* Snowman Hat (5738): Drop chance Buche de Noel and Candy Cane were reversed
* Holy Mom Love (5790): Corrected auto cast skill to Blessing
* Event Xmas Cake (12200): Heals HP by 5%
* Fixes#2706
* Fixes#2674 and fixes#2678.
* Chain Lightning will no longer bounce across Ice Wall.
* Chain Lightning damage should slowly decrease based on the number of bounces remaining.
* Removed the splash effect which was causing the damage to iterate faster on the first two hits.
* Removed the skill unit defines.
Thanks to @Sweet520!
* Fixed Crush Strike damage bonus
* Fixes#2684.
* Base damage increase should not be affected by a success rate.
* Adjusted Crush Strike weapon attack to take from the current indexed value.
Thanks to @Badarosk0 and @Paoly28!
* Updated Sorcerer Insignia Skills
* Fixes#2630.
* Added missing Elemental 20% damage bonus for level 1 Insignia.
* Adjusted the recovery bonus to only apply to Elementals.
* Adjusted 25% magic damage bonus calculation.
* Added the missing ASPD bonus for Wind Insignia.
* Insignias should not affect status immune.
* Removed the BATK addition.
* Miscellaneous cleanups.
Thanks to @admkakaroto and @exneval!
* Changes some pointers to const pointers to prevent unwanted behavoir.
* Changes sc_timer_next to a lambda function with only the tick as a
paramter.
* sce is not reassigned in sc_timer_next anymore, therefore it should be
crash safe (see #2414 and #2539)
* Fixes#2682: `getitem3`, `delitem3`, and `countitem3` always fail if `RandomValueArray` or `RandomParamArray` are not defined (Not all Item Options need 'Value' and 'Param')
* Thanks to @rAthenaCN
* Updated status change documentation for SC_STRIKING, SC_MOONLITSERENADE, SC_RUSHWINDMILL, SC_GT_REVITALIZE, SC_GT_ENERGYGAIN, SC_GT_CHANGE.
Thanks to @uddevil!
* Added the custom and test scripts to the buildbot
All scripts inside the custom and test npc directory are now parsed and executed automatically by the buildbot.
The only exceptions are the custom battleground scripts that would cause duplication warnings.
Thanks to @Jeybla for the Unix script!
* Fix#2591 spinlock issue.
Add basic_test, for few integration test.
Add thread_local_storage support in cmake
Fix thread.c for linux and fix small typo
* Follow up to 1c66035.
* Reverted a lambda function which was causing a mismatch between achievement vectors and player achievements.
Thanks to @reymarbc and @cydh!