10 Commits

Author SHA1 Message Date
Atemo
c6470ff4ff Clean-up permanent monster spawn: (#1831)
* Clean-up permanent monster spawn:
- <delay1>,<delay2>,<event> are actually optionnal field
- <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped)

* Exported monster AI constants

* Updated docs for monster size constants (already exported)
Notes:
- the default size for monster script cmd was small not medium
- monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL)

* - Fixed an issue to make <xs> and <ys> optionnals
- Updated npcs scripts

* Leftover in the docs for permanent monster spawn

* Corrected english docs. Credit to @aleos89
Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110 

Thanks to @cydh for the idea
2017-01-22 19:03:08 +01:00
Lemongrass3110
9040613fa6 Added missing empty newlines to a lot of files 2016-11-23 13:54:45 +01:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
brianluau
a70cabd131 - Added svn:eol-style=native property on some recently added text files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16534 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-30 07:32:24 +00:00
daegaladh
55d091fb0e Follow up r16459, enabled Warlock quest Bradium Golem and Naga on pre-re mob_db and moved the spawns to the warlock quest script. (bugreport:6290)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16463 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-21 14:09:55 +00:00
jtynne
c54c4e1e34 Per bug report #006289, fixed incorrect spawn IDs for monsters in the Splendide fields (both pre-RE and RE).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-20 20:27:41 +00:00
daegaladh
1c6f14039c Follow up r16431, fixed a couple of mistakes I made.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-16 20:44:20 +00:00
daegaladh
4850d5c030 Forgot to remove the scripts in last commit, sorry.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16431 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-16 15:35:50 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00