr]
|
||
* removed stubbed out unfinished atcommands as per Cameri [MouseJstr]
|
||
* Fixed nullpo's for gcc 2.95 [MouseJstr]
|
||
* Fixed bug in which login-txt was crashing in do_final() due to some free's [MC Cameri]
|
||
* Added nullpo's to all atcommand's functions, phew... [MC Cameri]
|
||
Note: I point out that MouseJstr has added some @commands that start with char which
|
||
havent been finished, they are just there but don't do anything.
|
||
* Removed mapbug.txt and corresponding function in map.c (realized it's pointless) [MC Cameri]
|
||
* Added allow_atcommand_when_mute - Change this to set whether muted players
|
||
can use gm commands [celest]
|
||
* Temporarily leaving the changing guild emblems requiring Glory of Guild
|
||
feature only for TXT until the SQL char-server supports guild skills fully[celest]
|
||
* Modified battle_range again to check if src's type is a player first [celest]
|
||
* Corrected typo in battle_range [celest]
|
||
* Fixed a crash where party chats can be sent to a
|
||
partially disconnected player [MouseJstr]
|
||
|
||
12/4
|
||
* Fixed a crash in clif_send when player disconnects but player
|
||
object is not fully removed from map [MouseJstr]
|
||
* Fixed a crash associated with NPC_BARRIER [MouseJstr]
|
||
* Renamed flush_fifos_at_exit to flush_fifos [MouseJstr]
|
||
* call check_connect_char_server() on char_server disconnect [MouseJstr]
|
||
* stale skill groups were crashing server [MouseJstr]
|
||
* Fixed crash in SC_LULLABY [MouseJstr]
|
||
12/3
|
||
* hacked the frozen mob issue [MouseJstr]
|
||
* Fixed a battle_range crash [MouseJstr]
|
||
* Updated Stone Curse, Soul Drain, Auto Berserk [celest]
|
||
* Added a fix for MVP exp being multiplied twice by Gengar
|
||
* Modified battle_range to check for sd first [celest]
|
||
|
||
12/2
|
||
* Fixed double login feature, resets online users when map connects to char [Wizputer]
|
||
* Changed all LOGS inserts to INSERT DELAYED (MySQL has this feature and cache unimportant queries, then
|
||
executes them at once together = 10x faster) [Lupus]
|
||
* Skill Updates [celest]
|
||
- Modified Weapon Refine - should only +1 every time.
|
||
- Updated Berserk, Chase Walk, Slim Pitcher
|
||
- Added skill_range_leniency : In some cases when moving to cast a skill the
|
||
exe will a send a UseSkill packet before the server has moved us to the
|
||
correct position, causing it to fail. Leaving this at 1 should be enough.
|
||
- Fixed a bug that was causing monsters not to move towards the target
|
||
* Added check for clif.c in case the server didn't realise we've died [celest]
|
||
* Added a fix for @npcmove by JohnC and Fredzilla
|
||
* Added motd_type : Set this to 1 if your clients have langtype problems and
|
||
can't display the motd properly[celest]
|
||
* Edited atcommand.c to fix compile warnings [celest]
|
||
|
||
12/1
|
||
- Make it build against gcc 2.95 [MouseJstr]
|
||
- Changed #define MAX_PET_DB to 300, it's easier for people adding new pets like this. [Nas]
|
||
* Skill Updates [celest]
|
||
- Updated Poison React
|
||
- Added Soul Change, Soul Burn
|
||
- Added a somewhat crude timer for Venom splasher
|
||
- Added a fix for Guild Skills causing crashes by Sara, thanks!
|
||
|
||
11/30
|
||
* Fixed client crash when disguised characters die [celest]
|
||
* Skill Updates [celest]
|
||
- Fixed and finished Guild Skills (~90%)
|
||
- Fixed Meltdown and Overthrust used together breaking your own weapon
|
||
- Updated Weapon Repair :- uses different materials depending on repaired item
|
||
(Iron Ore/Iron/Steel/Rough Oridecon)
|
||
- Fixed sp recovery problem, thanks to OutSider for pointing it out
|
||
- Updated Tiger Knuckle Fist stun time
|
||
- Added cooldown time for Emergency Recall
|
||
- Fixed typo in skill.c, thanks to Toster
|
||
|
||
11/29
|
||
* Fixed crash in src/char_sql/char.c when setting chars offline [MouseJstr]
|
||
* Added mapbug.txt which is displayed in map-server, displays
|
||
the last bug or w/e fixed for the map-server [MC Cameri]
|
||
-You may change it whenever you want
|
||
-It will only show if mapbug.txt exists
|
||
-This file must not be included in releases
|
||
* Made some changes in map_versionscreen() to make it easier to
|
||
read/change in the source [MC Cameri]
|
||
* Fixed a typo in _ShowMessage() removing the message caption. [MC Cameri]
|
||
* Fixed typo in map_helpscreen() showing -h instead of --?. [MC Cameri]
|
||
* Added more sc_data checks in skill.c and pc.c [celest]
|
||
* Updated Quagmire, Enchant Deadly Poison, Fog Wall [celest]
|
||
|
||
11/28
|
||
* Fixed a crash in login_sql/login.c [MouseJstr]
|
||
* made common/socket.c more crash resistant [MouseJstr]
|
||
* Added flush_fifos to socket.c so that we can make sure everything
|
||
has been sent before we shut the process down [MouseJstr]
|
||
* Modified src/char_sql/char.c to flush fifos on exit [MouseJstr]
|
||
* Fixed a crash in src/map/map.c shutdown where it would
|
||
use the char_fd session after it was alrady cleaned up [MouseJstr]
|
||
* removed conf-templ/atcommand_athena.conf.orig [MouseJstr]
|
||
* removed a USE from sql-files/main.sql that should not be there [MouseJstr]
|
||
* Changed MSG_INFO color to bright white, since bright blue want so bright... [MC Cameri]
|
||
* Made Map Removed: %d string be displayed only if there were maps removed. [MC Cameri]
|
||
* Fixed online system for char not sending players left "online" to login when restarting [Wizputer]
|
||
* Fixed damage formula of Cart revolution: 150% +1% per 80ea [Lupus]
|
||
* Removed 2x Chance of Equipment Breaking during CRITICAL attacks [Lupus]
|
||
* Fix some file props [MouseJstr]
|
||
* Added map_versionscreen(), displayed when --version flag is passed on command-line. [MC Cameri]
|
||
* Finished map_helpscreen(), displayed when --help flag passed on command-line. [MC Cameri]
|
||
* Changed Guilds Extention Skill to +6 people per level. [Lupus]
|
||
(tested it for 2 weeks! or a big server)
|
||
* Added a fix for gettimeofday() for WIN32 [Codemaster]
|
||
* skill Updates:
|
||
- Updated Slow Poison, modified checks for skill_unit_onplace abit. [celest]
|
||
- Updated Finger Offensive, thanks to orn [celest]
|
||
* Updated packet_ver_flag's default value, thanks to iscandium [celest]
|
||
* Added warning if motd.txt was not found [celest]
|
||
(Turn on error_log in battle_athena.conf to enable it)
|
||
|
||
11/27
|
||
* Fixed a few map crashes when char-server crashes [Wizputer]
|
||
* Added fix of 0x2aff and 0x2af8 flooding [Wizputer - thanks Toster]
|
||
* Fixed Map crash when person uses global message hacks [Wizputer]
|
||
* Fixed online system, online column works and prevent double login at the login server [Wizputer]
|
||
* Fixed some compile time errors associated with showmsg [MouseJstr]
|
||
* Added get_svn_revision() in core.c [MC Cameri]
|
||
-Only if you have the file .svn\entries, it will show the revision # at runtime.
|
||
|
||
11/26
|
||
* Fixed Abrakadabra (2 minor bugs of consumed items - they were ignored if placed in 0 pos) [Lupus]
|
||
* Finished Full Strip, Weapon Refine, Slim Pitcher and Full Protection. [celest]
|
||
* Added skill_nocast_db.txt. Use it to set which skills cannot be used in
|
||
which conditions [celest]
|
||
|
||
11/25
|
||
* Added @skilltree to help GM's answer skill tree questions [MouseJstr]
|
||
* Update Spider Web; I believe you cannot use it on yourself now. [Codemaster]
|
||
* Added Ore Discovery, and base code for Slim Pitcher and Preservation [celest]
|
||
|
||
11/24
|
||
* @charreset #reset [MC Cameri]
|
||
* @charstatsall is now #statsall [MC Cameri]
|
||
* @charsave is now #save [MC Cameri]
|
||
* Updated most of jA's 1067; battle.c and skill.c might need more updates! [Codemaster]
|
||
* Fixed char-txt crashing when closing, Codemaster free()'s. [MC Cameri]
|
||
* Skill Updates: [celest]
|
||
- Updated guild skills (60%)
|
||
- updated Weapon Repair and Aura Blade by DracoRPG
|
||
- modified Weapon Repair to use Identify's packet, should show a list of
|
||
repairable items now
|
||
|
||
11/23
|
||
* Fixed script loading small/large monsters. [Valaris]
|
||
* @charoption is now #option [MC Cameri]
|
||
* @charpetfriendly is now #petfriendly [MC Cameri]
|
||
* @charstats is now #stats [MC Cameri]
|
||
* Skill Updates: [celest]
|
||
- Added some code for the new guild skills (50%) and Moonlit Petals (5%)
|
||
- Notes to other devs: Guild skills with id's 10000-10014 will be stored in
|
||
skill_db[500-514]
|
||
- Corrected Hilt Binding
|
||
- Corrected Assassin Cross' dual wield
|
||
- Changed player_cloak_check_type to yes by default and edited description
|
||
since it's already fully implemented.
|
||
- Added a bit more restrictions to Call Partner and Emergency Recall and
|
||
updated mapflag for sec_pri.gat
|
||
- Added pc_calcspeed and updated Cloaking so it won't need to recalculate
|
||
the player's entire status everytime there is movement.
|
||
|
||
11/22
|
||
* (TXT)Stripped some code off read_gm_accounts() and made with it addGM() [MC Cameri]
|
||
-Usage: addGM(account_id,level);
|
||
* (TXT)Changed GM_accounts.txt to meet new standards. [MC Cameri]
|
||
* (TXT)Enabled the use of id ranges in GM_accounts.txt [MC Cameri]
|
||
* Added a few free()'s so that I am sure it freed the allocated memory (char & login) [Codemaster]
|
||
* Changed monsters_ignore_gm option to a level value. [Valaris]
|
||
(accounts greater than or equal to this setting won't be attacked by aggressives.)
|
||
* Fixed mapflag #s and constants for setmapflag and remove mapflag. [Valaris]
|
||
* Added skill names for kRO 11/23's new skills [celest]
|
||
- Preserve, Full Strip, Weapon Refine, Slim Pitcher, Full Chemical Protection,
|
||
(Throw) Tomahawk
|
||
* timer.c static int timer_heap_max=0; //fix by Shinomori from eA forums
|
||
ititialize static var!!!
|
||
* Added the old effect list # into effect_list.txt of spira's. [shadow]
|
||
* Added new flag (#3) to clif_specialeffect [MC Cameri]
|
||
* @doom,@die,@doommap now display the Dark Cross effect on you. [MC Cameri]
|
||
11/21
|
||
* Display IP when wdata is expanded [Wizputer]
|
||
* Added bClassChange,%; Has random chance to turn monster into another monster. [Valaris]
|
||
* Re-Fixed Trade/Vending exploit [Lupus]
|
||
* Fixed @whozeny. [Valaris]
|
||
* Added rest of mapflags to const.txt. [Valaris]
|
||
* Closed AFM files after reading, this fixed the improper char-server session #. [Valaris]
|
||
* Skill updates: [Celest]
|
||
- Updated Basilica, Sharp Shooting, Berserk, Meditatio (Thanks to DracoRPG!)
|
||
- Fixed a typo with Blade Stop that was causing crashes, sorry. ^^;
|
||
- Reverted changes to Cloaking, ours is already more updated! ^_^
|
||
- Added temporary code for guild skills to stop crashing
|
||
* @alive, @raisemap, @raise, @revive now display the resurrection skill animation [MC Cameri]
|
||
* @charpetrename(AtCommand) is now #petrename(CharCommand) [MC Cameri]
|
||
* @charjob/(AtCommand) is now #jobchange(CharCommand) [MC Cameri]
|
||
* Removed japanese interserver packets, should fix various problems (jumpto, where, charposreq). [Valaris]
|
||
* Added Yor's trade exploit bug fix. Added 2 skills bugs in the bugs.txt [Lupus]
|
||
* Added charcommand.c/.h for the following reasons: [MC Cameri]
|
||
- Less congestion in atcommand.c
|
||
- Port commands that start with @char to #, example:
|
||
~ @charoption will now be #option
|
||
|
||
11/20
|
||
* Added str_lower() function to atcommand.c (from OA). [MC Cameri]
|
||
* Simplified @charchangesex to @charchangesex [player], your sex is changed to the opposite one [MC Cameri]
|
||
* Added @refresh, which is like a @jumpto <<yourself>>. [MC Cameri]
|
||
* Added @petid <pet name> to find pet names, useful when you dont know which pets have eggs. [MC Cameri]
|
||
* Added an effect_list in docs/ for descriptions, free to add onto that later. [spira]
|
||
- Attempt to find new skill effects.
|
||
* Added "nogo" mapflag to prevent the use of @go on a specified map. [Valaris]
|
||
* Fixed small/big monster spawning crashing (mixed up the merge). [Valaris]
|
||
* Fixed crash with upgrading TXT and having more than 256 accounts. [Valaris]
|
||
* TXT upgrades will convert broken flag to attribute column. [Valaris]
|
||
* Prevent use of emotion packet to display red mute emote. [Valaris]
|
||
* Initialized "day" variable in npc.c. [Valaris]
|
||
* Added @whozeny. Shows list of top 50 online players and their zeny sorted from highest to lowest. [Valaris]
|
||
* Added @happyhappyjoyjoy. Makes all players on server do a random emote. [Valaris]
|
||
* Removed -funroll-loops from compile, thanks to kashy for pointing out the problems caused by this. (Do not re-add!) [Valaris]
|
||
* Added check for max vending_max_value when reading config [kobra_k88]
|
||
* Skill updates [celest]
|
||
- Napalm vulcan, Enchant Deadly Poison, Slow Poison (based on jAthena 1066)
|
||
- Create Deadly Poison, thanks to DracoRPG!
|
||
- Added effect for Meteor Assault
|
||
* Added night_darkness_level to battle_athena.conf. [celest]
|
||
Use this to set 'how dark' it'll become during night time. Use 0 for default,
|
||
or between 1-10. (Yeah, i know lots of people hated the original night! xP)
|
||
Warning: It may cause errors with old exe's!
|
||
|
||
11/19
|
||
* Re-added check for empty bottle when using aqua benedicta. [Valaris]
|
||
* Fixed skills not showing after using @allskill [celest]
|
||
|
||
11/18
|
||
* Added a line to @unmute, added @mute. [celest]
|
||
Usage: @mute <time in minutes> <character name>
|
||
* Added save_flag for skill_status_change_start [celest]
|
||
* Fixed muting not being saved when you quit/change characters/log off [celest]
|
||
* *Hopefully* fixed the skill tree problem where you have to use 49 skill
|
||
points first before 2nd job skills will show... please report any bugs found
|
||
with it, thank you. [celest]
|
||
* Added flag to pc_unequipitem (thanks to DracoRPG for suggestion) [celest]
|
||
* Skill updates [celest]
|
||
- Updated Cloaking (thanks to orn), Endure
|
||
- Pneuma (thanks to DracoRPG)
|
||
- Changed sc_ id for Basilica
|
||
- Cancel Basilica (100%) when caster moves or uses another skill
|
||
- Updated Poison React (90%), Endure
|
||
- Added SC_BLOCKSKILL, SC_SLOWDOWN
|
||
* Modified pc_attack to fix monster npc's not working in certain exes, thanks
|
||
to leinsirk10 [celest]
|
||
* Moved mapflags organized by type to main mapflag folder and removed "type" folder.
|
||
Removed mapflags organized by location.[kobra_k88]
|
||
|
||
11/17
|
||
* Added stub-handler for packet 0x3090 into char_sql [MouseJstr]
|
||
* Fixed a crash in the afm reading/closing code [MouseJstr]
|
||
* Added skill_steal_type to battle_athena.conf for the new (but unconfirmed)
|
||
stealing formula [celest]
|
||
* Skill updates: [celest]
|
||
- Removed annoying skill fail messages from rogue's Snatcher
|
||
- Add sc_data check for firewall and fogwall
|
||
- Fixed Berserk (99% hopefully? ^_^)
|
||
|
||
11/16
|
||
* Fix for compiling against gcc 2.95 [MouseJstr]
|
||
* Added day of week events (OnSat2000) into scripting engine [MouseJstr]
|
||
* Temporarily Disabled GM Command Logs; Weren't working Properly >_<! [Codemaster]
|
||
* Fixed a typo in ../db/Changelog.txt [Nana]
|
||
* Added -funroll-loops argument to makefile to further increase performance [Shinigami]
|
||
* Fixed 2 bugs in DELITEM script command. [Lupus]
|
||
- added deleting priority: If you have some items with the same ID and want to delete some of them, then
|
||
at first it'll delete common items then, if necessary, delete the rest items but upgraded/named/with cards. [Lupus]
|
||
* Added checks for Perfect hiding [celest]
|
||
* Modified level 0 skill check to allow auto blitz beat and steal. [celest]
|
||
* Added constant BaseJob. [celest] Usage: For example, instead of
|
||
If (Class==12) || (Class==4012) || (Class==4035)
|
||
you can use
|
||
If (BaseJob==12) or If (BaseJob==Job_Assassin)
|
||
* Added 'indoors' mapflag : When in-doors players will not be affected by Night [celest]
|
||
* Skill updates [celest]
|
||
- Assumptio is now disabled in GvG maps.
|
||
- Changed cloaking checks a bit.
|
||
- Tidied up some parts of skill.c abit. ;P
|
||
* Added pk_min_level option in battle_athena.conf. Change this to define the
|
||
minimum level players can attack others when pk_mode is on. [celest]
|
||
|
||
11/15
|
||
* Added a Database Changelog.txt File, use it for any changes inside the db folder. [shadowlady]
|
||
* Added GM Command Logs & Added TXT Logs + TXT Log Options [Codemaster]
|
||
* Added spawning of monsters at specific level by adding ,# after the spawn name. [Valaris]
|
||
mobs_level_up option should be on when using this.
|
||
(Example: {ama_dun01.gat,0,0,0,0 monster Shinobi,99 1401,1,0,0,0} to spawn a level 99 shinobi.)
|
||
* Added addtoskill script command for (levels can stack on top of existing levels). [Valaris]
|
||
Use same usage as skill script command.
|
||
* Added -ffast-math argument to makefile to increase performance, thanks to kashy. [Valaris]
|
||
* Added small and big mob sprite spawning. [Valaris]
|
||
-Added @monstersmall and @monsterbig commands.
|
||
-For using in scripts, use id +2000 for small and id +4000 for big.
|
||
(Example: 3002 for small poring and 5002 for big poring)
|
||
* Added mobs_level_up option. [Valaris]
|
||
-Everytime a monster kills a play their level will increase and show levelup animation.
|
||
-Their 6 main stats and speed will increase as they level.
|
||
-They will recover 10% of the max hp of the player it kills.
|
||
-Player will gain extra exp based on how much stronger a monster is than normal.
|
||
-Skill estimation will show monsters current level (instead of reading from db).
|
||
-Will display level 99 aura if and when a monster hits level 99.
|
||
-They will not go higher than level 99.
|
||
* Fixed maximum skill levels not following skill tree [celest]
|
||
* Updated HP/SP for baby classes [celest]
|
||
* Corrected pc_calc_base_job [celest]
|
||
* Skill updates [celest]
|
||
- Marionette Control (70%), Berserk (thanks to DracoRPG)
|
||
* Modified pc_jobchange code to work with new pc_calc_base_job [celest]
|
||
* Corrected skill_tree_get_max, sorry >.< [celest]
|
||
|
||
11/14
|
||
* Made the Advance jobchangers to kRO standars with the following;
|
||
- Checks if you are level 99/50 and 2nd class OR above.
|
||
- Checks if you have an Cart of Falcon equiped.
|
||
- Checks if you have any Quest Skills, stores a variable on you and gives them back
|
||
when you change to 1st advance class.
|
||
- Added minimum joblevel to change to an 2nd or 2-2 advance class to job 45 after kro. [Nana]
|
||
* Fixed loading of AFMs when no resnametable is found. [Valaris]
|
||
* mob_db.txt: Fixed Golden Thief Bug MVP MOB mode (it wasn't moving/attacking) [Lupus]
|
||
* Added AFM (Advanced Fusion Map) support, thanks to alexkreuz and fusion. [Valaris]
|
||
Use the afm_dir option in grf-files.txt (currently needs a resnametable.txt).
|
||
* Initialized password variable in login.c. [Valaris]
|
||
* Added zeny_from_mobs option. [Valaris]
|
||
* Corrected the file type attribute on most of the files in three which fixes the
|
||
newline issues between linux and dos [MouseJstr]
|
||
svn propset -R svn:eol-style native .
|
||
* Skill changes [celest]
|
||
- Corrected steal formula, updated BladeStop, Headcrush.
|
||
|
||
11/13
|
||
* Fixed map-server loading, doesn't require data\resnametable.txt anymore [Wizputer]
|
||
* Updated & Optimized TXT Login from FREYA. (need to do SQL now) [Codemaster]
|
||
* Removed compile warnings in intif.c. [Valaris]
|
||
* Fixed chrif_changesex and @changesex, now uses packet 0x3000. [MC Cameri]
|
||
* Updated some skills, credits to orn and midas. [celest]
|
||
- Magnum Break, Throw Stone, Sprinkle Sand, Magic Power, Memorise, Quagmire,
|
||
Spider Web, Reject Sword, assassin's Dodge, Demonbane, Divine Protection.
|
||
- Firewall, Quagmire, Fog Wall (100%), Marionette Control (30%), Sandman,
|
||
Claymore Trap
|
||
- Adjusted some mob skills for mod support.
|
||
* Fixed weight increase when riding. [celest]
|
||
|
||
11/12
|
||
* added folder: /save-tmpl, removed folder /save
|
||
* battle_athena.conf: Updated Packet Version Flags.
|
||
* !!!Fixed Mobs Attacking!!!: Thanks for MagicalTux and Yor, I fixed the mobs attacking by using one of their files. [Codemaster]
|
||
* Warps Update : Added ayothaya warps in ./npc/warps/ and in map_athena.conf [Nana]
|
||
11/11
|
||
* Skill Updates : (Need to revise skill_cast_db.txt for new updates)
|
||
( Sharp Shooting, Sword Reject, Chain Crush Combo, Tiger Knuckle Fist,
|
||
Head Crush, Arrow Vulcan, HP COnversion) Thanks to DracoRPG.
|
||
Fixed Devotion use requeriments. Thanks to Orn. [shadow]
|
||
11/11
|
||
* Corrected minor typo in item_db, and removed/commented out dupe items.[kobra_k88]
|
||
|
||
11/10
|
||
|
||
* Updated Sprout (Item #7193), Thin Trunk (Item #7186),
|
||
Huge Leaf (Item #7198), and Rante Whip (Items #1956, #1957)
|
||
- thanks to cheng - [Codemaster]
|
||
* Updated Parasite (Mob #1500) Drops - thanks to cheng [Codemaster]
|
||
* Updated Soft Grass Leaf (Item #7194) - thanks to cheng [Codemaster]
|
||
* Added, Fixed & Updated ALOT of skills: [Codemaster]
|
||
- Fire Pillar, Backstab, Grimtooth, Poison React, Falcon Assalt,
|
||
Skin Tempering, Hilt Binding, Frost Nova, TEMPORARY fix for Create Deadly Poison,
|
||
Enchant Deadly Poison, Endure, Sacrifice, Spider Web, Memorize,
|
||
Hyper Spirit Sphere, Palm Strike, Sword Reject, Pressure, Magic Crasher,
|
||
Amplify Magic Power, Napalm Vulcan, True Sight, Wind Walk, Aura Blade,
|
||
Concentration, Cart Boost, Magic Power
|
||
- Thanks goes to Celest, Midas, and DracoRPG!
|
||
* Fixed spira's mistake in using the packet_len_table; no biggie ^_^ [Codemaster]
|
||
* char/char.c & char_sql/char.c: Fixed start_armor and start_weapon - thanks to AppleGirl [Codemaster]
|
||
* Added packetver 6 flag to makefile. [Valaris]
|
||
|
||
11/09
|
||
* mob_db.txt: Fixed Drake dropping the wrong card - thanks to roslen [Codemaster]
|
||
* chat.c: Fixed multiple joins in a single chat - thanks to Alex14 and CHaNGeTe. [Codemaster]
|
||
* clif.c: Fixed sitting. [spira]
|
||
* - Fixed item 657 Job ID , 11/09 patch updates to item_db, Correct stats for item 5097
|
||
- Added Unbreakable funcions to item_db armors/shields/garments/footgear [shadow]
|
||
* Defined SO_REUSEPORT to allow the servers to re-use ports if server crashes [Wizputer]
|
||
|
||
11/08
|
||
* Added new script command: getMapXY(MapName$,MaxX,MapY,type,[CharName$]) by Lorky [Lupus]
|
||
Get position for char/npc/pet/mob objects.
|
||
* Attempted to fix the mob bug (still haven't :( ). Still updated mob.c/clif.c/chrif.c according to jA 1057. [Codemaster]
|
||
* Fixed item_cardalbum.txt: Removed extra column which mad all albums empty [Lupus]
|
||
11/07
|
||
- Fixed a few npcs will start implementing new ones soon, have alot on paper, need to type them up. [Nasedo]
|
||
* clif.c: Added a few things from jAthena 1057 [Codemaster]
|
||
* Corrected some typos in item_db. Items 1143 and 1719 need to be re-checked.[kobra_k88]
|
||
* Fixed compiling error in Map Server in which @repairall was using old broken system [Shinigami]
|
||
|
||
11/06
|
||
- Added missing items in item_db.txt and reorganised it.[Nasedo]
|
||
- Fixed wrong coords for payon guild flags (it has the old map coords), fixed some weapon effects in item_db,
|
||
updated the mob_db (90%+ done), added EP 5-9 mobs to mob_branch.txt and EP 6 cards to item_cardalbum.txt[shadowlady]
|
||
* atcommand.c/.h,chrif.c/.h, added @changesex. [MC Cameri]
|
||
* mob.c & clif.c: Added & Modified a few parts dealing with monsters and guilds [Codemaster]
|
||
* mob.c: Re-did a few parts according to jA's 1057 version. [Codemaster]
|
||
11/05
|
||
* Fixed and redo optional Umbalian quests:
|
||
- Wise Man Fabius' Umbalian Language Quest (you can learn Umbalian language in
|
||
alternative way)
|
||
- On speaking with Umbalian Chief about meaning of masks you activate Turban Thief Quest
|
||
(For Sphinx Mask)
|
||
* Fixed several bugs in Niflheim Piano Keys Quest (wrong variable name, missing CLOSE buttons)
|
||
Zeny/Item Exploit in Niflhein Sairin NPC quest (should add similiar checks in every
|
||
easy quests with expensive prizes to avoid exploits) [Lupus]
|
||
* Revised and fixed all comodo,yuno,amatsu,gonryun,umbala mobs and drops. Also fixed mvp and woe mobs too [Shadowlady]
|
||
* Fixed crash from guild skill point allocation, there seems to be a problem with guilds loading still. [Valaris]
|
||
* Fixed committed typo in map_athena.conf, remove aria's dev npc (was giving errors preventing server startup). [Valaris]
|
||
|
||
11/04
|
||
* Added sara-chan's packet db with support for 11-1 [Valaris]
|
||
* [alot of files >_<]: Changed connecting a bit, from oA source; it connected easier/better in my opinion so... [Codemaster]
|
||
* map/skill.c: Added a few checks for level 0 skills being used. [Codemaster]
|
||
|
||
11/03
|
||
* Removed broken column, using attribute column for broken equip now. [Valaris]
|
||
|
||
11/02
|
||
* Fixed compile time errors for gcc 2.95 [MouseJstr]
|
||
* Changed Blacksmith skill "Hammer Fall" to only be used with maces or Hammers [Aria]
|
||
11/01
|
||
* Set Comodo Kafra to warp to Umbala (11/2/04 patch) [Aria]
|
||
10/31
|
||
* Fixed Devnpcs giving off errors -_- [Aria]
|
||
* Fixed showmsg.c compile warnings thanks to LittleWolf. [Valaris]
|
||
* map/skill.c: removed a second declaration of sc_def_vit in skill_castend_nodamage_id; thanks to spira [Codemaster]
|
||
* map/battle.c: re-did Water Ball's damage calculation [Codemaster]
|
||
10/30
|
||
* Added new guild skills to skill_db from sara-chan. [Valaris]
|
||
* db/skill_cast_db, map/skill.c, map/pc.c: Corrected a few CHASEWALK things; Thanks to Celest [Codemaster]
|
||
* char_sql/char.c: removed the double free()ing of gm_account [Codemaster]
|
||
* Added check for c value in int_guild.c before dividing to calculate average level. [Valaris]
|
||
* Commented unfinished dev npcs and added devnpc to map_athena. [Aria]
|
||
* Removed item requirement of Aqua Benedicta (10/26 patch) [Aria]
|
||
* Fixed some compiling error for Map-server [Shinigami]
|
||
* Removed Rogue's backstab pushback effect (kRO style again) [Aria]
|
||
* Changed requirement of Fire Pillar to fit kRO style; lv1-5 = no gem, but 6-10 = 1 gem. [Aria]
|
||
* Added Mugendai's oA GUI support for map-server (previously not added) [davidsiaw]
|
||
* Included Mugendai's oA GUI in the GUI folder [davidsiaw]
|
||
|
||
10/29
|
||
* another exploit fix for mult in script [MouseJstr]
|
||
* Corrected mode for peco, condor mobs. Added custom mobs Easter Egg and Easter Bunny for easter egg event script.
|
||
Corrected mysteltain card location, penomena card typo.[kobra_k88]
|
||
10/28
|
||
* Cloak Speed fixed [Aria]
|
||
* Throw stone damage fixed [Aria]
|
||
* Added new packets from Sara to packet database. [spira]
|
||
* Fixed and changed command lists to reflect on new packet changes. [spira]
|
||
- @jumpto, @recall, and @where
|
||
- Removed old @ignore* functions because they are no longer needed.
|
||
* Replaced old whisper ignoring code with better and more efficient code. [spira]
|
||
* Added packet_db.txt support, removed old packet functions. [spira]
|
||
* fixed forger-zeny exploit [MouseJstr]
|
||
|
||
Doing script math that returns a number greater then (1<<31) will now
|
||
return a (1<<31). This prevents you from finding a npc that
|
||
asks for a quantity then mults the cost by that quantity to get
|
||
what you need to pay.
|
||
|
||
10/27
|
||
* Updated CSS styles for readme a bit [Aria]
|
||
* branched athena at version 340 to begin work on the packet_db
|
||
stuff from jA. To retrieve it, do a svn co http://dev.deltaanime.net:8080/svn/eathena/packetdb
|
||
later, once we are happy with it.. and feel it is stable, we will remerge it back into the main tree via the appropriate svn commands
|
||
as a FYI, the command I used to create this branch was:
|
||
svn copy http://dev.deltaanime.net:8080/svn/eathena/athena http://dev.deltaanime.net:8080/svn/eathena/packetdb -m "branch for packetdb work"
|
||
* Fixed Aldebaran (gatekeeper conditions bugs and wrong Key ID). Fixed some typos in other cities [Lupus]
|
||
|
||
10/26
|
||
* Added more quotes -_- [Aria]
|
||
* Modified a few things related to guild skills. I hope it doesn't interfere with anyone else's work, and isn't seen as bad. [Sara-chan]
|
||
-Support for new guild skills, though they don't work yet. Added guild_skill_get_inf and guild_skill_get_max entries for them based on early info.
|
||
-Changed guild_skillup functions based on japanese code, but for a good reason.
|
||
It allows for guild skill trees, sort of. I made Kafra Contract and Guardian Research require Guild Approval, for instance.
|
||
I think the first four new guild skill requirements are correct, at the least.
|
||
I hope everything works alright, it's my first contribution to eA in quite some time and I'm rather rusty at programming of late.
|
||
* Fixed compile errors in showmsg.c. [Sara-chan]
|
||
* Fixed Mouse's devnpc only saying his quotes once per server reset [Aria]
|
||
* Added log_athena.conf & the logs.sql file [Codemaster]
|
||
* Added log configurations to inter_athena.conf [Codemaster]
|
||
|
||
10/25
|
||
* Fixed a compiling error in Login-server [Shinigami]
|
||
* Added alot of Azndragon's spiffy logs & then added a few things of my own (Silly Dragon, structs are for kids!) [Codemaster]
|
||
* Corrected a small bug (forgot to change a few variables!) in my different GM option. [Codemaster]
|
||
* Fixed items and mobs in DB. Added new items. [Lupus]
|
||
* Fixed some NPC bugs (check NPC=changelog.txt) [Lupus]
|
||
* Fixed getting MAX PET ID (SQL only bug) [Lupus]
|
||
* Fix char/char.c which was crashing after double freeing logs
|
||
[MouseJstr]
|
||
* Improved basic server rebooters [MC Cameri]
|
||
* Commited common/showmsg.c/.h, previously missing x_X [MC Cameri]
|
||
* Added a basic server rebooter program, just use 'runserver.bat' to start up the server. [Shinigami]
|
||
|
||
10/24
|
||
* Added files common/showmsg.c/.h which contain the function _ShowMessage(char *string, int flag) [MC Cameri]
|
||
-Check showmsg.h to see how to use it.
|
||
-This function is made to replace printf in all the cases, so it MUST be used instead of print from now on.
|
||
-Begin your own journey of replacing/removing old printfs, and using the new function.
|
||
-This function was previously called ShowMessage() in oA, it is now merged, some changes have been done:
|
||
1.Outputting messages to a file is now disabled(commented out).
|
||
2.MSG_SQL is now commented out.
|
||
3.If the server is out of memory, it will not use abort().
|
||
4.Returns 0 if successful, 1 otherwise.
|
||
-Example: ShowInfo("hello\n"); will print this to the screen: [Info]: hello
|
||
-Always add \n at the end. Unless someone edits the function to add the \n whether it exists or not.
|
||
-Just add #include "showmsg.h" wherever you need it.
|
||
* Edited ALL makefile's to include showmsg.o -> _ShowMessage(). [MC Cameri]
|
||
* Updated readme/gmcommands.html with new @uptime command [MC Cameri]
|
||
* Somebody had added some additional noskill checks that prevented
|
||
vending from happening in prontera [MouseJstr]
|
||
* Added bypass with gm_allskill of npc_selfdestruct2. [Valaris]
|
||
* Corrected some minor bugs in some Quests [Shinigami]
|
||
* Added new maps (from lateast kRO patch)
|
||
Touched WOE (u can't surrender the castle during the WOE), misc fix of the bank [Lupus]
|
||
10/23
|
||
* Added the option to read GM accounts from a different table than login. Default set to login table. [Codemaster]
|
||
* Finished Aria and MC Cameri "Dev edition" NPCs. [Aria]
|
||
* Corrected extra stat points given to high classes. [Valaris]
|
||
* Added high classes getting the extra 40 stat points on stat reset. [Valaris]
|
||
* performance tweaks on socket.c to reduce lag [MouseJstr]
|
||
|
||
do a "OPT="-g -DNSOCKET" to compile with the changes
|
||
enabled.. and tell me if you notice a change in your
|
||
performance/lag
|
||
|
||
* Added @uptime to atcommand.c [MC Cameri]
|
||
* Added the stuff for my npc to Dev/quotes.txt [MC Cameri]
|
||
|
||
10/22
|
||
* Replaced some checkcart and checkoption(x) with checkcart(0) in the guild folder [Aria]
|
||
* Waiting for various devs to tell me their coords, map, biography, quotes,
|
||
moving coords, etc. In the meantime, I replaced them with (x,y),(lols),
|
||
(sprite),(somewhere), and if they didn't give me any info, I didn't
|
||
add them yet =P. [Aria]
|
||
* Added Davidsiaw, Shinigami, Lord, Codemaster, MouseJstr, MC Cameri, and Darkchild
|
||
to "Dev edition" NPCs [Aria]
|
||
* Revised "Dev edition" NPC layout a bit, should go smoother now. Should be final
|
||
layout unless something goes wrong =O. [Aria]
|
||
* Fixed the eol markers on some checked in files [Mousejstr]
|
||
* Fix two crashes caused by calling isGM on mobs [MouseJstr]
|
||
* Added folder "mc_cameri" in npc/other which contains my bank npc. [MC Cameri]
|
||
* Changed "Dev edition" NPC layout so that they move by themselves by timers. [Aria]
|
||
* Changed "Dev edition" NPCs to walk during quotes, and added biography. [Aria]
|
||
* Fixed quest/all_quest.txt not showing the correct description of the binoculars. [Aria]
|
||
* Fixed quest/all_quest.txt not going to stop pass and not displaying requirements. [Aria]
|
||
* Fixed removing friends from the list [davidsiaw]
|
||
* Added PCLoginEvent NPC (When a character logs on, NPC runs as if he/she clicked the NPC) [davidsiaw]
|
||
The NPC sample is located in npc/sample/PCLoginEvent.txt (you only need one of these NPCs)
|
||
|
||
10/21
|
||
* Fixed clothes_dyer.txt: Disabled Assassing/Rogues Dye. Also fixed wrong labels [Lupus]
|
||
* Fixed hair_dyer.txt: fixed missing menu label [Lupus]
|
||
* new_hats.txt 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
|
||
Ear of Demon,Big Golden Bell, Mistress Crown,
|
||
Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
|
||
* Fixed name of a flower in Prontera quest (Dreamy->Illusion) according to our DB [Lupus]
|
||
* Fixed item names in the temp Crusader Job Quest according to our DB [Lupus]
|
||
|
||
10/20
|
||
* map/mob.c: Added mob_exclusion_add() & mob_exclusion_check() [Codemaster]
|
||
* map/map.h: Changed Vending Struct: amount and value to unsigned variables (so they CAN'T be 0 or less) [Codemaster]
|
||
* map/mob.h: Added mob_exclusion_add() & mob_exclusion_check() [Codemaster]
|
||
* Aligned the list of commands at the beginning of atcommand.c,
|
||
with tabs instead of spaces. [MC Cameri]
|
||
* Fixed AtCommand_SetBattleFlag, it was previously being called by "@send"
|
||
instead of "@setbattleflag". [MC Cameri]
|
||
* Finished basic layout, finished Aria starting to create Shinigami [Aria]
|
||
* Started to create "Dev edition" npcs [Aria]
|
||
* Fixed a compile error in src/char/char.c [MouseJstr]
|
||
* Fixed a bug in @trade where the distance was not ignored [MouseJstr]
|
||
* Fixed a potential inf loop in pc.c when multi_level_up is set to no. [MouseJstr]
|
||
* implemented Friends List support for TXT version [davidsiaw]
|
||
* added queries in main.sql for Friends List. mySQL support for friends list pending [davidsiaw]
|
||
10/19
|
||
* switched login_sql/login.c to use binary when retrieving
|
||
by account name [MouseJstr]
|
||
* skill.c & skill.h: added skill_type_cloaking [Codemaster]
|
||
* storage.c & storage.h: added storage_storageopen2() [Codemaster]
|
||
10/18
|
||
* Changed readme layout for 1.0 scheme. [Aria]
|
||
* added check for console variable in login_sql [MouseJstr]
|
||
* Fully translated the untranslated items in the database.sql for SQL. [Nana]
|
||
* Dev/TODO, asigned myself to some items. [MC Cameri]
|
||
* char/char.c: changed the online system to omniAthena's [Codemaster]
|
||
* char/char.c: added log_char and log_inter [Codemaster]
|
||
* char/char.c: added Mugendai's GUI Support [Codemaster]
|
||
* char/int_guild.c: added log_inter and db_path [Codemaster]
|
||
* char/inter.c: added log_inter [Codemaster]
|
||
* char/char.c: added db_path [Codemaster]
|
||
* char/inter.h: added log_inter [Codemaster]
|
||
* char_sql/char.c: added log_char and log_inter [Codemaster]
|
||
* char_sql/char.c: added Mugendai's GUI Support [Codemaster]
|
||
* char_sql/int_guild.c: added log_inter and db_path [Codemaster]
|
||
* char_sql/inter.c: added log_inter [Codemaster]
|
||
* char_sql/char.c: added db_path [Codemaster]
|
||
* char_sql/inter.h: added log_inter [Codemaster]
|
||
* conf-tmpl/char_athena.conf: Added log_char & db_path [Codemaster]
|
||
* conf-tmpl/inter_athena.conf: Added log_inter [Codemaster]
|
||
|
||
10/18
|
||
* clif.c,clif.h,map.h,npc.c,npc.h,script.c: Added NPC Walking. [Valaris]
|
||
-npcspeed #; To change npc's walking speed.
|
||
-npcwalkto x,y; Move an npc to a position (keep it less than area size, or sprite will glitch and disappear).
|
||
-npcstop; Stops an npc's movement.
|
||
|
||
10/17
|
||
* Made the IP autodetection code work under a pure win32
|
||
executable
|
||
* Fixed the win32 build and made a src\map\Makefile.win32 to
|
||
make it easier to do win32 builds of the map server
|
||
|
||
src\common\utils.c src\common\utils.h src\common\grfio.c
|
||
src\common\nullpo.h src\common\timer.c src\common\db.c
|
||
src\common\socket.c src\common\core.c src\common\mmo.h
|
||
src\common\socket.h src\map\script.c src\map\intif.c
|
||
src\map\npc.c src\map\clif.c src\map\map.c src\map\clif.h
|
||
src\map\chrif.c src\map\Makefile.win32
|
||
|
||
* skill.c: Fixed noicewall flag. [Valaris]
|
||
* battle.c: Battle calc weapon attack now checks to see if pc_breakweapon successfully broke the weapon then recalculates damage. [Valaris]
|
||
* pc.c: Removed broken weapon and equip status, just unequips items again when broken. [Valaris]
|
||
Removed useless code from pc_breakweapon and pc_breakarmor. [Valaris]
|
||
* Added template for server control from the console [Wizputer]
|
||
* conf-tmpl/login_athena.conf: added support for Mugendai's "I'm Alive" Timer and GUI Flush [Codemaster]
|
||
* login/login.c: added support for Mugendai's "I'm Alive" Timer and GUI Flush [Codemaster]
|
||
* login_sql/login.c: added support for Mugendai's "I'm Alive" Timer and GUI Flush [Codemaster]
|
||
* Usable GM commands from server console admin:<gm command>:<map of "GM"> <x> <y> [Wizputer]
|
||
* Added server:shutdown to shutdown server and help [Wizputer]
|
||
* Added user discretion for console commands in conf files [Wizputer]
|
||
10/16
|
||
* Fixed Umbala Language Quest, where a certain NPC would freeze you due to an unfinished script [Shinigami]
|
||
* Fixed bug in new_hats.txt where free items are given out [Shinigami]
|
||
* Correct Morroc warp npc overlaying Kafra npc. [Aria]
|
||
* Corrected npc typos. [Aria]
|
||
* Skip over npc_selfdestruction2 on allskillup (thanks to celest) [Valaris]
|
||
* Fixed some typos in some of the NPCs [Shinigami]
|
||
* tweaked the auto-configure stuff to deal better with
|
||
machines that have no detectable IP addresses.. is this
|
||
possible? [MouseJstr]
|
||
src\char_sql\char.c src\char\char.c src\map\map.c
|
||
* Made it compile under gcc 2.95 [MouseJstr]
|
||
* made the char and map servers auto-configure their own IP's
|
||
whenever possible [MouseJstr]
|
||
|
||
If you do not specify the server IP address, it now determines it
|
||
on its own. This means that to get a server running that is
|
||
accessable from the internet you should only need to specify the
|
||
location of the data.grf files. This eliminates one more point
|
||
of misconfiguration.
|
||
|
||
It does not correctly auto-configure for when you are behind a
|
||
router or a firewall since there is no way of determining the
|
||
external IP address. On the other hand, we should be able to
|
||
eliminate the lan_conf file since we know our IP addresses as well
|
||
as our netmask.
|
||
|
||
src/txt-converter/login/login-converter.c src/txt-converter/char/char-converter.c src/login_sql/login.c src/common/socket.c src/common/socket.h src/char_sql/char.c src/char_sql/int_guild.c src/char_sql/inter.c src/map/atcommand.c src/map/map.c src/map/mail.c src/char/char.c conf-tmpl/map_athena.conf conf-tmpl/char_athena.conf Changelog.txt
|
||
|
||
10/15
|
||
* added @setbattleflag to let me reset a battle_config at runtime [MouseJstr]
|
||
* --- RC5 release
|
||
* another fix to oA2eA-rc5.sql to fix the sell_price [MouseJstr]
|
||
* Redid readme, updated content a bit, and made ps2 poster in preperation for 1.0 RC5 release. [Evera]
|
||
* made MAX_HAIR_STYLE, MAX_HAIR_COLOR, and MAX_CLOTH_COLOR
|
||
configurable via battle_config. [MouseJstr]
|
||
* made the dex spell cast time scaling configurable via battle_config
|
||
[MouseJstr]
|
||
* made the visible area_size configurable via battle_config
|
||
[MouseJstr]
|
||
* Reorganized and added the warps into their respective folders, updated map_athena.conf. [Nana]
|
||
* Added 2 script commands GETLOOK, GETSAVEPOINT (thanks to Lorky). [Lupus]
|
||
* Added kafra_bank NPC - a new bank with daily interst of 0.1#%. [Lupus]
|
||
* Changed cast time for champion soul collect to 1 sec (thanks to midas). [Valaris]
|
||
* Added midas's fix for +30 hitrate with Sonic Blow. [Valaris]
|
||
|
||
10/14
|
||
* Fixed help.txt for some @gm commands [MouseJstr]
|
||
* made login.c compile on gcc 2.95 [MouseJstr]
|
||
* Fix backwards compatability with old mob skill formats [MouseJstr]
|
||
* Added mail system commands and @refreshonline to help.txt. [Valaris]
|
||
* Fixed char guild storage bug [MouseJstr]
|
||
* Prevented breakage of Weapons/Armor if the respective Alchemist Chemical Protection skill is applied. [spira]
|
||
* Added so nochat end will set manner to 0. [Valaris]
|
||
* Added broken item check before breaking (to prevent an item from breaking more than once) [Valaris]
|
||
* Re-wrote parts of equipment breaking. It will check to make sure it was not a miss before doing break calculations. [Valaris]
|
||
* Re-added negative value exploit fix. [Valaris]
|
||
* Fixed guardian opposition search. [Valaris]
|
||
* Added @unmute. [Valaris]
|
||
* Added check for map existing before cleanup (server will exit instead of crashing if maps aren't found). [Valaris]
|
||
|
||
10/13
|
||
* Fixed parse of antifreeze enable/disable flag. [Valaris]
|
||
* Fixed end-of-line flags in source tree [MouseJstr]
|
||
|
||
10/12
|
||
* Prevent attack/skill usage while wearing tux/wedding dress. [Valaris]
|
||
* Remove item unequip on tux/wedding equip. [Valaris]
|
||
|
||
10/11
|
||
* Added mail system (for SQL version only). [Valaris]
|
||
- @checkmail
|
||
- @listmail
|
||
- @listnewmail
|
||
- @readmail <#>
|
||
- @deletemail <#>
|
||
- @sendmail <name> <message>
|
||
- @sendprioritymail <name> <message>
|
||
- Added battle_athena.conf option to enable/disable mail system.
|
||
- Added mail.sql for sql mail system.
|
||
- Use "*" for name to send to all players. Level must be >= to @sendprioritymail level.
|
||
|
||
* Added @refreshonline to refresh player online status in SQL version. [Valaris]
|
||
|
||
10/10
|
||
* Modified ja blacksmith repair code to function with our broken equipment system. [Valaris]
|
||
* Removed ja repair script commands, they aren't compatible with our broken equipment. [Valaris]
|
||
* Fixed error in Morroc jewel dealer. [Valaris]
|
||
* Added so supernovices will get flee from improve dodge. [Valaris]
|
||
* Fixed assassin and rogue flee bonus, was giving +50 instead of +40. [Valaris]
|
||
* Fixed bug with using remove trap on a snared monsters and the monster would stay stuck. [Valaris]
|
||
* Added a check for row return in an sql statement in login. [Valaris]
|
||
* Added some pointer initializations in map.c. [Valaris]
|
||
* Calculate pc status when equipping or unequipping pet items. [Valaris]
|
||
* Fixed crash in looting pet skills if loot size was greater than 10. [Valaris]
|
||
|
||
10/05
|
||
* Fixed all mob spawn names (typos, errors, wrong names) according to the mob_db.txt [Lupus]
|
||
* Added YggdrasilKid's fixed exp.txt. [valaris]
|
||
|
||
10/04
|
||
* Added missed close file functions in pc.c [Lupus]
|
||
* Added some new items, fixed some item names and translated all grabled items in item_db.txt [Lupus]
|
||
* Fixed bug in MOB_DB and in MOB_BRANCH DB related to wrong "Elder" ID number [Lupus]
|
||
* Fixed toggle for using sql item db in char-server. [Valaris]
|
||
* Added interval settings for anti-freeze system. [Valaris]
|
||
* Added enable/disable options in char_athena.conf and login_athena.conf for anti-freeze system. [Valaris]
|
||
* Re-added anti-freeze system. [Valaris]
|
||
* Cleaned up warning in src/common/db.c. [MouseJstr]
|
||
* Removed afm map checking from char. [Valaris]
|
||
* npc.c - Re-enabled new "OnTouch" function. Added a missing line to npc_event in npc.c(line 667).
|
||
pc.c - Added 2 missing "else" statements on (line 3702 and 3842). Now ontouch works correctly and activates
|
||
everytime instead of only once like in RC4. [kobra_k88]
|
||
* clif.c - Added: npc_scriptcont(sd,RFIFOL(fd,2)); to "void cliff_parse_NpcCloseClicked" function.
|
||
Now "close2" script command works properly. Previously, it would freeze the server.[kobra_k88]
|
||
|
||
10/03
|
||
* added oA to eA database conversion .sql [MouseJstr]
|
||
* renamed sql to sql-files to eliminate a problem with make [MouseJstr]
|
||
* Fixed Assassin Quest where "Nameless One" NPC would freeze after clicking "next". [Shinigami]
|
||
* charkillable now returns status on target [MouseJstr]
|
||
* skill names now have descriptions pulled from the client [Mousejstr]
|
||
* Mapflag "petals" has been changed to "sakura". [Valaris]
|
||
* The weather @commands will now set that particular mapflag on until server is restarted, and will send weather effect
|
||
to everyone on that map. It also will not allow the occurance of the command more than once. This method means
|
||
everyone coming onto the map after the command has been used will see the effect. [Valaris]
|
||
* Added yor's latest ladmin.c. [Valaris]
|
||
* Fixed bug in delitem script command that caused it to delete all of an item. [Valaris]
|
||
* Modified Makefile's to work better in non-sql environment [MouseJstr]
|
||
* A lot of work on source tree making it more ANSI C compliant [MouseJstr]
|
||
* Finalized the timers on shutdown
|
||
turned off malloc debugging on db's. [MouseJstr]
|
||
* Added release hook's into db's [MouseJstr]
|
||
* Added runflag to core to allow cleaner shutdown [MouseJstr]
|
||
* Work on LCCWIN32 for building under Windows natively [MouseJstr]
|
||
* modified @mapexit to use runflag for cleaner shutdown [MouseJstr]
|
||
* Improve cleanup on exit of map server of all objects [MouseJstr]
|
||
* statpoint reader can now be larger then 1432 bytes [MouseJstr]
|
||
* Fixed so dancing effect is cleared when warping. [Valaris]
|
||
|
||
10/02
|
||
* Modified battle config muting players option to work more effectively. [Valaris]
|
||
* Fixed mute from showing red bubble to players. [Valaris]
|
||
* Fixed disguise sprite staying when teleporting. [Valaris]
|
||
* Added a special mob ai check in mob.c. [Valaris]
|
||
* Fixed petit pet skill's damage from ever increasing. [Valaris]
|
||
* Removed pet weight and pet loot options, someone re-added them, and this conflicts with pet skills. [Valaris]
|
||
* Added new skills to mob_skill_db (skills for Alchemist summon marine sphere among others) [Valaris]
|
||
* Updated skill_cast_db and skill_require_db for summon marine sphere and biocanniablize skills. [Valaris]
|
||
* Fix for drops by luck crashing. [Valaris]
|
||
* Removed @nuke for now. [Valaris]
|
||
* Added japanese ankle snare code. [Valaris]
|
||
* Using better code for alchemist marine sphere. [Valaris]
|
||
* Reverted back to old method of OnTouch for now for compatibility with older scripts. [Valaris]
|
||
* Fixed an infinite loop with preventing multi level up and high novices. [Valaris]
|
||
* Storage saving in SQL was based on MAX_INVENTORY. Switched to MAX_STORAGE and MAX_GUILD_STORAGE. [Valaris]
|
||
Should resolve items disappearing. Thanks to fov for pointing this out.
|
||
* Updated skill_db entries for biocannibalize and summon marine sphere. [Valaris]
|
||
* Changed sql item name row sizes to 24, and changed memory allocation to 25 bytes instead of 29. [Valaris]
|
||
* Added upgrade_1.0.0-rc5_database.sql (will set name columns of item db to varchar(24). [Valaris]
|
||
* Removed anti-freeze system. [Valaris]
|
||
* Began removing AFM, unless someone wants to complete this. [Valaris]
|
||
* Added an online status timer. Will check online status of players every hour (for sql version). [Valaris]
|
||
* Added malloc to map.c. [Valaris]
|
||
* Added some variables for new mob exclusion. [Valaris]
|
||
* Using malloc in pc.c. [Valaris]
|
||
* Added skill reset checks to high/advanced/baby classes. [Valaris]
|
||
|
||
10/01
|
||
* Fixed up const.db. [Valaris]
|
||
- Added
|
||
bBreakWeaponRate 1068
|
||
bBreakArmorRate 1069
|
||
bAddStealRate 1070
|
||
|
||
- Fixed
|
||
bMagicDamageReturn 1071
|
||
bRandomAttackIncrease 1072
|
||
bAllStats 1073
|
||
bAgiVit 1074
|
||
bAgiDexStr 1075
|
||
bPerfectHide 1076
|
||
bDisguise 1077
|
||
|
||
* Rewrote mute disable option in clif.c, it did not need to end status. [Valaris]
|
||
* Added a missing check for SC_NOCHAT in clif.c. [Valaris]
|
||
* Changed comments on max_lv in battle_config to be less
|
||
confusing [MouseJstr]
|
||
* Fixed Gypsy Job Quest, added Crusader Job Quest [Lupus]
|
||
* Adding missing noquests from previous tree [MouseJstr]
|
||
* merged conf files between txt and sql [MouseJstr]
|
||
* According to item_db.txt and mob_db.txt fixed some name differences, wrong item names in
|
||
pet_db.txt,mob_branch.txt,item_violetbox.txt,item_giftbox.txt,item_cardalbum.txt [Lupus]
|
||
* Added specialeffect2 script command. Works the same as specialeffect, but the effect will be applied
|
||
to the player interacting with the npc instead of being applied on the npc. [Valaris]
|
||
* Added hasitems script command. If a player has any items it will return 1 in an if statement. [Valaris]
|
||
* Added npctalk script command. Syntax : npctalk "These are my words"; [Valaris]
|
||
* Removed script::say in favor of Valaris's version. [MouseJstr]
|
||
* Fixed a bug in guild alliances where it was treating a friend as a foe. [MouseJstr]
|
||
* Fixed crash in weapon breaking. Was not doing a block type check on the source. [Valaris]
|
||
|
||
|
||
09/29
|
||
* Fixed small, almost non-existing memoryleak, in grfio.c that could
|
||
cause some systems to exit the application [Kalaspuff]
|
||
|
||
09/26
|
||
(Dated On Aegis Website)
|
||
*--Released 1.0.0 RC4--*
|
||
09/25
|
||
* Reorganized Npc folder for release
|
||
* Updated map_athena.conf
|
||
* Remove certain statuses when warping (Cloaking, Sitting, Gangster's Paradise) that would allow the effect to
|
||
continue and a player to walk normally. [Valaris]
|
||
* Remove speed increase of theif and high thief from improve dodge (only assassins and assassin cross's are
|
||
supposed to get this bonus) [Valaris]
|
||
* removed more #ifdef's between TXT and SQL [MouseJstr]
|
||
09/24
|
||
|
||
* Added @charkillable (to make players killable) [MouseJstr]
|
||
* Added @dropall (throws all items on ground) [MouseJstr]
|
||
* Added @chardropall (throws all players items on ground) [MouseJstr]
|
||
* Added @storeall (put all items in store) [MouseJstr]
|
||
* Added @charstoreall (put all players items in storage) [MouseJstr]
|
||
* Added @skillid (look up a skill by name) [MouseJstr]
|
||
* Added @useskill (use a skill by id) [MouseJstr]
|
||
|
||
09/23
|
||
* Update Some Npc Stuff In Payon [Darkchild]
|
||
* Added Sage Quest [Darkchild]
|
||
* added @killable - all players can hit you, even out of pvp [MouseJstr]
|
||
* Changed Basilica to prevent the priest from walking [MouseJstr]
|
||
* Restore base files in save directory [Yor]
|
||
* Castle spawn/conquering fix: [Akaru]
|
||
- Spawns monster when the guild is not owned when the server starts
|
||
- Spawns emperium with the monsters when guild is not owned yet
|
||
- If AgitStart and AgitEnd occurs while castle had not been owned, it is just ignored so that the monsters that are guarding the castle and the emperium would not be killed.
|
||
- Prevent spawn of emperium/monsters after castle is owned
|
||
- In short, you can clear and conquer the castle any time even when it's not agitstart'ed if the castle is unowned, like in official servers
|
||
|
||
09/22
|
||
* added @killer to let GM's hit players outside of pvp [MouseJstr]
|
||
* added @skilloff to turn off skills on a map [MouseJstr]
|
||
* added @skillon to turn on skills on a map [MouseJstr]
|
||
* added @follow to follow players (including warping after them) [MouseJstr]
|
||
* added battle_config option to control the max number of castles a guild can have [MouseJstr]
|
||
* upgraded the guild alliance checker [MouseJstr]
|
||
* added battle_config to control if ghosty armor works for mobs [MouseJstr]
|
||
* Fixed battle_config to control how much GTB actually helps [MouseJstr]
|
||
* Fixed battle_config to control if pvp battles give exp or drops [MouseJstr]
|
||
* Added map aliasing [MouseJstr]
|
||
* changed the map_nick2sd to be able to handle sub-strings for refering to players [MouseJstr]
|
||
* made turning of skills on a map actually work [MouseJstr]
|
||
* Updated Makefiles/GNUMakefiles to include the compilation of /common/malloc.o [PoW]
|
||
|
||
09/19
|
||
* Corrected @charstoragelist: [Yor]
|
||
- because account2storage function create a void storage if it's not exist, somethimes a player could lost its storage.
|
||
-> creation of account2storage2 to just ask pointer of storage if exist and use it in @charstoragelist.
|
||
* Improved range system of @monster/@spawn (nearest of GM when less monsters) [Yor]
|
||
* Client until 2004-09-06 (included) is now completely recognized [Yor]
|
||
* Fixed kafra storage request for all new clients [Yor]
|
||
|
||
09/18
|
||
* Changed to Yor's code that doesn't try and read when it's already not found [Akaru]
|
||
* Removed check for resnametable in data folder exit -> the resnametable isn't even used if present and it should be optional and not compulsory to have a resnametable in the data folder! [Akaru]
|
||
* Added an option to choose which clients are accepted on the server (2nd part and finish: Check accepted versions) [Yor]
|
||
* Added an option to choose which clients are accepted on the server (1st part: reading of the option) [Yor]
|
||
* Fixed action request (sit, attack, etc..) for all new clients [Yor]
|
||
* Fixed solve char name for all new clients [Yor]
|
||
* Fixed get char name for all new clients [Yor]
|
||
* Fixed an error about packet number on char name function [Yor]
|
||
* Added items drop packet for all new clients [Yor]
|
||
* Fixed: in clif_send (global send, not individual send) don't send a packet that client doesn't recognize [Yor]
|
||
|
||
09/17
|
||
* Added check to make sure mob is already moving before initiating random walk
|
||
when the item they are going to loot disappears. [Valaris]
|
||
* Client of 2004-07-13 is now completely recognized [Yor]
|
||
* Fixed items take packet for all new clients [Yor]
|
||
* Corrected packet sizes for each client version (not set packet size if packet doesn't exist) [Yor]
|
||
* Fixed direction position for all new clients [Yor]
|
||
|
||
09/16
|
||
* Client of 2004-07-06 is now completely recognized [Yor]
|
||
* Fixed skills to position with all new clients [Yor]
|
||
* Fixed incomplete packet of authentification [Yor]
|
||
* Fixed size of packets for all clients [Yor]
|
||
* Improved detection of client version at authentification [Yor]
|
||
* Improved packet parsing of client (search packet version before to parse) [Yor]
|
||
* Added packets size of 0x20d and 0x20e [Yor]
|
||
|
||
09/15
|
||
* Added "nude" script command, will strip player of all equipment. Syntax : nude; [Valaris]
|
||
* Removed sandstorm flag, since it does not work as intended (is not a constant effect like believed) [Valaris]
|
||
* Added specialeffect script command. Syntax: specialeffect #; [Valaris]
|
||
* Moved noicewall flag to a better position. [Valaris]
|
||
* Added mob type check to skill_castfix to prevent crashing. [Valaris]
|
||
* corrected error: skill to id (RFIFOW->RFIFOL) [Yor]
|
||
* Added packets size of 0x204 and 0x20b [Yor]
|
||
* Fixed skill_to_id with all new clients [Yor]
|
||
* Fixed tick sending with all new clients [Yor]
|
||
* Fixed items use with all new clients [Yor]
|
||
* Fixed move with all new clients [Yor]
|
||
* Speedup WantToConnect function [Yor]
|
||
* Call correct function with any clients packet - size is not correctly set actually [Yor]
|
||
|
||
09/14
|
||
* Resetlvl will unequip items that require more than level 1. [Valaris]
|
||
* Added message about new clients (not actually supported) [Yor]
|
||
* Added correct call of clif_parse_WantToConnection function for all client types [Yor]
|
||
* Added size of packet 0x0214 [Yor]
|
||
* Fixed calls of 'clif_send' function [Yor]
|
||
|
||
09/13
|
||
* Modified item_db to have more name consistency, added more translations for items [Akaru]
|
||
* Fixed in clif_sitting usage of a buffer [Yor]
|
||
* Fixed in clif_movechar usage of a buffer for clif_set007b [Yor]
|
||
* Fixed in clif_spawnpc usage of a buffer for clif_set0078 [Yor]
|
||
* Corrected a commented printf in packet 0x2b0e for debug [Yor]
|
||
|
||
09/12
|
||
* Put (commented) parse printf in char.c at the right place (to have all informations) [Yor]
|
||
* Added Alchemist JobQuest [Darkchild]
|
||
* Added Inn Npcs [Darkchild]
|
||
|
||
09/11
|
||
* Added @charitemlist/@charstoragelist/@charcartlist GM commands to display items of a player [Yor]
|
||
|
||
09/10
|
||
* Added a better id control of monster id in @spawn/@monster... GM commands [Yor]
|
||
* Correction of an error at reading of 'wisp_server_name' option (char.c) [Yor]
|
||
|
||
09/09
|
||
* Change @spawn/@monster2... GM commands to spawn in close area [Yor]
|
||
* commented some printf in char.c to reduce (a little) lag [Yor]
|
||
* Put @timer messages in msg_athena.conf [Yor]
|
||
* Add a file for SQL developpers [Yor]
|
||
* Changed name of newpacket variable of session (packet_ver) and add a message for nex client version [Yor]
|
||
* Added new client packet sizes and expanded packet acception. [Valaris]
|
||
* Added snow, fog, rain, leaves, petals, and sandstorm map flags. [Valaris]
|
||
|
||
09/08
|
||
* added clif_specialeffect to clif.c, for displaying a wide variety of effects (information from rofx) [Valaris]
|
||
* Corrected in map: creation of new session before to delete previous session_data [Yor]
|
||
* Corrected in login/char/ladmin: creation of new session before to delete previous session_data [Yor]
|
||
* Prevented redeal dupe. Checks to make sure inventory index has not already been added (client prevents
|
||
the possibility of stacking items, but server did not.) [Valaris]
|
||
|
||
09/07
|
||
* Added an option to determinate at which GM level nowarp and nowarpto flags are not more used [Yor]
|
||
- new option in battle.conf: any_warp_GM_min_level
|
||
- new checks and message about 'from' (nowarp) and 'to' (nowarpto) in GM commands
|
||
* Third part of new authentification method (clif_parse_CloseKafra): ignore new 0xF7 [Yor]
|
||
* Change name of new0x0072 variable by new_auth (because now, auth packet is 0x72 or 0x7E) [Yor]
|
||
* Second part of new authentification method (clif_parse_WantToConnection): Auth by char-server of new packets resolved [Yor]
|
||
* Improved check of new packet 0x7E to enter in WantToConnect Function [Yor]
|
||
|
||
09/06
|
||
* First part of new authentification method (clif_parse_WantToConnection) [Yor]
|
||
- accepted new 0x7E for wantto connect
|
||
- begin to found first authentificaiton and answer to client, but not found
|
||
* Improved Char-server: [Yor]
|
||
- Fixed a possible error on multi-map servers (no lastpoint)
|
||
- Added log about character with same name of wisp server name.
|
||
- Added a sub function to disconnect a player (used 3 times)
|
||
* Improved. In global message, use buffer to send to other (avoid possible overwriting). [Yor]
|
||
* Added Super Novice Job Quest [Darkchild]
|
||
|
||
09/05
|
||
* Fixed noskill flag to actually stop all usable skills when used. [AppleGirl]
|
||
* Removed last lag on char-server causing by too much savings (on accreg) [Yor]
|
||
* Removed a lag on char-server with a lot of players (for party, like guild) [Yor]
|
||
* Removed a big lag on char-server with a lot of players: [Yor]
|
||
- guilds was saved every time a player is online and a lot of other time (removed).
|
||
- guilds are save only when characters are saved (no more bring forward with characters file, and less savings)
|
||
* Added GM message that informs when a player blocks wisps of the server (against some bots that auto ignore wisps from a player) [Yor]
|
||
* Added perfect GM hide in @where GM command [Yor on suggestion of PoW]
|
||
* Correct NEW shops.txt with error displayed AT START of map-server! [Yor]
|
||
* Correct NEW payon.txt that crash map-server AT START! [Yor]
|
||
* More changes and official locations for new payon, things in correct place:
|
||
- Guild Flags
|
||
- Kafra
|
||
- Shops/Refiners (except Pet Shop!)
|
||
- Most Normal Npcs (not all!)
|
||
All Based On ScreenShots From kRO!! [Darkchild]
|
||
* Payon Warps about 80% finished, others were no screens taken from! [Darkchild]
|
||
* Removed nowarp mapflag and new internal check about gmlevel [Yor]
|
||
- gmlevel are checked before to call the function (of the GM comand). If you give gmlevel, people can use the function, including if you give level 0.
|
||
if you want refuse some GM commands to normal players, set the level of the command with a value upper than 0 (of set GM_only_command option to yes).
|
||
Not add new tests for nothing and use more cpu.
|
||
- mapflag: no limit for GM commands: what'is the interest to have gm commands limited like player? (it's rule for all GM commands)
|
||
A gm can have the possibility to go anywhere, specialy to check/control player ==> no mapflag!
|
||
* Stopped client crashes when jobchanging into another class that doesn't support the weapon you are holding. [Valaris]
|
||
|
||
09/04
|
||
* Added nowarp mapflag [PoW]
|
||
* Fixed nowarpto mapflag in atcommand.c [PoW]
|
||
* Improved: On hack about name in global message, GM of ALL map-server received hack messages. [Yor]
|
||
* Moved some GM messages of GM command from at_command.c to msg_athena.txt. [Yor]
|
||
* Added @whogm GM command. [Yor]
|
||
* Added a warning when a character has same name than wisp server name. [Yor]
|
||
|
||
09/03
|
||
* Added gm level display in all @who(map) GM command. [Yor]
|
||
* Correction: [Yor] - Thanks to [EvilEden]
|
||
- Soul Strike mistake (according to http://iro.ragnarokonline.com/game/jobmagskill.asp) - corrected cast time
|
||
- npc/quests/monstertamers.txt: The Monster Tamer Shogo gives the Deviruchi 'Contracts in Shadow' (641) -> the Bapho Jr. Tamming Item 'Book_of_theDevil' (642).
|
||
* Added monster/egg name to create egg in @makeegg GM command. [Yor]
|
||
* Added an option to fix started limited time of a new account. [Yor]
|
||
* Added @hatch in help.txt. [Yor]
|
||
* Fixed ChaseWalk so now you can't use skills while in chase walk mode. [AppleGirl]
|
||
* Fixed Looping of Broken Weapon if you continued to use it even after its broken [AppleGirl]
|
||
* Updated Weapon Breaking So Now Icon Will Disappear when you unequip the broken item [AppleGirl]
|
||
* Re-Added @hatch and added makepet to atcommand_athena.conf [Darkchild]
|
||
* Moved job monsters to their respected files [Darkchild]
|
||
* Fixed a bug in sence (showing wrong info!) [Darkchild]
|
||
* Changed the npc/jobs/ folders heavily! [Darkchild]
|
||
* Added COMPLETE Umbala NPC script [Darkchild]
|
||
* Added New Payon maps @ bottom of the map_athena.conf [Darkchild]
|
||
* Added New Payon NPCs and Warps [Darkchild]
|
||
* Fixed typo and made layout a litle bit better of the readme files [Darkchild]
|
||
* Added Items Ability to be unbreakable (using bonus bUnbreakable,100;) it will totally unbreakable
|
||
any lower than a 100 it still has a chance of breaking but call it more durable ;p[AppleGirl]
|
||
* Added Start_Weapon and Start_Armor to all the other starts in char_athena.conf [AppleGirl]
|
||
* Updated skill_require_db and skill_cast_db.txt [AppleGirl]
|
||
* Finish to add a (reserved) wisp name for server - part 3: in map-server replace name where server name is used for wisp [Yor]
|
||
* Continue to add a (reserved) wisp name for server - part 2: in map-server, reception of the name [Yor]
|
||
* Begin to add a (reserved) wisp name for server - part 1: in char-server [Yor]
|
||
|
||
09/02
|
||
* Added Meltdown's weapon breaking ability [AppleGirl]
|
||
* Added GM level in front of each line to display only enable GM command of the help.txt. [Yor]
|
||
* Removed message about limited time if your have unlimited account (that was for tests. sorry). [Yor]
|
||
* Set day/night messages in msg_athena.conf (for foreign people). [Yor]
|
||
* Added a function to return a string of msg_table outside of at_command. [Yor]
|
||
* Fixed clean database at disconnect when session is not auth. [Yor]
|
||
* Fixed a bug (but not solve the bug - need more research to found where solve it) in map_id2sd function. [Yor]
|
||
* Set initialisation of ignore list after authentification (not need to be done before) [Yor]
|
||
* Reduced size of packet 0x2afe (removed not used value) [Yor]
|
||
* Improve first auth part (wanttoconnect) [Yor]
|
||
* Added TODO 35 [Yor]
|
||
* Made a few adjustments to Archer based class skills making more like normal classes instead of Uber Classes. [AppleGirl]
|
||
* Updated the weapon and armor breaking to be more like official RO adding status icons and so on. [AppleGirl]
|
||
* Updated a few skills based off a few sites, also fixed other skills that were coded incorrectly. [AppleGirl]
|
||
* Fixed double connection with same account [Yor]
|
||
- disconnect immediatly
|
||
- no enter in database (block or others)
|
||
- no creation of session
|
||
- no more need to have 'new_fd'
|
||
-> less memory usage, less tests
|
||
* Removed 'other_fd' not used [Yor]
|
||
|
||
09/01
|
||
* Fixed Rainbow Egg quest in quests_lutie NPC [PoW]
|
||
* Added packet length for client server-side friend list, if they choose add the client will not disconnect. [Valaris]
|
||
Need to figure out the rest of the packets, then can implement.
|
||
* Added server-side friend list 'add' send packet info to packet documentation. [Valaris]
|
||
* Fixed: in chrif_authreq, don't send a request to char server if session is not found [Yor]
|
||
* Fixed: amatsu.txt, when Carter Moores say: remove 10000 zeny, he removes them now! [Yor]
|
||
* Removed an unknown item in shops.txt [Yor]
|
||
* Fixed 3 goto in father - acolyte.txt [Yor]
|
||
* Fixed bug with colors of 5 numbers/digits (warp to city instead of display with color) - wizard.txt [Yor]
|
||
* Reduce size of mage.txt and fix a text in mes (no bug) [Yor]
|
||
* Fixed thief.txt script (error on a goto) [Yor]
|
||
* Fixed account length (WFIFOL(fd,2) instead of WFIFOW(fd,2)) when char-srv doesn't auth an account for map-srv (0x2afe packet) [Yor]
|
||
* Added @job and @charjobchange to be similar with @charjob and @jobchange [Yor]
|
||
|
||
08/31
|
||
* Fixed messages of @(char)jobchange GM commands. [Yor]
|
||
* Fixed a return value of jobchange function (pc.c). [Yor]
|
||
* Added coredumps by system when crash. [Yor] - thanks MagicalTux
|
||
|
||
08/30
|
||
* Added some comments on gravity commands. [Yor]
|
||
* Improved /mm, /monster and /item to have some answers. [Yor]
|
||
* Modified skill_cast_db and skill.c to allow for status effect chance of wizard skills
|
||
(stun for WZ_METEOR and blind for WZ_VERMILLION) [moonsoul]
|
||
* Modified skill_cast_db and skill_db to properly reflect cast params and delay times for assassin cross
|
||
skills Create Deadly Poison(407) and Soul Breaker(379) [moonsoul]
|
||
* Added damage calcs to battle.c for Assassin Cross skill Soul Breaker(379) [moonsoul]
|
||
|
||
08/29
|
||
* Modified skill_require_db to reflect item requirements for assassin cross skills Create Deadly Poison(407)
|
||
and Enchant Deadly Poison(378) [moonsoul]
|
||
* Added @charmountpeco/@charpetrename/@charquestskill/@charlostskill GM commands. [Yor]
|
||
* Added noicewall.txt to map_athena.conf (commented out), noicewall flag [Valaris]
|
||
will not function when pvp is enabled on map.
|
||
* Added noicewall flag, noicewall.txt. [Valaris]
|
||
* Added wiz's temp fix for higher skill ids and skillnodex db. [Valaris]
|
||
* Added: Usage of At command when failed (100%).
|
||
* Modified: try to have samme presentation for all at-command code (100%).
|
||
* Improved/fixed some GM commands [Yor]
|
||
* Added some 'usages' in some GM commands [Yor]
|
||
* Added baby classes to equipment codes, they will equip the same as their normal and advanced counter-parts. [Valaris]
|
||
* Improved some GM commands [Yor]
|
||
- Added in @(char)baselvlup/@(char)joblevelup GM command:
|
||
When there are some status/skill points available and we reduce level -> remove points.
|
||
- Added counter in @statsall GM command.
|
||
- Fixed in @charsave GM command when map doesn't exist.
|
||
- Fixed @charbaselvl GM command overflow
|
||
- Fixed skill value (and crash) in @questskill/@lostskill GM command
|
||
- Fixed number of spiritballs (@spiritball GM command)
|
||
* Fixed random PvP crash bug [Lupus]
|
||
|
||
08/28
|
||
* Improved some GM commands [Yor]
|
||
- Added memo points in @go GM commmand.
|
||
- Added negativ value for @heal GM command.
|
||
- Fixed @(6stat-adjustement) GM commands overflow.
|
||
- Simplified @Statall GM commands.
|
||
- Fixed @guildlvup GM commands.
|
||
|
||
08/27
|
||
* Fixed @(char)zeny/stpoint/skpoint GM commands (no more overflow, etc...) [Yor]
|
||
* Improved @memo GM command: [Yor]
|
||
You can memo anywhere (it's GM command, not /memo command like for any player).
|
||
Without value, display actual memo points.
|
||
* Improved @refine GM command: you can reduce refinement. [Yor]
|
||
* Fixed @broadcast GM command send broadcast to all Map-servers. [Yor]
|
||
* Fixed @(char)base/joblevelup command (any adjustement can be entered). [Yor]
|
||
|
||
08/26
|
||
* In at_command.c: [Yor]
|
||
Fixed: initialisation of all strings.
|
||
Added: Usage of At command when failed (75%).
|
||
Modified: try to have samme presentation for all at-command code (75%).
|
||
* Made it so that the pvp_nightmaredrop mapflag would work even without pvp being enabled, now works any time it is set. [Ancyker]
|
||
* Added level check on /item and /monster. GM level must be >= both @monster and @item [Valaris]
|
||
level specifications (both since they share the same packet)
|
||
* Added my own extream mode map flags (disabled by default), makes players drop items at random everywhere (except towns). Full details in map_athena.conf. [Ancyker]
|
||
|
||
08/25
|
||
* Added: display usage when GM command failed (some GM commands) [Yor]
|
||
* Added @email GM command to change your account e-mail [Yor]
|
||
|
||
08/24
|
||
* Modified changesex script command use same function as @charchangesex now [Yor]
|
||
* Added @charchangesex GM command can be used on offline players [Yor]
|
||
* Added gm ladmin command to change GM level of an account [Yor]
|
||
|
||
08/23
|
||
* Fixed some at_command messages: [yor]
|
||
- remove all unused messages
|
||
- create commented line of all messages in msg_athena.conf to have english, and under, translation if necessary
|
||
- add some (arround 80, but not all) messages in msg_athena.conf
|
||
|
||
08/22
|
||
* Fixed: In GM commands, add a 'standard' message when GM level is too low [Yor]
|
||
* Changed in battle_athena.conf [Yor]
|
||
- atcommand_spawn_quantity_limit: 100 (20 is too short for mass spawnings.)
|
||
- unknow: give translation of babelfish to help on the explanation (not writing: 'unknow' to not lost the information!)
|
||
- day_duration: 7200000 & night_duration: 1800000 (set default to 30 min night, 2 hours day to show improvement of eathena by DEFAULT)
|
||
|
||
08/21
|
||
* Updated battle_athena.conf to be in English (not Engrish) [Ancyker]
|
||
* Updated WZ_FIREPILLAR according 8-10 patch [AppleGirl]
|
||
* Updated skill_cast_db and skill_require_db according to 8-10 kRO patch [AppleGirl]
|
||
* Added how to use skill_castnodex_db.txt [AppleGirl]
|
||
* Added skill_castnodex_db.txt, allowing some skills to be casted with out dex's effect on them
|
||
Midas' idea [AppleGirl]
|
||
* Improved answer messages of char-server on @(un)ban/@(un)block GM commands [Yor]
|
||
* Added answer messages of char-server on @(un)ban/@(un)block GM commands [Yor]
|
||
* Added block command (ladmin c) [Yor]
|
||
* Added block command (ladmin perl) [Yor]
|
||
* Fixed job_db1.txt comments to be in english, also spaced the columns to make it easier to read. [Ancyker]
|
||
* Added: possibility to use "" or '' to give an account name in ladmin (Perl) (no more problem with account name which have spaces). [Yor]
|
||
* Changed: atcommand_gm_only is set to 'no' by default, because: [Yor]
|
||
- GM commands level now works correctly
|
||
- GM commands levels are now set by default with diffrent types of GM
|
||
* Added @inall/@exall GM command to block/unblock ALL wispers of a player [Yor]
|
||
|
||
08/20
|
||
* Added unblock command (ladmin C) [Yor]
|
||
* Added unblock command (ladmin perl) [Yor]
|
||
* Fixed: when limited time is in past, add new duration starts from actual time [Yor]
|
||
* Added chardisguise/charundisguise [Kalaspuff]
|
||
* Added default time [23:59:59] for timeset/banset ladmin (C) commands [Yor]
|
||
* Fixed sage rebirth ability at professor job change NPC. [PoW]
|
||
* Fixed pecopeco knight/crusader rebirth ability at LordKnight and Paladin job change NPCs. [PoW]
|
||
* Added default time [23:59:59] for timeset/banset ladmin (perl) commands [Yor]
|
||
* Added a check_ip_flag option in char-server [Yor]
|
||
* Added a check_ip_flag option in login-server [Yor]
|
||
* Added a display at start of login-server about IP checking configuration. [Yor]
|
||
|
||
08/19
|
||
* Added unban/unbanish command (ladmin c) [Yor]
|
||
* Added unban/unbanish command (ladmin perl) [Yor]
|
||
* Added parameter to choose how works timeadd (ladmin command) with unlimited time accounts [Yor]
|
||
* Fixed @option/@charoption when player is disguised. [Yor]
|
||
* Added: some information about TODO 19. [Yor]
|
||
* Added: possibility to use "" or '' to give an account name in ladmin (C) (no more problem with account name which have spaces). [Yor]
|
||
|
||
08/18
|
||
* Guardians were immune to skills/spells, fixed. [Valaris]
|
||
* Added custom draculax.txt script to display npcskilleffect command. [Valaris]
|
||
* Added npc/events/custom folder. [Valaris]
|
||
* Fixed Umbala Language Quest NPC bug [PoW]
|
||
* Added temporary prevention of crash caused by peco + disguise, will look into a better solution. [Valaris]
|
||
* Changed working of putting disguise on (much like Yor's setpos with undisguise) [Valaris]
|
||
* Changed disguise id check to > 23 instead of max_pc_class. [Valaris]
|
||
* Added bDisguise script command for items. [Valaris]
|
||
Syntax : bonus bDisguise,npc_id/mob_id; Example bonus bDisguise,1002; for poring disguise
|
||
* Added flag so @disguise command will override any disguise scripts. [Valaris]
|
||
* Updated @disguise description in help.txt. [Valaris]
|
||
* Added: @ignorelist/@charignorelist to know from which people a player ignore wisps [Yor]
|
||
* Renamed: @makepet -> @makeegg (@makepet will be created later to create pet, not a egg) [Yor]
|
||
* Fixed Phantom of Opera quest, fixed quests_aldebaren requirements [PoW]
|
||
* Changed: anti-freeze disconnection in char-server set from 1mn 15s to 30s [Yor]
|
||
* Fixed: free block memory on NULL pointer in char-server do_final [Yor]
|
||
* Fixed: reset server information when map-server disconnected from char-server [Yor]
|
||
* Changed: anti-freeze disconnection in login-server set from 1mn 15s to 30s [Yor]
|
||
* Improved pecopeco checks in @option/@charoption/@jobchange/@charjob [Yor]
|
||
|
||
08/17
|
||
* Fixed pecopeco displayings in @option/@charoption/@jobchange/@charjob [Yor]
|
||
* Correction of @rura, @where, @rurap and some other things in GM commands. [Yor]
|
||
* Correction of a parameters' errors in GM commands. [Yor]
|
||
* Correction of @charzeny Gm command (+ @zeny/@charzeny can add and remove zeny without problem). [Yor]
|
||
* Acolyte Job Quest: Fixed Marthilda, Yosuke NPC bugs. [Lupus]
|
||
* Added some comments in .conf about @gm [Yor]
|
||
* Fixed max value of level_new_gm parameter (not 100, but 99) [Yor]
|
||
* Added level_new_gm parameter in login-server to disable or set level of all GM created by @gm [Yor]
|
||
* Fixed @GM GM command [Yor]
|
||
|
||
08/16
|
||
* Translation of final message of @gm [Yor]
|
||
* Fixed on @GM: When login server is offline, char server sends impossible to create GM [Yor]
|
||
* Fixed: refuse @gm GM command to ... a GM :) [Yor]
|
||
* Added complete answers of /in /ex /inall /exall. [Yor]
|
||
* Added option to send information to online GM when there is a hack, a spoof name, etc. [Yor]
|
||
* Added individual ignore management, and wisp checks [Yor]
|
||
* Added TODO 33 [Yor]
|
||
* Fixed possible overflow with @ban GM command [Yor]
|
||
* Speed up a little @ban GM command [Yor]
|
||
* Added ignore all for wisps (to same map-server). Sorry, before, I was added only for not same map-server [Yor]
|
||
|
||
08/15
|
||
* Added a resume for 'email_creation' parameter [Yor]
|
||
* Fixed double messages when a player wisp/page itself [Yor]
|
||
* Added ignore all for wisps [Yor]
|
||
* Added better explanation for the new 'email_creation' parameter [Yor]
|
||
* Fixed: now, GM accounts are sended to all servers when auto-detect change of GM file is actived [Yor]
|
||
* Fixed: at auto-creation of e-mail, don't ask the player if login-server is offline (we need login-server to save e-mail) [Yor]
|
||
* Used config_switch instead of atoi for email_creation parameter [Yor]
|
||
* Added an option to create e-mail at connection with client [Yor]
|
||
* Added authentification with login_id2 (1040) - activated by default [Yor]
|
||
* Added partial part of authentification with login_id2 (1040) [Yor]
|
||
* Added some missing GM commands in help.txt [Yor]
|
||
* Improved search of map-server when map is not found [Yor]
|
||
* Added banish in ladmin (c) to be like of GM commands [Yor]
|
||
* Fixed Angel Helm quest, fixed Spore Doll quest exploit, Fixed Morgenstein quest bug [Lupus]
|
||
|
||
08/14
|
||
* Added banish in ladmin (perl) to be like of GM commands [Yor]
|
||
* Fixed some possible errors with maps management in char-server [Yor]
|
||
* Fixed bug of map searching when to few maps on map-servers [Yor]
|
||
* Changed some console displayings in char-server [Yor]
|
||
* By default, activation of player ip check [Yor]
|
||
* Added some of 1040: check of player ip between each server [Yor]
|
||
* Fixed dupes in warp scripts, reorganized, thanks to midas fro GH warp [kobra_k88]
|
||
* Added possibility to disable automatic reload of GM accounts file [Yor]
|
||
* Added log when GM accounts file can not be readed [Yor]
|
||
* Changed default of GM accounts file check for 120 sec to 15 sec [Yor]
|
||
* Added automatic reload of GM accounts file if it was modified [Yor]
|
||
* Added @mapmove, @broadcast, and @localbroadcast in help.txt [Yor]
|
||
* Fixed possible error of monster id (GM command) if monster begins by a number. [Yor]
|
||
* Added jobname in @charstats command. [Yor]
|
||
* Fixed: If a GM command uses NULL pointer as command function, there is no more crash. [Yor]
|
||
* Fixed Niflheim&Umbala guides. Fixed Niflheim city. removed 2 NPC clones. [Lupus]
|
||
* Added Archer Skills quests, fixed Thief Skill Quest [kobra_k88]
|
||
|
||
08/13
|
||
* Add an option to fix a ban for hacker that spoof name (to set minutes of ban) [Yor]
|
||
* Fixed incorrect mob IDs with Valaris's mob_db [Ancyker]
|
||
* Added possibility to execute GM commands when you wisp someone [Yor]
|
||
* Added a console message when a player try to spoof his name in Global message [Yor]
|
||
* Added size of packet in packet send by map-srvr to char-srvr about online players [Yor]
|
||
* Added check on individual stat at creation of a character [Yor]
|
||
* Added npcskilleffect script command. Will allow npc to show effects of certain skills on specified XY coordinate.
|
||
Syntax : npcskilleffect 21,10,148,150; skillid, skilllv, x, y. [Valaris]
|
||
* Increase maximum weight can be used with an item now, thanks to orn. [Valaris]
|
||
* Fixed mob names in Gonryun , thanks to unsul and Filougarou. [Valaris]
|
||
* Fixed muramasa curse rate, thanks to OxiMoron. [Valaris]
|
||
* Fixed Aldeabran&Comodo towns. Added Cheese quest to Comodo. Fixed Thief Job Quest [kobra_k88]
|
||
|
||
08/12
|
||
* Begin to add 1040 in login/char/chrif about authentification. not finished [Yor]
|
||
* @mapmove, @broadcast, and @localbroadcast can now be used. [Valaris]
|
||
* Looting mobs will not continue to item if it disappears, instead will walk away. [Valaris]
|
||
* Unitinalized nameid in script.c [Valaris]
|
||
* Added position in log when unknown packets are saved (login-server). [Yor]
|
||
* Corrected possible error to contact not good player when a wisp concerns player on an other map-server. [Yor]
|
||
* Added a function to obtain character name with index in auth structure (char.c). [Yor]
|
||
* Corrected check/test error in mapif_send. [Yor]
|
||
|
||
08/11
|
||
* itemdb_searchname fixed (now firstly looks for item aliases 'name', if not found looks for item name 'jname'). [Lupus]
|
||
* Optimized getitem, delitem. getweight, fixed there possible scripts exploits [Lupus]
|
||
* Thief bug's long name in mob_db.txt was Thief Bug Larva, fixed. [Valaris]
|
||
* Thief bug names were mixed around in monster.txt, fixed. [Valaris]
|
||
* Fixed incorrect parse of usable item rate. [Valaris]
|
||
* Added ban command in ladmin (C), like GM command [Yor]
|
||
* Terminated some translations about wisp/page, and control/improvement/correction of wisp/page. All 'found' bugs are corrected [Yor]
|
||
* Added translations in inter.c about wisp/page. [Yor]
|
||
* Corrected printf datas in intif_parse_WisMessage when map-srv receives wisp message from inter-srv. [Yor]
|
||
* Sended an answer when a wisp/page is supressed because of a timeout. [Yor]
|
||
* Improved: if inter-srv is asked for a wisp, verify first if the character exists. Don't ask all map-server if it not exists. [Yor]
|
||
* Changed Printf in intif_wis_message to have better information. [Yor]
|
||
* Improved: Don't ask inter-server for a whisp/page if player is on the same map-server. [Yor]
|
||
* Completed some printf and comments in char.c [Yor]
|
||
|
||
08/10
|
||
* Improved map_nick2sd function. Now, sensitiv case is removed when it's possible [Yor]
|
||
* Corrected split of broadcast messages in char-server [Yor]
|
||
* Message to Valaris from Yor (special file)
|
||
* Improved accounts file saving: [Yor]
|
||
- be sure that accounts file is save at least every minute.
|
||
- save accounts file at end of login-server
|
||
* Reduce displaying size on some errors about accounts file reading. [Yor]
|
||
* Created log when change sex packet give an invalid value (login-server) [Yor]
|
||
* Correction of unknow_packet displaying (in log). Separate is done after 8th char [Yor]
|
||
* Give possibility to use account name with spaces in prompt commands finished by account name in ladmin (perl). [Yor]
|
||
|
||
08/09
|
||
* Fixed char-server lag. 3 tests from 3 people appeared to function properly again. [Valaris]
|
||
* Basic Implementation of Basilica [AppleGirl]
|
||
* Added ban command (ladmin perl) [Yor]
|
||
* Correction of bug about auth_fifo when we block a player. Invalid value in array (login.c) [Yor]
|
||
* Correction of some tests on server_fd array in login.c [Yor]
|
||
* Improved Item_searching in all GM commands [Yor]
|
||
* Created @undisguise GM command [Yor]
|
||
* Added Umbala town&quests&guide. Some fixes in Yuno warps&shops&guides. Kafra fix. Added Valhallen quest. [kobra_k88],[Lupus]
|
||
* Corrected char_divorce (char-server) to remove ring to both partner [Yor]
|
||
* Eventual crashfix for clif_authfail_fd [Kalaspuff]
|
||
* Corrected @jump GM command. [Yor]
|
||
* Reduced size of conf/help.txt (max 200 lines in chat window). [Yor]
|
||
|
||
08/08
|
||
* Added NPCs to @disguise. [Valaris]
|
||
* Mob disguises will now show up to player using it as well. Attack animation and sitting do show up to them yet. [Valaris]
|
||
* Added @disguise GM command in help files [Yor]
|
||
* Added @go 16 to visit prisoners [Yor]
|
||
* Reduced number of accounts file saving when informations are not important: [Yor]
|
||
- save immediatly any modification/creation/deletion of account (like before)
|
||
- use counter before saving if only ip/time of last connection is changed (normal authentification)
|
||
because these values are already save in log file.
|
||
* Speed up account searching in login-server. [Yor]
|
||
* Speed up character searching for @(un)block/@(un)ban. [Yor]
|
||
* Created @unjail/@discharge GM command. [Yor]
|
||
* According to GM definition level in at_command.conf, set level 20 to online_gm_display_min_level for online files. [Yor]
|
||
* Speed up some sortings of online creation (strings based sortings) [Yor]
|
||
* Fixed nullpointer crash with disguise in clif_changelook [Kalaspuff]
|
||
|
||
08/07
|
||
* Fixed so spells will still be cast if target walks out of range. (please don't overwrite this again) [Valaris]
|
||
* Corrected a little error in online files creation (only 1 player was visible) [Yor]
|
||
* Optimized memory management of online list [Yor]
|
||
- less memory usage
|
||
- less tests and loops (more speed)
|
||
- more efficient (use directly char_dat position instead of search it)
|
||
* Added Official Assassin Job Quest. Now eAthena contains all 2-1 Job Quests! [kobra_k88]
|
||
* Fixed scripts: 32hats, warper2, platinum_skills, added/changed some mapflags and other misc script changes [Lupus]
|
||
* Added @disguise command (enter a mob_id or name, and you will appear to others as that mob/npc!)
|
||
* Fixed code for mob disguises, should not crash clients now.
|
||
* Improved online management code when we receive char_id. [Yor]
|
||
* Added code for mob disguises. Can not set yet. Atcommand needs created. [Valaris]
|
||
* Improved mmo_char_send006b function [Yor]
|
||
* Corrected: when save file of character can not be created, try backup file if flag is set to create it. [Yor]
|
||
* Added an option to create backup of characters file [Yor]
|
||
The backup_txt file was created because char deletion bug existed.
|
||
Now this bug is corrected and no character disappear.
|
||
But, create a file with a lot of characters can use CPU usage and decrease hard disk speed.
|
||
So, I create an option with default value: no create backup.
|
||
* Improved online management code and some others little codes (char.c). [Yor]
|
||
* Respawn points of prisoners set to the jail rooms. Jail.txt mapflag addeed. So imprisoned players can't escape. [Lupus]
|
||
|
||
08/06
|
||
* Improved/Optimized some little code (char.c/login.c). [Yor]
|
||
* Improved 0x2afa and 0x2afb (map transmissions between char and map). [Yor]
|
||
* Optimized global message nick spoof fix. [Valaris]
|
||
* Fixed crash in attacking guardians in a null guild. [Valaris]
|
||
* Capped earned exp at 1000000000. [Valaris]
|
||
* Set area size back to 20 for now, some things in path.c need to be fixed. [Valaris]
|
||
* Fixed crash in guardian search. [Valaris]
|
||
|
||
08/05
|
||
* Added @jail <char_name> GM command [Yor]
|
||
* Added explanation of @idsearch and @mapinfo in help.txt [Yor]
|
||
* Improved @idsearch GM command [Yor]
|
||
* Improved a little 3 loops in ladmin.c [Yor]
|
||
* Improve some codes in char.c: [Yor]
|
||
- less tests in online creation
|
||
- mmo_char_send006b: remove duplicated memset, create a char_dat structure pointer
|
||
- server_fd[] not seted/modified/checked correctly
|
||
* Set max_walk_path back to 48. [Valaris]
|
||
* Added translated Gonryun town. Fixed map names of Louyang shops. Added missing Blacksmith,
|
||
added extra Rapairmen into refine.txt. In Inns added 4 different prices based on Base Lvl.[kobra_k88]
|
||
|
||
---------eAthena 1.0.0 RC3 TXT---------
|
||
08/04
|
||
* Set battle_athena.conf to more accurate settings. [Valaris]
|
||
* Decreased default damage delay (stun after being hit) by 75%. [Valaris]
|
||
* Max walk path is now correct (17). [Valaris]
|
||
* Area size is now correct (14). [Valaris]
|
||
* Improved some very little codes in char.c. [Yor]
|
||
* Remove displayings of logs on console of map-server [Yor]
|
||
use it for DEBUG, not by default, that decrease a lot the performance
|
||
* Added (commented) printf in freeze function for debug if necessary [Yor]
|
||
* Fixed melee ctrl-attack targetting. [Valaris]
|
||
* Reset attack target when equipping arrows. [Valaris]
|
||
* Improved (log and remove_control_chars functions). [Yor]
|
||
* Added 'available free bytes' in displaying when size is expanded. [Yor]
|
||
* Fixed incorrect returns in clif_authok. [Valaris]
|
||
* Added pointer checks to chrif.c [Valaris]
|
||
* Added some pointer checks to the mob ai. [Valaris]
|
||
* New (lag-free) fix for NPCs / mobs not showing up when chars walk around [Kalaspuff]
|
||
|
||
08/03
|
||
* Made so if exp given is less than 0, 0 is given instead of 1 (plants were giving exp) [Valaris]
|
||
* Added console displaying to have complete informations when we expand Wdata session. [Yor]
|
||
* IMPORTANT: Add a TODO 31 for Guilds' coders. [Yor]
|
||
* Old packet 0x2b16 use packet number 0x2b0e. [Yor]
|
||
* remove packets 0x2b0e and 0x2b0f. [Yor]
|
||
* on character_name ask packet: add account_id of asker. [Yor]
|
||
* Improved script code in novice.txt. [Yor]
|
||
* Fixed error in alberta.txt. [Valaris]
|
||
* Allow player placement on afm-type maps. [Valaris]
|
||
* Added afm loading. [Valaris]
|
||
* Removed useless code for mob equipment. [Valaris]
|
||
* Initial packet setup for possible playable mobs. [Valaris]
|
||
* Added check for save_clothcolor for the dyefix, and added another check to make sure player is dyed before using the fix. [Valaris]
|
||
* Improvement: Character asking of map-server to char-server is not more case sensitive. [Yor]
|
||
* Added TODO 29 & 30. [Yor]
|
||
|
||
08/02
|
||
* Re-added "player not attached" error reporting. [Valaris]
|
||
* Fixed errors in 32 hat quest that was causing player not attached errors. [Valaris]
|
||
* Fixed input number function: commented out negative input check by Valaris in script.c (all scripts have been revised and fixed),
|
||
made actual bug fix of buildin_input func (wrong variable type conversion (int)->(unsigned int) in clif.c
|
||
Due to the fixed bug Merchant Job Quest works fine now [Lupus]
|
||
* Fixed number input bugs/possible exploits: mage.txt IceCream.txt event_valentine.txt refine.txt
|
||
milk_trader.txt grandpa_pharmacist.txt aldebaran.txt alberta.txt juice_maker.txt [Lupus]
|
||
* Finished: offline player can be @ban/@block/@unban/@unblock by their character name. [Yor]
|
||
* Added packet between map to char to work on offline players (@ban/@block/@unban/@unblock) [Yor]
|
||
* Added check on character name with less than 4 characters [Yor]
|
||
* Added @chardelitem GM command [Yor]
|
||
* Fixed Kafras (no more buttonless msg bugs, Kafra Pass works fine) [Lupus]
|
||
* Changed input exploit, only checks for negative now instead of having an input cap. Fixed up vending exploit. [Valaris]
|
||
* Added check for src with High Wizard's soul drain. [Valaris]
|
||
* Fixed up npc_suicide and npc_selfdestruction, should fix up crashes caused by them. [Valaris]
|
||
* Added more pointer checks in the clif_authok function. [Valaris]
|
||
* Added some pointer checks to clif.c, should prevent crashes. [Valaris]
|
||
* Added some checks about writing errors of item names in GM commands (check cases). [Yor]
|
||
* Fixed Hunter Job Quest 1.6 [Lupus]
|
||
* Removed Kalaspuff's fix for mob/npc data not always being recieved. It was causing
|
||
excessive amounts of lag. [Valaris]
|
||
|
||
08/01
|
||
* Added ability to spawn character pets. [Valaris]
|
||
* Added show_mob_hp. [Valaris]
|
||
* @item/@item2 GM commands now work correctly with name begining by a number. [Yor]
|
||
* @spawn/@monster2 GM commands authorise spawn of guardians. [Yor]
|
||
* Fixed so guardians may be spawned outside of castles. [Valaris]
|
||
* Fixed/Improved @spawn/@monster2 GM command. [Yor]
|
||
@spawn/@monster2 GM command: you can use space in the desired name now (use "") [Yor]
|
||
* Added TODO 26 and 27. [Yor]
|
||
* Guardians if owned by a guild will display guild name and castle on name request. [Valaris]
|
||
* Added checks for null blocks in mapforeachin functions. [Valaris]
|
||
* Addition of a GM level 99 account for test of GM commands. [Yor]
|
||
* Creation of a default structure for GM levels (sub-gm, gm, admin, etc.). [Yor]
|
||
* Improved @time GM command (better code and display more informations). [Yor]
|
||
* Added informations about game time in @time command [Yor]
|
||
* Added @time command to have server time [Yor]
|
||
* Fix night at start if administrator want night and there is no duration for night and day [Yor]
|
||
* Fix for NPCs / mobs not showing up when chars walk around [Kalaspuff]
|
||
* Begin @unban/@unblock GM command (structure done). [Yor]
|
||
* It's now possible to disable Night or Day (set to 0 in battle.conf). [Yor]
|
||
* @day/@night: when already the desired cycle, display a message. [Yor]
|
||
* Fixed overlapping Ice-Cream Maker NPC, duplicated NPCs, restored duplicated Akaru's MrSmile [Lupus]
|
||
|
||
07/31
|
||
* Terminated: night/day cycles. [Yor]
|
||
* When a state comes back to normal, player stay in night if it's night. [Yor]
|
||
* Started to add management of day/night: [Yor]
|
||
creation of 3 parameters in battle.conf
|
||
TODO: usage of these parameters (later).
|
||
* added line '// $Id: Changelog.txt,v 1.65 2004/09/29 17:31:42 kalaspuff Exp $' in all code source files to avoid overwrite in CVS. [Yor]
|
||
* Fixed number/quantity in @item command. [Yor]
|
||
* Fixed when night and disconnect/reconnect, it's night. [Yor]
|
||
* Removed extension to check a map in char.c (less tests). [Yor]
|
||
* Added savepoint coordonates (x,y) if player is set to a new map (char.c). [Yor]
|
||
* Added izlude to check major cities. [Yor]
|
||
* Began adding developer mobs. [Valaris]
|
||
* Added dyes and fixed client crashes with player mobs. [Valaris]
|
||
|
||
07/30
|
||
* Added temp fix for "nullpo player not attached" error message (script.c script_rid2sd) [Lupus]
|
||
* Added checks for major cities in afm format. [Valaris]
|
||
* Added preliminary AFM(Advanced Fusion Map) support. Actual map-reading works, but rest of server needs to recognize them.
|
||
Thanks to alexkreuz [Valaris]
|
||
* Changed Map and NPC loading display. [Valaris]
|
||
* Removed unneeded 'End' and duplicate 'end' script commands. [Valaris]
|
||
* Added 'language <language>' command in ladmin (perl) to change language of displaying. [Yor]
|
||
* Fixed atcommand_gm_only parameter: [Yor]
|
||
0: you can define level command '0' for normal players (gm level 0)
|
||
1: even you define a level 0 for a command, normal player can not use it. Only GM level 1 or more can use command (if command level is possible for this GM)
|
||
Note: This parameter is not like atcommand_for_all (this parameter doesn't exist actually) .
|
||
* Fixed Kafras (Cart Service for Super Novice), some warps in Morroc, Aldebaran. [Lupus]
|
||
Added official shop into St.Abbey. [Lupus]
|
||
Added quests: Lutie Town Hat Quest by TonyMan, 23 new hats custom quest. [Lupus]
|
||
Fixed jobchange.txt. [Lupus]
|
||
Improved pvp.txt. [Lupus]
|
||
Rearranged and updated! (now in 2 variants) mapflags. [Lupus]
|
||
Updated map_athena.conf [Lupus]
|
||
* Fixed: battle_athena config's atcommand_gm_only; yes was no and vice versa [Kalaspuff]
|
||
|
||
07/29
|
||
* Added 'language <language>' command in ladmin.c to change language of displaying. [Yor]
|
||
* Re-added guardians don't attack guild members, someone must have removed it by accident. [Valaris]
|
||
* Restore correct displaying (LAN/WAN) previous was good :) (sorry... prabably tiredness). [Yor]
|
||
* Fixed some errors in novice.txt script. [Yor]
|
||
* Kashy's script fixes. [Valaris]
|
||
* Displaying of correct information in LAN/WAN test (displaying was reversed) in char.c [Yor]
|
||
* Creation of a char_unblocked directory (char directory is blocked) [Yor]
|
||
- modification of makefile
|
||
* Added a note in TODO 14: encrypted password - problem with client versions [Yor]
|
||
|
||
---------eAthena 1.0.0 RC2 TXT---------
|
||
07/28
|
||
* Added metaller to equipped mobs. [Valaris]
|
||
* Added a note in TODO 19 [Yor]
|
||
* REMOVED last changelog: cvs server: [14:29:29] waiting for cvs's lock in /usr/cvsroot/athena/src/char [Yor]
|
||
* Displaying of correct information in LAN/WAN test (displaying was reversed) in char.c [Yor]
|
||
* Added "OMG" emotion to weapon/armor breaking. [Valaris]
|
||
* Removed space in a pointer in mob.c. [Valaris]
|
||
* Restored previous version of lan management in login.c, because: [Yor]
|
||
- check test was incorrect (no mask for controled ip).
|
||
- in check test, we recalculate every time the subnetwork (loss of time).
|
||
- impossible to have a name definition for the sub-network (some network administrator use a name to define the sub-network).
|
||
- no more default configuration of sub-network.
|
||
- possible errors in the reading function of the lan file.
|
||
- no more logs about sub-network.
|
||
- BUT, conserved: - new default name for lan file
|
||
- color for displaying of LAN/WAN
|
||
* Removed some memsets from chrif.c that caused segfaults. [Valaris]
|
||
* Added fix for anklesnare and spiderweb. [Valaris]
|
||
* Added Kashy's Lan Support code. [Valaris]
|
||
* Removed variables and assignment used by prevent_multi_login. [Valaris]
|
||
* Removed prevent_multi_login. (many problems reported with it) [Valaris]
|
||
* Fixed armor breaking. Was being broken when pc was attacking instead of when being attacked. [Valaris]
|
||
* Fixed checkcart, checkfalcon, checkriding (they didn't return any value) in script.c [Lupus]
|
||
* Fixed breeder.txt renter.npc, kafras NPC (added correct class check, added correct checkcart, checkfalcon, checkriding) [Lupus]
|
||
* Fixed Kafra functions_kafras.txt NPC (added correct checkcart, fixed cmall cart giving bug) [Lupus]
|
||
* Fixed Kafra functions_kafras.txt NPC (fixed Kafra Pass exploit) [Kobra_k88]
|
||
* Fixed Hunter.txt coords of the Guild entrance warp [Lupus]
|
||
|
||
07/27
|
||
* Improved check command in ladmin.c [Yor]
|
||
* Added map_id check in map_foreachinarea, to prevent eventual crashes [Kalaspuff]
|
||
* Added @enablenpc and @disablenpc in help files [Yor]
|
||
* Fixed Thunder Storm range (thanks midas) [Kalaspuff]
|
||
* Added Anthell NPC trigger in Morroc.txt warps/town [Lupus]
|
||
* Added missing Warps for Job Quests of Swordman, Hunter and Thief in jobquests.txt [Lupus]
|
||
* Updated atcommand_conf, missing GM-level for @enablenpc and @disablenpc [Yor]
|
||
* Removed possible overflow error in @enablenpc and @disablenpc [Yor]
|
||
* Updated atcommand_conf, missing GM-level for haircolor [Kalaspuff]
|
||
* Improved best job test in novice.txt [Yor]
|
||
* Improved @go command: [Yor]
|
||
- give list of cities if no value
|
||
- added start point (to welcome newbies)
|
||
- give possibilities to use city names (@go geffen): at least 3 characters, and some writing errors are tested
|
||
* Replaced every Job Quest Script (excluding Assassin, 2-2 and 2-2-X ). Now all 2-1 Jobs have big quests. [Kobra_k88]
|
||
* Replaced all Skill Quests (Added Sand Attack Skill Quest). [Kobra_k88]
|
||
* Added Legendary Swords quest. [Kobra_k88]
|
||
* Replaced 6 towns with new scripts: Izlude, Prontera, Morocc, Geffen, Alberta, Al De Baran. Splitted all towns quests into files. [Kobra_k88]
|
||
* Splitted and optimized Kafras & Guides. [Kobra_k88]
|
||
* Implemented Kafra Pass! [Kobra_k88]
|
||
* Removed free Breeders (replaced by the correct ones). [Kobra_k88]
|
||
* Placed all Sign Posts/Signs into a single file. [Lupus]
|
||
* Files arrangement, additional warps/scripts correction. Fixed several scripts (NPC overlapping, bad sprites, etc). [Lupus]
|
||
|
||
07/26
|
||
* More accurate pvp point system. It skips ranks, needs more work. [Valaris]
|
||
* Fixed crash in executioner card code. [Valaris]
|
||
* Fixed mob respawn after death bug. [Valaris]
|
||
* Fixed exp problem caused by bounds checking. [Valaris]
|
||
* Fixed pvp rank so only one person may be rank 1. [Valaris]
|
||
* Any time a person is on a pvp map, the rank will calculate, preventing bad rank packets from being sent. [Valaris]
|
||
* Added Job Agencies for Training Ground (novice.txt). [Yor]
|
||
* PVP respawn client crash fix. [Valaris]
|
||
* Fixed small error in kafra.txt [Syrus22]
|
||
* Finished adding special equipped mobs. [Valaris]
|
||
* Added 2 living statues behind the NPC 'Monster Master'. [Yor]
|
||
* Removed infinite possibilities to have items from helper (novice.txt, new_1-4.gat,60,149). [Yor]
|
||
* Added 2 living statues behind the NPC 'Monster Expert'. [Yor]
|
||
* Improved a little 1st course of novice training. [Yor]
|
||
|
||
07/25
|
||
* Allow mobs to be equipped with pet armor. mob_avail and clone mobs need to be created. [Valaris]
|
||
* Removed [AppleGirl]'s armor breaking code. [Valaris]
|
||
* Commented out data_dir. [Valaris]
|
||
* Finished exp bounds checking. [valaris]
|
||
* Added negative value checks to clif_updatestatus. [Valaris]
|
||
* Added exp bounds checking for those rediculously high rate servers. [Valaris]
|
||
* Added bounds checking to the @zeny and @charzeny commands. [Valaris]
|
||
* Improved and corrected some errors 1st course of novice training. [Yor]
|
||
* Removed no guild check for Guardians. Guardians SHOULD attack people with no guild. [Syrus22]
|
||
* Fixed Alliance check in mob.c [Syrus22]
|
||
* Added armor breaking to normal battle (crits will double the chance) [Valaris]
|
||
* Fixed mistake in map.c causing compile errors. [Syrus22]
|
||
* Fixed backstab bow penalty option. [Syrus22]
|
||
* Fixed Alliance check in battle.c for emp/guardian damage. [Syrus22]
|
||
|
||
07/24
|
||
* Added backstab bow penalty option [Akaru]
|
||
* Fixed OnGuardianDied events on prontera castles 3 to 5. [Valaris]
|
||
* Another vending fix. [Valaris]
|
||
* Fixed bugs in npc headers caused by someone using spaces and not tabs. (kafra.txt, guide.txt, yuno.txt) [Valaris]
|
||
* Fixed a vending bug. [Valaris]
|
||
|
||
---------eAthena 1.0.0 RC1 TXT---------
|
||
07/22
|
||
* Fixed numerous startup errors in aldebaron castles and one geffen castle. [Valaris]
|
||
* Full Guild Wars Script Complete!!! [Akaru]
|
||
* Fixed rice ball item. [Valaris]
|
||
* Fixed problems with options and peco riding. [Valaris]
|
||
* Updated item_db with fix for Sleipnir and more translations. [Akaru]
|
||
* Translated item_violetbox, mob_poring, mob_branch, mob_boss. Fixed wizard.txt (wrong item id), headgeatquest.txt(added Zeny check) [Lupus]
|
||
|
||
07/21
|
||
* Updated refine.txt. Added optional features and optimized the file. [Syrus22]
|
||
* Evened out the # of columns in mob_db, filled in some blanks. [Valaris]
|
||
* Undid compilation errors caused by Akaru's removal of nullpo.o from map-server compile [Valaris]
|
||
|
||
07/20
|
||
* Removed Ghostring from gef_fild13.gat [rg]
|
||
|
||
07/19
|
||
* Fixed Graffiti [Valaris]
|
||
* Zeny Bug In Vending Fixed [Darkchild]
|
||
|
||
07/18
|
||
* Added a check about level of at_command when reading the file [Yor]
|
||
* Updated /help and conf/help.txt [Yor]
|
||
* Added @nuke command in conf/help.txt [Yor]
|
||
* More WoE Castles Done [Hikaru]
|
||
* Changed: inter.txt->inter.log in log directory [Yor]
|
||
* Added some char_log when character can not be created (invalid value, invalid name, etc...) [Yor]
|
||
* Changed: char.txt->char.log in log directory [Yor]
|
||
* Update features.html/changlog.html [Yor]
|
||
* Fixed compilationissue on FreeBSD [Kalaspuff]
|
||
|
||
07/16
|
||
* Remove limit for kami/kamib ladmin command. [Yor]
|
||
* Fixed crash in weddingtxt.txt where it was checking an invalid equip index. [Valaris]
|
||
* Added some TODO for next version. [Yor]
|
||
|
||
07/15
|
||
* Changed: login.txt->login.log in log directory [Yor]
|
||
* added system to choice authorised ip for remote administration [Yor]
|
||
* Added listBan/listOk commands in ladmin's. [Yor]
|
||
* Speed up a little search_mapserver function. [Yor]
|
||
* Init map strings of each servers when map-server send informations. [Yor]
|
||
* Added some TODO for next version. [Yor]
|
||
|
||
07/14
|
||
* Fixed another lockup with multi_level_up [Valaris]
|
||
* Added kami(yellow)/kamib(blue) commands in ladmin (terminated). [Yor]
|
||
* Fixed name of ladmin_athena.conf. [Yor]
|
||
* Fixed mvp item reading. [Valaris/Syrus22]
|
||
* Added new move packet in map (ver.13jully04) [Yor]
|
||
* Added new auth packet in map (ver.13jully04) [Yor]
|
||
* Added kami/kamib commands in ladmin. not terminated: to do: login->char [Yor]
|
||
* Updated Some Npcs [Darkchild]
|
||
* Added Gefenia Warps [Darkchild]
|
||
* Added Berzebub Quest [Darkchild]
|
||
* Removed random alchemist marine sphere code, until some other system is worked out. [Valaris]
|
||
* Fixed infinite loop caused by turning multi level off. [Valaris]
|
||
* Added display id the char-server is freezed. [Yor]
|
||
* Added debug printf about the max_connect_user in char-server. [Yor]
|
||
* Added banadd command in ladmin.c [Yor]
|
||
* Removed duplicate check in chrif.c. [Yor]
|
||
|
||
07/13
|
||
* Fixed GM_level code in map-server. [Yor]
|
||
problem is in the hash system of the db -> use simple db until we found solution.
|
||
note: for this db, it's not necessary to use a db system (little db, 2 values: key, value)
|
||
* Improved GM_level code in map-srv, but not solve the problem. [Yor]
|
||
* Fixed error of 'return' without value in chrif_parse (chrif.c). [Yor]
|
||
* Added character name, account id and gm level on console in map-server when auth is accepted. [Yor]
|
||
* Added gm_level of the account on console in char-server when auth is accepted. [Yor]
|
||
* Added gm_level of the account on console in login-server when auth is accepted. [Yor]
|
||
* Added timeadd command in ladmin.c [Yor]
|
||
* Added help for each command (help <command>) in ladmin (perl and c). [Yor]
|
||
* Fixed global message (normal speak) name spoof exploit. [Valaris]
|
||
* Added timeset command in ladmin.c [Yor]
|
||
* Added banset command in ladmin.c [Yor]
|
||
* Added vending and trading dupe fixes, thanks to Kinko and Kazzy [AppleGirl]
|
||
* Added multi_level_up command to battle_athena and commandline. [Valaris]
|
||
Turning it off will allow a player to only level up once from a monster.
|
||
* Added: explanations of ladmin_athena.conf keys in conf_ref.txt. [Yor]
|
||
* Fixed: init mmo_map_server structure (to 0) in char-server. [Yor]
|
||
* Added Gefenia Maps [Darkchild]
|
||
* Added @nuke command do to user request. [Valaris]
|
||
* Removed nick spoof fix code for now, it broke chat. [Valaris]
|
||
* Added some code for @nuke command. [Valaris]
|
||
* Finished adding battle_athena options to command line. Every option in battle_athena.conf
|
||
can now be passed directly through the command prompt. [Valaris]
|
||
|
||
07/12
|
||
* Added many battle_athena options to command line arguments. [Valaris]
|
||
* Allow battle_config_switch to be used globally in map-server. [Valaris]
|
||
* Rewrote map-server command-line code. Will now begin implemented nice commands for map-server. [Valaris]
|
||
* Added BETA version of ladmin in C. [Yor]
|
||
* Added new packet structure of authentification and move - automatic detection. [Yor]
|
||
* Added /item command. It is same as /monster. Both commands will search for mobid first, if not found will give item. [Valaris]
|
||
* Fixed a displaying error in state command (perl ladmin). [Yor]
|
||
* Added /monster command. Syntax is /monster <name/id>. [Valaris]
|
||
* Fixed chat spoofing in global messages. [Valaris]
|
||
* Prevent nick spoofing in whispers. [Valaris]
|
||
* Added check about lenght of packet 0x72 for new client version [Yor]
|
||
* Added Pet Equip Items Quest Npc
|
||
* Added Pet Taming Items Quest Npc
|
||
* Added Slotted Sunglasses Quest Npc
|
||
* Added pet_equip_required option for pet skills. [Valaris]
|
||
* Changed: create a sub-function for help command in ladmin (perl). [Yor]
|
||
|
||
07/11
|
||
* Added Petit pet skill. [Valaris]
|
||
* Added some code for Petite Heaven Drive, still does not work, but doesn't crash. [Valaris]
|
||
* Fixed dokebi and baby desert wolf pet skills. [Valaris]
|
||
* Added Orc Warrior, Hunter Fly, Poison Spore, Baby Desert Wolf, Baphomet Jr, and Dokebi pet skills. [Valaris]
|
||
* Added script command petskillattack.[Valaris]
|
||
* Fixed search command in ldamin (perl) ignore sensitive case now. [Yor]
|
||
* Fixed default to 0 for save_unknown_packets configuration in login. [Yor]
|
||
* Fixed the warnings about implicit declarations. [Kalaspuff]
|
||
* Added @guildrecall/@partyrecall commands. [Yor]
|
||
* Added Isis pet skill. [Valaris]
|
||
* Added petmag script command for magnificat. [Valaris]
|
||
|
||
07/10
|
||
* Added Banker NPC because alot of users wanted one. [Syrus22]
|
||
|
||
07/09
|
||
* Added Sohee pet skill. [Valaris]
|
||
* Added petheal command. [Valaris]
|
||
* Added Smokie pet skill. [Valaris]
|
||
* Added bonus bPerfectHide for Smokie pet skill. [Valaris]
|
||
* Added Spore pet skill. [Valaris]
|
||
* Created petrecovery script command. [Valaris]
|
||
* Added Poring, Drops, Poporing, and Yoyo loot skills. [Valaris]
|
||
* Added petloot script command for pet looting. [Valaris]
|
||
* Removed pet_loot config settings. [Valaris]
|
||
* If pk_mode is on, a message will show up in map-server. [Valaris]
|
||
* Fixed pk_mode extra experience and drops so will occur if monsters is 20 levels or higher than player. [Valaris]
|
||
* Fixed @killmonster crash caused by implementation of pk_mode. [Valaris]
|
||
* Finished setting up pk_mode, should be 100% complete now. [Valaris]
|
||
* Added nopvp.txt for pk_mode. [Valaris]
|
||
* Prevent novice engagement in pk_mode. [Valaris]
|
||
* Fixed up and changed the exp penalty system. [Valaris]
|
||
* Pk_mode will now give double exp loss if killed by player. [Valaris]
|
||
* Updated conf/help with new commands [Yor]
|
||
* Removed more pvp timer stuff from pk_mode [Valaris]
|
||
* Increase drop rates +25% if over level 20 on pk_mode. [Valaris]
|
||
* Changed +25% exp increase on pk_mode to 15%. [Valaris]
|
||
|
||
07/08
|
||
* Disabled pvp rank and timer if pk_mode is on. [Valaris]
|
||
* All maps made pvp if pk_mode is on. [Valaris]
|
||
* pk_mode additional 25% exp given over level 20 [Valaris]
|
||
* Disable @pvpon and @pvpoff commands if pk_mode is on. [Valaris]
|
||
* Added pk_mode option in battle_athena.conf (not yet implemented) [Valaris]
|
||
* Reworked prevent_multi_login, should work perfectly now. [Valaris]
|
||
* Removed need for eof=2 for prevent multilogin, will now just delete the blocks containing both sessions. [Valaris]
|
||
* Added map-servers anti-freezed connection in char-server. [Yor]
|
||
* Added char-servers anti-freezed connection in login-server. [Yor]
|
||
* Fixed spy commands so that inputting the same id/name turns off the command. [Syrus22]
|
||
* Created @partyspy command. [Syrus22]
|
||
* Renamed search_guildname function to conform with normal naming standards in guild.c. [Syrus22]
|
||
* Created @whomap/@whomap2/@whomap3 commands to show online players on a specifical map. [Yor]
|
||
* Updated and Shrunk the Kafra Script. [Syrus22]
|
||
* Create @reloadgmdb gm command. [Yor]
|
||
|
||
07/07
|
||
(Dated On Aegis Website)
|
||
*--Released 1.0.0 RC3--*
|
||
* Fixed crashed with prevent_multi_login. [Valaris]
|
||
* Allow infinited local logins if prevent multi_login is on. [Valaris]
|
||
* If prevent_multi_login is on, it will disconnect both clients on the same ip. [Valaris]
|
||
* Prevent_multi_login will now list the character names of both accounts when logged out, and give a message. [Valaris]
|
||
* added updated const.txt and pet_db.txt [Valaris]
|
||
* GM accounts/level updating without restarting completed (by reloadgm ladmin command). [Yor]
|
||
* Removed gm_account_filename definition from map.conf. [Yor]
|
||
* Updated GM level by reloadGM ladmin command. [Yor]
|
||
* Added a packet between char and map to send GM accounts and their level. [Yor]
|
||
* Added a GM minimum level option to display 'GM' in online files. [Yor]
|
||
* Added a warning when a GM account is defined twice in the file. [Yor]
|
||
* Check for castle before guardian searches for emblem. [Valaris]
|
||
* Prevent stealing from treasure boxes. [Valaris]
|
||
* Enable mounted classes to use pedestrian counterpart's items. [Valaris]
|
||
* Change so petskillbonus will only update stats(client-side) if need be to prevent errors. [Valaris]
|
||
* Fixed crash with putting pets with skills back into egg. [Valaris]
|
||
* Added Steel ChonChon, Rocker, and Deviruchi pet skills. [Valaris]
|
||
* Added bAllStats(SP_ALL_STATS), bAgiVit(SP_AGI_VIT), bAgiDexStr(SP_AGI_DEX_STR) bonuses for pet skills. [Valaris]
|
||
* Added ChonChon, Lunatic, Picky, and Savage Babe pet skills to pet_db.txt. [Valaris]
|
||
* Added petskillbonus command for pet skills. Added pet_skill_bonus functions in pet.c. Made pointers for pet skills. [Valaris]
|
||
* Added 'GM' display option for online files [Yor]
|
||
* Improved GM accounts file reading in login-server [Yor]
|
||
|
||
07/06
|
||
* Changed heal dog in prontera to a poring. [Valaris]
|
||
* NPCs with mob sprites can now be used in scripts. [Valaris]
|
||
* Removed sd->brokencounter. Made getbrokenid more scripter friendly. Updated refine.txt getbrokenid commands. [Valaris]
|
||
* Mounted classes will now use equipment of their pedestrian counterpart. [Valaris]
|
||
* Improved management of GM account structure in char-server. [Yor]
|
||
* Added packet betwen login to char to send GM accounts value. [Yor]
|
||
* Added reloadGM command in ladmin to reload GM accounts file without stop the login-server. [Yor]
|
||
* Added listGM/lsGM command in ladmin to list only GM. [Yor]
|
||
* Correct an error in loop of char_divorce function (incorrect variable). [Yor]
|
||
* Added some comments. [Yor]
|
||
* Added a check on start_point.map when configuration is readed. [Yor]
|
||
* Modified final message of login log at end of login-server. [Yor]
|
||
|
||
07/05
|
||
* Flamelauncher,frostweapon,lightningloader,seismicweapon, and enchant poison now check to make sure target's weapon is not already enchanted. [Valaris]
|
||
* If sage breaks another person's weapon due to enchant failure, it will tell caster. [Valaris]
|
||
* Modified venom splasher to hopefully stop crashes caused by spamming. [Valaris]
|
||
* SA_FLAMELAUNCHER,SA_FROSTWEAPON,SA_LIGHTNINGLOADER,SA_SEISMICWEAPON now check to make sure target is holding a weapon. [Valaris]
|
||
* SA_FLAMELAUNCHER,SA_FROSTWEAPON,SA_LIGHTNINGLOADER,SA_SEISMICWEAPON now will break target's weapon on failure (if one
|
||
is being held and caster met requirements) [Valaris]
|
||
* Prevent unidentified and broken items from being sold. [Valaris]
|
||
* Added buildin_repair for equipment repair npc. [Valaris]
|
||
* Added repair npc to forgery in prontera. (refine.txt) [Valaris]
|
||
* Added sd->brokencounter and buildin_getbrokenid for item repair npc. [Valaris]
|
||
* Corrected some item names [rg]
|
||
* Fixed so @repairall success message and effect will only display once. [Valaris]
|
||
* Added "No items needed to be repaired" message and added forge success effect to @repairall. [Valaris]
|
||
* Added @repairall command. [Valaris]
|
||
* Added equipment_breaking option, changed weapon_break_chance to weapon_break_rate (changed to %) [Valaris]
|
||
* Crit's will now double weapon breaking chance if turned on. [Valaris]
|
||
* Added missing commands in atcommand_athena.conf. [Yor]
|
||
* Added @warpto command (same @jumpto). [Yor]
|
||
* Added increase in chance to break weapon if using powerthrust. [Valaris]
|
||
* Added weapon_break_chance to battle_athena.conf. [Valaris]
|
||
* Modified multiple login from one ip prevention(and remove gm bypass). [Valaris]
|
||
* Broken weapons will now have their description names in red. [Valaris]
|
||
* Speed up characters saving [Yor]
|
||
* Improved logs when a character isn't readed [Yor]
|
||
|
||
07/04
|
||
* Completed Prontera guild castles [Akaru]
|
||
* break_weapon_chance now works, but broken weapon will not be displayed any differently than a normal weapon.
|
||
Also does not yet affect a dual dagger assassin's 2nd weapon. No way to repair yet, and no skills/stats affect breaking chances. [Valaris]
|
||
* Update int_storage to include broken column on all items (updates from old version) [Valaris]
|
||
* Added @guildspy command. [Syrus22]
|
||
* Added weapon_break_chance. (Not implemented yet) [Valaris]
|
||
* Added break column for items in athena.txt (will upgrade older versions automatically) [Valaris]
|
||
* Changed default required GM levels for GM commands (effective if corresponding directive(s) in /conf/atcommand_athena.conf is/are missing) to 1 [rg]
|
||
* Added packet_table_en.txt in doc folder. Has some translations of the client_packet.txt. [Valaris]
|
||
* Prevent @monster and @spawn of guardians/emperium. [Valaris]
|
||
* Changed killmonster so it will not destroy guardians. [Valaris]
|
||
* Added prevent_multi_login in battle_athena.conf to disable multiple logins from same ip (ignores gms, and will
|
||
display ip of offending ip if turned on) [Valaris]
|
||
* Added checks on player trading to prevent possible exploits. [Valaris]
|
||
* Make sure cart is on before vending. [Valaris]
|
||
* Cleaned up vending exploit fixes. Now checks to make sure not vending more than max items per skill level. [Valaris]
|
||
|
||
07/03
|
||
* Prevent use of potion pitcher on oneself, fixed potion pitcher so can be used on other targets. [Valaris]
|
||
* Fixed the damage code for Falcon Assault, so its not totally useless. [?]
|
||
* Update peco riders for people upgrading athena, fixed bug in unmounting pecos. [Valaris]
|
||
* Removed option 32 from @option, added @mountpeco command. [?]
|
||
* Removing peco will revert to proper job level, fixed so jobchanging from peco status to peco user without peco status,
|
||
will update job to peco status. (ie going from Mounted crusader to Unmounted knight, will jobchange to mounted knight) [Valaris]
|
||
* Fixed so Peco mounting will not reset job level. Set to remove peco status if jobchanging to a class that does not use them. [Valaris]
|
||
* Peco mounting will now jobchange accordingly. [Valaris]
|
||
* Added checkfalcon and checkriding script commands. [Valaris]
|
||
* Added checkcart script command (since was already being used in scripts) [Valaris]
|
||
* Re-added unix fd_setsize definitions, makefile will now pass -DFD_SETSIZE=4096 only for windows compiles.
|
||
Tested new implementation of using -DFD_SETSIZE=4096 in makefile on windows box, and got past 64 connections even. [Valaris]
|
||
* Improved messages between servers about connections. [Yor]
|
||
* Improved pc_resetlvl, fixed the bug about options being left. [?]
|
||
|
||
07/02
|
||
* Added optional match_test in @who/who2/who3 commands (no sensitive case) [Yor]
|
||
* If there is no map-server, send right message to client (char-server) [Yor]
|
||
* Improved counter of users (char-server) [Yor]
|
||
* Improved save of characters (char-server) [Yor]
|
||
* Improved sorting of account before save (login-server) [Yor]
|
||
* Improved map search at selection of a character (char-server) [Yor]
|
||
|
||
07/01
|
||
* Removed FD_SETSIZE definitions from socket.h, added -DFD_SETSIZE=4096 argument to makefiles. [Valaris]
|
||
* Changed exploit fix in chrif.c [Valaris]
|
||
* Added assassin mask view_id in item_db [Valaris]
|
||
* Added a parameter to authorise minimum GM level at connection (login) [Yor]
|
||
* Fixed crash caused by making raw connection to map-server. [Valaris]
|
||
* Corrected a possible error at check of online players [Yor]
|
||
* Improved characters names control/check [Yor]
|
||
* Improved save/load of REG2 strings and values (login) [Yor]
|
||
* When there is no char-server, login-server sends proper message instead of a void list of servers [Yor]
|
||
|
||
06/30
|
||
* Fixed a crash when used @charmodel,@charstpoint,@charskpoint and
|
||
@charzeny with the wrong name [Kalaspuff]
|
||
* Added possibilities for switchs in battle.conf (add some foreign language) [Yor]
|
||
* Protected char-server again disconnection of login-server [Yor]
|
||
* Added possible protection against packet exploits in chrif.c. [Valaris]
|
||
* Login-server: Added an option for the format of the date (log, etc...) [Yor]
|
||
Improved some little code.
|
||
Added log for char-server packets.
|
||
* Correction of prtg_cas03.txt that crash server AT START! [Yor]
|
||
* Added functions of mapflag noskill [Kalaspuff]
|
||
|
||
06/29
|
||
(Dated On Aegis Website)
|
||
*--Released 1.0.0 RC2--*
|
||
|
||
06/28
|
||
* Added monsters_ignore_gm option. Monster won't attack GMs if turned on unless attacked and within 1 cell. [Valaris]
|
||
* Added drops_by_luk option in battle_athena.conf. Anything higher than 0 will turn this option on, and act as a mutiplier.
|
||
Example : Setting of 10 with 50 luk would add 5 to the drop rate. So say a card has a drop rate of 2, it would become 7. [Valaris]
|
||
* Fixed range and removed skill failed message from Venom Splasher, also moved some of it's code around. [Valaris]
|
||
* When a player arrive on map-server, time limit of its account is displayed if not unlimited [Yor]
|
||
* Fixed problem where warp portals broke in npc.c [Valaris]
|
||
* Updated atcommand_heal so it works like it should [Kalaspuff]
|
||
|
||
06/27
|
||
* Changed Venom Splasher so it will increase damage based on level of Poison React (had it set so the player had to be
|
||
using it, but it turns out it doesn't need to be) [Valaris]
|
||
* Venom Splasher now works except for the counter part. Damage is instantly dealt if skill is successful. [Valaris]
|
||
* Improved @item command to make correctly pet eggs [Yor]
|
||
* Updated Chase Walk so you can't attack while you have it casted [?]
|
||
* Removed un-needed code for graffiti from clif.c [Valaris]
|
||
* Added @ban command (to ban a player for a limited time) [Yor]
|
||
* Added @charblock command (you have been blocked by GM team) [Yor]
|
||
* Added the mapflag nowarpto [Kalaspuff]
|
||
* Updated the function of nowarp [Kalaspuff]
|
||
|
||
06/26
|
||
* When a player is banned (or with a state != 0), he is disconnected [Yor]
|
||
* When sex is changed, skills of other sex are reseted (and skill points increased of the same number) [Yor]
|
||
* To avoid problem with change sex and equipement, changed sex character is unequipped of all equipment [Yor]
|
||
|
||
06/25
|
||
* Added @charchangesex GM command [Yor]
|
||
* Changed: Changesex is now done after that the login-server has confirmed the change [Yor].
|
||
becuase sex is saved in account file.
|
||
|
||
06/24
|
||
* Added new classes in change sex script command (buildin_changesex). [Yor]
|
||
* Translated pet_db.txt again [Valaris]
|
||
* Initial implementation of Venom Splasher. Runs checks on target poison status and whether or not hp is less then 2/3.
|
||
Will display skill failed if checks do not pass. Shows effect when successful. [Valaris]
|
||
* Added administration system to change final date of a banishment. [Yor]
|
||
* Added information about banishment in admin packets about an account. [Yor]
|
||
* Updated Chase Walk so it cancels when recasted to fix it. [?]
|
||
* Initial implementation for Chase Walk skill for Stalker Class [?]
|
||
* When an account is banned, message_error_7 is not more modified [Yor].
|
||
|
||
06/23
|
||
(Dated On Aegis Website)
|
||
*--Released 1.0.0 RC1--*
|
||
* Added bRandomAttackIncrease for Executioner card. Chance stacks, attack does not. [Valaris]
|
||
* Fixed magic_damage_return so it will actually work (for Maya card). [Valaris]
|
||
* Add a ban timestamp in the structure of the accounts. Management not yet make [Yor]
|
||
|
||
06/22
|
||
* Don't send a message when it's void (packet 0x8e) - client doesn't display it [Yor].
|
||
* Add a refresh time parameter for the html online file (refresh time in the explorer) [Yor].
|
||
* Create a job_name function in atcommand to have the name of the job (suppress repeated code) [Yor].
|
||
* Added New City: Jawaii
|
||
* Fix free memory of online structure at end of char-server [Yor].
|
||
* Remove possible duplicated online players (multiple map-servers) [Yor].
|
||
* Add examples in state command (ladmin) [Yor].
|
||
* Use a function to display warnings in login-server to avoid duplicated messages with import option [Yor].
|
||
* Iinitial implementation for magicdamagereturn for Maya Card [?]
|
||
* skill_out_range_consume - If it is set 'no' the skill will still be cast (like real servers).
|
||
If it is set to yes, skill will fail and sp and items required will be lost. [Valaris]
|
||
|
||
06/21
|
||
* Updated Sacrifice skill code to be more flexible for user usage [?]
|
||
* Changed SC_ATTACKPOTION and SC_MATTACKPOTION to SC_ATKPOT and SC_MATKPOT, also added it in item_db.txt [?]
|
||
* Guild Territory will now display the # of castles owned or "None Taken". [Valaris]
|
||
* Changed SC_ATTACKPOTION and SC_MATTACKPOTION so the increase can be specified in itemdb.txt.
|
||
Example : sc_start SC_AtkPot,18,30; (+30 atk for 30 seconds) [Valaris]
|
||
* Added SC_ATTACKPOTION and SC_MATTACKPOTION for +30 atk for specified time period (need to get the correct id's yet,
|
||
right now giving wrong icons and wrong message). Added entries in const.txt, need more info to complete these. [Valaris]
|
||
* Fixed so players will always spawn with guild emblem if one is needed. [Valaris]
|
||
* Reduce number of tests in atcommand_character_stats_all (@charstatsall). [Yor]
|
||
* Fix memory management for online players list. [Yor]
|
||
* Party HP now updates instantly on change. [Valaris]
|
||
* Fixed crash when non-guild members are in the area of guardians in attack mode.(Will ignore them) [Valaris]
|
||
* A higher level GM is not displayed by who/who2/who3 if he uses HIDEGM. [Yor]
|
||
* When a GM with HIDEGM relogs, he is always HIDEGM (only GM). [Yor]
|
||
* Improve presentation of online.txt file. [Yor]
|
||
* In /npc/quests/magicalhatquest, corrected checking for and deletion of Mage Hat instead of Wizard Hat. [rg]
|
||
|
||
06/20
|
||
* Fixed problem with guardian emblems disappearing [Valaris]
|
||
* If a GM use GM HIDE, he is not counted in the number of players [Yor]
|
||
* Setup prtg_cas01 to load guardians on server startup and to spawn them when purchased. Also switched from GuardianDied
|
||
to OnGuardianDied (other way wasn't working). Changed so guardians won't be killed on agitend. [Valaris]
|
||
* Guardians cannot attack and cannot be hurt during non woe time. [Valaris]
|
||
* Switched checking of castle.txt format so it won't wipe guardian hp everytime it loads. [Valaris]
|
||
* Made it so if guardians were installed in old db, that it will set guardians to full hp based on defense and class. [Valaris]
|
||
* Autosave will save guardian HP data. [Valaris]
|
||
* Castle.txt visibleG flags will be set when guardians are killed. [Valaris]
|
||
* Moved emperium defense upgrade to mob.c. [Valaris]
|
||
* Removed guardian hp saving from agitend. [Valaris]
|
||
* Added option to choose which columns are displayed in the online files [Yor]
|
||
* Added option to choose how to sort online players in the online files [Yor]
|
||
* Correction of a new error on guild (from [Valaris]). Old castle.txt files couldn't be readed. [Yor]
|
||
* Kafra Points And Rewards fixed [Darkchild]
|
||
* Kafra file made a lot smaller with DoEvents [Darkchild]
|
||
* Fixed lotsa bugs in Kafra's [Darkchild]
|
||
* Initial implementation for paladin's skill sacrifice [?]
|
||
* Loading/Saving of guardian hp (loads on agitstart, saves on agitend) [Valaris]
|
||
* Added so guardian hp will change accordingly. Moved the guardian defense increase to mob.c [Valaris]
|
||
* Implemented guardian and guardianinfo script commands [Valaris]
|
||
|
||
06/19
|
||
* Added Ghp0-7 into castle database [Valaris]
|
||
* Added configuration parameters to choose online files filename [Yor]
|
||
* Added online files (txt and html) [Yor]
|
||
* Added choose of authorised letters/symbols for characters names [Yor]
|
||
* Added 3 new Dragon Boat Festival monsters with temporary stats to mob_db [Akaru]
|
||
* Translated more of item_db [Akaru]
|
||
* Added correct effects for Dragon Boat Festival items [Akaru]
|
||
* Solve problem about the change of MAX_GUILDPOSITION by [Valaris] when we load an old guild.txt file. [Yor]
|
||
* Improve allow/deny configuration. Write warnings if necessary. [Yor]
|
||
|
||
06/18
|
||
* Add heal_payment.txt as an alternative to heal.txt. [Yor]
|
||
* Sex change (char.C): Correct error in jobchange. Disconnect player if connected. [Yor]
|
||
* Sex change/account deletion: Change authentification to avoid that player comes back on char-server within the 5 secondes before disconnection. [Yor]
|
||
* Save configuration of login-server in log file at start. [Yor]
|
||
|
||
06/17
|
||
* Added fritz's vending exploit fixes. [Valaris]
|
||
* Increased max guild castle size to accomodate for novice guild castles. [Valaris]
|
||
* Fixed investment in prontera castle 1. [Valaris]
|
||
* Implemented of showing guardian hp on guardian investment in prontera castle 1 (factors in defense investment) [Valaris]
|
||
* Added strmobinfo script command. Syntax is strmobinfo(x,y). 'y' is the mob's id. x will show different values.
|
||
1=english name, 2=jap name, 3=level, 4=max_hp, 5=max_sp,6=base_exp,7=job_exp. [Valaris]
|
||
* Disable % and / for 1st symbol of commands (party chat symbol and standard ragnarok GM commands) [Yor]
|
||
|
||
06/16
|
||
* Added fully functional economy for Prontera Castle 2 Guild Wars script [Akaru]
|
||
* added fix for cross-class ensemble skills. [?]
|
||
* Increased max guild member limit to accomodate for +2 member increase per extension level
|
||
and increased max position to 56 to accomodate for all members. [Valaris]
|
||
* More of fov's fixes for atcommand.c, chrif.c, and clif.c. [Valaris]
|
||
* added fixes for class checking skills like bard & dancer skills and a priest skill. [?]
|
||
* updated skill_cast_db and skill_require_db.txt [?]
|
||
* changed int_guild.c added +4 for extension skill to match kRO [?]
|
||
* remote administration: add a command/packet to change sex of an account [Yor]
|
||
* Log detailled reason of refused connection in remote administration [Yor]
|
||
* Create a mmo_auth_tostr for accounts [Yor]
|
||
* Add a message when char-server is terminated [Yor]
|
||
* Save deleted accounts (administration deletion) in log file [Yor]
|
||
* Add a message when login-server is terminated [Yor]
|
||
|
||
06/15
|
||
* Added in fov's fixes for socket.c, atcommand.c, npc.c and skill.c [Valaris]
|
||
* Added a char_log function. Save unreadable characters in log instead of a specific file [Yor]
|
||
* Save invalid account lines in log file. Account will be never lost [Yor]
|
||
* Sort characters of same player with the slot number in the characters file [Yor]
|
||
|
||
06/14
|
||
* Fix errors in prtg_cas01, prtg_cas05 and MrSmile scripts [Akaru]
|
||
* Added fully functional economy for Prontera Castle 1 Guild Wars script [Akaru]
|
||
|
||
06/13
|
||
* If player is on map-server when the account is deleted, player is now disconnected [Yor]
|
||
* Correction of char deletion bug when account is deleted [Yor]
|
||
* Added Prontera Castle 5 guild wars script [Akaru]
|
||
* Added Prontera Castle 4 guild wars script [Akaru]
|
||
* Add checks about duplicated character ids and names [Yor]
|
||
* Don't save a reg of a character if its string is void [Yor]
|
||
* Read a character even if a reg string is void (don't suppress the char for that) [Yor]
|
||
* Save characters in account_id order [Yor]
|
||
* Save not readed characters in a file (char file name + "not_readed.txt") [Yor]
|
||
* Display line number when a character can not be readed [Yor]
|
||
* Initialise char_num! Display number of readed characters [Yor]
|
||
* Do right initialization of char_dat [Yor]
|
||
* Add red color for ERROR displays in char.c [Yor]
|
||
|
||
06/12
|
||
* Change 0 to '\0' for char in login.c. Add red color for ERROR displays [Yor]
|
||
* Optimised Mr. Smile NPC script [Akaru]
|
||
* Add a configuration in atcommand.conf to set the 1st character of ALL commands (Now, you can choose @, #, !..., any char that is not control character) [Yor]
|
||
* Optimised Prontera Castle 1 and 2 guild wars scripts [Akaru]
|
||
* Added Prontera Castle 3 guild wars script [Akaru]
|
||
* Changed Graffiti placement, will allow placement of one painting at a time (old one will be replaced). [Valaris]
|
||
* Graffiti displays to other plays and remains on map for set time period. [Valaris]
|
||
|
||
06/11
|
||
* Initial implementation of graffiti (does not change directions yet (vertical/upsidedown) and doesn't dissappear [Valaris]
|
||
* Add config_switch (0/1, yes/no, ...) for char-server configuration [Yor]
|
||
* Add a display when a player does a connection [Yor]
|
||
* Add a display when a remote administration does a connection [Yor]
|
||
|
||
06/10
|
||
* Improve compiling instructions for cygwin (socket.h) (depends of the cygwin version). [Yor] with help of [Lostsoul]
|
||
* Add parameters in login.conf to display or not parse information [Yor]
|
||
* Remove some repeated codes in ladmin / add example when error of command [Yor]
|
||
* Remove delete_session error in login.c (sorry) [Yor]
|
||
* Display correct message for char-server disconnection [Yor]
|
||
* Finish translation of ladmin [Yor]
|
||
* Fixed Various Npc Bugs [Darkchild]
|
||
* Added green colour for READY displays in char-server, login-server and map-server [Akaru]
|
||
|
||
06/09
|
||
* Add some comments in ladmin [Yor]
|
||
* Remove displaying of packet 0x2714 from login-server [Yor]
|
||
* Correct length of password send to login-server in char-server [Yor]
|
||
* Char-server/login-server: put default lan to 127.0.0.1 instead of any hasardous value [Yor]
|
||
* Change displaying of the title [Yor]
|
||
* Optimised twin towers script to use duplicate [Akaru]
|
||
* Edited to a more user friendly error message for invalid server communication password [Akaru]
|
||
* Updated the item_db for more item name consistencies [Akaru]
|
||
* Reverted training grounds back to new_1-?.gat maps. [Valaris]
|
||
* Added added more variety to sending packets to guild members (same map, same map w/out self, ect) [Valaris]
|
||
|
||
06/08
|
||
* Put a HOWTO in lan_support.conf. [Yor]
|
||
* Removed extra semicolons in char.c, map.c, and pc.c. [Valaris]
|
||
* Added missing } to clif_storageitemlist in clif.c and found a couple lines ending with 2 semicolons, removed them. [Valaris]
|
||
|
||
06/07
|
||
* Translated refine_db.txt. [Valaris]
|
||
* Negative vending fix. [Fritz]
|
||
* Correction of mktime parameters in ladmin + some translations [Yor].
|
||
* Add some checks on login-server configuration parameters [Yor].
|
||
|
||
06/06
|
||
* Fixed error in skill_tree.txt that would crash some people's servers when changing to Professor. [Valaris]
|
||
* Added admin_state directive for enabling and disabling remote administration, instead of testing whether admin_pass == "" [rg]
|
||
* Add title to the servers. [Yor]
|
||
* Add warnings about default password usage (administration and gm passwords). [Yor]
|
||
* Modify adduser.c for the default configuration. [Yor]
|
||
* Write the complete admin_packet.txt. [Yor]
|
||
* Champion NPC was looking for a priest instead of monk, changed to correct value. [Valaris]
|
||
* Small fixes in guide.txt, kafra.txt, and swordsman.txt pointed out by StiNKy. [Valaris]
|
||
* Begin splitting monsters.txt [Akaru]
|
||
* Removed obselete monster spawn files [Akaru]
|
||
* Complete Guild Wars for Prontera Castle 2 script done [Akaru]
|
||
* Fixed prevent_logout option. [Valaris]
|
||
|
||
06/05
|
||
* Implemented guild castle regen.(Stackable 2x for castle owners) [Valaris]
|
||
* Fixed player logout display on map-server console. [Valaris]
|
||
* Added atcommand_spawn_quantity_limit directive to /conf/battle_athena.conf [rg]
|
||
* Fixed noskill map flag [?]
|
||
* Complete information about login configuration in conf_ref.txt [Yor]
|
||
* Add possible configuration values on/off or yes/no in login-server [Yor]
|
||
* Guardians and emp will now get +2000 hp for every defense investment within a castle [Valaris]
|
||
* Changed the login server to reject all remote administration authentication if the admin_pass directive isn't set, and commented-out the admin_pass directive in /conf/login_athena.conf [rg]
|
||
* Changed /src/common/grfio.c so it doesn't try to read GRF files with no respective directive in /conf/grf-files.txt [rg]
|
||
* Changed so no one can spawn inside castles. [Valaris]
|
||
* Updated item_db with more consistant names, fixed some unknown_items [Akaru]
|
||
* Complete Guild Wars for Prontera Castle 1 script done [Akaru]
|
||
* Disabled guild breaking, alliance breaking, and alliance making during WoE. [Valaris]
|
||
* Will not default to prontera.gat if map-server is not connected. [Valaris]
|
||
* Warp players who are not in guild out of castles when WoE starts. [Valaris]
|
||
|
||
06/04
|
||
* Allies now do no damage to guardians or emperium. [Valaris]
|
||
* Prevent allies from being attacked by guardians. [Valaris]
|
||
* Optimized guardian emblem code. [Valaris]
|
||
* Fixed map-server crashing with spawning guardians in untaken castles. [Valaris]
|
||
* Guardian emblems will change if castle is taken, but client needs to refresh map. [Valaris]
|
||
* Fixed problem where guild emblem would vanish from guild info screen. [Valaris]
|
||
|
||
06/03
|
||
* Improve e-mails checks and LAN/WAN checks on char-server. [Yor].
|
||
* Add some explanations in front of accounts file. [Yor]
|
||
* Set a non LAN configuration for basic configuration in lan_support.conf. Explain parameters. [Yor]
|
||
* add missing parameters of char_athena.conf, and explain them. [Yor]
|
||
* Restore default admin pass and gm pass of login_athena.conf, and add missing parameters. [Yor]
|
||
* fix missing include in char.c. [Yor]
|
||
* Translation of checkversion. Add some explanations in front of file. [Yor]
|
||
* Translation of getlogincount [Yor]
|
||
* Finish translation of new login.c [Yor]
|
||
* Implemented Guardian Emblems [Valaris]
|
||
|
||
06/02
|
||
* Added maximum_level option in battle_athena.conf [Valaris]
|
||
* Added maximum level cap to all the level up commands. [Valaris]
|
||
* Added "Deal has been cancelled" message to Fritz's input exploit fix. [Valaris]
|
||
|
||
06/01
|
||
* Fixed training ground npcs and warps, removed depreceated maps, using new ones. [Valaris]
|
||
|
||
05/30
|
||
* Small map-server crashing fix with Leo and Guide npcs in training ground [Valaris]
|
||
|
||
05/29
|
||
* Removed item_value_db.txt and all references to it [Valaris]
|
||
* Removed unused class_equip_db.txt [Valaris]
|
||
* Fixed stat and level reset bug where needed status points wouldnt reset unless relogged [Valaris]
|
||
* @monster will summon monster without an amount specified [Valaris]
|
||
|
||
05/28
|
||
* Added heal and usable item rate modifier [Valaris]
|
||
* Added pet equipment to equipment rate modifier [Valaris]
|
||
* Added option to turn alchemist summon experience and drops on and off [Valaris]
|
||
* Alchemist Marine Spheres now randomly explode [Valaris]
|
||
* Fixed bug where if certain items lowered max hp (4 mysteltain, and 1 eddga) below 0
|
||
would loop to server max hp value. [Valaris]
|
||
|
||
05/26
|
||
* Added New Hats [Darkchild]
|
||
* Added New Monsters [Darkchild]
|
||
05/23
|
||
* Added @charstatsall, views all characters (easy for money bug scaning etc! [Fritz]
|
||
* Max to input npc command, 0 is lowest, 99999999 is max, this to prevent money bugs! [Fritz]
|
||
|
||
05/21
|
||
(Dated On Aegis Website)
|
||
*--Released 0.5.2--*
|
||
|
||
05/20
|
||
(Dated On Aegis Website)
|
||
*--Released 0.5.1--*
|
||
* got dye working again [Darkchild/fritz]
|
||
|
||
05/19
|
||
(Dated On Aegis Website)
|
||
*--Released 0.5.0--*
|
||
|
||
05/09
|
||
* added Prontera Guild Castle 3 test guild wars test script [Akaru]
|
||
* modified Prontera Guild Castle 1 and 2 guild wars test script [Akaru]
|
||
* fixed several valkyrie jobchangers [Akaru]
|
||
05/08
|
||
(Dated On Aegis Website)
|
||
*--Released 0.4.2--*
|
||
*--Released 0.4.1--*
|
||
* added Prontera Guild Castle 2 test guild wars test script [Akaru]
|
||
|
||
05/07 (Dated On Aegis Website)
|
||
*--Released 0.4.0--*
|
||
|
||
05/06
|
||
* added Prontera Guild Castle 1 test guild wars test script [Akaru]
|
||
05/04
|
||
* removed parses and added ENGLISH! [?]
|
||
|
||
04/29 (Dated On Aegis Website)
|
||
*--Released 953 Delta--*
|
||
|
||
04/28 (Dated On Aegis Website) (Whose Ideas Were These?)
|
||
*--Released 953 Gamma--*
|
||
04/27
|
||
*--Released 951 Beta--*
|
||
* fixed @jobchange crash [credits to Mugendai, commited by Akaru]
|
||
|
||
04/25 (Dated On Aegis Website)
|
||
*--Released 947 Alpha--*
|
||
04/23
|
||
* added more Professor Skills and added checks [?]
|
||
04/10
|
||
* added more upper skills from moonsoul's works [?]
|
||
02/12-04/10
|
||
* CVS Down - Not Many changes could be made...*
|
||
|
||
02/22 (Dated On Aegis Website)
|
||
*--Released 817--*
|
||
|
||
02/12
|
||
* added more mob skill conditions (friendstatuseq, mysyatuseq, friendhpltmaxrate) [RoVeRT]
|
||
02/06
|
||
* dumped @skillall for @allskill [?]
|
||
02/05
|
||
* fixed provoke so it doesnt work on undead [RoVeRT]
|
||
* added TyrNemesis^ card removal code and min/max settings [RoVeRT]
|
||
02/04
|
||
* added start_zeny and party_level_range to char_athena.conf [RoVeRT]
|
||
02/03
|
||
* Improved the prontera.gat map fallback. [Sara-chan]
|
||
* Improved the way guild emblems act when logging in. [Sara-chan]
|
||
* Undead-class armor, and Undead monster themselves will never be frozen [RoVeRT]
|
||
* fixed negative values for NPC to always be 0
|
||
01/26
|
||
* mob_warpslave correction [RoVeRT]
|
||
01/25
|
||
* added poison hp reduction [AppleGirl]
|
||
01/20
|
||
* added intimidate [RoVeRT]
|
||
* added mvp checks for some skills
|
||
01/17
|
||
* added skill check for empelium attack and removed drops from NULL kills [RoVeRT]
|
||
01/16
|
||
* added secondary effects for when characters with appropriate elemental armor
|
||
are within area of effect of sage spells SA_VOLCANO(atk up), SA_DELUGE(max hp up),
|
||
SA_VIOLENTGALE(flee up) [moonsoul]
|
||
* removeal of @randmon as it isnt needed [RoVeRT]
|
||
01/15
|
||
* fixed auto spell so it works the prober way [RoVeRT]
|
||
01/12
|
||
* added mob_warpslave [RoVeRT]
|
||
* added mob_warp to check noteleport mapflag
|
||
01/07
|
||
* added OnCommand for NPC [RoVeRT]
|
||
* added new on death method for NPC spawned mobs [RoVeRT]
|
||
* added mobcount [RoVeRT]
|
||
01/06
|
||
* fixed icon status for spear quicken [AppleGirl]
|
||
* added quoted name support for @monster [RoVeRT]
|
||
01/05
|
||
* added indivudal support for card and equip drop rates [RoVeRT]
|
||
01/04
|
||
* added TF_PICKSTONE and skill check condition for TF_THROWSTONE [AppleGirl]
|
||
* added updated cast_db.txt and fixed SA_VOLCANO, SA_DELUGE,
|
||
SA_VIOLENTGALE, and SA_LANDPROTECTOR GRAPHICS [AppleGirl]
|
||
* Fixed Effects of a few bard Skills. [AppleGirl]
|
||
* added option to stop logout for 10 seconds after taking a hit [RoVeRT]
|
||
01/03
|
||
* added inet_ip support to char and map [RoVeRT]
|
||
* added checkcart, checkfalcon and checkriding npc commands
|
||
01/02
|
||
* added new npc timer support that is independant of a player [RoVeRT]
|
||
12/31
|
||
* Added @refineall [Mark]
|
||
12/30
|
||
* added support for custom_item-db.txt with battle_athena.conf option [RoVeRT]
|
||
* fixed @charzeny bug
|
||
* translated help.txt to english anong with a few other files [RoVeRT]
|
||
12/29
|
||
* added umbala maps to map_athena.conf [RoVeRT]
|
||
12/26
|
||
* added Skill_range based on level, and partially working AutoGuard [Moonsoul]
|
||
* added Correction of Whip and Instrument Damage Again [Sara-Chan]
|
||
12/25
|
||
* Spear Quicken Correct Graphics,Fixed Magnum Break (Which Fixes All Other
|
||
Splash skills), and Fixed Brandish Spear [AppleGirl]
|
||
* Updated Command For @SkillAll Added Atcommand_athena.conf [RoVeRT]
|
||
12/24
|
||
* Added Side Effects for multiple skills for 2-2 classes [AppleGirl]
|
||
12/23
|
||
* Added GM Command Called @Skillall [RoVeRT]
|
||
* @skillall to skill-up all your current skills [RoVeRT]
|
||
* @hide does hide you from all monsters [RoVeRT]
|
||
* fire wall limited to 5 per map [RoVeRT]
|
||
* to turn on PVP without @pvpon and to disable flywing search for mapflag [RoVeRT]
|
||
* no luck with @morph at this time yet [RoVeRT]
|
||
* splash attack added but still kinda buggy [RoVeRT]
|
||
* Added in Dancing and Song Playing for Bard and Dancer [AppleGirl]
|
||
* Added Skill Arrow Check For Archer Skills [AppleGirl]
|
||
* Added Skill Status Recovery [AppleGirl]
|
||
* Added Skill Bard and Dancer Skills Last Longer [AppleGirl]
|
||
* Added Skill Grimtooth does splash damage [AppleGirl]
|
||
* Added Skill Steal Fixed and Snatcher [AppleGirl]
|
||
* Added Skill SonicBlow only works with Katars Now [AppleGirl]
|
||
12/22
|
||
* Added Skills Shield Boomerang, Shield Charge, and Defender [AppleGirl]
|