Commit Graph

1199 Commits

Author SHA1 Message Date
Atemo
aa8f501388 Added atcommand "setcard" (#7804)
Thanks to @aleos89 and @Lemongrass3110 !
2023-06-08 20:08:26 +02:00
Atemo
38d335a267 Added more information for atcommand refine (#7803) 2023-06-08 14:01:43 +02:00
Aleos
5b832de199 Minor cleanup to mapflags (#7782)
* Adds missing documentation for mf_norodex.
* Updates atcommand mapflag to display information on some missing mapflags.
* Removes "Other Flags2" and combine list with "Other Flags" for atcommand mapflag.
2023-06-07 10:11:32 -04:00
Pokye
9907721a69 Added a mapflag to block BANK (#7773) 2023-05-22 12:23:46 -04:00
Singe Horizontal
4718d5e813 Added new status flag RequireNoWeapon (#7201)
* Fixes #7200.
* Added new status flag RequireNoWeapon.
2023-04-24 12:01:24 -04:00
munkrej
22aca36d35 Adds enchantgrade chance per refine (#7608)
Fixes #7607

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-04-14 23:43:33 +02:00
Everade
7853e926c2 Episode 17.2 - Sage's Legacy (#6799)
* Episode 17.2 Initial Release of instances and quests
* Added warp portals and monster spawn scripts
* Added Episode 17.2 related database entries

Closed #6470 

Thanks to @Megelith @Pokye 

Co-authored-by: JohnnyPlayy <JohnnyPlayy@users.noreply.github.com>
Co-authored-by: Everade <privacy@gatheringro.com>
Co-authored-by: crazyarashi <26841779+crazy-arashi@users.noreply.github.com>
Co-authored-by: Atemo <capucrath@gmail.com>
2023-04-12 21:27:34 +02:00
Atemo
806c89edb3 Updated the NPC structure (#6923)
* added the possibility to define the state (hidden, cloaked, disabled) of the npc/warp in the npc definition

Thanks to @Daegaladh
2023-04-10 23:53:16 +02:00
Atemo
db5874d677 Updated unitskilluseid and unitskillusepos script commands (#7684)
* Added the parameter 'ignore_range' to ignore the skill range defined in skill_db.yml
2023-04-07 01:09:44 +02:00
Aleos
240f71cbce Converts Homunculus Database to YAML (#4659)
* Converts the Homunculus Database and Homunculus Skill Tree Database into one YAML flat file.
* General cleanups and optimizations.
* Includes CSV2YAML converter.
Thanks to @Lemongrass3110 and @Atemo!
Co-authored-by: Atemo <capucrath@gmail.com>
2023-02-15 14:42:51 -05:00
Atemo
b2ceb30e30 Added missing items equipment up to 02/10/2023 (#7606)
* Added missing items equipment up to 02/10/2023
* Implemented the item bonuses bIgnoreResRaceRate and bIgnoreMResRaceRate

Thanks to @attackjom for the review!
2023-02-15 16:15:11 +01:00
Lemongrass3110
42d8c163b7 Added missing columns for yaml2sql (#7603)
Fixes #7602

Thanks to @Triedge
2023-02-12 23:04:46 +01:00
Atemo
bc7b9cdd2e Updated instance_warpall script command (#7591)
* Added a parameter to the instance_warpall script command to prevent dead players from being warped

Thanks to @aleos89, @Lemongrass3110 and @vstumpf for the reviews!
2023-02-12 16:09:20 +01:00
Lemongrass3110
f261307bbe Added script command mesitemlink (#7565)
Adds a new script command for itemlink generation for usage inside NPC dialogs (mes "").
A few cleanups related to the normal itemlink feature.

Thanks to @Atemo and @aleos89 for their help!

Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2023-02-07 10:47:36 +01:00
Lemongrass3110
c9aaf540bf Added reloadbarterdb (#7530)
Fixes #7520

Thanks to @attackjom
2023-01-06 00:23:25 +01:00
Lemongrass3110
9dda166c0e Converted cash shop database to YAML (#6299)
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2023-01-05 18:30:07 +01:00
Atemo
936abe13eb Doc update (#7517)
* Updated the description of instance_id and getitemname script commands
2023-01-03 20:55:55 +01:00
Aleos
ef4d52fd7b Adds official Wand of Hermode clear list (#7494)
* Wand of Hermode has a unique status clear list separate from the list other skills use.
* Adds RemoveOnHermode status flag to identify statuses that can be removed from Wand of Hermode.
Thanks to @mrjnumber1 and @Lemongrass3110!
2022-12-20 17:05:27 -05:00
Aleos
da375a04c1 Adds battle config mob_respawn_time (#7312)
* Adjusts the minimum respawn time of a monster to be 1 second as it is officially.
* Adds a battle config to allow for easy adjustment.
* Monsters that don't define a delay1 for permanent spawn scripts are defaulted to 5 seconds.
Thanks to @mrjnumber1, @vstumpf, @Lemongrass3110, and @Atemo!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-12-14 14:17:41 -05:00
Aleos
ee2dcf816e New macro detection features (#7359)
* Adds battle config macro_detection_punishment to ban or jail characters.
* Adds battle config macro_detection_punishment_time to adjust the duration of ban/jail for players who fail the captcha challenges.
* Adds script command macro_detector which invokes the captcha challenge.
* General cleanups to the jail functions to remove duplicate code.
* General cleanups to the macro punishment calls to remove duplicate code.
* Ending SC_JAILED will now properly remove the jail status rather than trying to reset the timer to 1 second resolving any possibility of players getting stuck.
Thanks to @Lemongrass3110!
2022-12-13 15:44:42 -05:00
Vincent Stumpf
4661016445 Generate Reputation UI bson files (#7340) 2022-11-27 00:53:54 -08:00
Atemo
526a3fa048 Added close3 script command (#7439)
Thanks to @aleos89 @Lemongrass3110 @vstumpf !
2022-11-18 15:39:00 +01:00
Atemo
c415b51b88 isdead script command (#7434)
* return true if a player is dead else false

Thanks to @aleos89 and @Lemongrass3110
2022-11-15 14:45:09 +01:00
SapitoSucio
55d3c1578c Itemlink command and integration (#7291)
Co-authored-by: Akkarinage <mike.langford@industrial-illusions.net>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: cydh<cydh@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: secretdataz<secretdataz@users.noreply.github.com>
2022-11-11 18:04:41 +01:00
Atemo
3515285f43 Correction of getpetinfo parameter in item db (#7401)
Fixed #7398

Thanks to @idk-whoami @kaninhot004 and @Lemongrass3110 !
2022-11-08 22:51:44 +01:00
Lemongrass3110
a763ad0629 Implemented dynamic NPCs (#7402)
This is required for features like #6640
Added COLOR_LIGHT_YELLOW
Cleaned up color definitions, its useless to store them as string first.
Dynamic NPCs will stay when you switch map and come back in time.
Dynamic NPCs will be removed instantly when you log out.
You can only create one dynamic NPC at a time.

Thanks to @Atemo!
2022-11-07 00:41:10 +01:00
Joam
9c0d574787 Adds reputation script command (#7374) 2022-11-03 18:30:58 +01:00
HAO YAN
88d6d798c7 Minor fixes to plagiarize script commands (#7394)
* Fix plagiarizeskillreset unable to reset.
* Update plagiarizeskill documentation.
2022-11-02 13:50:18 -04:00
Atemo
53d5fc609a Updated damagetaken (#7372)
Save damagetaken in mob_data for mob controller
2022-10-22 12:57:46 +02:00
HAO YAN
a001e1c6e3 Add Player Fame script commands (#7310)
* Add the ability to update and retrieve fame info of a character.
2022-10-20 13:05:39 -04:00
HAO YAN
07c18f248b Add getrandmobid script command (#7309)
* Used to generate random monster ID in NPC scripts.
2022-10-20 12:25:49 -04:00
HAO YAN
c3a171da81 Add skill_plagiarism script commands (#6304)
* Allow players to copy skills with script command skill_plagiarism.
* Plagiarized skills can be cleared with script command skill_plagiarism_reset.
2022-10-20 11:16:46 -04:00
HAO YAN
7d19b4bbdd Add cap_value script command (#7307)
* Supports int64.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-10-20 10:33:20 -04:00
Aleos
8073d4e084 Adds EndOnEnd node to status database (#7313)
* Any status defined under EndOnEnd will be removed when the status becomes inactive.
* Renames End to EndOnStart.
* Removes some hard coded statuses.
* Includes YamlUpgrade Tool update to rename End -> EndOnStart.
Thanks to @Lemongrass3110!
2022-10-20 10:04:00 -04:00
Aleos
d7bf5ebb58 Adds support for macro detection (#7315)
* Adds the official client macro detection system.
* Includes the ability to load imagery at server boot.
* See doc/captcha_db.txt for more information!
Thanks to @Asheraf and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-10-14 10:54:19 -04:00
Aleos
7f82194eca Adds SC_WEAPONBREAKER status (#7265)
* Fixes #6915.
* Adds the SC_WEAPONBREAKER status which is applied via NPC_WEAPONBRAKER's self cast ability.
* Adds a chance to break a target's weapon at 2 * skill_lv% for 30 seconds.
Thanks to @Playtester!
2022-10-12 16:53:49 -04:00
Aleos
7d09041018 Updates the script command doc min/max int value (#7329) 2022-10-08 08:03:50 -04:00
Sader Fawall
9c2576f47a duplicate npc command script (#5960)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-10-01 22:58:53 +02:00
Vincent Stumpf
47c9a36215 Refactor generator to support future features (#7214)
Co-authored-by: Akkarinage <mike.langford@industrial-illusions.net>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-09-25 00:37:21 -07:00
Aleos
f8cd4aa8c7 Implements petautobonus script commands (#7053)
* Fixes #7038.
* Implements script commands: petautobonus, petautobonus2, and petautobonus3.
* This allows pets to utilize the same autobonus features that players can use without having to check for the equipped item position.
Thanks to @EditorFc's suggestion and @Lemongrass3110!
2022-09-16 12:46:53 -04:00
Lemongrass3110
8629c6445a Initial release of item enchant UI (#7186)
Thanks to @aleos89, @Atemo @idk-whoami
2022-09-05 00:52:37 +02:00
Lemongrass3110
df57b5b7d4 Added mob name support to some script commands (#7228)
Thanks to @Atemo for the idea.
2022-09-03 19:07:28 +02:00
Atemo
9be64f55dc laphine_synthesis script command update (#7222)
* Added the item ID/name as parameter for laphine_synthesis script command

Thanks to @Lemongrass3110 !
2022-08-31 21:39:34 +02:00
Atemo
177d57ee68 getmonsterinfo update (#7227)
* Added the constant MOB_ID to getmonsterinfo script command
* Added the possibility to use the monster name as argument

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-08-31 21:35:01 +02:00
Atemo
17751aa4d7 Added 'Gradable' in item DB (#7218)
* Added 'Gradable' in item DB
** The field defines if the item can be graded (renewal). (Default: false)

Thanks to @attackjom, @Lemongrass3110 !
2022-08-29 13:28:09 +02:00
Vincent Stumpf
c751ca6b74 Client Navigation Generator (#6023)
Creates navigation files for the client.
2022-08-26 21:31:45 -07:00
Lemongrass3110
a0eb9d5ee2 Initial release of item reform UI (#7185)
Thanks to @idk-whoami, @Benq28021997, @datawulf, @Atemo and @aleos89

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-08-24 22:24:13 +02:00
Atemo
a2747b2023 Script command for enchantgrade (#7180)
* Added several commands to manage the enchantment grade of equipment
* Added grade atcommand
** Works like refine atcommand for grade system

Thanks to @Lemongrass3110 !
2022-08-22 22:41:40 +02:00
Lemongrass3110
ae74eb8404 Initial release of reputation UI (#7184)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-08-18 17:50:40 +02:00
Joam
e3cb3fa01f Renewal Physical damage cleanup (#6997)
Corrected bAtkRate item bonus behavior to be the same as official.
Correction order of calculation of physical attack
Enchant Deadly Poison now grants 25% poison pseudo elemental bonus. also Magnum break also grants 20% fire pseudo elemental damage.
Advanced Katar Mastery bonus formula is corrected.
Critical attacks now always use max attack value like Maximize Power-buffed attacks.
Correction item-script of many items/combo from bAddClass,Class_All to bAtkRate according to official sources.

Co-authored-by: Daegaladh <4557962+Daegaladh@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Jittapan Pluemsumran <nightsheep@outlook.com>
2022-07-21 16:29:42 +07:00