* Removed `ENABLE_ITEM_GUID` from src/config/core.h, after long time introduction it's worth to be enabled by default. Just remove all items with GUID flag if want to remove it generates GUID .
* Implemented client interface to merge the items. Packet struct credits: 856b6f1feb
* Edited `mergeitem` script command to use the interface, moved the 'old' `mergeitem` to `mergeitem2`.
* Fixed the behavior to add GUID'd item to inventory in Cash Shop.
* Updated item_flag.txt for listing `IT_CASH` items (item type 18).
* NOTE: `IT_CASH` items which defined in item_flag.txt with flag `4`, cannot be merged.
* NOTE: Please check the packets for older clients. Tested work on 2012-04-10, 2013-08-07 and 2014-10-22.
* NOTE: Please import 'upgrade_20150804.sql' for MySQL Log Database.
* Removed duplicate clif functions:
* `clif_msgtable()` -> `clif_msg()`
* `clif_msgtable_num()` -> `clif_msg_value()`
* Item DB Updates:
* Indonesia_Box2 (17079) should gives 5x Wing_Of_Butterfly (602).
* Changed some item types to 18.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Moved Bank Vault from `login` table (login-server level) to `global_reg_value` as #BANKVAULT (char-server level)
* IMPORTANT: Read & import upgrade_20150408.sql
* Follow up cbdc0127, another fix for Point Shop NPC.
* Follow up 022d7289, corrected picklog initial for bound items that removed when member of guild/party or guild/party is broken. Please import upgrade_20150408_log.sql
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Bug Fixes bug:9338
* Now resend the list to map-server from char/inter-server to avoid "weird" item allocation on guild storage. Example, previously you will meet stacked item like GUID does, but it shouldn't!
* Also will check the maximum amount that can be store in guild store. If guild storage is full (the slots or item stack limit is reach) the rest value/item will be dropped.
* Account of kicked guild member won't be kicked from server anymore if the player idle on character select window (just prevents player to login when retriving items are in progress)
* Delete guild bound items from guild master when guild is disbanded! Previously, the bound type just changed to NONE. Also for party bound item.
* If kicked guild/party member is trading bound item when be kicked, the trade will be canceled!
* If the guild member is being kicked when open guild storage, storage will be closed first waiting for next item retrieval.
* Now when guild storage is opened, storage_status (changed the var to 'opened') will be used to hold char_id who opens it.
Misc:
* Cleanup guild storage prefix functions, changed them to "gstorage_*"
* Added `picklog` type 'B' for logging deleted bound item because of kicked from guild/party.
* Updated documentation for new used packet 0x3857
NOTE: Please import upgrade-20150103_log.sql
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Align account_id and char_id to uint32 as this is the value they can be
in DB.
Remove src/test folder, unused
Remove useless #include to speedup compilation.
* Follow up 2d2991a, remove trailing spaces in inter_athena.conf
* Added `bound` field on `picklog` table (bugreport:9240) Thank @icxbb-xx (Napster)
* Fixed Randomize Spell infinite loop. Failure of skill improvise db reading. (bugreport:9288)
* Added **max_extended_aspd** for caping max ASPD for KO/Rebellion, default is 193. Pointed by @raynra & Ziu
* Mail attachment
* Added `bound` field on `mail` table, since group with PC_PERM_TRADE_BOUNDED can put bound item into attachment
* Fixed wrong data type causing wrong zeny amount (bugreport:9291)
* Fixed item color issue for bound item (bugreport:9238)
* Stackable item shouldn't be displayed as yellow color
* Equip doesn't shown as yellow after relog or item is moved
* Silence status immunity for Renewal (bugreport:9227)
* Bleeding (SC_BLEEDING): Vit -> Agi
* Silence (SC_SILENCE): Vit -> Int
* Sleep (SC_SLEEP): Int -> Agi
* Thank @Playtester, @Lilith-, partial merge of Hercules:6f26451
* Fixed status check when cast a skill to hidden target
* Stone Curse shouldn't be casted to hidden enemy when the caster has intravision (bugreport:9266)
* Added **INF3_HIT_HIDING** for skills that *maybe* have effect to/can hit the hidden target. Previously, every Earth Element skills *always* had it, doesn't matter ground skill or single-target skill
* **!TODO: Confirm other skills that have ability for this!**
* **!FIXME: For now, I rely as the previous check did, I put some Earth Element skills (and) with area/ground effect**
* Correcting Devotion behavior (Hercules:e7be725, 41f28c0)
* Failing to cast Devotion to the 6th player
* Only player who devotes other that 'shout' Auto Guard when it active also with the walk delay
* Status icon that inherited from devoter won't be displayed at devoted player
* Reflect Damage on devoted player won't reflect normal attack, only melee skill attack
* Added config **devotion_rdamage_skill_only** for backward compability, ignore the behavior above
**IMPORTANT**
* Please import sql-files/upgrades/upgrade_20140915_log.sql
* Please import sql-files/upgrades/upgrade_20140915.sql
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
-- Changed itemdb_array (array) to itemdb (DBMap)
-- Removed itemdb_other (DBMap)
-- Changed MAX_ITEMDB to MAX_ITEMID, by default limit is USHRT_MAX (65,535)
-- Changed item_drop_ratio_db (array) to mob_item_drop_ratio (DBMap)
-- Now all item datas stored in itemdb (DBMap) and mob item ratio datas in mob_item_drop_ratio (DBMap)
PS: I just realized that db/import/mob_item_ratio.txt doesn't work, because it loaded after mob_db.txt (another thing to do)
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
- Increased limit from 32,767 to 65,535.
- Still uses same amount of memory with doubled usable size.
- Adjusted CARD0_PET from -256 to 256.
- Please run both SQL files after applying this update to avoid values becoming corrupt.
- Tested and works on clients 2012-04-10 and up thanks to Cydh.
- Removed an unused SQL file.
Fix bugreport:8418 (possible mapcrash from custom instance script)
Fix bugreport:8439 (pc_bonus_item_drop typos) thx to Baalberith
Fix some errors detected by cppcheck
upd install.sh (leftover of svn and wrong simlink)
Follow up dae81222 (AEGIS class system) fix out of bound issue for
array.
(didn't check the x_ALL option system yet)
Follow up 7a9aa7fb Fix possible mapcrash due to offline player
Follow up 12007fef Fix some invalide string check and remove the
reverted sqlfiles
Since our neighbors were a little earlier with releasing the cash shop system, here is our version of it.
It supports TXT and SQL databases and even features kafra point support.
Don't forget to run your SQL updates, since this feature needs another log table for your own security. ;)
Follow up to r17240 finalizing pincode feature. Should be stable now - no beta anymore. Fixes bugreport:7505
Fixed guild creation bug bugreport:7502
Implemented the new NPC range tid:81303
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17242 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated VS9/10 project files.
- Updated `configure` & `Makefile`s.
- New GM, Commands & Permissions system:
- '''This is a backwards compatibility breaking update''', please read tid:58877
- Replaced GM levels with Player Groups.
- Commands permissions & other privileges now depend on group, not GM level.
- `@help` command improvements: requires "commandname" param and shows more detailed info about commands.
- Modified GM whisper system to deliver messages basing on permissions, not GM level.
- Remote trade request is now possible only if player is allowed to use `@trade` command as well.
- Added a proper permission to use `/changemaptype` command.
- `clif_displaymessage` is now capable of displaying multiline messages.
- All `ACMD_FUNC`s are static now, and the only way to invoke them is with `is_atcommand()`; all client commands (starting with `/`) are now translated into corresponding atcommands (with exception of `/kick` used on monster, as there is no atcommand to kill single monster).
- Removed nonsense "bot check" triggering when player blocked (`/ex`) Server.
- Merged `@monster`, `@monsterbig` and `@monstersmall`.
- Improved flow of atcommand execution to avoid revealing info about online players or existing commands to non-privileged players.
- Merged `atcommand` and `charcommand` script functions (`charcommand` is aliased to `atcommand`).
- Fixed `atcommand` script function reading unknown memory area (possible access violation).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15572 54d463be-8e91-2dee-dedb-b68131a5f0ec
- now it is finally possible to log every item players gain or lose
- added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`)
- it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component
- map.h now only holds mostly map-related things (needs more cleaning)
- there's still a lot of room for improvement (reorganization within individual header files, etc...)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated the item price/sell reading code to enable 'null' values. The difference between a blank value and 0 is that when the value is blank, it should automatically take half/double the other value. The previous behaviour did this automatically and didn't let you specify, for example, if you wanted a given item to sell for 0.
- Also added a warning when an item in the db has an exploitable price (through overcharge/discount).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11482 54d463be-8e91-2dee-dedb-b68131a5f0ec
- CHATBOX_SIZE: 70 -> 70+1
- removed some too aggressive checks in clif_parse_globalmessage()
- removed CHAT_SIZE define as it actually doesn't apply anywhere
- added CHAT_SIZE_MAX to serve as a custom limit to input string lengths
- added length/contents checks to /b and /lb (against fake names)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11386 54d463be-8e91-2dee-dedb-b68131a5f0ec