Effect State Update

This commit is contained in:
rAthenaAPI 2020-07-22 10:05:28 +02:00
parent da95fc75be
commit faadc80042
2 changed files with 250 additions and 4 deletions

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@ -3508,12 +3508,18 @@
export_constant(EFST_KAUTE); export_constant(EFST_KAUTE);
export_constant(EFST_JPNONLY_TACTICS); export_constant(EFST_JPNONLY_TACTICS);
export_constant(EFST_MADOGEAR); export_constant(EFST_MADOGEAR);
export_constant(EFST_DEADLY_DEFEASANCE);
export_constant(EFST_CLIMAX_DES_HU);
export_constant(EFST_CLIMAX);
export_constant(EFST_LUXANIMA); export_constant(EFST_LUXANIMA);
export_constant(EFST_BATH_FOAM_A); export_constant(EFST_BATH_FOAM_A);
export_constant(EFST_BATH_FOAM_B); export_constant(EFST_BATH_FOAM_B);
export_constant(EFST_BATH_FOAM_C); export_constant(EFST_BATH_FOAM_C);
export_constant(EFST_AROMA_OIL); export_constant(EFST_AROMA_OIL);
export_constant(EFST_REUSE_LIMIT_LUXANIMA); export_constant(EFST_REUSE_LIMIT_LUXANIMA);
export_constant(EFST_POWERFUL_FAITH);
export_constant(EFST_SINCERE_FAITH);
export_constant(EFST_FIRM_FAITH);
export_constant(EFST_AIRSHIP_PIPE); export_constant(EFST_AIRSHIP_PIPE);
export_constant(EFST_PIECES_OF_SHADOW); export_constant(EFST_PIECES_OF_SHADOW);
export_constant(EFST_HELLS_PLANT_ARMOR); export_constant(EFST_HELLS_PLANT_ARMOR);
@ -3530,11 +3536,119 @@
export_constant(EFST_BIG_SCAR); export_constant(EFST_BIG_SCAR);
export_constant(EFST_VIGOR); export_constant(EFST_VIGOR);
export_constant(EFST_PRESSURE); export_constant(EFST_PRESSURE);
export_constant(EFST_CLIMAX_EARTH);
export_constant(EFST_CLIMAX_BLOOM);
export_constant(EFST_CLIMAX_CRYIMP);
export_constant(EFST_MD_Me_Potion); export_constant(EFST_MD_Me_Potion);
export_constant(EFST_MD_Ma_Potion); export_constant(EFST_MD_Ma_Potion);
export_constant(EFST_MD_Ta_Potion); export_constant(EFST_MD_Ta_Potion);
export_constant(EFST_MD_Ra_Potion); export_constant(EFST_MD_Ra_Potion);
export_constant(EFST_HOLY_OIL);
export_constant(EFST_CRYSTAL_IMPACT);
export_constant(EFST_SHADOW_EXCEED);
export_constant(EFST_DANCING_KNIFE);
export_constant(EFST_POTENT_VENOM);
export_constant(EFST_SHADOW_SCAR);
export_constant(EFST_E_SLASH_COUNT);
export_constant(EFST_MEDIALE);
export_constant(EFST_A_VITA);
export_constant(EFST_A_TELUM);
export_constant(EFST_PRE_ACIES);
export_constant(EFST_COMPETENTIA);
export_constant(EFST_GUARD_STANCE);
export_constant(EFST_ATTACK_STANCE);
export_constant(EFST_GUARDIAN_S);
export_constant(EFST_HANDICAPSTATE_DEEPBLIND);
export_constant(EFST_HANDICAPSTATE_DEEPSILENCE);
export_constant(EFST_HANDICAPSTATE_LASSITUDE);
export_constant(EFST_HANDICAPSTATE_FROSTBITE);
export_constant(EFST_HANDICAPSTATE_SWOONING);
export_constant(EFST_HANDICAPSTATE_LIGHTNINGSTRIKE);
export_constant(EFST_HANDICAPSTATE_CRYSTALLIZATION);
export_constant(EFST_HANDICAPSTATE_CONFLAGRATION);
export_constant(EFST_HANDICAPSTATE_MISFORTUNE);
export_constant(EFST_HANDICAPSTATE_DEADLYPOISON);
export_constant(EFST_HANDICAPSTATE_DEPRESSION);
export_constant(EFST_HANDICAPSTATE_HOLYFLAME);
export_constant(EFST_REBOUND_S);
export_constant(EFST_SHIELD_MASTERY);
export_constant(EFST_SPEAR_SWORD_M);
export_constant(EFST_HOLY_S);
export_constant(EFST_ULTIMATE_S);
export_constant(EFST_SPEAR_SCAR);
export_constant(EFST_SHIELD_POWER);
export_constant(EFST_RELIGIO);
export_constant(EFST_BENEDICTUM);
export_constant(EFST_MVPCARD_KIEL); export_constant(EFST_MVPCARD_KIEL);
export_constant(EFST_FIRST_BRAND);
export_constant(EFST_SECOND_BRAND);
export_constant(EFST_SECOND_JUDGE);
export_constant(EFST_THIRD_EXOR_FLAME);
export_constant(EFST_FIRST_FAITH_POWER);
export_constant(EFST_AXE_STOMP);
export_constant(EFST_A_MACHINE);
export_constant(EFST_D_MACHINE);
export_constant(EFST_MT_M_MACHINE_OPERATOR);
export_constant(EFST_TWOAXEDEF);
export_constant(EFST_DAGGER_AND_BOW_M);
export_constant(EFST_MAGIC_SWORD_M);
export_constant(EFST_SHADOW_STRIP);
export_constant(EFST_ABYSS_DAGGER);
export_constant(EFST_ABYSSFORCEWEAPON);
export_constant(EFST_ABYSS_SLAYER);
export_constant(EFST_PROTECTSHADOWEQUIP);
export_constant(EFST_RESEARCHREPORT);
export_constant(EFST_BO_HELL_DUSTY);
export_constant(EFST_WINDSIGN);
export_constant(EFST_CRESCIVEBOLT);
export_constant(EFST_CALAMITYGALE);
export_constant(EFST_STAGE_MANNER);
export_constant(EFST_RETROSPECTION);
export_constant(EFST_MYSTIC_SYMPHONY);
export_constant(EFST_KVASIR_SONATA);
export_constant(EFST_SOUNDBLEND);
export_constant(EFST_GEF_NOCTURN);
export_constant(EFST_AIN_RHAPSODY);
export_constant(EFST_MUSICAL_INTERLUDE);
export_constant(EFST_JAWAII_SERENADE);
export_constant(EFST_PRON_MARCH);
export_constant(EFST_ROSEBLOSSOM);
export_constant(EFST_ACIDIFIED_ZONE_WATER);
export_constant(EFST_ACIDIFIED_ZONE_GROUND);
export_constant(EFST_ACIDIFIED_ZONE_WIND);
export_constant(EFST_ACIDIFIED_ZONE_FIRE);
export_constant(EFST_MAGIC_BOOK_M);
export_constant(EFST_SPELL_ENCHANTING);
export_constant(EFST_SUMMON_ELEMENTAL_ARDOR);
export_constant(EFST_SUMMON_ELEMENTAL_DILUVIO);
export_constant(EFST_SUMMON_ELEMENTAL_PROCELLA);
export_constant(EFST_SUMMON_ELEMENTAL_TERREMOTUS);
export_constant(EFST_SUMMON_ELEMENTAL_SERPENS);
export_constant(EFST_FLAMETECHNIC);
export_constant(EFST_FLAMETECHNIC_OPTION);
export_constant(EFST_FLAMEARMOR);
export_constant(EFST_FLAMEARMOR_OPTION);
export_constant(EFST_COLD_FORCE);
export_constant(EFST_COLD_FORCE_OPTION);
export_constant(EFST_CRYSTAL_ARMOR);
export_constant(EFST_CRYSTAL_ARMOR_OPTION);
export_constant(EFST_GRACE_BREEZE);
export_constant(EFST_GRACE_BREEZE_OPTION);
export_constant(EFST_EYES_OF_STORM);
export_constant(EFST_EYES_OF_STORM_OPTION);
export_constant(EFST_EARTH_CARE);
export_constant(EFST_EARTH_CARE_OPTION);
export_constant(EFST_STRONG_PROTECTION);
export_constant(EFST_STRONG_PROTECTION_OPTION);
export_constant(EFST_DEEP_POISONING);
export_constant(EFST_DEEP_POISONING_OPTION);
export_constant(EFST_POISON_SHIELD);
export_constant(EFST_POISON_SHIELD_OPTION);
export_constant(EFST_ABR_BATTLE_WARIOR);
export_constant(EFST_ABR_DUAL_CANNON);
export_constant(EFST_ABR_MOTHER_NET);
export_constant(EFST_ABR_INFINITY);
export_constant(EFST_ELEMENTAL_VEIL);
export_constant(EFST_HOMUN_TIME); export_constant(EFST_HOMUN_TIME);
export_constant(EFST_POWER_ACCELERATION); export_constant(EFST_POWER_ACCELERATION);
export_constant(EFST_MAX_HP_SP_AVOID); export_constant(EFST_MAX_HP_SP_AVOID);
@ -3542,6 +3656,12 @@
export_constant(EFST_AID_PERIOD_POWER_ACCELERATION); export_constant(EFST_AID_PERIOD_POWER_ACCELERATION);
export_constant(EFST_AID_PERIOD_MAX_HP_SP_AVOID); export_constant(EFST_AID_PERIOD_MAX_HP_SP_AVOID);
export_constant(EFST_AID_PERIOD_ADD_ALL_STATE); export_constant(EFST_AID_PERIOD_ADD_ALL_STATE);
export_constant(EFST_POISON_MIST);
export_constant(EFST_STONE_WALL);
export_constant(EFST_OVERBRANDREADY);
export_constant(EFST_SHIELDSPELL);
export_constant(EFST_CLOUD_POISON);
export_constant(EFST_SPORE_EXPLOSION_DEBUFF);
/// @APIHOOK_END /// @APIHOOK_END
/// Do not modify code above this, since it will be automatically generated by the API again /// Do not modify code above this, since it will be automatically generated by the API again
export_constant(EFST_MAX); export_constant(EFST_MAX);

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@ -2036,6 +2036,9 @@ enum efst_types : short{
EFST_JPNONLY_TACTICS = 1147, EFST_JPNONLY_TACTICS = 1147,
EFST_MADOGEAR = 1149, EFST_MADOGEAR = 1149,
EFST_DEADLY_DEFEASANCE,
EFST_CLIMAX_DES_HU,
EFST_CLIMAX,
EFST_LUXANIMA = 1154, EFST_LUXANIMA = 1154,
EFST_BATH_FOAM_A, EFST_BATH_FOAM_A,
@ -2043,8 +2046,10 @@ enum efst_types : short{
EFST_BATH_FOAM_C, EFST_BATH_FOAM_C,
EFST_AROMA_OIL, EFST_AROMA_OIL,
EFST_REUSE_LIMIT_LUXANIMA, EFST_REUSE_LIMIT_LUXANIMA,
EFST_POWERFUL_FAITH,
EFST_AIRSHIP_PIPE = 1163, EFST_SINCERE_FAITH,
EFST_FIRM_FAITH,
EFST_AIRSHIP_PIPE,
EFST_PIECES_OF_SHADOW, EFST_PIECES_OF_SHADOW,
EFST_HELLS_PLANT_ARMOR, EFST_HELLS_PLANT_ARMOR,
EFST_RELIEVE_DAMAGE, EFST_RELIEVE_DAMAGE,
@ -2063,12 +2068,124 @@ enum efst_types : short{
EFST_PRESSURE = 1180, EFST_PRESSURE = 1180,
EFST_MD_Me_Potion = 1185, EFST_CLIMAX_EARTH = 1182,
EFST_CLIMAX_BLOOM,
EFST_CLIMAX_CRYIMP,
EFST_MD_Me_Potion,
EFST_MD_Ma_Potion, EFST_MD_Ma_Potion,
EFST_MD_Ta_Potion, EFST_MD_Ta_Potion,
EFST_MD_Ra_Potion, EFST_MD_Ra_Potion,
EFST_MVPCARD_KIEL = 1229, EFST_HOLY_OIL = 1190,
EFST_CRYSTAL_IMPACT,
EFST_SHADOW_EXCEED,
EFST_DANCING_KNIFE,
EFST_POTENT_VENOM,
EFST_SHADOW_SCAR,
EFST_E_SLASH_COUNT,
EFST_MEDIALE,
EFST_A_VITA,
EFST_A_TELUM,
EFST_PRE_ACIES,
EFST_COMPETENTIA,
EFST_GUARD_STANCE,
EFST_ATTACK_STANCE,
EFST_GUARDIAN_S,
EFST_HANDICAPSTATE_DEEPBLIND,
EFST_HANDICAPSTATE_DEEPSILENCE,
EFST_HANDICAPSTATE_LASSITUDE,
EFST_HANDICAPSTATE_FROSTBITE,
EFST_HANDICAPSTATE_SWOONING,
EFST_HANDICAPSTATE_LIGHTNINGSTRIKE,
EFST_HANDICAPSTATE_CRYSTALLIZATION,
EFST_HANDICAPSTATE_CONFLAGRATION,
EFST_HANDICAPSTATE_MISFORTUNE,
EFST_HANDICAPSTATE_DEADLYPOISON,
EFST_HANDICAPSTATE_DEPRESSION,
EFST_HANDICAPSTATE_HOLYFLAME,
EFST_REBOUND_S,
EFST_SHIELD_MASTERY,
EFST_SPEAR_SWORD_M,
EFST_HOLY_S,
EFST_ULTIMATE_S,
EFST_SPEAR_SCAR,
EFST_SHIELD_POWER,
EFST_RELIGIO = 1227,
EFST_BENEDICTUM,
EFST_MVPCARD_KIEL,
EFST_FIRST_BRAND,
EFST_SECOND_BRAND,
EFST_SECOND_JUDGE,
EFST_THIRD_EXOR_FLAME,
EFST_FIRST_FAITH_POWER,
EFST_AXE_STOMP,
EFST_A_MACHINE,
EFST_D_MACHINE,
EFST_MT_M_MACHINE_OPERATOR,
EFST_TWOAXEDEF,
EFST_DAGGER_AND_BOW_M,
EFST_MAGIC_SWORD_M,
EFST_SHADOW_STRIP,
EFST_ABYSS_DAGGER,
EFST_ABYSSFORCEWEAPON,
EFST_ABYSS_SLAYER,
EFST_PROTECTSHADOWEQUIP = 1247,
EFST_RESEARCHREPORT,
EFST_BO_HELL_DUSTY,
EFST_WINDSIGN,
EFST_CRESCIVEBOLT,
EFST_CALAMITYGALE,
EFST_STAGE_MANNER = 1254,
EFST_RETROSPECTION,
EFST_MYSTIC_SYMPHONY,
EFST_KVASIR_SONATA,
EFST_SOUNDBLEND,
EFST_GEF_NOCTURN,
EFST_AIN_RHAPSODY,
EFST_MUSICAL_INTERLUDE,
EFST_JAWAII_SERENADE,
EFST_PRON_MARCH,
EFST_ROSEBLOSSOM,
EFST_ACIDIFIED_ZONE_WATER = 1266,
EFST_ACIDIFIED_ZONE_GROUND,
EFST_ACIDIFIED_ZONE_WIND,
EFST_ACIDIFIED_ZONE_FIRE,
EFST_MAGIC_BOOK_M,
EFST_SPELL_ENCHANTING,
EFST_SUMMON_ELEMENTAL_ARDOR,
EFST_SUMMON_ELEMENTAL_DILUVIO,
EFST_SUMMON_ELEMENTAL_PROCELLA,
EFST_SUMMON_ELEMENTAL_TERREMOTUS,
EFST_SUMMON_ELEMENTAL_SERPENS,
EFST_FLAMETECHNIC,
EFST_FLAMETECHNIC_OPTION,
EFST_FLAMEARMOR,
EFST_FLAMEARMOR_OPTION,
EFST_COLD_FORCE,
EFST_COLD_FORCE_OPTION,
EFST_CRYSTAL_ARMOR,
EFST_CRYSTAL_ARMOR_OPTION,
EFST_GRACE_BREEZE,
EFST_GRACE_BREEZE_OPTION,
EFST_EYES_OF_STORM,
EFST_EYES_OF_STORM_OPTION,
EFST_EARTH_CARE,
EFST_EARTH_CARE_OPTION,
EFST_STRONG_PROTECTION,
EFST_STRONG_PROTECTION_OPTION,
EFST_DEEP_POISONING,
EFST_DEEP_POISONING_OPTION,
EFST_POISON_SHIELD,
EFST_POISON_SHIELD_OPTION,
EFST_ABR_BATTLE_WARIOR,
EFST_ABR_DUAL_CANNON,
EFST_ABR_MOTHER_NET,
EFST_ABR_INFINITY,
EFST_ELEMENTAL_VEIL,
EFST_HOMUN_TIME = 1303, EFST_HOMUN_TIME = 1303,
EFST_POWER_ACCELERATION, EFST_POWER_ACCELERATION,
@ -2077,6 +2194,15 @@ enum efst_types : short{
EFST_AID_PERIOD_POWER_ACCELERATION, EFST_AID_PERIOD_POWER_ACCELERATION,
EFST_AID_PERIOD_MAX_HP_SP_AVOID, EFST_AID_PERIOD_MAX_HP_SP_AVOID,
EFST_AID_PERIOD_ADD_ALL_STATE, EFST_AID_PERIOD_ADD_ALL_STATE,
EFST_POISON_MIST,
EFST_STONE_WALL = 1313,
EFST_OVERBRANDREADY = 1315,
EFST_SHIELDSPELL,
EFST_CLOUD_POISON = 1318,
EFST_SPORE_EXPLOSION_DEBUFF,
/// @APIHOOK_END /// @APIHOOK_END
/// Do not modify code above this, since it will be automatically generated by the API again /// Do not modify code above this, since it will be automatically generated by the API again
EFST_MAX, EFST_MAX,