118 Commits

Author SHA1 Message Date
FlavioJS
754b397edf * Random cleanup/documentation.
* Made common/Makefile get the svn version from the src directory, not src/common.
* Added a warning message to the install and uninstall targets.
* Renamed all obj directories to obj_all, obj_txt or obj_sql in the makefiles (if an obj/ directory exists, BSD make enters it before reading the makefile)

(run ./configure to update your makefiles, and don't forget to do 'make clean' before updating)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-30 00:17:26 +00:00
ultramage
1f8e1313df * Reconstructed a list of all PACKETVER types, by reverse-engineering it from places in the code where the define is used
- recovered PACKETVER 6 which was added in r51, but overwritten by r141, one of the dumbest commits that I have seen so far
- since 6 was the 'new trade window' update, it and its corresponding reply packet will now be used from now on instead the old version

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11830 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-28 00:07:12 +00:00
ultramage
ea5212c5a8 * TXT/SQL login server code synchronization
- exported several core structures to login.h
- split off ladmin communication code from the TXT login server
- removed all occurences of login_log(); a unified function should be added when SQL's loginlog_db logging code gets synced with TXT
- removed conf setting login_log_filename
- fixed ladmin getting timeouts since the ping system was changed
- removed login/char server_fd[] arrays, added server[].fd instead

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11826 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-27 19:38:16 +00:00
ultramage
a74d339eab Added support for latest official client/server packet changes.
Enable by setting PACKETVER to 9. Note that this breaks older clients.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11792 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-24 08:17:38 +00:00
ultramage
e9e5d6276d * Modified mapserver login procedure to make clients from may 2007 and newer not crash when entering mapserver (bugreport:468)
- this changes PACKETVER to 8, causing incompatibility with old clients
- this makes the "Login" hex obsolete; please stop using it as it causes a conflict with this update and may have negative sideeffects

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11776 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-22 00:16:37 +00:00
zephyrus
3575f9ad9a - Added separated packets for get and set attachment on mail system.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11693 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-07 20:45:16 +00:00
ultramage
b6bbaef27b Followup fixes to r11583:
* fixed wrong sql upgrade file name, added svn:eol-style native
 * made 'status' variable directly use the mail_status enum
 * replaced some hardcoded numbers in mail queries with references to the enum
 * fixed a query which still used 'read_flag'
 * fixed all new mails being displayed as 'already read'
 * removed sd nullpo checks from parse_ functions as that can never happen
 * fixed mapserver sending (and charserver saving) junk item fields when there is no item attached to a mail
 * fixed wrong mail send packet interpretation saving random memory after message body ('body_len' doesn't include the terminating zero)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11584 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-27 09:48:27 +00:00
zephyrus
284222a415 - Improvements to the mail system.
- Added a sql patch, renaming "read_flag" column to "status" on the mail db.
- Need more testing.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11583 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-27 06:34:04 +00:00
ultramage
d091f1cf05 * Cleaned up some messy guild code (more to come)
* Cleaned up the mail code, no more pointless dynamic allocation
* Added upgrade_svn11548.sql to convert the mail table to new format
* Updated vs7 and vs6 project files
* Increased the max. send buffer size to 5M since 1M is not enough
* Please complain if something stops working ^^;

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11571 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-24 12:14:18 +00:00
zephyrus
c34325a53b - Added the new mail system. Requires optimization and tests.
- Updated the maildb sql structure.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-22 20:38:26 +00:00
ultramage
ee02c2190b Fixed some gcc-specific stuff, silenced some more warnings
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11515 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18 21:59:20 +00:00
ultramage
4cfb15d8bb Fixed numerous /W4 warnings (and created more :)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11514 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18 21:25:26 +00:00
ultramage
2c2af57a84 * Removed commented-out code for check_fake_id()
* Merged improved/cleaned up (WiP) code for clif_parse_WisMessage
* Removed the requirement to provide a character name in the message string when calling is_atcommand() (needed for the previous fix)
- currently both ways work, but old will be removed in the upcoming command cleanup so please adjust your custom code if you use this!
* Added clif_process_message(), an unified way to validate all four types of player message packets and retrieve their components
* Applied the new checking function to clif code, this fixes various length mismatches caused by incomplete code in r11386 (bugreport:198)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11507 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-18 12:49:49 +00:00
FlavioJS
05134f3dcc * Reworked the parsing at npc.c.
- Fixes npc.c discarding the '}' at the end of file, when there is no newline. (uncovered as a side-effect of r11487)
* Empty script functions always have code now (won't report as missing when you try to call them).
* Changed userfunc_db to not limit the name to 50 characters.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11502 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-17 20:15:39 +00:00
ultramage
425112aef3 * Fixed a copy-paste mistake in disguise code (from r5833)
* Commented out clif_skill_damage2() as it is not used anymore
* Made Venom Splasher a splash attack that distributes damage
* Fixed displaying of several splash skills (see bugreport:238)
- added flag SD_PREAMBLE for skills that need the 'magic' packet (fixes Grimtooth / Cart Revolution displaying out of sync)
- hacked together Venom Splasher's "no animation for central mob"
- hacked in a custom packet to make Dragonfear display semi-correctly

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11491 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-16 19:00:03 +00:00
ultramage
6d6f73231e Re-enabled packet 0x1ac to be sent when something gets ankle-snared
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11400 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-10 22:25:37 +00:00
FlavioJS
f808f37ec1 * Delayed the check for required items when a skill is cast to when they are consumed. Now skills only fail due to lack of items after being cast.
- Please make a bug report if you know of any skill that doesn't work like this in official.
* Fixed hp of other party members not being sent when you join a party.
* Removed unused global array names_id and renamed some structures that are used with variables of the same name.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-08 21:39:57 +00:00
ultramage
c7256c0577 * Corrected Icewall skill to be closer to official behavior (part of bugreport:38)
- now works on occupied squares (previously it disappeared)
- now you can walk out of an icewall square (removed code that blocked pathfinding if the origin cell was of a nonwalkable type)
- added back the hack where mapcell changes are broadcast to whole map (prevents client from leaving the cells non-walkable if you warp away)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11354 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-04 18:41:54 +00:00
ultramage
ce7dd37878 * Cleaned up parts of skill.c related to skill units
- removed some nonsense code in skill_dance_switch() (from r8876)
- removed 'security system to prevent forgetting timer removal' (r1213)
- renamed some skill-related data structs (had same name as variables)
- commented out custom Venom Splasher countdown messaging code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03 12:58:52 +00:00
ultramage
6a2e87e03b * Fixed various trading/vending glitches
- fixed vending_tax not working at all (integer division in r10182)
- undid change from r8273 where pc_getzeny() treated zeny overflow as an error condition; officially, the value is just bounded to MAX_ZENY
- fixed stupid code that, instead of properly checking and filtering invalid items during shop setup, opted to 'hide' these items from the vending list instead...
- removed some custom error message packets related to vending
- fixed a glitch where the server would open a shop with no items when all entered items were tagged as invalid
- split zeny handling from trade_tradeadditem() into a separate func (trade_tradeaddzeny())
- removed loads of redundant code from vending.c

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11344 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-01 14:55:35 +00:00
FlavioJS
52f3681f3d * Disabled tick cache (to enable it: define TICK_CACHE to the number of calls that should be cached).
* Added a charid2sd database for fast charid searches.
* Reworked the nick cache to only contain offline characters.

Note: The tick cache was causing _some_ of the desync problems in eA. Gameplay should be much smother, but desync problems still exist.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-25 01:58:31 +00:00
ultramage
a71c730693 Getting some (mostly atcommand) code cleaning out of the way...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11222 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-15 21:49:21 +00:00
ultramage
892f36f0b7 * Added a safeguard to skill_get_unit_layout() against incorrectly defined layout ids (will give weird results but won't crash at least)
* Fixed Firewall/Icewall being oriented backwards (no real difference though...)
* Removed some junk Landprotector/Graffiti code; Graffiti doesn't get placed randomly anymore
* Icewall can now be cast on yourself... but for some reason, the cell on yourself immediately expires!
* Merged together functions clif_set0192() and clif_changemapcell()
- also removed its "send to whole map" mode which is just plain wrong (although aegis actually does use it to 'inform' caster about changes)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11175 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-10 20:50:55 +00:00
ultramage
1481fc1524 * Documented/cleaned up chatroom code and packetry
* Added some comments to clif_changechatowner()
- totally broken, see the code + topic:163829
* Implemented the chatroom display packet properly
- now has 4 types: public, private, npc and non-clickable npc chatroom
* Implemented the chatroom leave packet properly
- now utilizes the 'kicked' flag when the user was forced to leave
- TODO: banlist support to prevent re-entry, see jAthena code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11100 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-31 17:08:27 +00:00
ultramage
60836b7613 More compilation warning fixes...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11051 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 08:52:56 +00:00
ultramage
137877aebf Fixed a gcc compilation error and some warnings.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11046 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 19:47:43 +00:00
ultramage
0072a0189e * Cleaned/clarified some #include relationships between headers
* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 12:55:29 +00:00
skotlex
1518e0240b - Cleaned up some the pet armor display code.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11034 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 00:55:46 +00:00
skotlex
dff80559d4 - Merged and completed Latio's work on server-side hot-key saving (http://www.eathena.ws/board/index.php?s=&showtopic=159388&view=findpost&p=884453)
- Now hotkeys are stored server-side (table hotkey in SQL servers, file save/hotkeys.txt for TXT servers). You can disable this behaviour by commenting out the 'HOTKEY_SAVING' define in mmo.h
- Fixed a few compilation warnings/errors.
- Apply upgrade_svn11018.sql to create the hotkey table.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11019 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15 22:08:30 +00:00
ultramage
f5f77a5d51 * Cleaned up junk left in the code by the mapcache/mapindex update
- Added mapindex_getmapname(_ext) to help with ".gat" adding/removing
- Moved related processing to the interface (prevents duplicity)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10963 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-08 17:41:49 +00:00
ultramage
0a0782c664 Some all-around code reformatting/cleaning
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10947 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-04 16:24:49 +00:00
ultramage
66516651c3 * Removed weird mvp reward item drop behavior (see topic:160077)
* Fixed Cart Revolution not transferring status effects on attack, and Cart Termination doing it when it shouldn't (see topic:156745)
* Fixed #refine not accepting names with spaces in them
* Fixed disguises not doing sit-down properly (missing self packet), broken since r6299 stable / r5833 trunk
* Added missing /blackmith packet action to packet_db.txt
* Removed "eathena's custom equipped mobs" from mob&skill db

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10946 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-04 15:31:02 +00:00
ultramage
348019358c * Changed the restricting mapflag for @jump from nowarp/nowarpto to noteleport
* Simplified the mapindex code a bit
* Changed clif_skill_warppoint() so that now the '.gat' adding happens inside and doesn't have to be handled by the calling code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10901 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-23 17:58:54 +00:00
ultramage
16baba6519 * Corrected packet_db.txt. See topic:158382 for details. As a side-effect, the latest packet version is now 22 instead of 21.
* Added a charserver config option for the character renaming flag, along with a detailed comment on what it's supposed to be. This eliminates all that "change PACKETVER to 8 and recompile" mess.
* Moved PACKETVER back to clif.h, cleaned the related code a bit.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10888 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-20 03:38:47 +00:00
ultramage
02e009bd8d - Small update to the effects list (new exe's effects by Au{R}oN)
- No sending of the pet_equip packet when pet has no equip (thx to Skotlex)
- Added back exp gain limiting for old formula to stop exploits (see r8177)
- Now a message is printed when the packet_ver filter rejects someone
- Renamed two structs using same name as variables (MSVC debugger issue)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10886 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-18 23:07:05 +00:00
ultramage
8db83e248a - Re-coded 'soundeffectall'; removed the third parameter ('coverage')
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-03 15:15:23 +00:00
ultramage
a57b40f407 - Fixed pet equip not displaying correctly at all (closes topic:153753)
- Removed old fixpos packet (the 'new' one is way smaller)
- Fixed some major logical typos in the code, cleaned up many places


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10746 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-11 22:14:50 +00:00
ultramage
2abcfff451 - Fixed the compilation problem from r10668
- Cleaned up the duel code a bit

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10692 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-04 17:38:20 +00:00
ultramage
e1397576e6 - Fixed missing client update when 'return to savepoint' fails
- Fixed a bad copy-paste from r10028 letting players escape jail (char was dead on login, so statuses (SC_JAILED) couln't be applied)
- Added clif_standing() to clif_sitting(), and used them in clif.c
- Cleaned up clif.c a bit - clif_clearchar->clif_clearunit_area, clif_clearchar_id->clif_clearunit_single

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10668 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-03 14:43:34 +00:00
ultramage
b1ccbcdba7 - Added ntows() to properly handle that client port number deficiency
- Adjusted the packet_db array for a more consistent look
- Reorganized some entries in packet_db.txt
- Fixed a small scripts_custom.conf typo

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10296 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-20 21:57:33 +00:00
skotlex
bdaf348a6d - Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger.
- Added the required constants to const.txt to specify the autospell trigger properties.
- Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details.
- Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes. 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 15:43:40 +00:00
ultramage
8dc1b77f03 * Made a crazy attempt to at least partially synchronize login&char code
* Major edit to the way the servers handle ip addresses, making them obey the "host byte order inside, network byte order outside" rule
- hopefully covered all entry- and exit-points for IP address data
- discovered several places where Gravity's client breaks the convention, will need to come up with a suitable countermeasure for that
- other than that, the code should be portable, except for printing and ipban mask testing (those still assume a specific byte order)
- tested both txt and sql in all usual situations; tested single- and multi-server setups, all seems to work (but watch out for hidden bugs!)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-05 18:49:57 +00:00
skotlex
9d77814b36 - Changed a bit the Moonlit code to prevent an infinite loop
- Changed clif_skillcasting definition to take as argument the element of the skill.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10083 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-27 21:46:15 +00:00
skotlex
2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
- Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use.
- Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume)
- Updated item_db.sql with item_db information.
- Added support for specifying different elements per skill level in the skill_db
- Added bonus bNoKnockback
- Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason)
- Corrected login sql server not resetting your account state to 0 when the banuntil duration expires.
- Corrected use of UINT_MAX instead of INT_MAX in some jailing check.
- Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well.
- Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values.
- Corrected Teleport's save map entry being sent without the .gat extension.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19 19:44:21 +00:00
FlavioJS
b7f0cc8905 - Corrected the structure and added info on the skill fail packet (0x110).
- Added packet 0x223 as clif_upgrademessage (not used yet).
- More work on Ticket #41.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10013 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15 13:49:25 +00:00
skotlex
9692154429 - Removed function clif_movepc as it's no longer invoked anywhere.
- Removed clif_move as it's not needed anymore.
- Renamed clif_moveunit to clif_move and uncommented it. This is the new "unit movement" packet to use (the code should be robust enough to always invoke a clif_insight/outsight for characters going in/out of sight).
- Because of this, many functions that handled the return of conv_str need to be changed, I haven't finished doing the conversion process because I must go already, if someone else can continue, please do so (I will resume work on this in ~5 hours


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9987 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-11 17:33:58 +00:00
FlavioJS
2b42ec13cf - Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done.
- Propagating const char* from the script engine.
- ".gat" is appended to the map name before sending the changemapserver packet to the client.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9979 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-09 01:49:50 +00:00
skotlex
9387ff566b - Made conv_str return const char* since the script engine screws up if you mess with the position of the terminator on the received string.
- Because of this, many functions that handled the return of conv_str need to be changed, I haven't finished doing the conversion process because I must go already, if someone else can continue, please do so (I will resume work on this in ~5 hours


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9978 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-09 00:10:06 +00:00
ultramage
49096125fb Applied a consistent look to all header files (copyright, ifdefs)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9891 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-21 15:09:20 +00:00
skotlex
dddd48f15d - Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player.
- Guardian spawning will now fail if you attempt to spawn a guardian that already exists on the same position.
- Collapsed clif_party_main_info and clif_party_join_info into a single function: clif_party_member_info
- Collapsed config settings "sg_miracle_skill_min_duration" and "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which defaults to an hour.
- Miracle of the Sun, Moon and Stars can now retrigger to lenghten it's effect, and it is cancelled on warp/map-change.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9871 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-16 19:30:28 +00:00