- Merged the necessary changes to make the script engine support negative constants (db/const.txt). Thanks to Rayce (from jA) for the code.
- Cleaned up the skill.c code to take into account when skill_unitsetting returns null (skill failed), fixes a possible crash with Wand of Hermode git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8891 54d463be-8e91-2dee-dedb-b68131a5f0ec
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@@ -408,7 +408,9 @@ static void add_scriptl(int l)
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add_scriptb(backpatch>>16);
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break;
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case C_INT:
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add_scripti(str_data[l].val);
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add_scripti(abs(str_data[l].val));
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if(str_data[l].val < 0) //Notice that this is negative, from jA (Rayce)
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add_scriptc(C_NEG);
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break;
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default:
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// もう他の用途と確定してるので数字をそのまま
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@@ -1499,8 +1501,8 @@ static void read_constdb(void)
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if(line[0]=='/' && line[1]=='/')
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continue;
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type=0;
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if(sscanf(line,"%[A-Za-z0-9_],%[0-9xXA-Fa-f],%d",name,val,&type)>=2 ||
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sscanf(line,"%[A-Za-z0-9_] %[0-9xXA-Fa-f] %d",name,val,&type)>=2){
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if(sscanf(line,"%[A-Za-z0-9_],%[-0-9xXA-Fa-f],%d",name,val,&type)>=2 ||
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sscanf(line,"%[A-Za-z0-9_] %[-0-9xXA-Fa-f] %d",name,val,&type)>=2){
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for(i=0;name[i];i++)
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name[i]=tolower(name[i]);
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n=add_str((const unsigned char *) name);
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