* Fixes#2540.
* Added battle config autoloot_adjust that allows autoloot to take player drop penalties and bonuses into account.
Thanks to @ecdarreola!
* This rewrite allows for better adaptation from the Aegis Class and Attribute fields.
* Refactored the renewal level penalty function.
* Slaves are now properly assigned an official slave mode of CanWalk, CanAttack, and NoRandomWalk.
* Removed extra Boss checks and adjusted others to use their proper functions.
* Properly implemented Skill Immunity mode to match Aegis.
* Separated MVP and Boss modes.
-- MVP mode defines when mobs should give MEXP, MVP Drops, and show the MVP sign.
-- MVP now have their own item drop configurations.
* Updated the mob_db and mob_skill_db to match the new mode structure.
-- Included a Perl tool (tools/convert_monstermode.pl) to allow people to convert their custom mobs to the new mode structure.
Thanks to @Playtester and @Lemongrass3110 for help with debugging and information!
- Added a new configuration setting "item_drop_mvp_mode"
* By default "item_drop_mvp_mode" is set to official order (0) which is always starting at first, then going to the second if the first didn't drop and only checking the third if the second didn't drop either
* @mobinfo will now properly consider this and display the effective chance, so if the MVP has 3 MVP item drops at 50%, the first item will display the chance 50%, the second 25% and the third 12.5%, this should help a lot against drop rate confusion (e.g. players wondering why always only the first item drops when all three are displayed at 100%); this only applies to official order (0)
* When "item_drop_mvp_mode" is set to random order (1), MVP item drops are checked in random order, but if one MVP item drops, the process will be canceled, so you will never get more than one MVP item no matter how high the drop rate is
* When "item_drop_mvp_mode" is set to all items (2), all MVP item drops are checked and have a chance to drop, regardless of other MVP items already being dropped or not (i.e. there is a chance that the player gets all 3 MVP items)
* Added a new battle_config to increase all items drop rate by 0.01%. (bugreport:8005)
* Moved OnInit to load before OnInstanceInit in npc_reload(). (bugreport:8043)
* Fixed homunculus causing the map-server to crash. (bugreport:8036)
* Cleaned up spelling and extra spaces in documentation. (credits: Akkarin)
* Sending whisper to a player from an admin account (group 99) will also display the message as a self-announce to the player. (Hercules 8568f17)
* Reins of Mount (12622) can now be used when sitting and will ignore delay when it fails. (Hercules 2316772)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17370 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Clarified rare_drop_announce description, since a lot of people have had trouble with it for whatever reason (conf\battle\drops.conf)
* Fixed a minor "viewpoint" argument error, bugreport:6221 (npc\jobs\3-2\royal_guard.txt)
* Deleted custom Kiel Dungeon warper (npc\custom\quests\kiel_quest.txt)
* Deleted custom Bongun Sword quest (npc\custom\quests\bongunsword.txt)
* Deleted custom Book of the Devil quest (npc\custom\quests\bookofthedevil.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16418 54d463be-8e91-2dee-dedb-b68131a5f0ec