* Fixes#1310.
* Added a battle config which allows toggling of the Battleground Queue client feature and also toggles between the modes of scripts.
* Added script commands bg_reserve, bg_unbook, and bg_desert.
* Removed old custom Battleground scripts.
Thanks to @Lemongrass3110, @Locien, @secretdataz, @InusualZ, @Normynator, @Atemo, @iubantot, @admkakaroto, and @noobzter003!
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- in bg_common.txt, stripped out KvM npcs, fixed coordinates.
- Needs to be tested, none of the BG files are on by default.
- Created subfolder battleground/KvM/ which now holds KVM files.
- Added kvm_enter.txt, which warps players to the waiting rooms.
- Added kvm_item_pay.txt, which holds the point redemption NPC.
- Made the KvM battlegrounds work closer to official, needs work.
* Corrected variable typos in the acolyte arena. (bugreport:4374)
* Corrected donpcevent typo in the party arena. (bugreport:4374)
* Added two global functions which will return equip data as strings.
- F_GetWeaponType: returns the type of weapon by 'look', (ie "Dagger")
- F_GetArmorType: returns the kind of armor via 'equip loc'. (ie "Armor")
* Fixed duplicate documentation for getitemslot. (bugreport:4362)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14369 54d463be-8e91-2dee-dedb-b68131a5f0ec