- Increased MAX_GUILDCASTLE in mmo.h to 29 for future implementation of the 12.1 Guild Castles.
* Added constants for Summer Outfit and updated the Summer_Event_Suit item script.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11321 54d463be-8e91-2dee-dedb-b68131a5f0ec
- ETC items no longer use the "Sell Price" field.
- Adjusted the Weight of a few items in the process. For example, Unknown Test tube from 30 -> 10.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11316 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added 12.1 equipment to the item database with the info available.
- Added expanded Socket-enabled items to the item database.
- Corrected some items pointed out by $ephiroth.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11295 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Ignore %MDef bonuses now only reduce target's base MDEF, not MDEF2.
- Updated the 'skills that cause no damage are blocked now if the skill element is blocked by the target' to only apply if the skill has a status change associated (fixes Resurrection/Heal being blocked).
- Reverted the opt_flag2 change in status_change_start (clif_changeoption2) since it never served its purpose.
- Added a warning to prevent loading mobs with IDs that belong to the clone range.
- Changed MAX_MOB_DB to 3000, updated the definitions of the clone range defines so they are updated automatically with the change of MAX_MOB_DB.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11287 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Also added several missing maps, and cloned maps.
* Added new maps from today's kRO Sakray patch to the mapcache.
- Mapcache still uses OLD Morroc and Morroc Ruins map data. Sunken Morroc will have to wait.
- Added several 'cloned' maps to the mapcache and map_index.
* Updated castles database with data for the 5 new castles.
* Added warp between Juno and Juno's WoE Satellite.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11241 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected and simplified the skill_magic_reflect function. Fixed damage reflection being based on the caster rather than the target.
- Potions are now usable inside Gospel by the casting Paladin (as per Aegis tests done by AuronX)
- The unequip script command now takes a position from 1 to 10 rather than 0 to 9 (to make it consistant with all the other equip position related script commands)
- Added the EQI_* constants to db/const.txt in a format usable by the equip-position related script commands.
- Updated some items to use the new EQI constants.
- Also updated doc/script_commands.txt to refer to the EQI list.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11230 54d463be-8e91-2dee-dedb-b68131a5f0ec
- battle_calc_return_damage now is only for BF_WEAPON attacks, added skill_magic_reflect to check whether a spell is bounced back or not.
- Magic reflection now effectively switches the caster/target (after damage has been calculated)
- Now when GTB completely blocks a spell, the spell animation will still come off, but with a single bolt and MISS damage.
- Removed hom_setting&0x2 since Homunculus can be hit by land spells.
- Monster Property now gives a Skill Failed message when attempted on players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11203 54d463be-8e91-2dee-dedb-b68131a5f0ec
- RIC Stat Boost items will only last 1 minute until we have a proper time.
- Some items give ONE item as the quantity given is unknown.
- Corrected the view ID for "Scarf", "Little Angel Rock", "Robo Eye". "Sakray Test Helm" and the "Loki Mask"
- Commented out several headgear that are not standard in the kRO client. 5301, 5305 - 5322, 5324 and 5325. All i/id/c/p/e/RO event hats?
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11191 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected getpetinfo so it actually returns "null" when there's no pet and you request the name (the docs state it so).
- Also cleaned up a bit getpetinfo
- Added gethominfo (which behaves in the same way as getpetinfo).
- The 'maxcount' skill_db field now can store independant values per skill-level, required for Kamaitachi since it uses different range values per level.
- Corrected bonus3 bAutoSpell(WhenHit) to select target enemy (rather than self) for skills with inf self and inf2 'don't target self' (aka: auto-select target skills).
- Corrected map_foreachinpath to do a wall check for targets beyond the initially selected tile.
- Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11169 54d463be-8e91-2dee-dedb-b68131a5f0ec