Fixes a couple issues with the column checking.
Adds verification to table columns to make sure table format is correct.
Cleans up the node processing.
Adds a loading progress status.
Adjusts the SQL import files to not destroy previously imported data.
Updated README.md to reflect the changes for SQL importing.
Fixes#5485Fixes#5477
Thanks to @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Combines item_avail, item_buyingstore, item_delay, item_flag, item_nouse, item_stack, and item_trade databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
* Includes YAML2SQL conversion tool.
* Adjusts dummy_item from being created by malloc and now creates it by make_shared.
* Item combos are now stored as a STL.
Thanks to @Lemongrass3110, @Atemo, and @cydh!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Fixes#1310.
* Added a battle config which allows toggling of the Battleground Queue client feature and also toggles between the modes of scripts.
* Added script commands bg_reserve, bg_unbook, and bg_desert.
* Removed old custom Battleground scripts.
Thanks to @Lemongrass3110, @Locien, @secretdataz, @InusualZ, @Normynator, @Atemo, @iubantot, @admkakaroto, and @noobzter003!
* Added the custom and test scripts to the buildbot
All scripts inside the custom and test npc directory are now parsed and executed automatically by the buildbot.
The only exceptions are the custom battleground scripts that would cause duplication warnings.
Thanks to @Jeybla for the Unix script!