- Added warpers and duplicates for Izlude (izlude_[a-d]) and Prontera Field 8 (prt_fild08[a-d]) maps.
- Updated Eden Group warpers and added new duplicates.
- Changed "Kelitula Academy" to "Cryptura Academy".
- Added a missing OnMyMobDead label in Buwaya Cave instance. (bugreport:7929)
- Added version information to Airport script headers.
* Mob spawn organization:
- Split "City Cleaners" into Pre-Renewal and Renewal directories.
- Restored Thief Bug (Pre-Renewal) vs. Thief Bug Egg (Renewal) spawns.
- Created "Town" spawn files, holding all city spawns not in "City Cleaners" files.
- Added Prontera Training Dummies and Alberta Ship Mouses.
- Moved Jawaii spawns from "fields/" into "towns.txt".
- Moved Brasilis spawns from its own directory into "towns.txt".
Signed-off-by: Euphy <euphy@rathena.org>
- Updated warp scripts and removed disabled warps.
- Implemented Renewal Hypnotist, which resets stats and skills; moved old file to Pre-Renewal path.
- Moved and added Bullet Dealer and Magazine Dealer duplicates. (bugreport:6410)
- Moved Dorian (quests_nameless) NPC to Pre-Renewal/Renewal paths and shifted Cuskoal (izlude) RE NPC.
- Corrected some coordinates and NPC facing directions.
* Updated all 3rd_trader scripts:
- Players can now purchase multiple items at once.
- Added many new Point Merchants.
- Moved Poison Herb Merchant in Morroc out of a wall (temp. fix).
* Other script updates:
- Added Eden Group Kafra (storage only).
- Added some missing announcements in Endless Tower.
- Added exit warp scripts to three 2nd job quests (Renewal only).
- Added official Morroc coordinates in Warlock job quest. (follow-up r17224)
- Minor updates to Comodo Gambling script.
- Fixed a Zeny bug in Payon town script, and changed some 'close' commands to 'end'. (bugreport:7893)
- Renamed npc/pre-re/kafras/kafras_izl.txt to .../kafras.txt.
Signed-off-by: Euphy <euphy@rathena.org>
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added the Izlude Town Map Update some of you may already know from me from the download section. Moving all NPC's and Warps around to match the new Izlude Town Map.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16384 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec