Initial release of Devil Tower memorial (walkthrough conversion)
* TO DO:
** implement Dancingblade, Pulsestrike2 and adjust ice mine skills
** correct progressbar behaviour
Thanks to all the contributors !
Special thanks to Divine Pride !
Updated npcs from ep 14.3 (official conversion)
* Adjusted permanent monster random spawn: xy are now optional
* TO DO: update questinfo to display the icon when the variable condition are met
Thanks to all the contributors !
Special thanks to https://www.divine-pride.net/ !
Initial implementation of nightmare biolab.
The missing skills will eventually be implemented later.
Thanks to all the contributor, special thanks to https://www.divine-pride.net/ !
* Renewal Monster's ATK & MATK Calculation Updates
* Renewal Monster database updates
* ATK1 is *base* ATK, the range 80%~120% is calculated in src
* ATK2 is *base* MATK, the range 70%~130% is calculated in src
* Adjusted ATK range min~max in mobinfo atcommand
* Nothing was changed in pre-renewal system!
* Thanks to @aleos89, @slyx88 and Divine-Pride.net
* Corrected typo thanks to @zackdreaver
* Commented Despair_God_Morocc_Card and combo using unimplemented MM_MOROCC_ADT
Thanks to https://www.divine-pride.net/, Sigma for the translation
Also updated Rock Ridge enchant list from kRO 2016.12.07
Thanks to @JohnnyPlayy, @OptimusM, @attackjom, @teededung and @admkakaroto !
Big thanks to https://www.divine-pride.net/ !
* Fixes#3545.
* Corrected the item requirements for Repair and Shape Shift.
* Synced pre-renewal skill requirements to match renewal.
* Added a couple Mechanic items that were missing from pre-renewal.
* Updated requirements on a couple items to match pre-renewal format.
Thanks to @Questune09!
* Added inf3 0x100000 for skill is not blocked by SC_AUTOGUARD (physical-skill only)
* Added inf3 0x200000 for skill is not blocked by SC_UTSUSEMI or SC_BUNSINJYUTSU (physical-skill only)
* Changed `NK_NO_CARDFIX_ATK` check to the flag above
* Applied those new inf3 flags for skills which are `weapon`-type and have `0x8`-nk
* Fixes#3478.
* Adjusted Banding to use proper party counting functions.
* Corrected the DEF and HP Regen bonus for Banding.
* Banding Defense will no longer stack on itself.
Thanks to @admkakaroto and @exneval!
Item scripts from kRO 2017.05.10 update
* Iara Card
* Piranha Card
* Curupira Card
* Tucan Card
* Jaguar Card
* Headless Mule Card
* Boitata Card
* 'Tucan Card' have been changed to 'Toucan Card' to match the monster's name which drops the card
* Added the cards in the monster's card drop slot as suggested by @Lemongrass3110 !