- Added Fiber Lock to Argos and Close Confine to Drosera.
- Fixed monsters in Thanatos Tower and past using "Bash" instead of "Provoke"
- Added Two-hand Quicken to Incantation Samurai.
- Several additional updates to other monster skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10871 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Update to biolab monster skill list, and boss monster skill lists.
- Updated 11.2 monster skills to official.
- Monsters that summon mobs that are NOT mini-bosses only summon when IDLE now.
- Due to lack of support for new NPC skills, they have been commented out.
- Removed skills (with the exception of NPC_REVENGE from alchemist plants)
- Additional minor changes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10864 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed incomplete items from drops
* Updated Ganbantein on Ifrit and Kasa
* Added Ifrit and Byorgue to spawns
* Lowered Atroce respawn time on Veins fields
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10776 54d463be-8e91-2dee-dedb-b68131a5f0ec
- raised their DEF/MDEF
- raised their speed
- removed 11.3 drops (using 11.2 drops)
- added most of their skills thanks to Doddler
- added Thor Volcano spawns, so they can be tested
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10605 54d463be-8e91-2dee-dedb-b68131a5f0ec
- some smaller mob skill updates
- MVP power skill updates (not sure if code works with higher levels)
- fixed comments in mob db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10405 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed some over/under-dimensioned arrays (the map length defines already reserve space for the string terminator)
- Fixed an unupdated define making Warp Portal fail with an error
- Fixed some skill entries of the Galion mob
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10168 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated the mob_db so that all skills from non-moving mobs that specified 'target' as enemy will use 'randomtarget' instead.
- Amon Ra's meteors now use randomtarget instead of self.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9762 54d463be-8e91-2dee-dedb-b68131a5f0ec
- it should either be self or target for all but not mixed up
- fixed up Parasite and Peach Tree AI
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9534 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated the mob skill reading code so it accepts hexadecimals in the 'val' fields. Also, it will optimize the NPC values so that when you set a mob's mode to their db mode, it will just remove the previous mode.
- NPC_EMOTION_ON will now automatically move it's new mode to val2 since it should add a mode, and if this mode doesn't has the aggressive bit, it will remove it. See this "ancient" hypothesis on how NPC_EMOTION_ON should work for the details:
http://www.eathena.ws/board/index.php?showtopic=63606
- Updated mob_skill_db to account for the updated mob modes on NPC_EMOTION skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9433 54d463be-8e91-2dee-dedb-b68131a5f0ec
- G_Acidus, G_Ferus and Green Iguana don't have skills
- someone should test if all skills are working
- Green Iguana is now a looter
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9262 54d463be-8e91-2dee-dedb-b68131a5f0ec