Follow up hash:0f2dd7fcf, fixed a typo on packet lenght for storagelist
this should fix bugreport:8344
Hotfix for bugreport:8333, (we're now checking if we fully add object on
map before attempting to spawn it)
-- bonus_script "<script code>",<duration>{,<flag>{,<type>{,<char_id>}}};
-- see 'doc/script_commands.txt' for more details.
-- Thank everyone who discussed it
Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
** Some attempts to support this job with its skills (as usable as good as I can, some of them are custom from limited info, maybe I miss some behaviors)
** Maybe some formulas, entries on skill_db, skill_require_db, skill_unit_db, and skill_cast_db are still custom
** Thank posters are on: (1) http://rathena.org/board/topic/85195-rebellion-class-released-on-kro-sakray/ (2) http://forums.irowiki.org/showthread.php?t=100131
** Some notes:
--> RL_RICHS_COIN, Rich's Coin
--> RL_MASS_SPIRAL, Mass Spiral: Bleeding chance and additional damage still custom formula
--> RL_BANISHING_BUSTER,Banishing Buster: Custom chance formula to remove buff/debuff
--> RL_B_TRAP,Bind Trap: Even I updated my client and use original lua, I stil can't see the trap
--> RL_FLICKER,Flicker
--> RL_S_STORM,Shatter Storm: Custom formula for success rate
--> RL_E_CHAIN,Eternal Chain
--> RL_QD_SHOT,Quick Draw Shot
--> RL_C_MARKER,Crimson Marker: Still doesn't show the icon of marked target on minimap (I don't know the packet for it)
--> RL_FIREDANCE,Fire Dance: Not sure it's only 1 hit damage or works like Desperado (I saw someone's screenshot, it seem only deals 1 hit)
--> RL_H_MINE,Howling Mine
--> RL_P_ALTER,Platinum Alter
--> RL_FALLEN_ANGEL,Fallen Angel
--> RL_R_TRIP,Round Trip
--> RL_FIRE_RAIN,Fire Rain: (1) This should able to remove ground target aroung its area, (2) And the splash area like a 'cone' (I imagined like someone uses gun then fire brutally to his/her front way)
--> RL_HEAT_BARREL,Heat Barrel: Still custom formula, but I saw the damage is increased highly.
--> RL_AM_BLAST,Anti-Material Blast: Custom formula for success chance
--> RL_SLUGSHOT,Slug Shot: Custom formula for damage (I saw someone's screenshot, bullet with 120 weight can deals 100k damage)
--> RL_HAMMER_OF_GOD,Hammer of God: If there is no enemy with SC_C_MARKER around the area, the skill Hammer of God animation won't displayed (maybe I missed something? I guess so)
(I guess some lines and algorithm should be cleaner, cooler, and sexier. :P)
IMPORTANT for client side:
- You should have up-to-date grf files
- I used original lua files, I didn't use translated lua files that exist nowadays because I think they need to update their supports for Rebellion
- Some items for Rebellion Skill's requirement(s) aren't added yet
Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
- Disabled by default on src/config/core.h. Uncomment '#define ADJUST_SKILL_DAMAGE' to enable this skill damage adjustment
- Added skill_damage_db.txt (thank Lilith for 'Manage Skill Damage')
- Added new mapflag: 'skill_damage'. Please read 'doc/mapflags.txt' for more details
*Fixed bugreport:8029 (thank exneval for testing and reporting) (Akinari)
*Follow-up 647f99f (Akinari)
*Follow-up 15074d8: optimized item_isNoEquip check parts
*and some mirror changes
-Add restriction for atcommand to prevent possible mapcrash from script
or console usage while waiting full portability.
-Upd athena-start for new default binname.
-Remove petstat as it was similar to getpetinfo and copy only missing
attribute level atribute into getpetinfo.
-Merge useatcmd and atcommand as they shared quite the same code, also
properly differenciate useatcmd from normal player call.
--Upd script-documentation about it thx Euphy.
* Updated all 1st class training quests, mostly experience changes. (credits: Muad_Dib, partial revert of r17210)
* Added Pre-Renewal support to 1st class training quests. (bugreport:7808)
* Corrected level 10 AL_HEAL lines in 'npcskill' to use MVP heal.
* Corrected EXP checks in 'checkre' to use RENEWAL_EXP instead of RENEWAL.
* Fixed Hunter skill quest not accepting Rangers.
* Fixed a bug in Hall of Abyss. (bugreport:7815)
* Fix unable to move when cloaking in levels less than 3. (credits: Akinari, bugreport:7810)
* Idle timer now resets on continuous attacks, i.e. /noctrl or ctrl+click. (Hercules 19f0fcd)
* Idle timer is now initialized upon login, fixing a bug with the 'checkidle' command. (credits: Akinari)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17409 54d463be-8e91-2dee-dedb-b68131a5f0ec
Cloaking fixed to official behaviour (Thanks helvetica for the hour of testing) - Concerning bugreport:171
Fixed instancing long map names causing crashes
- Cannot save or memo on instance maps (Lemongrass)
- Map channels are no longer activated on instance maps (Lemongrass)
- Fixed a character save issue with instance maps (Lemongrass)
- Map local channels are disabled by default, this is custom (Lemongrass)
- Just thank Lemongrass overall, I gave him a hard time with this issue
~ Hercules Merge ~
Update Bloody Lust and Maelstrom to official behaviour (Credits: malufett)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17408 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed a bunch of script commands and replaced others
- Rewrote the way instances are created
- Added Instance Database files
- Fixed and rewrote instances scripts (Euphy)
- Added reloading to instancedb
- Instances are now persistent through @reloadscript
- Special thanks to Auriga (emulator) for the base of their system
- Special thanks to Euphy for doing major testing and script rewrites for this
- Special thanks to Lemongrass and Lighta for some help along the way
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17386 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Fixed logout delay after attacking
-- Fixed clear dmglog on MVP when player is logging out
- bugreport:7684
-- Fixed vender_id and buyer_id
- Fixed typo on conf/channels.conf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17384 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Reformatted permissions documentation.
* Corrected some mistakes in script_commands.txt - a huge thanks to JaBote for finding them! (Hercules d0c5018)
* Re-added mob_boss entries deleted in r17330.
* Code by Lighta:
-- Added hook for 0x44A and 0x447 (unfinished).
-- Added timestr for DumpUnknow packet and moved to proper function for visibility.
-- Fixed VCC compile error with r17333.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17334 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Fix unreference warning and delete_timer mismatch func
-- updated all map_msg translations and edited some comments. (Euphy)
-Merge/adapt few Hercules stuff:
-- Add save char after buying if save_config&128
-- Check if char_server online before sending 0x3008 (stats_report)
-- Add hom_class2type, to solve homonculus type, easier then bitmasking.
-- Add vending_db to speed up searchstore iteration.
-Quickfix (Daegaladh)
--Add emotion effect to SA_QUESTION
--Upd SA_INSTANTDEATH to really kill ourself and not set to 1hp
--Fix SC_SLOWDOWN not asking to recalculate speed when used.
--Fix SC_STRIPX effect on player, (should only remove equip on player)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17333 54d463be-8e91-2dee-dedb-b68131a5f0ec
--change connection sequence for 82d+9a0+20d => 9a1 => 99d
-Merge some Hercules stuffs:
--upd char (default map check, 0x99d HC)
--CreateParty enforced chk
--mapindex_db for name lookup
-Add max packet_len check on chrif init for mmo_charstatus.
-Upd @mapinfo, add missing mapflag info.
-Expand teleport_timer for pet,homon,ele (Daegaladh)
-Make homon,ele inherit master speed (Daegaladh)
-Fix frostnova status chance and driven fail msg. (Daegaladh)
-Cleanup, replace hardcoded ai value with enum eq, change pet.msd to pet.master to harmonize with other blchar.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17332 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Move channel into is own file
-- fix channel alliance not being refresh when ack alliance
-- improve ram consumtion of chan, (map and guild chan no longer zombie when no more player in there)
-- spead up cleanup
-- increase encapsulation
-- cleanup duplicate code
-Upd merge ban|unban|banlist|setopt new options
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17284 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated Renewal mob_db and mob_skill_db with Malangdo entries. (credits: Lemongrass)
* Created a 'force drop' flag (4) for map_addflooritem and applied it appropriately. (credits: lighta, follow-up r17274)
* Fixed KG_KAGEMUSYA active duration. (bugreport:7567)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17279 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Follow up r12272, change msg_langtype2langstr for readable format (mkbu95)
-Upd mobdb, increase range for new id, thx to tid:81416
-Fix bugreport:7563 mob casttime are no longer affected by any status (Akinari)
-Fix bugreport:6475 bloodsucker should now reveal hidden target (Akinari)
-Upd map_msg_fr (Capuche)
.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17274 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added Pouring spawn to mal_dun01, according to iRO.
* Updated POR map_msg translation. (credits: mkbu95)
* Fixed a few incorrect item types. (bugreport:7554)
* Users can no longer attack while in chat rooms. (Hercules 21d1bdd)
* Some minor follow-ups to other commits.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17269 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Confirmed a little thing on the Spanish translation;
* Added support for "sim"(yes) and "nao"(no) in config settings.
Any problems please report on the Bug Tracker.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17268 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Allow admin to send some command in server by cli. (do not use those who require a real player)
-Update msg system
--Add RU translation from Lilith (give me that in UTF8 plz guys)
--Upd FR translation from Capuche
--Upd file read for something more dynamic
--upd @langtype to display available when no arg enter as specified in doc
--Fix few typos
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17255 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 'summon' command now takes milliseconds instead of seconds, as documented in script_commands.txt. (bugreport:7527)
* Fixed a max level bug with Homunculi. (bugreport:7525, credits to Akinari)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17253 54d463be-8e91-2dee-dedb-b68131a5f0ec
No other langage is enable by default, change LANG_ENABLE in msg_conf.h
-- Add 2 new atcommand :
@langtype to switch over langages
@reloadmsgconf to reload the db
Langage choosen is account wide, not reseted by default on relog.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17251 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Follow up r17242 upd Cmakefile for cmake build
-Apply Baalberith fix for chan system leaks, thx =)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17245 54d463be-8e91-2dee-dedb-b68131a5f0ec
Since our neighbors were a little earlier with releasing the cash shop system, here is our version of it.
It supports TXT and SQL databases and even features kafra point support.
Don't forget to run your SQL updates, since this feature needs another log table for your own security. ;)
Follow up to r17240 finalizing pincode feature. Should be stable now - no beta anymore. Fixes bugreport:7505
Fixed guild creation bug bugreport:7502
Implemented the new NPC range tid:81303
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17242 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:7423 where pincode return invalide number for unix sys.
-Fix chan system leaks from iterator and incorect left count.
-Fix callfunc reallocating.
-Still leaking somewhere =(
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17240 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Follow up to r17220:
* Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo'
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17236 54d463be-8e91-2dee-dedb-b68131a5f0ec
-merge clif_guild_skillup and clif_skillup (old TODO)
-add implementation for packet : 0x8c7, 0x99f and 0x1c9, variant of ZC_SKILL_ENTRY (0x11f)
-replace some hardcoded skill_flag by enum values
-little cleanup in skill_attack and regroup some skill with same effect (blewcount, animation).
-rewritte combo handling to regroup info and not duplicate info.
-change eleanor skill to use SC_COMBO as memo instead SC_STYLE_CHANGE
-separate SC_TINDER_BREAKER from SC_CLOSE_CONFINE since they don't act same way
-change MH_SONIC_CRAW to one attack with multiple hit instead x attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17229 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Adds @join and @channel commands to manipulate chat channels. (see doc/atcommands.txt)
* Speak in a #channel by sending a whisper to #channel or binding your global chat to the channel (@channel bindto <#channel_name>).
* Automatically join local map channels (#map) and guild ally channels (#ally), with mapflag 'nomapchannelautojoin' to disable the channel for a map (optional).
* Allow users to create private channels if 'allow_user_channel_creation' is true.
* Set default channels, text colors, and other settings in conf/channels.conf.
> Other changes:
* Improved overall guild processing/lookup by creating a cached guild state.
* Fixed a bug where equipping a garment would override costume garment.
* Removed clif_message and merged it with clif_disp_overhead, since both use the same packet.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17228 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Add kind of handler in skill_check_condition_castbegin for group check and move some from unit unit_skilluse_id2 (wich not really meant for check)
-Cleanup leftover from r17153
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17161 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Add a msg_table for login server to be able to have his own configured message, (not in source)
-Split msg_athena.conf file into msg_conf/login_msg.conf, msg_conf/map_msg.conf and msg_conf/char_msg.conf, thus allowing more flexibility wich all table and not have to wory about range and offset for shared index... => that was too annoying and same ram requirement..
--nb you still can do import to override those files
-Add msg-config argv options for char and login serv
--Fix bugreport:5440 as exemple of new possibility (for char)
--Changed auth_fail_login hardcoded logged message to configured with msg_txt, as exemple2 (for login)
-Rever athena-start unwanted commit change on r17152
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17153 54d463be-8e91-2dee-dedb-b68131a5f0ec
--enable login and char server to have alternative config file like map-server does.
--clean some hardcoded name conf.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17152 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Thus allowing to inflict damage between map (only if both player don't move).
-- Cleanup old map-check on move check.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17148 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 7e72f0c, 3bba651:
Improvements all over the place.
* 327a46d:
Arrullo no longer crashes the server when used by monsters.
* 1093763:
Fixed official behiavior of WZ_SIGHTBLASTER dealing with HW_MAGICPOWER.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17139 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* ac78454:
Extending readparam functionality: Added many more bonuses including missing key stuff such as def/mdef.
* 4983181:
Script commands relying on equipment slot may now access the 3 following types:
EQI_COSTUME_HEAD_LOW (11)
EQI_COSTUME_HEAD_MID (12)
EQI_COSTUME_HEAD_TOP (13)
* b305c1f, e5cc221:
Updated EXP rewards in 13-1 and 13-2 quests.
* a244b61:
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen)
* f825d79:
Database and script updates. (bugreport:6957, bugreport:6834)
* a2b070b:
Various typo fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17131 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 620b36d:
Fixing a typo on skill_trap_type description.
* 13317f0:
Spider web no longer triggers on players on non-pvp maps. (bugreport:7234)
(also fixed tab align on switch and a logical thing on skill_additional_effect)
* fc2e159:
@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete. (bugreport:6918)
* 638e2b5:
Replaced strncpy with safestrncpy where I found would be beneficial. (bugreport:3080)
* 74ed3ed:
Players in chatrooms can now equip/unequip gear, can talk to NPCS, and can't use consumable items. (bugreport:6097)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17114 54d463be-8e91-2dee-dedb-b68131a5f0ec