- Changed the HT_DETECTING method from invoking clif_changetraplook to clif_skill_setunit since in the first the client ignores the fact that it is now a trap (rendering skills like Remove Trap useless).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6386 54d463be-8e91-2dee-dedb-b68131a5f0ec
This commit is contained in:
skotlex 2006-04-29 21:08:29 +00:00
parent 26e1f8b8d4
commit f73a093fc6
2 changed files with 6 additions and 1 deletions

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@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/04/29
* Changed the HT_DETECTING method from invoking clif_changetraplook to
clif_skill_setunit since in the first the client ignores the fact that it
is now a trap (rendering skills like Remove Trap useless). [Skotlex]
* added script command skillpointcount. Returns total amount of skill
points a char has (the value returned is the same that SkillPoint would
have after invoking a skill reset) [Skotlex]

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@ -2416,7 +2416,9 @@ static int skill_reveal_trap( struct block_list *bl,va_list ap )
TBL_SKILL *su = (TBL_SKILL*)bl;
if (su->alive && su->group && skill_get_inf2(su->group->skill_id)&INF2_TRAP)
{ //Reveal trap.
clif_changetraplook(bl, su->group->unit_id);
//Change look is not good enough, the client ignores it as an actual trap still. [Skotlex]
//clif_changetraplook(bl, su->group->unit_id);
clif_skill_setunit(su);
return 1;
}
return 0;