* Added support for this client to replace the 2015-10-29aRagEXERE which had issues with unknown packets causing random disconnects.
Thanks to @icxbb-xx and @renniw!
* This feature require the client support before 2015-08-26 or newer
user can select cart for change to new design
Make sure you data&lub support for this
Special Thanks you @Lemongrass3110, @renniw
This is a Christmas gift for the rAthena people.
* Added flag &16 to add manually special item that will be broadcasted if: Dropped by monster -> player pick it up. Added items with this flag:
* Gold_Key77 (7782)
* Silver_Key77 (7783)
* Be used also to broadcast item in package/group with flag 'isAnnounced', replaced intif_broadcast().
* The message is using msgstringtable.txt on client side, make sure your translation is not messy.
* Credits:
* fcba8a2161
* 2761bb0af9
* Misc updates: Fixed job and class for items:
* Sealed_Gloom_Under_Night_Gachapon (14696)
* Sealed_General_Egnigem_Cenia_Scroll (14739)
* Sealed_Vesper_Scroll (14740)
* Midgard_Celebration_Lucky_Egg (14741)
* Hero_Midgard_Egg (14753)
* Safe_To_Smelting_Scroll (14758)
* Limited_Edition_JOB_Battle_Manual (14765)
* Rise_Midgard_Lucky_Egg (17494)
* Lucky_Silvervine_Fruit_Box_III10 (17495)
* Lucky_Silvervine_Fruit_Box_III110 (17496)
* Epic_Heroes_Scroll (17519)
* Majestic_Lucky_Egg (17526)
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Removed `ENABLE_ITEM_GUID` from src/config/core.h, after long time introduction it's worth to be enabled by default. Just remove all items with GUID flag if want to remove it generates GUID .
* Implemented client interface to merge the items. Packet struct credits: 856b6f1feb
* Edited `mergeitem` script command to use the interface, moved the 'old' `mergeitem` to `mergeitem2`.
* Fixed the behavior to add GUID'd item to inventory in Cash Shop.
* Updated item_flag.txt for listing `IT_CASH` items (item type 18).
* NOTE: `IT_CASH` items which defined in item_flag.txt with flag `4`, cannot be merged.
* NOTE: Please check the packets for older clients. Tested work on 2012-04-10, 2013-08-07 and 2014-10-22.
* NOTE: Please import 'upgrade_20150804.sql' for MySQL Log Database.
* Removed duplicate clif functions:
* `clif_msgtable()` -> `clif_msg()`
* `clif_msgtable_num()` -> `clif_msg_value()`
* Item DB Updates:
* Indonesia_Box2 (17079) should gives 5x Wing_Of_Butterfly (602).
* Changed some item types to 18.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Player's Roulette variables aren't saved.
* Fixed client crash because of wrong packets sent by Roulette.
* Changed item
* Added a little check on `char` table for PACKETVER >= 20141016.
* Thank @aleos89, @icxbb-xx
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* New shop script definition: `<map name>,<x>,<y>,<facing>%TAB%marketshop%TAB%<NPC Name>%TAB%<sprite id>,<itemid>:<price>:<quantity>{,<itemid>:<price>:<quantity>...}`
* Added script command to update shop NPC: 'npcshopupdate "<name>",<itemid>,<price>{,<stock>}'
* Added NPCMarketDB (DBMap) for market data persistance method.
* Added `market_table` definition for market table in conf/inter_athena.conf.
* Thank to @aleos89, @Lemongrass, @icxbb-xx, merged HerculesWS/Hercules@cf19b26.
NOTES:
* Minimum client needed 2013-12-23 (but this client has bugs there-and-there).
* There's new table, see `upgrade_20150327.sql`.
* Market shop doesn't support discount.
* Added items by script `npcshopitem` or `npchopadditem` will be assumed as persistance items, will be loaded on next script reload or server start even market_shop NPC does't list them (unless NPC is not exists, entries will be removed).
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Enable it by uncomment `#define PACKET_OBFUSCATION` in mmo.h
* Obfuscation keys are defined in db/packet_db.txt, each packet_ver has their own default keys (for temperory lookup) in `packet_keys:` right after `packet_ver:`
* Keys can be refined (user-defined keys) by defining the keys in `packet_keys_use:` in file db/[import/]packet_db.txt
* This feature only for client 20110817 or newer
* `@reloadpacketdb` won't changes the keys, so make sure define everything before run the map-server.
Thank to @icxbb-xx, @aleos, 5a942993dd
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Added item flag value: 8 to init default item with BindOnEquip. Item with this flag will be character bound item once equipped.
* Added optional config 'default_bind_on_equip' in conf/battle/items.conf to set default bind type. By default the type is character bound.
* Hercules merge 1f5161a2bd
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
- Issue on packetver 20131223 or newer where skill-damage with type 6 would be considered by the client as endure-type, fixing by swapping with value 8 which presents no different graphical representation than it'd otherwise. (Hercules 1c1e10a)
- Implemented official party-leader-changed-packet (Hercules 14475dc)
- Add Older Packet ShowScript & Implemented to montransform status change parameter optional
- Add support for packet ZC_SKILL_POSTDELAY_LIST. (idAthena)
* Wizard/Warlock Skill
* Moved Sightrasher (WZ_SIGHTRASHER) requirement to check Sight (SC_SIGHT) is active or not to skill_check_condition_castend section.
* Fixed Sightrasher (WZ_SIGHTRASHER) splash area to 3x3. (bugreport:9298)
* Now Comet (WL_COMET) cannot hits Hiding target (The mistake is not at flag 0x10000 in skill_db.txt, the flash should be added by SD_ANIMATION). (bugreport:8909).
* Now Reading Spell Book (WL_READING_SB) checking the number of available spell books in Spell Book DB first to prevent infinite loop.
* Sage Skill
* Now Abracadabra (SA_ABRACADABRA) checking the number of available skills in Abra DB first to prevent infinite loop.
* Reduced MAX_SKILL_ABRA_DB from 350 to 160.
* Shadow Chaser Skill
* Fixed Chaos Panic (SC_CHAOSPANIC) effect. (bugreport:9321).
* Genetic Skill
* Now Wall of Thorn (GN_WALLOFTHORN) can be knocked back but not a whole skill group and durability (HP & max hit) for each skill unit.
* Guillotine Cross Skill
* Now Magic Mushroom (SC_MAGICMUSHROOM) effect checks the number of available skills in Magic Mushroom DB first to prevent infinite loop.
* Changed 'RemoveFlag' in db/magicmushroom_db.txt value to 1 to remove skill by importing. (bugreport:9322).
* Wanderer/Minstrel Skill
* Now Randomize Spell (WM_RANDOMIZESPELL) checks the number of available skills in Improvise DB first to prevent infinite loop.
* Reduced MAX_SKILL_IMPROVISE_DB from 50 to 30.
* Rebellion Skill
* Cleaned up, added, corrected some (missing) sequences & DB values.
* Fixed Hammer of God (RL_HAMMER_OF_GOD) splash damage.
* Fixed Shaterred Strom (RL_S_STORM) push back & force to sit effect (for player, or stun for monsters) (first implementation leftover).
* Fixed Slug Shot (RL_SLUGSHOT) hitrate-distance penalty (first implementation leftover).
* Fixed Howling Mine (RL_H_MINE) damage ratios (first implementation leftover).
* Now Bind Trap (RL_B_TRAP) only can be placed 1 at same time.
* Fixed Bind Trap (RL_B_TRAP) damage calculation by using Caster's DEX, Target's Current HP, & Skill Level. FIXME: Exact formula still unknown (refers to idAthena formula).
* Now Dragon Tail (RL_D_TAIL) doesn't split damage among targets anymore.
* Now Crimson Marker (RL_C_MARKER) will fails to cast if no slot available.
* Implemented official packet `ZC_C_MARKERINFO` of Crimson Marker (RL_C_MARKER) mini-map marker (first implementation leftover). !TODO: Confirm the packet for older or newer clients (idAthena partial merge r1497)
* References: http://forums.irowiki.org/showpost.php?p=1387992&postcount=968, follow up 507f047, dd67f9d
Misc:
* Fixed some skills that should work only in shoot range (map_foreachinshootange, by default), and added check for respecting *skill_wall_check* (map_foreachinrange).
* Fixed item stackable check for `/item` command, follow up 9b4d922.
* Fixed npc source file isn't removed properly by @unloadnpcfile. (bugreport:9311).
* Added constantan for status_change_start() and sc_start() scripts as well
* SCSTART_NONE = 0x0
* SCSTART_NOAVOID = 0x1
* SCSTART_NOTICKDEF = 0x2
* SCSTART_LOADED = 0x4
* SCSTART_NORATEDEF = 0x8
* SCSTART_NOICON = 0x10
* Moved and changed itemdb_unique_id() to pc_generate_unique_id().
* Seperated check for skill SC requirement to skill_check_condition_sc_required().
* Added skill unit flag `UF_KNOCKBACK_GROUP`, just an option to make skill unit can be knocked back a whole group.
* Typos and other minor changes!
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
* Fixed characters moving to unavailable slots using Character Moving System. Thanks to Napster. (bugreport:8987)
* Implemented MD_RANDOMTARGET. (bugreport:8781) (Hercules 10e6f1a)
* Implemented a new define for renewal status point calculation to separate from default renewal define. Thanks to @cydh. (bugreport:8784)
* Follow up to f511107 to fix a compile warning.
* Forcefully save characters before opening a Vending Shop to prevent invalid data from saving. (bugreport:8955)
* Fixed 2013-12-23 client from disconnecting after executing /limitedsale command. Thanks to Napster. (bugreport:9011)
* Fixed Elemental Shield displaying a warning to the console. (bugreport:9016)
* Elemental Shield requires a Blue Gemstone to cast.
* Adjusted Flash Combo to only consume 65 SP.
* Added missing skill_require_db defines for Episode 14.3 Part 2 skills in the pre-renewal database.
Add db/import-tmpl/ and add all file that could currently be
overwritten, (please add note if a db is missing)
db/import folder is created by "make import" just like conf/import and
msg_conff/import, (didn't found the visual equivalent)
Fix itemtype IT_ARMOR and IT_WEAPON being inverted, bugreport:8180
please run tools/convert_itemtype.pl to update your dbs.
Upd athena-start having some issue for some os.
Fix a typo on DC_SERVICEFORYOU for val1 assignment.
By default system is disabled (src/config/core.h).
This follows the iRO implementation VIP System. More information can be found on the iRO Wiki.
All settings also have individual configs.
Official VIP scripts will be implemented later.
Big thanks to lighta and Cydh for support and debugging.
-- Updated item_db.txt, makes Rebellion can use Gunslinger weapons and ammos
-- Updated item_db.sql and item_db_re.sql
-- 3CeAM 2.0 merger: r13
-- idAthena merger: r1057, r1077
* Follow up 3f6d4b6
-- Update the const.txt for SC_MOONSTAR and SC_SUPER_STAR. SC_EXTREMITYFIST2 should be always on the end of SC number
* Hercules merger: 1375af7d00
Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
-Add packet definition for (2013-06-18, 2013-06-26, 2013-07-03, 2013-07-10, 2013-07-17) thx Shaktoh
-Optimise a bit pc_useitem processing
--Fix bugreport:7760 (Added new ranklist packet for newer client)
--Fix bugreport:7739 (2013+ storelist had invalid offset)
--Fix bugreport:7806 (fix typo for 2013+ support and also fix breaking of old npc/merchants/cash_trader.txt)
--add --enable-warn=extra to show -Wconversion issues
--move -Wno-switch from prod only to all case
-Update packet_db thx (TTest)
--fix index typo for itemlistwindowselected(all),cashshopbuy(2010-11-24 => v26-30, 2012-04-10 => v30-34) bugreport:7723
-Add utils::date2version (lookup a version with a date for later usage)
-Fix missing revert part in mmo_send_char bugreport:7734
-Merge little herc change:
--fix possible mapcrash in SCB_MATK with SC_RECOGNIZEDSPELL and change status->matk_min calculation order to speed up thing
--add OFFICIAL_WALKPATH exception for BL_NPC
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17367 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- update client.conf, (description for version and flag). bugreport:7731
-- add packet_ver_flag2 battle_conf to expand version restriction.
-Upd charserv to allow multiple clientversion at once. (2012 and 2013 PACKETVER was creating conflict of info sent ver30 shouldn't have 0x82 for exemple)
--NB: clientvers rely on clientinfo version, paid attention you have set the good one for your client.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17363 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fix a map crash when an unconditional_skill GM casts Tetra Vortex with less than 4 spheres - Thanks TTest
Added packets for new clients (Lighta)
Some minor documentation updates
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17360 54d463be-8e91-2dee-dedb-b68131a5f0ec
--fix windows compilation for clif_parse_cashshop_buy
--fix packet_db definition for clif_parse_cashshop_buy (wrong/incomplete index)
--add missing town mapflag as @mapflag command
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17357 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added LG_BANISHINGPOINT hitrate increase - Fixes bugreport:7535
Fixed pc.c compile warning when not using Renewal Drop Rate (Lighta) - Fixes bugreport:7704
Fixed an issue where a non-player failing to freeze another with Frost Diver causes map crash (Lighta)
Added SCS_NOCHAT for easier character mute management
Some status.c and status.h standardizing (spaces suck)
--Hercules Merges
- Merged 9fe16cc : MC_IDENTIFY shouldn't take SP when no items found
- Merged 31f9100 : SC_DEEPSLEEP causes character to be unable to talk
- Merged cb9b70e : Cash Shop support for 2011-11-22 clients - Topic tid:82791
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17353 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Patch bugreport:7673 Revert removing of 0x6b (tmp patch)
-Fix bugreport:7669 (hotkey amo broken since r17322)
-Fix bugreport:7524 (so that items don't show up as 0% drop rate in renewal drop) (Akinari)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17339 54d463be-8e91-2dee-dedb-b68131a5f0ec