11 Commits

Author SHA1 Message Date
Aleos
2931c00bd4
Implemented the Battleground Queue System (#3995)
* Fixes #1310.
* Added a battle config which allows toggling of the Battleground Queue client feature and also toggles between the modes of scripts.
* Added script commands bg_reserve, bg_unbook, and bg_desert.
* Removed old custom Battleground scripts.
Thanks to @Lemongrass3110, @Locien, @secretdataz, @InusualZ, @Normynator, @Atemo, @iubantot, @admkakaroto, and @noobzter003!
2020-02-12 08:26:59 -05:00
Atemo
cc11869a93
Corrected KVM Logistic Officer item ID (#4014)
* The npc traded the wrong item to point
2019-03-15 15:28:28 +01:00
Atemo
3a45dd97f9 Another clean-up 2015-12-09 23:09:17 +01:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
Euphy
bf68ccefa3 * Script style standardization.
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-27 03:28:41 -04:00
euphyy
fdd0fd1d72 * Standardized label names and converted all labels to Pascal case. (temp. fix for bugreport:6988)
* Many fixes to Izlude Arena scripts.
* Other misc. standardization.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-07-10 07:25:44 +00:00
glighta
8d605f89c3 - Follow up r17296
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus  (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-26 14:38:54 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
mercurial123
0f47604f2d - Replaced all occurrences of "eAthena" to "rAthena" string
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24 21:30:42 +00:00
L0ne_W0lf
9bb87169be * A rather large overhaul of the battlegrounds.
- in bg_common.txt, stripped out KvM npcs, fixed coordinates.
- Needs to be tested, none of the BG files are on by default.
- Created subfolder battleground/KvM/ which now holds KVM files.
- Added kvm_enter.txt, which warps players to the waiting rooms.
- Added kvm_item_pay.txt, which holds the point redemption NPC.
- Made the KvM battlegrounds work closer to official, needs work.
* Corrected variable typos in the acolyte arena. (bugreport:4374)
* Corrected donpcevent typo in the party arena. (bugreport:4374)
* Added two global functions which will return equip data as strings.
- F_GetWeaponType: returns the type of weapon by 'look', (ie "Dagger")
- F_GetArmorType: returns the kind of armor via 'equip loc'. (ie "Armor")
* Fixed duplicate documentation for getitemslot. (bugreport:4362)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14369 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-08-03 18:27:00 +00:00