* Simplified the mapindex code a bit
* Changed clif_skill_warppoint() so that now the '.gat' adding happens inside and doesn't have to be handled by the calling code
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10901 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Blush, Cake Hat, Candle, Chef Hat, Raccoon Hat, Rainbow Eggshell, Spore Hat, Wonder Nutshell Quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10890 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added a charserver config option for the character renaming flag, along with a detailed comment on what it's supposed to be. This eliminates all that "change PACKETVER to 8 and recompile" mess.
* Moved PACKETVER back to clif.h, cleaned the related code a bit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10888 54d463be-8e91-2dee-dedb-b68131a5f0ec
- No sending of the pet_equip packet when pet has no equip (thx to Skotlex)
- Added back exp gain limiting for old formula to stop exploits (see r8177)
- Now a message is printed when the packet_ver filter rejects someone
- Renamed two structs using same name as variables (MSVC debugger issue)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10886 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated NPCs for Al De Baran
- Added Inn NPC for Al De Baran
* Fixed problems with Hahoe/Lion/Bride masks quests.
* Added Zairik's fix for the wizard quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10879 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Fiber Lock to Argos and Close Confine to Drosera.
- Fixed monsters in Thanatos Tower and past using "Bash" instead of "Provoke"
- Added Two-hand Quicken to Incantation Samurai.
- Several additional updates to other monster skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10871 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed txt converters from txt build (they need mysql files so they don't belong there)
- eol-style for newly added file
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10867 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Update to biolab monster skill list, and boss monster skill lists.
- Updated 11.2 monster skills to official.
- Monsters that summon mobs that are NOT mini-bosses only summon when IDLE now.
- Due to lack of support for new NPC skills, they have been commented out.
- Removed skills (with the exception of NPC_REVENGE from alchemist plants)
- Additional minor changes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10864 54d463be-8e91-2dee-dedb-b68131a5f0ec
- split 'direction' value from flags
- moved (almost) entire direction calculating code to the outside
- bowling bash now has the 'suck-in' effect (knockback is now done in the direction you were last facing, not in your-target direction)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10861 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated Monster Museum NPCs as well.
- Updated doomed swords quest, moved unrelated NPCs to proper files.
- Added the end of the Comodo and Juno doomed swords quests.
* Fixed "[Kafra Employee]" being shown twice at one instance.
* Fixed the Geffen Inn NPC.
* Updated the NPC names for the Geffen Kafra.
* Updated the PVP script to official. Includes Event mode.
- Added warps for the PVP Cross room.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10858 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed NPC_STOP's visual effect not clearing when the status ends
- Corrected @homshuffle making the skill tree be lost.
- Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun)
- Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed job code error with Spiritual Ring.
* Added several new items, and Updated various fields in others.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10846 54d463be-8e91-2dee-dedb-b68131a5f0ec