14 Commits

Author SHA1 Message Date
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
Euphy
c610f5b15c * Added some iRO Eden Group NPCs. (credits: -SkittleNugget-)
- This consists of a few traders, warpers, cashshop-related scripts, and duplicates from various locations.
- There are a lot of placeholders and some entirely missing scripts; these may be added later, but we don't intend to implement all of iRO's custom features.
- Some of the item sprites may be unviewable without iRO's data.grf.

* Minor database updates:
- Corrected all *_C (rental) equipment entries; to be updated later on with VIP bonuses.
- Fixed some bHpDrainRate item_db entries. (incl. bugreport:8049)
- Fixed a mob_skill_db entry. (bugreport:8050)

* Other changes:
- Renamed 'F_RandMes' to 'F_Rand', to clear up any confusion. (follow-up 66a2bfd)
- Small changes in Armor Enchanter script (thanks to Emistry for pointing it out :p).

Signed-off-by: Euphy <euphy@rathena.org>
2013-09-06 00:22:41 -04:00
Euphy
bf68ccefa3 * Script style standardization.
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-27 03:28:41 -04:00
glighta
8d605f89c3 - Follow up r17296
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus  (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-26 14:38:54 +00:00
euphyy
491759b578 * Initial implementation of Malangdo Enchants script.
* Quick fix for 'close' command freezing players, a better solution may be implemented in the future (bugreport:7307).
* Added missing boss immunity to Masquerade skills (bugreport:7314).
* Minor Renewal item database update.
* Minor dialogue update on cities/malangdo.txt.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-03 06:39:51 +00:00
euphyy
3a330a455a * Part one of fixing bugreport:6527. This does not yet change functionality.
-- Added 'disable_items' to all applicable scripts.
-- Added preliminary source modifications. (Hercules 137cc43)
* Raised max stat for third jobs to 125 (follow-up r17133, bugreport:7295).
* Fixed logical issue with r17151. (Hercules 5c667cc)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-02-25 03:04:33 +00:00
daegaladh
52a4de498e Fixed some bugs on jobs and merchants scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16559 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-02 12:17:06 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
euphyy
766c527f0c * Optimized "Elemental Stone Trader" (merchants\elemental_trader.txt)
* Optimized "Armor Enchanter" (merchants\enchan_arm.txt)
* Optimized "Manuk Merchant" (merchants\manuk.txt)
* Fixed an incorrect variable in "Thanatos Tower" script, as per bugreport:6073 (quests\thana_quest.txt)
* Reverted quests_morocc edit, encoding error? - bugreport:6067 (quests\quests_morocc.txt)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16325 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-06-20 21:21:00 +00:00
brianluau
29749ceaa8 - Replaced more -> rAthena (follow up to r15251).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16195 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-06-01 04:06:10 +00:00
mercurial123
0f47604f2d - Replaced all occurrences of "eAthena" to "rAthena" string
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24 21:30:42 +00:00
L0ne_W0lf
e4ae836f44 Updated some more cash shop boxes to use rentitem instead of getitem.
Added mercenary skills for Mimic, Disguise, Alice, Doppelganger, and Egnigem.
Removed duplicate NPCs in Lighthalzen and Morroc. (bugreport:4555)
Corrected typo (Sit -> Suit) in enhcant_arm NPC. (bugreport:4586)
Corrected a typo in the christmas_2008 event. (bugreport:4600)
Changed which White Lady spawns in endless tower. (bugreport:4601)
Also added Quest Log Entries to Endless Tower, please test.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14552 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-03 02:24:34 +00:00
L0ne_W0lf
6915231e13 Implemented official armor enchanting NPC.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-12-08 02:39:43 +00:00