886 Commits

Author SHA1 Message Date
Jittapan Pluemsumran
19fe27932f
Implemented refine result broadcast packet (#7301) 2022-10-04 15:27:25 +07:00
Aleos
05923b3ded
Adds a battle config for Guild Skill saving (#7262)
* Fixes #7256.
* Adds battle config guild_skill_relog_type to allow the ability to save Guild Skill cooldowns on relog or reset them.
* Adjusts the check to account for any new Guild Skills.
Thanks to @Xypr0 and @Lemongrass3110!
2022-09-12 16:57:46 -04:00
Atemo
f490aeb6fa
Updated mapcache (#7260) 2022-09-12 16:29:47 +02:00
Lemongrass3110
8629c6445a
Initial release of item enchant UI (#7186)
Thanks to @aleos89, @Atemo @idk-whoami
2022-09-05 00:52:37 +02:00
Atemo
a2747b2023
Script command for enchantgrade (#7180)
* Added several commands to manage the enchantment grade of equipment
* Added grade atcommand
** Works like refine atcommand for grade system

Thanks to @Lemongrass3110 !
2022-08-22 22:41:40 +02:00
Vincent Stumpf
0ac52d0bb4
Initial support for web service for newer clients (#5731)
Co-authored-by: Jittapan Pluemsumran <secret@rathena.org>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-08-16 15:10:18 +02:00
Atemo
c93ba77c0c
Updated mapcache (#7047)
Added support for Episode 19 maps
2022-06-21 16:55:44 +02:00
Playtester
08edcb5b6b
Fixed bosses not being immune to StoneWait (#7040)
- Bosses are now immune to StoneWait again (fixes #7037)
- Improved documentation on the bone_drop config (fixes #7026)
2022-06-18 13:25:51 +02:00
Lemongrass3110
001981cf66
Initial implementation of enchantgrade UI (#6913)
Includes walkscript conversion of kRO scripts

Thanks to @Asheraf, @Balferian, @JohnnyPlayy, @aleos89, @Atemo, @eppc0330 and @Pokye.

Co-authored-by: JohnnyPlayy <lenon32@gmail.com>
Co-authored-by: Asheraf <Asheraf@users.noreply.github.com>
Co-authored-by: Balferian <balfear@yandex.ru>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2022-06-07 16:45:35 +02:00
Aleos
038c1778e1
Player skills no longer proc equip break on mobs (#7005)
* Fixes #5906.
* Player skills and items that have the ability to break a target's equipment will no longer "break" a non-player's equipment.
* WS_MELTDOWN (Shattering Strike) is able to bypass the non-player check as it does affect all target types.
* Adds a battle config to toggle the behavior.
Thanks to @Tydus1, @Xelliekins, @Atemo, @Daegaladh, and @Lemongrass3110!
2022-06-06 10:42:42 -04:00
Playtester
cfa9776a28
Fixed Grand Cross and Grand Darkness (#6927)
- Fixes #6647 (b)
- Related to #1140
- Follow-up to ce4aed2
- Re-implemented Grand Cross / Grand Darkness
- Both skills can hit up to 4 times
- Each cell of both skills will stop dealing damage if it dealt damage at least 3 times
- The interval is now fixed to 300ms regardless of how many targets are on a single cell
2022-05-09 19:14:48 +02:00
Playtester
e9ead1fcb7
Fixed skill ranges of NPC and HOM skills (#6917)
- Fixes #6884
- Updated skill ranges of NPC and Homunculus skills to their official values
- Implemented the official skill selection mechanic where when a mob picks a skill but can't cast it due to range, it will not check for any skills below
- Added a configuration to reset this to the previous behavior
2022-05-04 19:04:22 +02:00
Aleos
8bd77496da
Fixes atcommand reloadatcommand (#6891)
* Fixes #6874.
* Removes an extra config file check that is no longer needed.
Thanks to @reunite-ro!
2022-05-03 23:13:28 -04:00
Playtester
5181c70626
Improved chasing behavior (#6903)
- Fixes #6899
- Monsters will now always walk to the end of their chase path before checking for their target again (you can still change this by changing monster_chase_refresh in monster.conf)
- A monster's chase range is now exactly as defined in mob_db.yml except when it was just attacked
- A just-attacked monster's chase range is now only enhanced until it reaches its original target cell
- Ranged monsters will now always stop when their target is in attack range, even if they still have attack delay
- Fixed a small math error when calculating chase path
- When a monster loses its target, it will now always spread to an empty cell when it was chasing something and reaches the end of its chase path, but will no longer spread when it was already attacking the target that disappeared (it will still spread if you set the custom mob_ai setting for this)
- Fixed monsters not starting to chase a target while they are randomly walking

Thanks to @aleos89 for support.
2022-04-29 21:34:39 +02:00
Lemongrass3110
51ddc63a02
Converted player groups to YAML (#6488)
Finally adds import functionality for player groups and therefore atcommand and permission defining.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-04-15 23:47:44 +02:00
Lemongrass3110
6e58ab7d40
Disabled random options for stolen items (#6836)
Added a battle config to enable/disable random options for stolen items.

Fixes #6833
2022-04-14 15:21:49 +02:00
CairoLee
2172bb835d
Update the comment of Log System and Fixed stylist logging (#6776) 2022-04-01 09:45:01 +02:00
Cydh Ramdh
f28d207274
Implementation of Status Changes in YAML (#1685)
* Removes the initialization of Status Changes via hard-code and puts it into YAML form.
* From this database it is much easier to delegate icons, calc flags, opt flags, miscellaneous flags, and several other things for all stats changes.
* Statuses can quickly be reloaded via atcommand reloadstatus.
Thanks to @cydh, @Atemo, @Lemongrass3110, and the others who helped!
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
Co-authored-by: atemo <capucrath@gmail.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-03-10 13:11:59 -05:00
Lemongrass3110
e2c15afd9d Fixed barter packetversion checks 2022-03-07 22:55:42 +01:00
Lemongrass3110
5227167716
Removed leftovers from unreleased classes (#6597) 2022-02-21 16:50:23 +01:00
Aleos
84248255b7
Implements MF_NOPETCAPTURE (#6618)
* Fixes #6556.
* Implements the nopetcapture mapflag which is used to stop pet-type monsters from being caught.
Thanks to @RagnaWay and @Lemongras3110!
2022-02-16 12:51:25 -05:00
Cydh Ramdh
c454443a0b
Added @addfame (#6588)
* Added `@addfame`
* Added alias `famepoint`, `famepoints`
* Changed `sd` in `pc_addfame` to reference

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-02-16 01:00:59 +07:00
Atemo
c092c8711b
Changes the default value of the conf item_enabled_npc to no (#6574)
* Split pre-re/re setting
** Changing of equipment while interacting with NPCs is allowed on pre-renewal by default
** Changing of equipment while interacting with NPCs is not allowed on renewal by default
* Added a message when the player tries to change the equipment while talking to npc

Fixed #6566

Thanks to @aleos89, @Lemongrass3110 and @Balferian !
2022-02-14 16:04:47 +01:00
Lemongrass3110
0fc05cec70 Follow up to 6ec51e8
Thanks to @mazvi
2022-01-24 09:07:32 +01:00
Lemongrass3110
6ec51e8bf3
Added feature configs for barter shops (#6549)
Thanks to JohnnyPlayy
2022-01-24 09:03:03 +01:00
Lemongrass3110
e40da669ed
Initial release of barter shops (#6508)
Fixes #5062

Thanks to @Atemo and @aleos89

Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-01-21 00:59:16 +01:00
Lemongrass3110
c22ef3f547
Initial release of stylist UI (#6446)
Fixes #3037

Thanks to @Balferian and @aleos89

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-01-09 21:56:58 +01:00
Lemongrass3110
09dcb2c61f
Fixed pet capture rate (#6439)
Added some missing checks for distance to the target monster and if the target monster is hiding.

Fixes #6395

Thanks to @Everade and @mrjnumber1

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-01-04 22:52:22 +01:00
Lemongrass3110
7556453dfc
Merge of Rytech's 4CrAM (#6414)
Merged Rytech2/4CrAM-Open@978d4fc406

Original author is @Rytech2 and all credits belong to him.
Cleanups by @Lemongrass3110, @aleos89 and @Atemo.

Co-authored-by: Rytech2 <rytech16@gmail.com>
Co-authored-by: aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <capucrath@gmail.com>
2021-12-30 20:25:19 +01:00
Lemongrass3110
6ddb09cbbd
Added basic support for 4th and 4th-ex class (#6412) 2021-12-19 13:17:50 +01:00
Aleos
6bc0dff20d
Converts Job databases to YAML (#4759)
* Converts the job_db, job_db2, job_basehpsp_db, job_exp, and job_param_db to YAML.
* Optimizes several places utilizing C++ features.
* Removes 3rd class job data from pre-renewal.
* Adds minimal support for 4th jobs.
* Job level bonus stats now supports multiple bonuses per level as well as an integer for the specific stat instead of only being limited to 1.
* Includes CSV2YAML converter.
Thanks to @Lemongrass3110, @Atemo, @Balferian, @attackjom, @dimasshotta!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-11-17 16:13:07 -05:00
Atemo
d6a1c03b39
Updated map_cache.dat (#6310)
Implemented the official maps up to 08/2021
2021-10-12 23:59:37 +02:00
Lemongrass3110
f9d4eeb4a1
Added a mapflag to block RODEX (#6291)
Fixes #6286

Thanks to @gabrieldosprazeres
2021-10-06 10:00:40 +02:00
Aleos
9114083d7e
Adds drop effect to dropped random option items (#6278)
* Adds the official pillar effect on dropped items depending on how many random options were applied to them.
Thanks to @limitro, @Atemo, and @Lemongrass3110!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2021-10-05 14:48:38 -04:00
Aleos
aa18fb0c2d
Adds MF_NOCASHSHOP (#6279)
* Fixes #5903.
* Adds a new mapflag to disable the Cash Shop on specified maps.
Thanks to @cahya1992's suggestion!
2021-10-02 16:36:07 -04:00
SeravySensei
72aafdadea
Fixed drop rate bonuses (#3986)
Fixes #2613

Co-authored-by: aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2021-08-27 23:00:41 +02:00
Aleos
36f6ebf98c
Converts map_msg_por from UTF-8 to ANSI (#6127)
* Fixes #5849.
* Converts the map_msg_por.conf from UTF-8 to ANSI to properly display accents.
Thanks to @RagnaWay!
2021-07-30 11:09:02 -04:00
Atemo
f230b13ded
Converted statpoint.txt to YAML (#6010)
* Converts the Statpoint Database into YAML.
* Includes CSV2YAML converter.
* Added start_status_points to inter_athena.conf

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-07-05 19:06:49 +02:00
Aleos
3d4021bfc6
Job Improvement Bundle patch (#5517)
* Updates various skills following kRO's job improvement patch.
* Change log: https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7275&curpage=2
* Does not include changes to homunculus HP/SP level up bonuses as more information is required.
Thanks to @ecdarreola, @attackjom, @Haydrich, @rye305, @eppc0330, @Badarosk0, and @Lemongrass3110!
2021-05-07 08:23:42 -04:00
Lemongrass3110
1a8cfbffc0
Initial release of the refine UI (#2494)
Overhaul of the refine database
Added blacksmith blessing to existing NPCs.

Thanks to @Atemo, @aleos89, @cydh and everyone who tested it.

Co-authored-by: Atemo <capucrath@gmail.com>
2021-04-11 00:05:15 +02:00
Aleos
2b94f0aeff
Implements autoloot support for Mercenary (#5594)
* Fixed #5570.
* Adds the ability for mercenary to trigger autoloot.
* Adds idle sharing and idle option configs for granular settings.
Thanks to @saya9200's suggestion and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-02-27 17:14:10 -05:00
Aleos
7992e0891b
Converts the mob database to YAML (#5435)
* Combines mob_race2 and mob_drop databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
Thanks to @vstumpf, @lukasrmattos, and @Lemongrass3110!
2021-02-16 17:09:06 -05:00
Lemongrass3110
20baa2fdba
Added a config for respawn time variance (#5715)
By default the respawn time variance only applies to boss monsters on official servers.

Fixes #5714

Thanks to @Playtester
2021-01-25 23:10:58 +01:00
Lemongrass3110
f350de1e31
Changed the way gender restrictions work (#5460)
Removed the ignore_items_gender config.
Fixed some existing items.
Moved some restrictions that were removed on official servers into the import folder.

Fixes #5458

Thanks to @HenryAlvarez12, @aleos89, @Atemo and @Daegaladh
2021-01-23 18:45:35 +01:00
Lemongrass3110
6ea30897b4
Refactored automatic mail deletion (#4569)
Added a configuration that allows you to delete mails without attachment instantly after the given interval.

Introduced a define for the iteration size of how many mails will be deleted in each circle.
It his highly recommended to not increase it too high or your char server might lag, if you have a lot of mails on your server.

Always delete all mails sent by the server after the given interval in a single statement and ignoring the iteration size.

Added transaction safety for mail deletion. With this a mail and it's attachments will always be safely deleted together.

Fixed a duplication issue, when deletion of the mail would have failed, but the mail was still returned.

Fixed notification of online characters in certain rate circumstances.
2021-01-15 13:38:03 +01:00
Aleos
0ea169086e
Fixes Bowling Bash behavior (#5598)
* Fixes #5489.
* Removes the gutterline feature from Bowling Bash in renewal mode.
* Skill will now behave as a normal 5x5 AoE.
* Fixes knockback getting removed during battle calculation.
Thanks to @humanwizzard and @Daegaladh!
2021-01-07 08:44:33 -05:00
Lemongrass3110
f57b037b83
Fixed monster exp definitions (#5672)
Fixes #5656

Thanks to @Skystar18
2021-01-06 18:42:43 +01:00
Atemo
34b19a2c41
Added news maps to mapcache (#5635) 2020-12-21 00:45:41 +01:00
Aleos
2d97ece2a2
Implements new guild skills (#5192)
* Fixes #4183.
* Adds 3 new guild skills: GD_CHARGESHOUT_FLAG, GD_CHARGESHOUT_BEATING, and GD_EMERGENCY_MOVE
* Changes 5 minute guild global cooldown to be 3 minute individual cooldowns for GD_RESTORE, GD_REGENERATION, GD_BATTLEORDER, GD_EMERGENCYCALL, and GD_ITEMEMERGENCYCALL.
* Reduces GD_RESTORE fixed cast time from 10 seconds to 1.
2020-11-28 17:16:22 -05:00
Lemongrass3110
f37990414f
Cleanup of MVP mode checking (#5559)
Fixes #5368

Thanks to @mazvi, @attackjom and @aleos89
2020-11-22 02:09:02 +01:00