* The required NPC name parameter is now optional for the following script commands:
enablenpc
disablenpc
hideonnpc
hideoffnpc
cloakonnpc
cloakoffnpc
isnpccloaked
* Updated docs
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
* Expanded Job_Baby_Rune -> Job_Baby_Rune_Knight, Job_Baby_Bishop -> Job_Baby_Arch_Bishop, Job_Baby_Cross -> Job_Baby_Guillotine_Cross, Job_Baby_Guard -> Job_Baby_Royal_Guard, and Job_Baby_Chaser -> Job_Baby_Shadow_Chaser.
* Expanded related MAPID/EAJ constants as well.
* Added deprecation notice for old constants.
* Updated database and NPC scripts to use new constants.
* Fixes#3100.
* Script command getmapxy will now allow integer values for the search value.
* Deprecated UNITTYPE constants as they were replaced by BL.
* Defaulted BL_PC as the target for script command getmapxpy.
* Updated script command getunittype return value to return BL constants.
* Updated scripts to new BL constants.
Thanks to @pajodex's suggestion and @Lemongrass3110!
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.
Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).
* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt
Thanks to @aleos89 and @Lemongrass3110 !
* Replaced hardcoded gender codes in source
Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.
* Replaced hardcoded gender codes in npcs
Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.
* Corrected a typo
Thanks to Machiezmo from Discord.
* Fixed an inverted gender logic
Thanks to @secretdataz
* Added missing UMOB_CANMOVETICK option.
* Restructured script command getunittype return values to match the order of script command getmapxy to allow for more universal usage.
* Created constants for script commands getmapxy and getunittype.
* Updated NPCs using script command getmapxy to use the new constant values.
* Updated Battleground NPCs to use constant value for script command setunitdata.
The job quests now (all) support servers where the 2nd classes can be over baselevel 99.
Most of them were correct anyway, because they check for BaseLevel > 98 and JobLevel > 49.
- VIP players gain two more badges after Battleground matches.
- VIP players pay ten times less for transportation to Brasilis and Dewata.
- VIP players get free buffs and mercenary rentals in the Eden Group Headquarters. (iRO only, disabled)
- Non-VIP players must use a Reset Stone to begin the third job quests.
- Non-VIP players must have a Marriage Covenant to get married.
- Non-VIP players pay double for Kafra and Cool Event Corp. Teleport Services.
- Non-VIP players pay considerably more for refining equipment.
- Non-VIP players gain less quest reward items in Port Malaya quests.
- Non-VIP players gain less EXP rewards in Brasilis quests.
- Non-VIP players cannot access all towns in Acolyte Warpers script. (iRO only, disabled)
- A Reset Stone is required for Bossnia entry.
Note that official servers run different VIP/premium systems; the changes above are based on euRO, unless otherwise stated.
* Other script changes:
- Adding Marriage Covenant item in marriage script.
- Fixed some EXP values in Brasilis quests.
- Minor updates to Kafra functions.
- Turned Cool Event Corp. scripts into a basic function.
- Turned Battleground badge rewards into basic functions.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Updated Nameless Island quests and added questlog support in quests_nameless and quests_prontera. (fixes bugreport:7992)
- Updated "God Item Creation" scripts to their latest versions: seals roll at 25/50 instead of 50/100 in Renewal.
- Updated Soul Linker job quest with new checks.
- Fixed an untranslated Manuk NPC.
- Some follow-ups to previous commits.
* GM Management System:
- Enabled all official GM Management NPCs and wrote a function to control their usage.
- Implemented some missing GM Management NPCs (still incomplete).
Signed-off-by: Euphy <euphy@rathena.org>
* Added and documented 'delequip' command, used in new official scripts.
* Fixed issue in Guillotine Cross job quest where mobs did not properly reset (bugreport:7323).
* Minor cleaning of script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17168 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Documented some changes from r17131 (tid:76924).
* Follow-up r17131, fixed more minor issues in El Dicastes quests (bugreport:7273).
* Moved "Girl" NPC (from Guillotine Cross job quest) off of ve_fild05, unreachable in Renewal (bugreport:7275).
* Moved "Wincing Old Man" (from quests_veins) to pre-re/re coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17132 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with Somotology Laboratory F4 entries (5113-5125 are placeholders, may be incorrect).
* Moving of warp files, reducing the number of duplicates in pre-re/re paths.
* Added a note to documentation (bugreport:7065) and fixed a small mistake (bugreport:7068).
* Follow-up r17056, missing $ (bugreport:7067) and added a missing item.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17063 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r16941: added documentation.
* Updated WOE Controller script to v1.4, which modifies LoadEvent mapflag settings for easier cross-compatibility and standardizes script format.
* Minor tweaks here and there.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16947 54d463be-8e91-2dee-dedb-b68131a5f0ec