* Added some items following idRO Cash trader NPC (added on db/re/item_db.txt)
* Updated documentation on doc/script_command.txt and npc.c
* Follow up d4128ce
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
They can add machines that sell weapons of rebellion?
i check one by one the slots for cards and price
the actual name is too long when it becomes in english
prontera,96,209,4 shop 리벨리온 소품 자판기
Rebellion Accesory Vending Machine
prontera,92,209,4 shop 리벨리온 무기 자판기
Rebellion WWeapons Vending Machine
I've seen this npc in aldebaran, geffen and payon
not found in alberta and morroc
only need to look at rachel, veins, lightalzen, einbroch, yuno, hugel and comodo
I put 2,3 and 6 concerning @go number
can put in the emulator?
- Follow-up to pull request #36: some cleanup of the file.
- Follow-up to 3f8dd48: updated Pre-Renewal file.
Added Rebellion class to custom Job Master script. (credits: Elias)
Signed-off-by: Euphy <euphy.raliel@rathena.org>
Uses official script structure, with iRO dialogue taken from M45T3Ryu/KO-Proyect@d78f847.
Added Kagerou/Oboro support to other Ninja-related files.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
Aegis has been using this command instead of 'checkquest(id,HASQUEST)' for years, so we will no longer be writing workarounds for it.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
Fix typo in race bonus fix : race<RC_NONE_ && race<RC_MAX
Fix bugreport:8418 => clif_instance_changestatus possible mapcrash
Reduce lot of variable scope and fix unsafe scanf
Add a check_db on char-serv startup to ensure all sql-tables was loaded
correctly and avoid error on runtime.
Fix OnInterIfInitOnce being executed on reloadscript, (now only done at
server startup)
* Fixed a multi-hit damage issue for Falcon Assault (bugreport:8447).
* Fixed unsigned int specifier for sprint (bugreport:8448).
* Fixed WE_MALE and WE_FEMALE checking target rather than caster (bugreport:8449).
Fix bugreport:8418 (possible mapcrash from custom instance script)
Fix bugreport:8439 (pc_bonus_item_drop typos) thx to Baalberith
Fix some errors detected by cppcheck
upd install.sh (leftover of svn and wrong simlink)
* Fixed an operator check for WE_MALE and WE_FEMALE. Thanks Baalberith.
Optimizations
* Fixed a possible null pointer dereference in Spirit Ball check, Change Cart check, WE_BABY, MH_PYROCLASTIC, and MH_LIGHT_OF_REGENE.
* Fixed a reassigned value being reset before being checked.
* Fixed a homunculus expression always being false because of prior check.
* Fixed sprintf specifier output trying to display int value when return value is unsigned int.
* Fixed a redundant check for when monster's HP is less than 0 when HP is declared as an unsigned int.
* Fixed a redundant check for when uAccLen or uTokenLen are less then 0 when both are declared as unsigned int.
* Various other clean ups.
"F_GetPlural" now works for most item/mob cases, but still does not detect inputs that are already pluralized.
- For formats "... of|in|on ..." (ex. Piece of Cake), preceding word will be pluralized (ex. Pieces).
- Added some additional checks to prevent common errors.
Signed-off-by: Euphy <euphy.raliel@rathena.org>