Commit Graph

9348 Commits

Author SHA1 Message Date
Aleos
44e5c5bcc7 Job Improvement Project - Rune Knight (Part 2) (#4709)
* Fixes #4708.
* kRO Changelog: http://ro.gnjoy.com/news/update/View.asp?seq=243&curpage=1
Thanks to @ecdarreola, @Litro, @Haydrich, and @LordWhiplash!
2020-05-18 13:35:07 -04:00
Aleos
a23c84d345 Job Improvement Project - Guillotine Cross (#4705)
* Fixes #4704.
* kRO Changelog: http://ro.gnjoy.com/news/update/View.asp?seq=243&curpage=1
Thanks to @Angelic234, @nehpetskie, @ecdarreola, @Haydrich, @Badarosk0, and @LordWhiplash!
2020-05-18 10:47:21 -04:00
Aleos
fde031fb19 Job Improvement Project - Minstrel/Wanderer (#4701)
* Fixes #4211.
* kRO Changelog: http://ro.gnjoy.com/news/update/View.asp?seq=235&curpage=1
* kRO Changelog 2: http://ro.gnjoy.com/news/update/View.asp?seq=246&curpage=1
Thanks to @Angelic234, @Litro, @LordWhiplash, @Feelmeone, @ecdarreola, and @teededung!
2020-05-18 09:44:12 -04:00
Sader Fawall
9dd553b87d Updates item storages documentation (#4937)
* Updates the documentation for the different types of player item storages to reflect that current maximum capacity.
Thanks to @sader1992!
2020-05-17 19:22:14 -04:00
Aleos
15c954ef23 Fixes instance map name faults (#4945)
* Fixes #4915.
* Fixes instance map names when it reaches 1000.
* Fixes instances with more than 8 character crashing the client.
* Other minor cleanups.
Thanks to @voyfmyuh and @Atemo!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2020-05-17 15:28:13 -04:00
Mark Hester
f60da2b3fa Allow blank SQL passwords (#4827)
* Allow blank password for log and login schema.
Thanks to @marky291!
2020-05-13 22:02:10 -04:00
Aleos
061e586a1f Few Genetic skill fixes (#4813)
* Fixes Acid Demonstration to use the target's VIT and not casters.
* Fixes Fire Expansion - Acid to behave like Acid Demonstration.
* Fixes Crazy Weed not doing 2 damage attacks.
* Crazy Weed is now a long ranged physical attack.
* Adjusts Hell's Plant behavior to no longer be removed on map change.
* Adds missing status icon for Hell's Plant.
* Fixes Hell's Plant attack formula when learning Summon Flora.
* Hell's Plant now uses the caster's weapon as the element.
* Hell's Plant no longer ignores the target's DEF and Element.
* Fixes Hell's Plant removing Thorns Trap.
* Removes fixed cast time from Xeno Slasher.
* Adds new Genetic Pharmacy potions (items are disabled until int32 item ID support).
* Fixes Spore Explosion's splash attack doing the same damage as the initial.
Thanks to @teededung, @Badarosk0, @cahya1992, and @OptimusM!
2020-05-13 21:02:57 -04:00
Daegaladh
132e74bd13 Follow up to c4609b19d6 2020-05-14 02:57:13 +02:00
Daegaladh
5154e07899 Follow up to 73140bd078 2020-05-12 23:09:22 +02:00
Daegaladh
48fd0e859b Follow up to 8d2c26d115 2020-05-10 15:54:43 +02:00
Yashim Wong
8d2c26d115 Removed sonic blow attack animation (#4926) 2020-05-10 13:49:46 +07:00
Sader Fawall
49c4ddf8f9 npctalk script command now accepts color parameter (#4910)
Co-authored-by: Jittapan Pluemsumran <secret@jittapan.app>
Co-authored-by: Lemongrass3110 <lemongrass3110@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2020-05-10 13:34:00 +07:00
Daegaladh
c4609b19d6 Follow up to b2aa7e698d 2020-05-10 05:30:24 +02:00
~Neutral~
39f3a17f54 Fixed Dual Wielding Axes breaking when they should be unbreakable (#4518) 2020-05-10 04:21:41 +02:00
Daegaladh
73140bd078 Fixed monster messages not loading (#4908) 2020-05-09 15:53:17 +02:00
Kreustoo
d1719f670f Adds missing args for round/ceil/floor (#4899)
* Fixes #4898.
* Only missing one integer in parameter in BUILDIN_DEF2, already ready to read in the definition of the function.
Thanks to @Kreustoo!
2020-05-08 08:28:14 -04:00
Aleos
931155ee33 Job Improvement Project - Super Novice (#4429)
* Fixes #4427.
* kRO Changelog: http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7081
Thanks to @Rytech2!
2020-05-07 14:48:44 -04:00
Aleos
5e8d9aafab Job Improvement Project - Kagerou & Oboro (#4425)
* Fixes #4424.
* kRO Changelog: http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7081
Thanks to @Badarosk0, @OptimusM, @teededung, and @Angelic234!
2020-05-06 13:36:27 -04:00
Daegaladh
c6aceea6c3 Follow up to fe14af9962
* Thanks to @CairoLee
2020-05-06 16:38:30 +02:00
Eric Liu
24ea092dd2 Fix bonuses for SJ_STARSTANCE and SJ_LUNARSTANCE (#4884)
* Fix Max HP bonus for SJ_LUNARSTANCE

* Fix missing ASPD bonus in renewal for SJ_STARSTANCE
2020-05-04 12:20:11 -04:00
Aleos
ea59d80490 Corrects Feint Bomb not hiding the caster (#4874)
* Resolves an issue with Feint Bomb not hiding the caster.
Thanks to @Badarosk0!
2020-05-04 11:56:14 -04:00
Aleos
9309986a86 Heat Barrel should be giving fixed ASPD (#4867)
* Heat Barrel's ASPD bonus should be a fixed amount, not at a rate.
Thanks to @LordWhiplash!
2020-05-04 10:20:25 -04:00
Aleos
9794aa2b80 Fixes an issue with status timers being destroyed (#4885)
* Fixes #4856.
* Follow up to d1f8c8c and 652d77e.
* A missing break from an old commit along with a refactor in code resulted in a "valid" fall through and breaking status change timers.
* Also fixes a potential crash with Book of Creating Star.
Thanks to @OptimusM, @technoken, @sader1992, @mazvi, and @akiyamamio16 for helping debug!
2020-05-03 11:30:50 -04:00
Aleos
e92f88a030 Fixes battle config skill_removetrap_type (#4865)
* Fixes an array out of bounds check when attempting to return used traps to a player through HT_REMOVETRAP.
Thanks to @marky291!
2020-04-30 13:51:09 -04:00
Daegaladh
40c776340f Follow up to 77dd729d77 2020-04-30 18:51:41 +02:00
Aleos
8f19cfc3a1 Fixes Weapon Crush and Weapon Blocking combo (#4809)
* Fixes #4808.
* Weapon Crush now uses SC_WEAPONBLOCK_ON to track the target instead of SC_COMBO.
* Also fixes Quick Draw Shot target selection.
* Quick Draw Shot and Weapon Blocking should be considered a combo and not end physical attacks when casting them.
* SC_QD_SHOT_READY will no longer become active if the player has 193+ ASPD.
* SC_QD_SHOT_READY will now end once Quick Draw Shot has been casted.
* Cleans up skill_check_condition_sc_required and removes duplicate code.
Thanks to @wdivet, @LordWhiplash, and @ecdarreola!
2020-04-30 12:17:50 -04:00
Aleos
da523d9fcd Stop vending when an invalid list is received (#4868)
* Fixes #4778.
* Vending will now be stopped if an invalid list is received.
Thanks to @blipblopblip!
2020-04-30 11:12:54 -04:00
Daegaladh
be0c0efe40 Follow up to 38cf16edba
*Thanks to @aleos89 and @LordWhiplash
2020-04-30 16:49:40 +02:00
Aleos
2ca94ad411 Adds back removed skills from kRO (#4803)
* Fixes #4802.
* Adds back AB_EUCHARISTICA, GN_SLINGITEM, and GN_MAKEBOMB.
* Adds back CR_CULTIVATION for renewal.
* Skills are disabled in the skill tree database but gives easy ability to re-enable.
* Fixes an issue with pre-renewal produce database spitting errors when using any production-type skills.
Thanks to @trinitynetworks!
2020-04-30 09:33:38 -04:00
Eric Liu
331b31d8cf Fix WZ_HEAVENDRIVE skill ratio (#4862)
* Adjusted to account for the default 100.
Thanks to @Latiosu!
2020-04-29 21:08:56 -04:00
Daegaladh
fe14af9962 Fixed duplicate itemshops and pointshops (#4850) 2020-04-30 01:44:53 +02:00
Eric Liu
4829f3775d Fix Lord of Vermilion damage (#4855)
* Fixes #4852.
* Fixes Lord of Vermilion damage not accounting for the total of each hit.
Thanks to @mazvi and @Latiosu!
2020-04-29 10:55:06 -04:00
Daegaladh
ca56c060cf Added independent idle time and settings for homunculus share (#4761)
* Follow up to 921b3e2c3e
2020-04-27 20:21:22 +02:00
Aleos
312df0f10c Job Improvement Project - Rebellion (#4428)
* Fixes #4426.
* kRO Changelog: http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7081
Thanks to @Tokeiburu, @OptimusM, @admkakaroto,@cahya1992, @Tolimatoi, and @Badarosk0!
2020-04-24 13:58:09 -04:00
Cydh Ramdh
d9ab23ae0f Fixed Max HP & SP rate bonus (#4828)
* Fixed #4264
* Added new SCs for proper HP & SP Pill usages
* Thanks to @Daegaladh
2020-04-24 11:53:08 +07:00
Eric Liu
e764fdd4b5 Fix Heaven's Drive damage (#4835)
* Fixes #4834.
* Fixes Heaven's Drive damage in renewal mode.
Thanks to @Latiosu!
2020-04-23 21:30:19 -04:00
Aleos
b65443d8f5 Removal of OnPCStatCalcEvent (#4831)
* Fixes #4812.
* This script event can be replaced with the other various player script events.
* The trigger during equipment changing causes headache across other calculation events in source.
2020-04-23 16:53:07 -04:00
Daegaladh
058ad2c67e Fixed duplicated skill status check when switching weapons (#4806)
* Thanks to @aleos89
2020-04-16 16:21:25 +02:00
Daegaladh
ba76880364 Fixed vending and chatrooms checking for NPCs nearby (#4805)
* Thanks to @cydh
2020-04-16 16:20:52 +02:00
aleos
44b80448df Removes target SP consumption from Tiger Cannon
* Removes target SP consumption based on damage dealt by Tiger Cannon.
* This effect was removed in #4256 but accidentally merged back in through #3659.
Thanks to @Badarosk0!
2020-04-14 12:16:53 -04:00
Lemongrass3110
6570489a84 Fixed Soul Reaper's Soul Collect behavior
Added missing status change cancel condition, when the player has reached the maximum amount of soul spheres.
Fixed duration display on the client.
Some cleanup of duplicate code.

Thanks to @aleos89
2020-04-14 15:25:04 +02:00
Lemongrass3110
f79cac8509 Fixed bodystyle for unsupported jobs (#4792)
Adds missing checks for Super Novice Expanded, Star Emperor and Soul Reaper.

Enables bodystyles saving by default, since all sprites have been released officially long enough.

Adjusted the mismatching default value for max_body_style.

Fixes #4787

Thanks to @reunite-ro
2020-04-13 18:38:49 +02:00
aleos
9db44eca7d Fixes Instance database converter
* Fixes the output of AdditionalMaps to not print as a sequence.
Thanks to @Atemo!
2020-04-09 16:13:17 -04:00
Lemongrass3110
1f63265a3b Follow up to 6fe0ed5
Thanks to @Daegaladh
2020-04-09 21:51:33 +02:00
Aleos
8716121b4c Fixes to Battleground script commands (#4764)
* Fixes #4763.
* Cleans up script commands bg_getareausers and bg_get_data.
Thanks to @voyfmyuh and @Lemongrass3110!
2020-04-09 14:18:50 -04:00
Daegaladh
42f695fe8e Fixed autotraders counting for instance requirements (#4779) 2020-04-09 18:03:18 +02:00
Aleos
d421225c4f Fixes Acid Demonstration for pre-renewal (#4775)
* Fixes #4770.
* Adds back missing case for pre-renewal damage calculation.
* Adds back long ranged check for Neutral Barrier in pre-renewal.
Thanks to @danieljorge17!
2020-04-09 11:45:52 -04:00
Kakaroto
a741540366 Hateffect Update (#4780)
Minor Hateffect update.
2020-04-09 17:07:57 +02:00
Lemongrass3110
6fe0ed5819 Fixed a problem with walking NPCs (#4782)
Walking NPCs are not supported on official servers.
Therefore we have to respawn the NPC units as player units before they start walking.
After they stop walking we respawn them as NPC units again so that they show the bubbles for talking to them again.
Since player sprites have a small aura during spawning hardcoded in the client, this aura will be shown each time they begin walking now.

Fixes #4505

Thanks to @RagnaWay and @aleos89
2020-04-09 17:03:37 +02:00
Aleos
03fa1af7a8 Fixes Soul Unity being removed on map change (#4754)
* Fixes #4733.
* Soul Unity should not be removed on map change.
Thanks to @Balferian!
2020-04-08 13:46:43 -04:00