5 Commits

Author SHA1 Message Date
Aleos
a942853d55
Cleaned up the mapflag system (#2943)
* Created setter and getter functions.
* Adjusted all calls to use these functions.
* Converted mapflags to C++ map container.
* Converted drop_list to vector.
* Converted skill_damage ERS into vector and increased limit from UINT8 to UINT16.
* Cleaned up several functions to be more dynamic to reduce redundancy that was all over the place.
* Renamed nosumstarmiracle to nosunmoonstarmiracle.
* Adjusted skill_damage mapflag to use proper defined constants.
* Refactored map index into a vector.
Thanks to @Lemongrass3110 for a lot of help and @secretdataz!
2018-07-18 20:00:33 -04:00
Euphy
f6f1bcaeb9 * Updated FRN and RUS map_msg translations. (credits: Capuche, Jarek)
* Added some maps to the custom warper.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-30 21:46:45 -04:00
Euphy
454781a24d * Fixed a WOE:SE issue with 2nd Guardian Stone respawn. (tid:86918)
* A couple of other tiny fixes.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-30 18:02:48 -04:00
Euphy
1c7c002e46 * Follow-up cd9a776: documentation edits.
Signed-off-by: Euphy <euphy@rathena.org>
2013-08-30 17:03:08 -04:00
Cahyadi Ramadhan Togihon
cd9a776f23 *Added Skill Damage Adjustment!
- Disabled by default on src/config/core.h. Uncomment '#define ADJUST_SKILL_DAMAGE' to enable this skill damage adjustment
- Added skill_damage_db.txt (thank Lilith for 'Manage Skill Damage')
- Added new mapflag: 'skill_damage'. Please read 'doc/mapflags.txt' for more details
*Fixed bugreport:8029 (thank exneval for testing and reporting) (Akinari)
*Follow-up 647f99f (Akinari)
*Follow-up 15074d8: optimized item_isNoEquip check parts
*and some mirror changes
2013-08-30 02:55:11 +07:00