Corrected NPC Count when reloading scripts (#7756)
Fixed #7691 Thanks to @Akkarinage
This commit is contained in:
@@ -3621,6 +3621,8 @@ void npc_loadsrcfiles() {
|
||||
#endif
|
||||
npc_parsesrcfile(file.c_str());
|
||||
}
|
||||
int npc_total = npc_warp + npc_shop + npc_script;
|
||||
|
||||
ShowInfo ("Done loading '" CL_WHITE "%d" CL_RESET "' NPCs:" CL_CLL "\n"
|
||||
"\t-'" CL_WHITE "%d" CL_RESET "' Warps\n"
|
||||
"\t-'" CL_WHITE "%d" CL_RESET "' Shops\n"
|
||||
@@ -3628,7 +3630,7 @@ void npc_loadsrcfiles() {
|
||||
"\t-'" CL_WHITE "%d" CL_RESET "' Spawn sets\n"
|
||||
"\t-'" CL_WHITE "%d" CL_RESET "' Mobs Cached\n"
|
||||
"\t-'" CL_WHITE "%d" CL_RESET "' Mobs Not Cached\n",
|
||||
npc_id - START_NPC_NUM, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);
|
||||
npc_total, npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);
|
||||
}
|
||||
|
||||
/// Parses and sets the name and exname of a npc.
|
||||
|
||||
Reference in New Issue
Block a user