+ added a workaround for too large ZC_SKILLINFO_LIST packets resulting from all_skill group permission by sending excess skills one by one (bugreport:5348 and bugreport:5349)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15609 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed broken skills from skill tree, so @allskill doesn't give resource errors when gm_all_skill is enabled.
Increased maximum client packet size drop limit (was limiting gm_all_skill unnecessarily since the client doesn't crash with it)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15462 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added DBMap::exists. (r14090)
- Added sv_parse_next, a stepped version of sv_parse (delim-separated parser). (r14100 r14104)
- Added missing fd check to do_close. (r14145)
- Normalized, refactored and restructured some code (in preparation for shutdown/reconnect code). (r14145 r14150)
- Changed the char select request code to allow the char-server to reject it. (player in map-server trying to go to char select) (r14150)
- Added shutdown support to the servers. (incomplete) (r14152)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14851 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Improved the compile speed for files which include common/socket.h on windows builds (related r10471).
- Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting).
- Fixed script command 'areamobuseskill' canceling monster's skill cast before it determined it's new target, which could be 'none' (bugreport:3272, since r13897).
- Added a protection against attempts to read an empty backup / write to a full backup in skill_dance_switch as per TODO from r11347.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14690 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed 'mask' being filled with 'ip' when standard mask was specified (since r9647).
- Fixed 'ip' and 'mask' (bit mask) being stored in wrong byte order (network order instead of host order) (since r10162).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14683 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Cleaned up player respawning code (bugreport:1022)
* Increased the max amount of different autocast skills from 5 to 10
* Added a missing function declaration, for real this time (followup to r12229)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12232 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Enabled DEBUG_MEMMGR only in DEBUG mode.
* Made autotrading characters be kicked instead of reporting double login.
* Made create_session initialize session_data to NULL.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12218 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed/replaced all printf calls in the code.
Added a new flag to setting 'console_silent', for filtering debug messages.
Silenced the "Broken pipe found" and "Server running in debug mode" messages.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12020 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Made do_sockets leave the for loop as soon as the readable number of sockets returned by select is found.
* Made all posix compliant systems that support it and FreeBSD >= 5.1 (implements it but doesn't have the posix defines) use the precise and consistent tick() implementation.
* Minor tweek to HEAP_SEARCH (same variable can be used in from and to).
* Fixed the map server not exiting when make_listen_bind fails and returns -1.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11983 54d463be-8e91-2dee-dedb-b68131a5f0ec
- The socket of a fd is forgotten when executing sClose, so things that depend on the socket (like sFD_CLR) must be executed before closing.
* Replaced the fd_set of the short list with a custom implementation (works like the linux fd_set).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11897 54d463be-8e91-2dee-dedb-b68131a5f0ec
* removed MIN_/MAX_PORTAL_MEMO, set MAX_MEMOPOINTS from 10 to 3
* removed support for @go-ing to your memo points
* simplified the overly verbose @memo command; now re-uses pc_memo()
* cleaned up pc_memo(), now uses semi-correct packet replies
* Minor code cleaning/formatting
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11625 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Cleaned up the mail code, no more pointless dynamic allocation
* Added upgrade_svn11548.sql to convert the mail table to new format
* Updated vs7 and vs6 project files
* Increased the max. send buffer size to 5M since 1M is not enough
* Please complain if something stops working ^^;
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11571 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Merged improved/cleaned up (WiP) code for clif_parse_WisMessage
* Removed the requirement to provide a character name in the message string when calling is_atcommand() (needed for the previous fix)
- currently both ways work, but old will be removed in the upcoming command cleanup so please adjust your custom code if you use this!
* Added clif_process_message(), an unified way to validate all four types of player message packets and retrieve their components
* Applied the new checking function to clif code, this fixes various length mismatches caused by incomplete code in r11386 (bugreport:198)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11507 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed subnet check message displaying incorrect ip addresses
* client_addr will now be properly set to 0 for server connections
* Removed socket code that attempts to cope with code bugs at runtime
* Removed outdated copyright and version number from startup logo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11503 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added support for langtype-12 char deletion packet (tested, works)
* Synchronized txt/sql charserver code a bit
* Adjusted motd.txt to not crash new clients
* Removed some dead code from the charserver (see r352)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10909 54d463be-8e91-2dee-dedb-b68131a5f0ec